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author | Janne Anttila <janne.anttila@digia.com> | 2009-05-06 13:41:38 (GMT) |
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committer | Janne Anttila <janne.anttila@digia.com> | 2009-05-06 13:41:38 (GMT) |
commit | c4e7dc4467eb11fb18867a8a5f5bc830ceb73e28 (patch) | |
tree | 80298f1ae17b831d87f464e61cd808e0811f598b /tests | |
parent | e6485b618cc8126d361e41c8a2c7862f604498cc (diff) | |
download | Qt-c4e7dc4467eb11fb18867a8a5f5bc830ceb73e28.zip Qt-c4e7dc4467eb11fb18867a8a5f5bc830ceb73e28.tar.gz Qt-c4e7dc4467eb11fb18867a8a5f5bc830ceb73e28.tar.bz2 |
Fix to tst_qsslsocket::disconnectFromHostWhenConnected test case.
I don't understand how socket->waitForDisconnected can work on other
platforms since socket->write will end to:
QMetaObject::invokeMethod(this, "_q_flushWriteBuffer", Qt::QueuedConnection);
In order that _q_flushWriteBuffer will be called the eventloop
need to run. If we just call waitForDisconnected, which blocks the
whole thread how that can happen? Changed the test for Symbian OS
to use evenloop since I'm not 100% sure. Probably this can change can
be applied for other platforms as well without changing the test case`
logic?
Diffstat (limited to 'tests')
-rw-r--r-- | tests/auto/qsslsocket/tst_qsslsocket.cpp | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/tests/auto/qsslsocket/tst_qsslsocket.cpp b/tests/auto/qsslsocket/tst_qsslsocket.cpp index 8dfbedd..0ff6692 100644 --- a/tests/auto/qsslsocket/tst_qsslsocket.cpp +++ b/tests/auto/qsslsocket/tst_qsslsocket.cpp @@ -1505,12 +1505,27 @@ void tst_QSslSocket::disconnectFromHostWhenConnected() QSslSocketPtr socket = newSocket(); socket->connectToHostEncrypted(QtNetworkSettings::serverName(), 993); socket->ignoreSslErrors(); +#ifndef Q_OS_SYMBIAN QVERIFY(socket->waitForEncrypted(5000)); +#else + QVERIFY(socket->waitForEncrypted(10000)); +#endif socket->write("XXXX LOGOUT\r\n"); QCOMPARE(socket->state(), QAbstractSocket::ConnectedState); socket->disconnectFromHost(); QCOMPARE(socket->state(), QAbstractSocket::ClosingState); - QVERIFY(socket->waitForDisconnected(5000)); +#ifdef Q_OS_SYMBIAN + // I don't understand how socket->waitForDisconnected can work on other platforms + // since socket->write will end to: + // QMetaObject::invokeMethod(this, "_q_flushWriteBuffer", Qt::QueuedConnection); + // In order that _q_flushWriteBuffer will be called the eventloop need to run + // If we just call waitForDisconnected, which blocks the whole thread how that can happen? + connect(socket, SIGNAL(disconnected()), this, SLOT(exitLoop())); + enterLoop(5); + QVERIFY(!timeout()); +#else + QVERIFY(socket->waitForDisconnected(5000)); +#endif QCOMPARE(socket->bytesToWrite(), qint64(0)); } |