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authorMarko Niemelä <marko.a.niemela@nokia.com>2011-05-25 11:19:14 (GMT)
committerMarko Niemelä <marko.a.niemela@nokia.com>2011-05-25 12:25:30 (GMT)
commitdb20b6c03b6a93ab3e483cd85d5d0a923c3d3430 (patch)
treeafbfe4daa2d8f2f6a1647f1573386a84c2b1b222 /tests
parent04cde562a0be446234e33725c999bdb61fab3ff2 (diff)
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Backported QML ShaderEffectItem from QML2.0 into Qt Quick 1.1
This issue is about backporting Scenegraph's ShaderEffectItem and ShaderEffectSource elements into Qt Quick 1.1 as a Qt labs plugin. Purpose of these elements is to provide an interface for utilizing OpenGL shaders in QML applications. Task-number: QTBUG-18346 Reviewed-by: Kim Gronholm
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/declarative/declarative.pro2
-rw-r--r--tests/auto/declarative/qmlshadersplugin/main.qml80
-rw-r--r--tests/auto/declarative/qmlshadersplugin/qmlshadersplugin.pro18
-rw-r--r--tests/auto/declarative/qmlshadersplugin/tst_qmlshadersplugin.cpp205
-rw-r--r--tests/benchmarks/declarative/declarative.pro2
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/GaussianBlur.qml43
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/GaussianDirectionalBlur.qml168
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/GaussianDropShadow.qml41
-rwxr-xr-xtests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml66
-rwxr-xr-xtests/benchmarks/declarative/qmlshadersplugin/TestWater.qml20
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/Water.qml85
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/bg.jpgbin0 -> 10189 bytes
-rwxr-xr-xtests/benchmarks/declarative/qmlshadersplugin/drop_shadow_small.pngbin0 -> 46081 bytes
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/qmlshadersplugin.pro23
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/sky.jpgbin0 -> 36734 bytes
-rw-r--r--tests/benchmarks/declarative/qmlshadersplugin/tst_performance.cpp110
-rw-r--r--tests/manual/declarative/declarative.pro3
-rw-r--r--tests/manual/declarative/qmlshadersplugin/main.cpp67
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestActive.qml83
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBasic.qml57
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlending.qml82
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml267
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectHierarchy.qml133
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectInsideAnotherEffect.qml119
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFormat.qml89
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFragmentShader.qml91
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestGrab.qml89
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHideOriginal.qml97
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml93
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageFiltering.qml84
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMargins.qml98
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMarginsWithTextureSize.qml96
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMipmap.qml95
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMargins.qml102
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMarginsWithTextureSize.qml101
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestLive.qml104
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestMeshResolution.qml108
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOneSource.qml74
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOpacity.qml98
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestRotation.qml95
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestScale.qml95
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTextureSize.qml85
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwiceOnSameSource.qml92
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml95
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml109
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml92
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml92
-rwxr-xr-xtests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/back.svg11
-rwxr-xr-xtests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/green_image_transparent.pngbin0 -> 1153 bytes
-rwxr-xr-xtests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image.pngbin0 -> 219220 bytes
-rwxr-xr-xtests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_opaque.pngbin0 -> 293803 bytes
-rwxr-xr-xtests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_small.pngbin0 -> 40220 bytes
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/main.qml236
-rwxr-xr-xtests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/wallpaper.jpgbin0 -> 337569 bytes
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.cpp127
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.h28
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.pri152
-rw-r--r--tests/manual/declarative/qmlshadersplugin/qmlshadersplugin.pro29
58 files changed, 4430 insertions, 1 deletions
diff --git a/tests/auto/declarative/declarative.pro b/tests/auto/declarative/declarative.pro
index 1f0d32a..1bcc26f 100644
--- a/tests/auto/declarative/declarative.pro
+++ b/tests/auto/declarative/declarative.pro
@@ -79,5 +79,7 @@ contains(QT_CONFIG, webkit) {
qdeclarativewebview
}
+contains(QT_CONFIG, opengl): SUBDIRS += qmlshadersplugin
+
# Tests which should run in Pulse
PULSE_TESTS = $$SUBDIRS
diff --git a/tests/auto/declarative/qmlshadersplugin/main.qml b/tests/auto/declarative/qmlshadersplugin/main.qml
new file mode 100644
index 0000000..fc80b39
--- /dev/null
+++ b/tests/auto/declarative/qmlshadersplugin/main.qml
@@ -0,0 +1,80 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.0
+import Qt.labs.shaders 1.0
+
+ Rectangle {
+ width: 300
+ height: 300
+
+ Text {
+ id: textLabel
+ text: "Hello World"
+ anchors.centerIn: parent
+ font.pixelSize: 48
+ }
+
+ ShaderEffectItem {
+ objectName: "effectItem"
+ property variant source: ShaderEffectSource { objectName: "effectSource"; sourceItem: textLabel; hideSource: true }
+ property real wiggleAmount: 0.01
+ anchors.fill: textLabel
+
+ SequentialAnimation on wiggleAmount {
+ loops: Animation.Infinite
+ NumberAnimation { to: -0.01; duration: 500 }
+ NumberAnimation { to: 0.01; duration: 500 }
+ }
+
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ uniform sampler2D source;
+ uniform highp float wiggleAmount;
+ void main(void)
+ {
+ highp vec2 wiggledTexCoord = qt_TexCoord0;
+ wiggledTexCoord.s += sin(4.0 * 3.141592653589 * wiggledTexCoord.t) * wiggleAmount;
+ gl_FragColor = texture2D(source, wiggledTexCoord.st);
+ }
+ "
+ }
+ }
diff --git a/tests/auto/declarative/qmlshadersplugin/qmlshadersplugin.pro b/tests/auto/declarative/qmlshadersplugin/qmlshadersplugin.pro
new file mode 100644
index 0000000..6225a8f
--- /dev/null
+++ b/tests/auto/declarative/qmlshadersplugin/qmlshadersplugin.pro
@@ -0,0 +1,18 @@
+load(qttest_p4)
+
+QT += opengl declarative
+SOURCES += tst_qmlshadersplugin.cpp
+
+SOURCES += \
+ ../../../../src/imports/shaders/src/shadereffectitem.cpp \
+ ../../../../src/imports/shaders/src/shadereffectsource.cpp \
+ ../../../../src/imports/shaders/src/shadereffect.cpp \
+ ../../../../src/imports/shaders/src/shadereffectbuffer.cpp \
+ ../../../../src/imports/shaders/src/scenegraph/qsggeometry.cpp
+
+HEADERS += \
+ ../../../../src/imports/shaders/src/shadereffectitem.h \
+ ../../../../src/imports/shaders/src/shadereffectsource.h \
+ ../../../../src/imports/shaders/src/shadereffect.h \
+ ../../../../src/imports/shaders/src/shadereffectbuffer.h \
+ ../../../../src/imports/shaders/src/scenegraph/qsggeometry.h
diff --git a/tests/auto/declarative/qmlshadersplugin/tst_qmlshadersplugin.cpp b/tests/auto/declarative/qmlshadersplugin/tst_qmlshadersplugin.cpp
new file mode 100644
index 0000000..61fe2ee
--- /dev/null
+++ b/tests/auto/declarative/qmlshadersplugin/tst_qmlshadersplugin.cpp
@@ -0,0 +1,205 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <qtest.h>
+#include <QtDeclarative>
+#include "../../../../src/imports/shaders/src/shadereffectitem.h"
+#include "../../../../src/imports/shaders/src/shadereffectsource.h"
+#include "../../../../src/imports/shaders/src/shadereffect.h"
+
+static const char qt_default_vertex_code[] =
+ "uniform highp mat4 qt_ModelViewProjectionMatrix;\n"
+ "attribute highp vec4 qt_Vertex;\n"
+ "attribute highp vec2 qt_MultiTexCoord0;\n"
+ "varying highp vec2 qt_TexCoord0;\n"
+ "void main(void)\n"
+ "{\n"
+ "qt_TexCoord0 = qt_MultiTexCoord0;\n"
+ "gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex;\n"
+ "}\n";
+
+static const char qt_default_fragment_code[] =
+ "varying highp vec2 qt_TexCoord0;\n"
+ "uniform lowp sampler2D source;\n"
+ "void main(void)\n"
+ "{\n"
+ "gl_FragColor = texture2D(source, qt_TexCoord0.st);\n"
+ "}\n";
+
+class tst_qmlshadersplugin : public QObject
+{
+ Q_OBJECT
+
+private slots:
+ void initTestCase();
+ void shaderEffectItemAPI();
+ void shaderEffectSourceAPI();
+ void combined();
+
+private:
+ QDeclarativeEngine engine;
+};
+
+void tst_qmlshadersplugin::initTestCase()
+{
+ const char *uri ="Qt.labs.shaders";
+ qmlRegisterType<ShaderEffectItem>(uri, 1, 0, "ShaderEffectItem");
+ qmlRegisterType<ShaderEffectSource>(uri, 1, 0, "ShaderEffectSource");
+}
+
+
+void tst_qmlshadersplugin::shaderEffectItemAPI()
+{
+ // Creation
+ QString componentStr = "import QtQuick 1.0\n"
+ "import Qt.labs.shaders 1.0\n"
+ "ShaderEffectItem {\n"
+ "property variant source\n"
+ "width: 200; height: 300\n"
+ "}";
+ QDeclarativeComponent component(&engine);
+ component.setData(componentStr.toLatin1(), QUrl::fromLocalFile(""));
+
+ QObject *obj = component.create();
+ QTest::qWait(100);
+ QVERIFY(obj != 0);
+
+ // Default values
+ QCOMPARE(obj->property("width").toDouble(), 200.);
+ QCOMPARE(obj->property("height").toDouble(), 300.);
+ QCOMPARE(obj->property("fragmentShader").toString(), QString(""));
+ QCOMPARE(obj->property("vertexShader").toString(), QString(""));
+ QCOMPARE(obj->property("blending").toBool(), true);
+ QCOMPARE(obj->property("meshResolution").toSize(), QSize(1, 1));
+ QCOMPARE(obj->property("visible").toBool(), true);
+
+ // Seting the values
+ QVERIFY(obj->setProperty("fragmentShader", QString(qt_default_fragment_code)));
+ QVERIFY(obj->setProperty("vertexShader", QString(qt_default_vertex_code)));
+ QVERIFY(obj->setProperty("blending", false));
+ QVERIFY(obj->setProperty("meshResolution", QSize(20, 10)));
+ QVERIFY(obj->setProperty("visible", false));
+
+ QCOMPARE(obj->property("fragmentShader").toString(), QString(qt_default_fragment_code));
+ QCOMPARE(obj->property("vertexShader").toString(), QString(qt_default_vertex_code));
+ QCOMPARE(obj->property("blending").toBool(), false);
+ QCOMPARE(obj->property("meshResolution").toSize(), QSize(20, 10));
+ QCOMPARE(obj->property("visible").toBool(), false);
+
+ delete obj;
+}
+
+void tst_qmlshadersplugin::shaderEffectSourceAPI()
+{
+ // Creation
+ QString componentStr = "import QtQuick 1.0\n"
+ "import Qt.labs.shaders 1.0\n"
+ "ShaderEffectSource {}";
+ QDeclarativeComponent shaderEffectSourceComponent(&engine);
+ shaderEffectSourceComponent.setData(componentStr.toLatin1(), QUrl::fromLocalFile(""));
+
+ QObject *obj = shaderEffectSourceComponent.create();
+ QTest::qWait(100);
+ QVERIFY(obj != 0);
+
+ // Default values
+ QCOMPARE(obj->property("sourceRect").toRect(), QRect(0, 0, 0, 0));
+ QCOMPARE(obj->property("textureSize").toSize(), QSize(0, 0));
+ QCOMPARE(obj->property("live").toBool(), true);
+ QCOMPARE(obj->property("hideSource").toBool(), false);
+ QCOMPARE(obj->property("wrapMode").toUInt(), static_cast<unsigned int>(ShaderEffectSource::ClampToEdge));
+
+ // Seting the values
+ componentStr = "import QtQuick 1.0\n"
+ "Item {}";
+ QDeclarativeComponent itemComponent(&engine);
+ itemComponent.setData(componentStr.toLatin1(), QUrl::fromLocalFile(""));
+ QDeclarativeItem *item = qobject_cast<QDeclarativeItem *> (itemComponent.create());
+ QVERIFY(item != 0);
+
+ QVERIFY(obj->setProperty("sourceItem", QVariant::fromValue(item)));
+ QVERIFY(obj->setProperty("sourceRect", QRect(10, 20, 30, 40)));
+ QVERIFY(obj->setProperty("textureSize", QSize(50, 100)));
+ QVERIFY(obj->setProperty("live", false));
+ QVERIFY(obj->setProperty("hideSource", true));
+ QVERIFY(obj->setProperty("wrapMode", static_cast<unsigned int>(ShaderEffectSource::Repeat)));
+
+ QCOMPARE(obj->property("sourceItem"), QVariant::fromValue(item));
+ QCOMPARE(obj->property("sourceRect").toRect(), QRect(10, 20, 30, 40));
+ QCOMPARE(obj->property("textureSize").toSize(), QSize(50, 100));
+ QCOMPARE(obj->property("live").toBool(), false);
+ QCOMPARE(obj->property("hideSource").toBool(), true);
+ QCOMPARE(obj->property("wrapMode").toUInt(), static_cast<unsigned int>(ShaderEffectSource::Repeat));
+
+ delete item;
+ delete obj;
+}
+
+void tst_qmlshadersplugin::combined()
+{
+ QGLFormat format = QGLFormat::defaultFormat();
+ format.setSampleBuffers(false);
+ format.setSwapInterval(1);
+
+ QGLWidget* glWidget = new QGLWidget(format);
+ glWidget->setAutoFillBackground(false);
+
+ QDeclarativeView view;
+ view.setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
+ view.setAttribute(Qt::WA_OpaquePaintEvent);
+ view.setAttribute(Qt::WA_NoSystemBackground);
+ view.setViewport(glWidget);
+ view.setSource(QUrl::fromLocalFile("main.qml"));
+ view.show();
+ QTest::qWait(1000);
+
+ QObject *item = view.rootObject()->findChild<QDeclarativeItem*>("effectItem");
+ QVERIFY(item != 0);
+
+ QObject *src = view.rootObject()->findChild<QDeclarativeItem*>("effectSource");
+ QVERIFY(src != 0);
+
+ QCOMPARE(item->property("source"), QVariant::fromValue(src));
+}
+
+QTEST_MAIN(tst_qmlshadersplugin)
+
+#include "tst_qmlshadersplugin.moc"
diff --git a/tests/benchmarks/declarative/declarative.pro b/tests/benchmarks/declarative/declarative.pro
index 5dd31f3..51bbfae 100644
--- a/tests/benchmarks/declarative/declarative.pro
+++ b/tests/benchmarks/declarative/declarative.pro
@@ -10,6 +10,6 @@ SUBDIRS += \
script \
qmltime
-contains(QT_CONFIG, opengl): SUBDIRS += painting
+contains(QT_CONFIG, opengl): SUBDIRS += painting qmlshadersplugin
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/GaussianBlur.qml b/tests/benchmarks/declarative/qmlshadersplugin/GaussianBlur.qml
new file mode 100644
index 0000000..4424b0b
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/GaussianBlur.qml
@@ -0,0 +1,43 @@
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Item {
+ id: gaussianBlur
+ property variant source: 0
+ property real radius: 8;
+ property real deviation: Math.sqrt(-((radius+1) * (radius+1)) / (2 * Math.log(1.0 / 255.0)))
+ property bool live: true
+
+ ShaderEffectItem {
+ id: cache
+ anchors.fill: parent
+ visible: !gaussianBlur.live
+ property variant source: ShaderEffectSource { sourceItem: verticalBlur; live: false; hideSource: true }
+ }
+
+ GaussianDirectionalBlur {
+ id: verticalBlur
+ anchors.fill: parent
+
+ deltaX: 0.0
+ deltaY: 1.0/parent.height
+
+ source: ShaderEffectSource { sourceItem: horizontalBlur; hideSource: true }
+ deviation: gaussianBlur.deviation
+ radius: gaussianBlur.radius
+ }
+
+ GaussianDirectionalBlur {
+ id: horizontalBlur
+ anchors.fill: parent
+ blending: false
+
+ deltaX: 1.0/parent.width
+ deltaY: 0.0
+
+ source: gaussianBlur.source
+ deviation: gaussianBlur.deviation
+ radius: gaussianBlur.radius
+ }
+
+}
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/GaussianDirectionalBlur.qml b/tests/benchmarks/declarative/qmlshadersplugin/GaussianDirectionalBlur.qml
new file mode 100644
index 0000000..33f576b
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/GaussianDirectionalBlur.qml
@@ -0,0 +1,168 @@
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+// Note 1. This shader implements gaussian blur without dynamic array access from inside shader loops (Optional feature in OpenGLES 2.0).
+// Note 2. Shader code is generated to avoid ecessive if-else structure in fragment shader. Code re-generation (very slow!) happens if blur radius is changed.
+
+ShaderEffectItem {
+ id: effect
+ property variant source: 0
+ property real deviation: Math.sqrt(-((radius+1) * (radius+1)) / (2 * Math.log(1.0 / 255.0)));
+ property real radius: 8;
+ property real deltaX: 0.0
+ property real deltaY: 0.0
+
+ property real gaussianSum: 0.0
+ property real startIndex: 0.0
+ property real samples: radius * 2
+
+ property variant gwts: []
+ property variant delta: Qt.vector3d(effect.deltaX, effect.deltaY, effect.startIndex);
+ property variant factor_0_2: Qt.vector3d(effect.gwts[0], effect.gwts[1], effect.gwts[2]);
+ property variant factor_3_5: Qt.vector3d(effect.gwts[3],effect.gwts[4],effect.gwts[5]);
+ property variant factor_6_8: Qt.vector3d(effect.gwts[6],effect.gwts[7],effect.gwts[8]);
+ property variant factor_9_11: Qt.vector3d(effect.gwts[9],effect.gwts[10],effect.gwts[11]);
+ property variant factor_12_14: Qt.vector3d(effect.gwts[12],effect.gwts[13],effect.gwts[14]);
+ property variant factor_15_17: Qt.vector3d(effect.gwts[15],effect.gwts[16],effect.gwts[17]);
+ property variant factor_18_20: Qt.vector3d(effect.gwts[18],effect.gwts[19],effect.gwts[20]);
+ property variant factor_21_23: Qt.vector3d(effect.gwts[21],effect.gwts[22],effect.gwts[23]);
+ property variant factor_24_26: Qt.vector3d(effect.gwts[24],effect.gwts[25],effect.gwts[26]);
+ property variant factor_27_29: Qt.vector3d(effect.gwts[27],effect.gwts[28],effect.gwts[29]);
+ property variant factor_30_32: Qt.vector3d(effect.gwts[30],effect.gwts[31],effect.gwts[32]);
+
+ //Gaussian function = h(x):=(1/sqrt(2*3.14159*(D^2))) * %e^(-(x^2)/(2*(D^2)));
+ function gausFunc(x){
+ return (1/Math.sqrt(2*3.1415926*(Math.pow(effect.deviation,2)))) * Math.pow(2.7182818,-((Math.pow(x,2))/(2*(Math.pow(effect.deviation,2)))));
+ }
+
+ function calcGWTS() {
+ var n = new Array(Math.floor(effect.samples));
+ var step
+ for (var i = 0; i < effect.samples; i++) {
+ step = -effect.samples/2 + i + 0.5
+ n[i] = gausFunc(step);
+ }
+ return n;
+ }
+
+ function buildFragmentShader() {
+
+ var shaderSteps = [
+ "gl_FragColor += texture2D(source, texCoord) * factor_0_2.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_0_2.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_0_2.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_3_5.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_3_5.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_3_5.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_6_8.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_6_8.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_6_8.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_9_11.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_9_11.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_9_11.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_12_14.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_12_14.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_12_14.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_15_17.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_15_17.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_15_17.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_18_20.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_18_20.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_18_20.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_21_23.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_21_23.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_21_23.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_24_26.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_24_26.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_24_26.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_27_29.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_27_29.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_27_29.z; texCoord += shift;",
+
+ "gl_FragColor += texture2D(source, texCoord) * factor_30_32.x; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_30_32.y; texCoord += shift;",
+ "gl_FragColor += texture2D(source, texCoord) * factor_30_32.z; texCoord += shift;"
+ ]
+
+ var shader = fragmentShader_begin
+ var samples = effect.samples
+ if (samples > 32) {
+ console.log("GaussianBlur: Maximum of 32 blur samples exceeded!")
+ samples = 32
+ }
+
+ for (var i = 0; i < samples; i++) {
+ shader += shaderSteps[i]
+ }
+
+ shader += fragmentShader_end
+ effect.fragmentShader = shader
+
+ }
+
+ onDeviationChanged:{
+ effect.startIndex = -effect.samples/2 + 0.5
+ effect.gwts = calcGWTS();
+ var sum = 0.0;
+ for (var j = 0; j < effect.samples; j++) {
+ sum += effect.gwts[j];
+ }
+ effect.gaussianSum = sum
+ }
+
+ Component.onCompleted:{
+ effect.startIndex = -effect.samples/2 + 0.5
+ effect.gwts = calcGWTS();
+ var sum = 0.0;
+ for (var j = 0; j < effect.samples; j++) {
+ sum += effect.gwts[j];
+ }
+ effect.gaussianSum = sum
+ buildFragmentShader()
+ }
+
+ onSamplesChanged: {
+ buildFragmentShader()
+ }
+
+ property string fragmentShader_begin:
+ "
+ varying mediump vec2 qt_TexCoord0;
+ uniform sampler2D source;
+ uniform highp vec3 delta;
+ uniform highp vec3 factor_0_2;
+ uniform highp vec3 factor_3_5;
+ uniform highp vec3 factor_6_8;
+ uniform highp vec3 factor_9_11;
+ uniform highp vec3 factor_12_14;
+ uniform highp vec3 factor_15_17;
+ uniform highp vec3 factor_18_20;
+ uniform highp vec3 factor_21_23;
+ uniform highp vec3 factor_24_26;
+ uniform highp vec3 factor_27_29;
+ uniform highp vec3 factor_30_32;
+ uniform highp float gaussianSum;
+
+ void main() {
+ highp vec2 shift = vec2(delta.x, delta.y);
+ highp float index = delta.z;
+ mediump vec2 texCoord = qt_TexCoord0 + (shift * index);
+ gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0);
+ "
+
+ property string fragmentShader_end:
+ "
+ if (gaussianSum > 0.0)
+ gl_FragColor /= gaussianSum;
+ }
+ "
+}
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/GaussianDropShadow.qml b/tests/benchmarks/declarative/qmlshadersplugin/GaussianDropShadow.qml
new file mode 100644
index 0000000..be78c86
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/GaussianDropShadow.qml
@@ -0,0 +1,41 @@
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Item {
+ id: gaussianDropShadow
+
+ property color shadowColor: Qt.rgba(0.5, 0.5, 0.5, 1.0)
+ property variant source: 0
+ property real radius: 8
+ property real deviation: Math.sqrt(-((radius+1) * (radius+1)) / (2 * Math.log(1.0 / 255.0)))
+ property bool live: true
+
+ GaussianBlur {
+ id: blur
+ anchors.fill: parent
+ radius: gaussianDropShadow.radius
+ deviation: gaussianDropShadow.deviation
+ source: gaussianDropShadow.source
+ live: gaussianDropShadow.live
+ }
+
+ ShaderEffectItem {
+ id: shadow
+ property color shadowColor: gaussianDropShadow.shadowColor
+ property variant source: ShaderEffectSource { sourceItem: blur; hideSource: true }
+ anchors.fill: parent
+
+ fragmentShader:
+ "
+ varying mediump vec2 qt_TexCoord0;
+ uniform sampler2D source;
+ uniform lowp vec4 shadowColor;
+
+ void main() {
+ lowp vec4 sourceColor = texture2D(source, qt_TexCoord0);
+ gl_FragColor = mix(vec4(0), shadowColor, sourceColor.a);
+ }
+ "
+ }
+}
+
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml b/tests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml
new file mode 100755
index 0000000..5843d55
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/TestGaussianDropShadow.qml
@@ -0,0 +1,66 @@
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Item {
+ id: main
+ width: 360
+ height: 640
+
+ property bool liveShadows: true
+ property real r: 0
+
+ NumberAnimation on r {
+ loops: Animation.Infinite
+ from: 0
+ to: 360
+ duration: 3000
+ }
+
+ Image {
+ id: background
+ width: main.width
+ height: main.height
+ fillMode: Image.Tile
+ source: "bg.jpg"
+ }
+
+ GaussianDropShadow {
+ x: image1.x + 50
+ y: image1.y + 50
+ width: image1.width
+ height: image1.height
+ shadowColor: "#88000000"
+ source: ShaderEffectSource { sourceItem: image1; hideSource: false; sourceRect: Qt.rect(-10, -10, image1.width + 20, image1.height + 20) }
+ radius: 12.0
+ deviation: 12
+ rotation: r
+ }
+
+ Image {
+ id: image1
+ anchors.fill: parent
+ source: "drop_shadow_small.png"
+ smooth: true
+ rotation: r
+ }
+
+ GaussianDropShadow {
+ x: image2.x + 50
+ y: image2.y + 50
+ width: image2.width
+ height: image2.height
+ shadowColor: "#88000000"
+ source: ShaderEffectSource { sourceItem: image2; hideSource: false; sourceRect: Qt.rect(-10, -10, image2.width + 20, image2.height + 20) }
+ radius: 12.0
+ deviation: 12
+ rotation: -r
+ }
+
+ Image {
+ id: image2
+ anchors.fill: parent
+ source: "drop_shadow_small.png"
+ smooth: true
+ rotation: -r
+ }
+}
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/TestWater.qml b/tests/benchmarks/declarative/qmlshadersplugin/TestWater.qml
new file mode 100755
index 0000000..4d90950
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/TestWater.qml
@@ -0,0 +1,20 @@
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Item {
+ width: 360
+ height: 640
+
+ Image {
+ id: image
+ width: parent.width
+ height: parent.height * 0.65
+ source: "sky.jpg"
+ smooth: true
+ }
+ Water {
+ sourceItem: image
+ intensity: 5
+ height: parent.height - image.height
+ }
+}
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/Water.qml b/tests/benchmarks/declarative/qmlshadersplugin/Water.qml
new file mode 100644
index 0000000..02486dd
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/Water.qml
@@ -0,0 +1,85 @@
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Item {
+ id: root
+ property alias sourceItem: effectsource.sourceItem
+ property real intensity: 1
+ property bool waving: true
+ anchors.top: sourceItem.bottom
+ width: sourceItem.width
+ height: sourceItem.height
+
+ ShaderEffectItem {
+ anchors.fill: parent
+ property variant source: effectsource
+ property real f: 0
+ property real f2: 0
+ property alias intensity: root.intensity
+ smooth: true
+
+ ShaderEffectSource {
+ id: effectsource
+ hideSource: false
+ smooth: true
+ }
+
+ fragmentShader:
+ "
+ varying highp vec2 qt_TexCoord0;
+ uniform sampler2D source;
+ uniform lowp float qt_Opacity;
+ uniform highp float f;
+ uniform highp float f2;
+ uniform highp float intensity;
+
+ void main() {
+ const highp float twopi = 3.141592653589 * 2.0;
+
+ highp float distanceFactorToPhase = pow(qt_TexCoord0.y + 0.5, 8.0) * 5.0;
+ highp float ofx = sin(f * twopi + distanceFactorToPhase) / 100.0;
+ highp float ofy = sin(f2 * twopi + distanceFactorToPhase * qt_TexCoord0.x) / 60.0;
+
+ highp float intensityDampingFactor = (qt_TexCoord0.x + 0.1) * (qt_TexCoord0.y + 0.2);
+ highp float distanceFactor = (1.0 - qt_TexCoord0.y) * 4.0 * intensity * intensityDampingFactor;
+
+ ofx *= distanceFactor;
+ ofy *= distanceFactor;
+
+ highp float x = qt_TexCoord0.x + ofx;
+ highp float y = 1.0 - qt_TexCoord0.y + ofy;
+
+ highp float fake = (sin((ofy + ofx) * twopi) + 0.5) * 0.05 * (1.2 - qt_TexCoord0.y) * intensity * intensityDampingFactor;
+
+ highp vec4 pix =
+ texture2D(source, vec2(x, y)) * 0.6 +
+ texture2D(source, vec2(x-fake, y)) * 0.15 +
+ texture2D(source, vec2(x, y-fake)) * 0.15 +
+ texture2D(source, vec2(x+fake, y)) * 0.15 +
+ texture2D(source, vec2(x, y+fake)) * 0.15;
+
+ highp float darken = 0.6 - (ofx - ofy) / 2.0;
+ pix.b *= 1.2 * darken;
+ pix.r *= 0.9 * darken;
+ pix.g *= darken;
+
+ gl_FragColor = qt_Opacity * vec4(pix.r, pix.g, pix.b, 1.0);
+ }
+ "
+
+ NumberAnimation on f {
+ running: root.waving
+ loops: Animation.Infinite
+ from: 0
+ to: 1
+ duration: 2410
+ }
+ NumberAnimation on f2 {
+ running: root.waving
+ loops: Animation.Infinite
+ from: 0
+ to: 1
+ duration: 1754
+ }
+ }
+}
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/bg.jpg b/tests/benchmarks/declarative/qmlshadersplugin/bg.jpg
new file mode 100644
index 0000000..4d22143
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/bg.jpg
Binary files differ
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/drop_shadow_small.png b/tests/benchmarks/declarative/qmlshadersplugin/drop_shadow_small.png
new file mode 100755
index 0000000..4a9b283
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/drop_shadow_small.png
Binary files differ
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/qmlshadersplugin.pro b/tests/benchmarks/declarative/qmlshadersplugin/qmlshadersplugin.pro
new file mode 100644
index 0000000..9fb8852
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/qmlshadersplugin.pro
@@ -0,0 +1,23 @@
+QT += opengl declarative testlib
+
+TARGET = tst_performance
+
+SOURCES += \
+ tst_performance.cpp \
+ ../../../../src/imports/shaders/src/shadereffectitem.cpp \
+ ../../../../src/imports/shaders/src/shadereffectsource.cpp \
+ ../../../../src/imports/shaders/src/shadereffect.cpp \
+ ../../../../src/imports/shaders/src/shadereffectbuffer.cpp \
+ ../../../../src/imports/shaders/src/scenegraph/qsggeometry.cpp
+
+HEADERS += \
+ ../../../../src/imports/shaders/src/shadereffectitem.h \
+ ../../../../src/imports/shaders/src/shadereffectsource.h \
+ ../../../../src/imports/shaders/src/shadereffect.h \
+ ../../../../src/imports/shaders/src/shadereffectbuffer.h \
+ ../../../../src/imports/shaders/src/scenegraph/qsggeometry.h
+
+OTHER_FILES += \
+ *.qml \
+ *.png \
+ *.jpg
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/sky.jpg b/tests/benchmarks/declarative/qmlshadersplugin/sky.jpg
new file mode 100644
index 0000000..8fc19ed
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/sky.jpg
Binary files differ
diff --git a/tests/benchmarks/declarative/qmlshadersplugin/tst_performance.cpp b/tests/benchmarks/declarative/qmlshadersplugin/tst_performance.cpp
new file mode 100644
index 0000000..6ee6979
--- /dev/null
+++ b/tests/benchmarks/declarative/qmlshadersplugin/tst_performance.cpp
@@ -0,0 +1,110 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtTest/qtest.h>
+#include <QtDeclarative>
+#include "../../../../src/imports/shaders/src/shadereffectitem.h"
+#include "../../../../src/imports/shaders/src/shadereffectsource.h"
+//#include "../../../src/shadereffect.h"
+
+class BenchmarkItem : public QDeclarativeItem
+{
+ Q_OBJECT
+
+public:
+ BenchmarkItem( QDeclarativeItem * parent = 0 ) : QDeclarativeItem(parent)
+ , m_frameCount(0)
+ {
+ setFlag(QGraphicsItem::ItemHasNoContents, false);
+ }
+
+ void paint (QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) {
+ QDeclarativeItem::paint(painter, option, widget);
+ if (timer.restart() > 7) m_frameCount++;
+ }
+
+ int frameCount() { return m_frameCount; }
+
+private:
+ int m_frameCount;
+ QTime timer;
+};
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QDeclarativeView view;
+ view.setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
+ view.setAttribute(Qt::WA_OpaquePaintEvent);
+ view.setAttribute(Qt::WA_NoSystemBackground);
+ view.setResizeMode(QDeclarativeView::SizeViewToRootObject);
+
+ qmlRegisterType<ShaderEffectItem>("Qt.labs.shaders", 1, 0, "ShaderEffectItem");
+ qmlRegisterType<ShaderEffectSource>("Qt.labs.shaders", 1, 0, "ShaderEffectSource");
+
+ QGLFormat format = QGLFormat::defaultFormat();
+ format.setSampleBuffers(false);
+ format.setSwapInterval(1);
+
+ QGLWidget* glWidget = new QGLWidget(format);
+ glWidget->setAutoFillBackground(false);
+ view.setViewport(glWidget);
+ view.show();
+
+ view.setSource(QUrl::fromLocalFile("TestWater.qml"));
+ BenchmarkItem *benchmarkItem;
+
+ qDebug() << "Sea Water benchmark:";
+ benchmarkItem = new BenchmarkItem(dynamic_cast<QDeclarativeItem *>(view.rootObject()));
+ QTest::qWait(5000);
+ qDebug() << "Rendered " << benchmarkItem->frameCount() << " frames in 5 seconds";
+ qDebug() << "Average " << benchmarkItem->frameCount() / 5.0 << " frames per second";
+
+ qDebug() << "Gaussian drop shadow benchmark:";
+ view.setSource(QUrl::fromLocalFile("TestGaussianDropShadow.qml"));
+ benchmarkItem = new BenchmarkItem(dynamic_cast<QDeclarativeItem *>(view.rootObject()));
+ QTest::qWait(5000);
+ qDebug() << "Rendered " << benchmarkItem->frameCount() << " frames in 5 seconds";
+ qDebug() << "Average " << benchmarkItem->frameCount() / 5.0 << " frames per second";
+}
+
+#include "tst_performance.moc"
diff --git a/tests/manual/declarative/declarative.pro b/tests/manual/declarative/declarative.pro
new file mode 100644
index 0000000..337db2f
--- /dev/null
+++ b/tests/manual/declarative/declarative.pro
@@ -0,0 +1,3 @@
+TEMPLATE = subdirs
+contains(QT_CONFIG, opengl): SUBDIRS += qmlshadersplugin
+
diff --git a/tests/manual/declarative/qmlshadersplugin/main.cpp b/tests/manual/declarative/qmlshadersplugin/main.cpp
new file mode 100644
index 0000000..3f40e92
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/main.cpp
@@ -0,0 +1,67 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui/QApplication>
+#include <QtOpenGL>
+#include "qmlapplicationviewer.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QGLFormat format = QGLFormat::defaultFormat();
+ format.setSampleBuffers(false);
+ format.setSwapInterval(1);
+
+ QGLWidget* glWidget = new QGLWidget(format);
+ glWidget->setAutoFillBackground(false);
+
+ QmlApplicationViewer viewer;
+ viewer.setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
+ viewer.setViewport(glWidget);
+ viewer.setAttribute(Qt::WA_OpaquePaintEvent);
+ viewer.setAttribute(Qt::WA_NoSystemBackground);
+ viewer.setOrientation(QmlApplicationViewer::Auto);
+ viewer.setMainQmlFile(QLatin1String("qml/qmlshadersplugintest/main.qml"));
+ viewer.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestActive.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestActive.qml
new file mode 100644
index 0000000..8aaee0d
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestActive.qml
@@ -0,0 +1,83 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "red"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ //effect.active = !effect.active
+ effect.visible = !effect.visible
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
+ }
+ "
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: effect.visible ? "Effect active (display should be green)" : "Effect not active (display should be red)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBasic.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBasic.qml
new file mode 100644
index 0000000..c7ec908
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBasic.qml
@@ -0,0 +1,57 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Item {
+ anchors.fill: parent;
+
+ ShaderEffectItem {
+ anchors.fill: parent;
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(qt_TexCoord0.x, qt_TexCoord0.y, 1, 1);
+ }
+ "
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlending.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlending.qml
new file mode 100644
index 0000000..d7ce837
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlending.qml
@@ -0,0 +1,82 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "green"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ effect.blending = !effect.blending
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(1.0, 0.0, 0.0, 0.0);
+ }
+ "
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: effect.blending ? "Effect blending (display should be orange)" : "Effect not blending (display should be red)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml
new file mode 100644
index 0000000..bd60c68
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestBlendingModes.qml
@@ -0,0 +1,267 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Item {
+ id: blendModeTest
+ property real blendItemHeight: 60
+
+ anchors.fill: parent;
+
+ Rectangle {
+ width: parent.width / 6
+ height: parent.height
+ color: "black"
+ }
+ Rectangle {
+ x: parent.width/6 * 1
+ width: parent.width / 6
+ height: parent.height
+ color: "white"
+ }
+ Rectangle {
+ x: parent.width/6 * 2
+ width: parent.width / 6
+ height: parent.height
+ color: "gray"
+ }
+ Rectangle {
+ x: parent.width/6 * 3
+ width: parent.width / 6
+ height: parent.height
+ color: "red"
+ }
+ Rectangle {
+ x: parent.width/6 * 4
+ width: parent.width / 6
+ height: parent.height
+ color: "green"
+ }
+ Rectangle {
+ x: parent.width/6 * 5
+ width: parent.width / 6
+ height: parent.height
+ color: "blue"
+ }
+
+
+ Image {
+ anchors.fill: parent;
+ source: "image.png"
+
+ }
+
+ Rectangle {
+ id: first
+ anchors.top: parent.top
+ anchors.topMargin: 60
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ color: "#8000ff00"
+ Text {
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: 5
+ text: " Rectangle color #8000ff00"
+ color: "white"
+ }
+ }
+ Rectangle {
+ id: second
+ anchors.top: first.bottom
+ anchors.topMargin: 5
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ color: "#ff00ff00"
+ opacity: 0.5
+ Text {
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: 5
+ text: " Rectangle color #ff00ff00, opacity 0.5"
+ color: "white"
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.top: second.bottom
+ anchors.topMargin: 5
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(0.0, 1.0, 0.0, 0.5);
+ }
+ "
+ Text {
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: 5
+ text: " ShaderEffectItem gl_FragColor=vec4(0.0, 1.0, 0.0, 0.5)"
+ color: "white"
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect2
+ anchors.top: effect.bottom
+ anchors.topMargin: 5
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(0.0, 0.5, 0.0, 0.5);
+ }
+ "
+ Text {
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: 5
+ text: " ShaderEffectItem gl_FragColor=vec4(0.0, 0.5, 0.0, 0.5)"
+ color: "white"
+ }
+ }
+
+
+ Image {
+ id: image1
+ source: "green_image_transparent.png"
+ anchors.top: effect2.bottom
+ anchors.topMargin: 5
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ }
+ Text {
+ anchors.bottom: image1.bottom
+ anchors.bottomMargin: 5
+ text: " Image, green and 50% alpha"
+ color: "white"
+ }
+
+
+ ShaderEffectItem {
+ id: effect3
+ property variant source: ShaderEffectSource {
+ sourceItem: image1
+ hideSource: false
+ }
+ anchors.top: image1.bottom
+ anchors.topMargin: 5
+
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ Text {
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: 5
+ text: " ShaderEffectItem, source item green 50% alpha."
+ color: "white"
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect4
+ property variant source: ShaderEffectSource {
+ sourceItem: Image { source: "green_image_transparent.png" }
+ hideSource: true
+ }
+ anchors.top: effect3.bottom
+ anchors.topMargin: 5
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ Text {
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: 5
+ text: " ShaderEffectItem, source image green 50% alpha."
+ color: "white"
+ }
+ }
+
+
+ Rectangle {
+ id: greenRect2
+ anchors.top: effect4.bottom
+ anchors.topMargin: 5
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ opacity: 0.5
+ color: "green"
+ }
+
+
+ ShaderEffectItem {
+ id: effect5
+ property variant source: ShaderEffectSource { sourceItem: greenRect2; hideSource: true }
+ anchors.top: effect4.bottom
+ anchors.topMargin: 5
+
+ width: parent.width
+ height: blendModeTest.blendItemHeight
+ Text {
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: 5
+ text: " ShaderEffectItem, source item green rect with 0.5 opacity."
+ color: "white"
+ }
+ }
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ }
+ }
+
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Blending test"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectHierarchy.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectHierarchy.qml
new file mode 100644
index 0000000..e3a4c80
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectHierarchy.qml
@@ -0,0 +1,133 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ id :root
+ anchors.fill: parent;
+ color: "green"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ effect1.visible = !effect1.visible
+ effect2.visible = !effect2.visible
+ //effect3.visible = !effect3.visible
+ }
+ }
+
+ Rectangle {
+ id: a
+ x: 90
+ y: 90
+ color: "red"
+ width: 220
+ height: 220
+ Rectangle {
+ id: b
+ x: 10
+ y: 10
+ color: "blue"
+ width: 100
+ height: 100
+ rotation: 5
+ Rectangle {
+ id: c
+ x: 10
+ y: 10
+ color: "black"
+ width: 80
+ height: 80
+ }
+ }
+ Rectangle {
+ id: d
+ x: 10
+ y: 110
+ color: "yellow"
+ width: 100
+ height: 100
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect1
+ anchors.fill: a
+ property variant source: ShaderEffectSource{ sourceItem: a; hideSource: true }
+ }
+
+ ShaderEffectItem {
+ id: effect2
+ x: 100
+ y: 100
+ width: 100
+ height: 100
+ rotation: 5
+ property variant source: ShaderEffectSource{ sourceItem: b; hideSource: true }
+ }
+
+// ShaderEffectItem {
+// id: effect3
+// x: 110
+// y: 210
+// width: 80
+// height: 80
+// property variant source: ShaderEffectSource{ sourceItem: c; hideSource: true }
+// }
+
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: effect1.visible ? "Effects active" : "Effects NOT active"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectInsideAnotherEffect.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectInsideAnotherEffect.qml
new file mode 100644
index 0000000..ab84557
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestEffectInsideAnotherEffect.qml
@@ -0,0 +1,119 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "green"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+
+ }
+ }
+
+ Rectangle {
+ id: theSource
+ color: "red"
+ anchors.centerIn: parent;
+ width: parent.width/2
+ height: parent.height/2
+ }
+
+ ShaderEffectItem {
+ id: effect1
+ anchors.fill: theSource;
+ property variant source: ShaderEffectSource{ sourceItem: theSource; hideSource: true }
+ }
+
+ ShaderEffectItem {
+ id: effect2
+ anchors.fill: effect1;
+ property variant source: effect1
+
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ uniform sampler2D source;
+ void main(void)
+ {
+ gl_FragColor = vec4(texture2D(source, qt_TexCoord0.st).rgb, 1.0);
+ }
+ "
+ }
+
+ ShaderEffectItem {
+ id: effect3
+ x: effect2.x
+ y: effect2.y
+ width: effect2.width
+ height: effect2.height
+
+ property variant source: ShaderEffectSource { sourceItem: effect2 ; hideSource: false }
+
+ fragmentShader:
+ "
+ varying highp vec2 qt_TexCoord0;
+ uniform sampler2D source;
+ void main(void)
+ {
+ gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
+ }
+ "
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Red rect inside green fullscreen rect."
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFormat.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFormat.qml
new file mode 100644
index 0000000..9b1c697
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFormat.qml
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "gray"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (theSource.format == ShaderEffectSource.Alpha)
+ theSource.format = ShaderEffectSource.RGB
+ else if (theSource.format == ShaderEffectSource.RGB)
+ theSource.format = ShaderEffectSource.RGBA
+ else if (theSource.format == ShaderEffectSource.RGBA)
+ theSource.format = ShaderEffectSource.Alpha
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.centerIn: parent
+ width: parent.width
+ height: parent.height
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Source format test: " + theSource.format
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFragmentShader.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFragmentShader.qml
new file mode 100644
index 0000000..0a7f261
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestFragmentShader.qml
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ effect.fragmentShader == effect.redFragmentShader ? effect.fragmentShader = effect.greenFragmentShader : effect.fragmentShader = effect.redFragmentShader
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+
+ property string redFragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
+ }
+ "
+
+ property string greenFragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
+ }
+ "
+
+ fragmentShader: redFragmentShader
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: effect.fragmentShader == effect.redFragmentShader ? "Effect (display should be red)" : "Effect (display should be green)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestGrab.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestGrab.qml
new file mode 100644
index 0000000..6a20835
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestGrab.qml
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ console.log("Grabbed!")
+ theSource.grab();
+ }
+ }
+
+ Image {
+ id: theSourcImage
+ source: "image_opaque.png"
+ opacity: 0.5
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: theSourcImage
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.centerIn: parent
+ width: parent.width
+ height: parent.height
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Effect with grab (opacity 0.5)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHideOriginal.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHideOriginal.qml
new file mode 100644
index 0000000..4027745
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHideOriginal.qml
@@ -0,0 +1,97 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "green"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ //theSource.hideOriginal = !theSource.hideOriginal
+ theSource.hideSource = !theSource.hideSource
+ }
+ }
+
+ Rectangle {
+ id: redRect
+ anchors.fill: parent;
+ color: "red"
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: redRect
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ uniform sampler2D source;
+ void main() {
+ // Empty fragmentshader, we do not write any pixels via this effect item. We only observe hideoriginal functionality.
+ }
+ "
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ //text: theSource.hideOriginal ? "Hideoriginal true (display should be green)" : "Hideoriginal false (display should be red)"
+ text: theSource.hideSource ? "HideSource true (display should be green)" : "HideSource false (display should be red)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml
new file mode 100644
index 0000000..92436a8
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestHorizontalWrap.qml
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ theSource.wrapMode == ShaderEffectSource.RepeatHorizontally ? theSource.wrapMode = ShaderEffectSource.ClampToEdge : theSource.wrapMode = ShaderEffectSource.RepeatHorizontally
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image_small.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+
+ fragmentShader: "
+ uniform lowp sampler2D source;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ vec2 tex = qt_TexCoord0 * 4.0;
+ gl_FragColor = texture2D(source, tex);
+ }
+ "
+
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.wrapMode == ShaderEffectSource.RepeatHorizontally ? "HorizontalWrap RepeatHorizontally" : "HorizontalWrap ClampToEdge"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageFiltering.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageFiltering.qml
new file mode 100644
index 0000000..07da7b8
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageFiltering.qml
@@ -0,0 +1,84 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ theSource.smooth = !theSource.smooth
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ width: parent.width * 2.0
+ height: parent.height * 2.0
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: !theSource.smooth ? "Filtering nearest (faster)" : "Filtering linear (better quality)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMargins.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMargins.qml
new file mode 100644
index 0000000..8bfafa9
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMargins.qml
@@ -0,0 +1,98 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ id: imageMarginTester
+ anchors.fill: parent;
+ color: "green"
+ property real testMarginX: 10
+ property real testMarginY: 10
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+
+ onTriggered: {
+ if (imageMarginTester.testMarginX < 20) {
+ imageMarginTester.testMarginX = 50
+ imageMarginTester.testMarginY = 120
+ }
+ else {
+ imageMarginTester.testMarginX = 10
+ imageMarginTester.testMarginY = 10
+ }
+
+ console.log("onTriggered...")
+ theSource.sourceRect = Qt.rect(-testMarginX, -testMarginY, parent.width + testMarginX*2, parent.height + testMarginY*2)
+ console.log("onTriggered done")
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceImage: "image_opaque.png"
+ sourceRect: Qt.rect(-10,-10, parent.width + 2*10, parent.height + 2*10)
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.sourceRect.width == 0 ? "No margins" : "Green margins " + imageMarginTester.testMarginX + "x" + imageMarginTester.testMarginY
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMarginsWithTextureSize.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMarginsWithTextureSize.qml
new file mode 100644
index 0000000..61f947a
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMarginsWithTextureSize.qml
@@ -0,0 +1,96 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ id: marginTester
+ anchors.fill: parent;
+ color: "green"
+ property real testMarginX: 10
+ property real testMarginY: 10
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (marginTester.testMarginX < 20) {
+ marginTester.testMarginX = 50
+ marginTester.testMarginY = 120
+ }
+ else {
+ marginTester.testMarginX = 10
+ marginTester.testMarginY = 10
+ }
+
+ theSource.sourceRect = Qt.rect(-testMarginX, -testMarginY, parent.width + testMarginX*2, parent.height + testMarginY*2)
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceImage: "image_opaque.png"
+ textureSize: Qt.size(160,160)
+ sourceRect: Qt.rect(-10,-10, parent.width + 2*10, parent.height + 2*10)
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.sourceRect.width == 0 ? "No margins" : "Green margins " + marginTester.testMarginX + "x" + marginTester.testMarginY
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMipmap.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMipmap.qml
new file mode 100644
index 0000000..56b8168
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestImageMipmap.qml
@@ -0,0 +1,95 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (theSource.mipmap && theSource.smooth){
+ theSource.smooth = false
+ } else if (theSource.mipmap && !theSource.smooth){
+ theSource.smooth = true
+ theSource.mipmap = false
+ } else if (!theSource.mipmap && theSource.smooth){
+ theSource.smooth = false
+ } else if (!theSource.mipmap && !theSource.smooth){
+ theSource.smooth = true
+ theSource.mipmap = true
+ }
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceImage: "wallpaper.jpg"
+ mipmap: false
+ smooth: false
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.centerIn: parent;
+ width: parent.width * 0.8
+ height: parent.height * 0.8
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Mipmap: " + theSource.mipmap + ", Smooth: " + theSource.smooth
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMargins.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMargins.qml
new file mode 100644
index 0000000..26c6f57
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMargins.qml
@@ -0,0 +1,102 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ id: marginTester
+ anchors.fill: parent;
+ color: "green"
+ property real testMarginX: 10
+ property real testMarginY: 10
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (marginTester.testMarginX < 20) {
+ marginTester.testMarginX = 50
+ marginTester.testMarginY = 120
+ }
+ else {
+ marginTester.testMarginX = 10
+ marginTester.testMarginY = 10
+ }
+
+ theSource.sourceRect = Qt.rect(-testMarginX, -testMarginY, parent.width + testMarginX*2, parent.height + testMarginY*2)
+ console.log("onTriggered")
+ }
+ }
+
+ Image {
+ id: redrect
+ source: "image_opaque.png"
+ }
+
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: redrect
+ sourceRect: Qt.rect(-10,-10, parent.width + 2*10, parent.height + 2*10)
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.sourceRect.width == 0 ? "No margins" : "Green margins " + marginTester.testMarginX + "x" + marginTester.testMarginY
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMarginsWithTextureSize.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMarginsWithTextureSize.qml
new file mode 100644
index 0000000..abbf8f4
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestItemMarginsWithTextureSize.qml
@@ -0,0 +1,101 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ id: marginTester
+ anchors.fill: parent;
+ color: "green"
+ property real testMarginX: 10
+ property real testMarginY: 10
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (marginTester.testMarginX < 20) {
+ marginTester.testMarginX = 50
+ marginTester.testMarginY = 120
+ }
+ else {
+ marginTester.testMarginX = 10
+ marginTester.testMarginY = 10
+ }
+
+ theSource.sourceRect = Qt.rect(-testMarginX, -testMarginY, parent.width + testMarginX*2, parent.height + testMarginY*2)
+ }
+ }
+
+ Image {
+ id: redrect
+ source: "image_opaque.png"
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: redrect
+ textureSize: Qt.size(160,160)
+ sourceRect: Qt.rect(-10,-10, parent.width + 2*10, parent.height + 2*10)
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.sourceRect.width == 0 ? "No margins" : "Green margins " + marginTester.testMarginX + "x" + marginTester.testMarginY
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestLive.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestLive.qml
new file mode 100644
index 0000000..0d3553b
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestLive.qml
@@ -0,0 +1,104 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ theSource.live = !theSource.live
+ theSource.grab() // This tests grabbing screenshot from static source
+ }
+ }
+
+ Rectangle {
+ id: greenRect
+ anchors.fill: parent;
+ color: theSource.live ? "green" : "red" // This works if we use grab()
+ property int counter: 0
+ Text {
+ id: counterText
+ anchors.centerIn: parent
+ text: greenRect.counter
+ font.pixelSize: 48
+ }
+ Timer {
+ running: true
+ interval: 100
+ repeat: true
+ onTriggered: {
+ greenRect.counter++
+ }
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: greenRect
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.live ? "live true (color green, number changes)" : "live false (color red, same number)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestMeshResolution.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestMeshResolution.qml
new file mode 100644
index 0000000..e8ddc61
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestMeshResolution.qml
@@ -0,0 +1,108 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "red"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ effect.meshResolution.width == 1 ? effect.meshResolution = Qt.size(40,40) : effect.meshResolution = Qt.size(1,1)
+ }
+ }
+
+ Rectangle {
+ id: thesource
+ anchors.centerIn: parent;
+ color: "green"
+ width: parent.width
+ height: parent.height
+ Image {
+ anchors.centerIn: parent;
+ source: "image_opaque.png"
+ }
+ }
+
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: thesource;
+ property variant source: ShaderEffectSource { sourceItem: thesource }
+
+ vertexShader: "
+ attribute highp vec4 qt_Vertex;
+ attribute highp vec2 qt_MultiTexCoord0;
+ uniform highp mat4 qt_ModelViewProjectionMatrix;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ qt_TexCoord0 = qt_MultiTexCoord0;
+
+ highp vec4 shift = vec4(cos(1071. * qt_MultiTexCoord0.x + 1.0) + sin(2051. * qt_MultiTexCoord0.y + 1.0),
+ cos(1131. * qt_MultiTexCoord0.x + 1.0) + sin(3039. * qt_MultiTexCoord0.x + 1.0), 0, 0) * 3.0;
+
+ if (qt_MultiTexCoord0.x < 0.01 || qt_MultiTexCoord0.x > 0.99)
+ shift.x = 0.;
+ if (qt_MultiTexCoord0.y < 0.01 || qt_MultiTexCoord0.y > 0.99)
+ shift.y = 0.;
+
+ gl_Position = qt_ModelViewProjectionMatrix * (qt_Vertex + shift);
+ }
+ "
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: effect.meshResolution.width == 1 ? "Resolution (1,1) (image looks normal)" : "Resolution (40,40) (image looks distorted)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOneSource.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOneSource.qml
new file mode 100644
index 0000000..8b92247
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOneSource.qml
@@ -0,0 +1,74 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "black"
+
+ Text {
+ id: text
+ anchors.centerIn: parent
+ font.pixelSize: 80
+ text: "Shaderz!"
+ }
+
+ ShaderEffectSource {
+ id: source
+ sourceItem: text
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ anchors.fill: text;
+
+ property variant source: source
+
+ fragmentShader: "
+ uniform lowp sampler2D source;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(qt_TexCoord0.x, qt_TexCoord0.y, 1, 1) * texture2D(source, qt_TexCoord0).a;
+ }
+ "
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOpacity.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOpacity.qml
new file mode 100644
index 0000000..af5ecf7
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestOpacity.qml
@@ -0,0 +1,98 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (effect.opacity > 0.9)
+ effect.opacity = 0.0
+ else if (effect.opacity < 0.5)
+ effect.opacity = 0.5
+ else if (effect.opacity < 0.9)
+ effect.opacity = 1.0
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image_opaque.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.centerIn: parent
+ width: parent.width
+ height: parent.height
+ property variant source: theSource
+
+ fragmentShader: "
+ uniform highp float qt_Opacity;
+ uniform lowp sampler2D source;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(texture2D(source, qt_TexCoord0).rgb, qt_Opacity);
+ }
+ "
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Effect with opacity: " + effect.opacity
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestRotation.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestRotation.qml
new file mode 100644
index 0000000..4262ebc
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestRotation.qml
@@ -0,0 +1,95 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (effectWrapper.rotation < 45)
+ effectWrapper.rotation = 45
+ else if (effectWrapper.rotation < 90)
+ effectWrapper.rotation = 90
+ else if (effectWrapper.rotation < 180)
+ effectWrapper.rotation = 0
+
+ }
+ }
+
+ Item {
+ id: effectWrapper
+ anchors.fill: parent;
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image_opaque.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.centerIn: parent
+ width: parent.width - 50
+ height: parent.height - 50
+ property variant source: theSource
+ }
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Effect is rotated " + effectWrapper.rotation + " degrees"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestScale.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestScale.qml
new file mode 100644
index 0000000..b60747c
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestScale.qml
@@ -0,0 +1,95 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ if (effectWrapper.scale < 0.3)
+ effectWrapper.scale = 0.3
+ else if (effectWrapper.scale < 1.7)
+ effectWrapper.scale = 1.7
+ else if (effectWrapper.scale < 2.0)
+ effectWrapper.scale = 0.1
+ }
+ }
+
+ Item {
+ id: effectWrapper
+ anchors.fill: parent;
+ scale: 0.1
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image_opaque.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.centerIn: parent
+ width: parent.width - 50
+ height: parent.height - 50
+ property variant source: theSource
+ }
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "Effect is scaled " + effectWrapper.scale
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTextureSize.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTextureSize.qml
new file mode 100644
index 0000000..5ca08cb
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTextureSize.qml
@@ -0,0 +1,85 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ theSource.textureSize.width == 64 ? theSource.textureSize = Qt.size(360,640) : theSource.textureSize = Qt.size(64,64)
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image.png" }
+ live: false
+ textureSize: Qt.size(64,64)
+ smooth: true
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: "textureSize:" + theSource.textureSize.width + "x" + theSource.textureSize.height
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwiceOnSameSource.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwiceOnSameSource.qml
new file mode 100644
index 0000000..e84b84b
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwiceOnSameSource.qml
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "black"
+
+ Text {
+ id: text
+ anchors.centerIn: parent
+ font.pixelSize: 80
+ text: "Shaderz!"
+ }
+
+ ShaderEffectSource {
+ id: source
+ sourceItem: text
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ width: parent.width
+ height: parent.height / 2
+ blending: false
+
+ property variant source: source
+
+ fragmentShader: "
+ uniform lowp sampler2D source;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(0, qt_TexCoord0.y, 1, 1) * texture2D(source, qt_TexCoord0).a;
+ }
+ "
+ }
+
+ ShaderEffectItem {
+ width: parent.width
+ y: parent.height / 2
+ height: parent.height / 2
+
+ property variant source: source
+
+ fragmentShader: "
+ uniform lowp sampler2D source;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(qt_TexCoord0.x, 1, 0, 1) * texture2D(source, qt_TexCoord0).a;
+ }
+ "
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml
new file mode 100644
index 0000000..c8f12af
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestTwoSources.qml
@@ -0,0 +1,95 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "black"
+
+ Rectangle {
+ id: rect;
+ anchors.centerIn: parent
+ width: 1
+ height: 10
+
+ gradient: Gradient {
+ GradientStop { position: 0; color: "#ff0000" }
+ GradientStop { position: 0.5; color: "#00ff00" }
+ GradientStop { position: 1; color: "#0000ff" }
+ }
+ }
+
+ Text {
+ id: text
+ anchors.centerIn: parent
+ font.pixelSize: 80
+ text: "Shaderz!"
+ }
+
+ ShaderEffectSource {
+ id: maskSource
+ sourceItem: text
+ hideSource: true
+ }
+
+ ShaderEffectSource {
+ id: colorSource
+ sourceItem: rect;
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ anchors.fill: text;
+
+ property variant colorSource: colorSource
+ property variant maskSource: maskSource;
+
+ fragmentShader: "
+ uniform lowp sampler2D maskSource;
+ uniform lowp sampler2D colorSource;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = texture2D(maskSource, qt_TexCoord0).a * texture2D(colorSource, qt_TexCoord0.yx);
+ }
+ "
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml
new file mode 100644
index 0000000..0e12257
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVertexShader.qml
@@ -0,0 +1,109 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "red"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ effect.vertexShader == effect.defaultVertexShader ? effect.vertexShader = effect.dummyVertexShader : effect.vertexShader = effect.defaultVertexShader
+ }
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+
+ property string defaultVertexShader: "
+ uniform highp mat4 qt_ModelViewProjectionMatrix;
+ attribute highp vec4 qt_Vertex;
+ attribute highp vec2 qt_MultiTexCoord0;
+ varying highp vec2 qt_TexCoord0;
+ void main(void)
+ {
+ qt_TexCoord0 = qt_MultiTexCoord0;
+ gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex;
+ };
+ "
+
+ property string dummyVertexShader: "
+ uniform highp mat4 qt_ModelViewProjectionMatrix;
+ attribute highp vec4 qt_Vertex;
+ attribute highp vec2 qt_MultiTexCoord0;
+ varying highp vec2 qt_TexCoord0;
+ void main(void)
+ {
+ qt_TexCoord0 = qt_MultiTexCoord0;
+ gl_Position = qt_Vertex * vec4(0.0, 0.0, 0.0, 0.0001);
+ };
+ "
+
+ vertexShader: defaultVertexShader
+
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
+ }
+ "
+
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: effect.vertexShader == effect.defaultVertexShader ? "Effect (display shoud be green)" : "Effect (display shoud be red)"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml
new file mode 100644
index 0000000..96171ef
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestVerticalWrap.qml
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ theSource.wrapMode == ShaderEffectSource.RepeatVertically ? theSource.wrapMode = ShaderEffectSource.ClampToEdge : theSource.wrapMode = ShaderEffectSource.RepeatVertically
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image_small.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ fragmentShader: "
+ uniform lowp sampler2D source;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ vec2 tex = qt_TexCoord0 * 4.0;
+ gl_FragColor = texture2D(source, tex);
+ }
+ "
+
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.wrapMode == ShaderEffectSource.RepeatVertically ? "Wrap RepeatVertically" : "VerticalWrap ClampToEdge"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml
new file mode 100644
index 0000000..35f6b92
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/TestWrapRepeat.qml
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import Qt 4.7
+import Qt.labs.shaders 1.0
+
+Rectangle {
+ anchors.fill: parent;
+ color: "white"
+
+ Timer {
+ running: true
+ interval: 2000
+ repeat: true
+ onTriggered: {
+ theSource.wrapMode == ShaderEffectSource.Repeat ? theSource.wrapMode = ShaderEffectSource.ClampToEdge : theSource.wrapMode = ShaderEffectSource.Repeat
+ }
+ }
+
+ ShaderEffectSource {
+ id: theSource
+ sourceItem: Image { source: "image_small.png" }
+ live: false
+ hideSource: true
+ }
+
+ ShaderEffectItem {
+ id: effect
+ anchors.fill: parent;
+ property variant source: theSource
+ fragmentShader: "
+ uniform lowp sampler2D source;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ vec2 tex = qt_TexCoord0 * 4.0;
+ gl_FragColor = texture2D(source, tex);
+ }
+ "
+
+ }
+
+ Rectangle {
+ width: parent.width
+ height: 40
+ color: "#cc000000"
+
+ Text {
+ id: label
+ anchors.centerIn: parent
+ text: theSource.wrapMode == ShaderEffectSource.Repeat ? "Wrap Repeat" : "Wrap ClampToEdge"
+ color: "white"
+ font.bold: true
+ }
+ }
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/back.svg b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/back.svg
new file mode 100755
index 0000000..3005133
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/back.svg
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Generator: Adobe Illustrator 14.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 43363) -->
+<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
+<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
+ width="30px" height="30px" viewBox="0 0 30 30" enable-background="new 0 0 30 30" xml:space="preserve">
+<rect fill="none" width="30" height="30"/>
+<path fill="#FFFFFF" d="M19,8h-9V5c0-0.389-0.225-0.74-0.576-0.906C9.289,4.031,9.145,4,9,4C8.771,4,8.543,4.079,8.359,4.231
+ l-6,5.001C2.132,9.422,2,9.703,2,10s0.132,0.578,0.359,0.768l6,5C8.543,15.921,8.771,16,9,16c0.145,0,0.289-0.031,0.424-0.094
+ C9.775,15.741,10,15.389,10,15v-3h9c2.757,0,5,2.243,5,5s-2.243,5-5,5h-6.917c-1.104,0-2,0.896-2,2s0.896,2,2,2H19
+ c4.963,0,9-4.037,9-9S23.963,8,19,8z"/>
+</svg>
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/green_image_transparent.png b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/green_image_transparent.png
new file mode 100755
index 0000000..f3024f7
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/green_image_transparent.png
Binary files differ
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image.png b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image.png
new file mode 100755
index 0000000..144c02d
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image.png
Binary files differ
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_opaque.png b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_opaque.png
new file mode 100755
index 0000000..c73d389
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_opaque.png
Binary files differ
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_small.png b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_small.png
new file mode 100755
index 0000000..b226773
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/image_small.png
Binary files differ
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/main.qml b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/main.qml
new file mode 100644
index 0000000..2a857a9
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/main.qml
@@ -0,0 +1,236 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt 4.7
+
+Item {
+ id: main
+ width: 360
+ height: 640
+
+ Rectangle {
+ id: background
+ visible: testCaseList.visible
+ anchors.fill: parent
+ gradient: Gradient {
+ GradientStop { position: 0.0; color: "#EEEEEE" }
+ GradientStop { position: 1.0; color: "#AAAAAA" }
+ }
+ }
+
+ Loader {
+ id: testLoader
+ width: parent.width
+ height: parent.height
+ visible: !testCaseList.visible
+ }
+
+ ListModel {
+ id: testcaseModel
+ ListElement { name: "TestEffectHierarchy.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestGrab.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestLive.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestImageFiltering.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestWrapRepeat.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestHorizontalWrap.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestVerticalWrap.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestTextureSize.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestItemMargins.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestEffectInsideAnotherEffect.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestItemMarginsWithTextureSize.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestHideOriginal.qml"; group: "Effect source property tests" }
+ ListElement { name: "TestActive.qml"; group: "Effect item property tests" }
+ ListElement { name: "TestBlending.qml"; group: "Effect item property tests" }
+ ListElement { name: "TestBlendingModes.qml"; group: "Effect item property tests" }
+ ListElement { name: "TestOpacity.qml"; group: "Effect item property tests" }
+ ListElement { name: "TestFragmentShader.qml"; group: "Effect item property tests" }
+ ListElement { name: "TestVertexShader.qml"; group: "Effect item property tests" }
+ ListElement { name: "TestMeshResolution.qml"; group: "Effect item property tests" }
+ ListElement { name: "TestRotation.qml"; group: "Shader effect transformation tests" }
+ ListElement { name: "TestScale.qml"; group: "Shader effect transformation tests" }
+ ListElement { name: "TestBasic.qml"; group: "Scenegraph effect tests" }
+ ListElement { name: "TestOneSource.qml"; group: "Scenegraph effect tests" }
+ ListElement { name: "TestTwiceOnSameSource.qml"; group: "Scenegraph effect tests" }
+ ListElement { name: "TestTwoSources.qml"; group: "Scenegraph effect tests" }
+ }
+
+ Component {
+ id: sectionHeading
+ Rectangle {
+ width: testCaseList.width
+ height: 35
+ color: "#00000000"
+
+ Text {
+ text: section
+ verticalAlignment: Text.AlignVCenter
+ horizontalAlignment: Text.AlignLeft
+ anchors.fill: parent
+ anchors.leftMargin: 5
+ font.bold: true
+ style: Text.Raised
+ styleColor: "white"
+ }
+ }
+ }
+
+ ListView {
+ id: testCaseList
+
+ property int hideTranslation: 0
+ transform: Translate {
+ x: testCaseList.hideTranslation
+ }
+
+ anchors.fill: parent
+ anchors.topMargin: 10
+ anchors.leftMargin: 5
+ anchors.rightMargin: 5
+ anchors.bottomMargin: 10
+
+ model: testcaseModel
+ spacing: 3
+
+ state: "testStopped"
+
+ section.property: "group"
+ section.criteria: ViewSection.FullString
+ section.delegate: sectionHeading
+
+ delegate: Rectangle {
+ width: parent.width
+ height: 50
+ radius: 5
+ border.width: 1
+ border.color: "#888888"
+ color: delegateMouseArea.pressed ? "#AAAAFF" : "#FFFFFF"
+ Text {
+ id: delegateText;
+ text: " " + name
+ width: parent.width
+ height: parent.height
+ font.pixelSize: 16
+ verticalAlignment: Text.AlignVCenter
+ }
+ Text {
+ id: delegateText2;
+ text: "> "
+ width: parent.width
+ height: parent.height
+ font.pixelSize: 20
+ smooth: true
+ color: "gray"
+ verticalAlignment: Text.AlignVCenter
+ horizontalAlignment: Text.AlignRight
+ }
+
+ MouseArea {
+ id: delegateMouseArea
+ anchors.fill: parent;
+ onClicked: {
+ testCaseList.state = "testRunning"
+ testLoader.source = name
+ console.log(name)
+ }
+ }
+ }
+
+ states: [
+ State {
+ name: "testRunning"
+ PropertyChanges { target: testCaseList; visible: false; hideTranslation: -main.width }
+ },
+ State {
+ name: "testStopped"
+ PropertyChanges { target: testCaseList; visible: true; hideTranslation: 0 }
+ }
+ ]
+
+ transitions: [
+ Transition {
+ to: "testRunning"
+ SequentialAnimation {
+ NumberAnimation { properties: "hideTranslation"; easing.type: Easing.InQuad; duration: 300 }
+ PropertyAction { target: testCaseList; property: "visible"; value: false }
+ }
+ },
+ Transition {
+ to: "testStopped"
+ SequentialAnimation {
+ PropertyAction { target: testCaseList; property: "visible"; value: true }
+ NumberAnimation { properties: "hideTranslation"; easing.type: Easing.InQuad; duration: 300 }
+ }
+ }
+
+ ]
+ }
+
+ Rectangle {
+ visible: true
+ anchors.bottom: main.bottom
+ anchors.left: main.left
+ anchors.right: main.right
+ height: 40
+ color: "#cc000000"
+ Item {
+ anchors.top: parent.top
+ anchors.topMargin: 5
+ anchors.left: parent.left
+ anchors.leftMargin: 20
+ Image {
+ source: "back.svg"
+ }
+ }
+
+ MouseArea {
+ anchors.fill: parent;
+ onClicked: {
+ if (testCaseList.visible){
+ Qt.quit()
+ } else if (!testCaseList.state != "testStopped") {
+ testCaseList.state = "testStopped"
+ testLoader.source = ""
+ }
+ }
+ }
+ }
+}
+
diff --git a/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/wallpaper.jpg b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/wallpaper.jpg
new file mode 100755
index 0000000..5bc7b58
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qml/qmlshadersplugintest/wallpaper.jpg
Binary files differ
diff --git a/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.cpp b/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.cpp
new file mode 100644
index 0000000..51b5fcc
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.cpp
@@ -0,0 +1,127 @@
+// checksum 0xdf1f version 0x10008
+#include "qmlapplicationviewer.h"
+
+#include <QtCore/QCoreApplication>
+#include <QtCore/QDir>
+#include <QtCore/QFileInfo>
+#include <QtDeclarative/QDeclarativeComponent>
+#include <QtDeclarative/QDeclarativeEngine>
+#include <QtDeclarative/QDeclarativeContext>
+
+#if defined(QMLJSDEBUGGER)
+#include <jsdebuggeragent.h>
+#endif
+#if defined(QMLOBSERVER)
+#include <qdeclarativeviewobserver.h>
+#endif
+
+#if defined(Q_OS_SYMBIAN) && defined(ORIENTATIONLOCK)
+#include <eikenv.h>
+#include <eikappui.h>
+#include <aknenv.h>
+#include <aknappui.h>
+#endif // Q_OS_SYMBIAN && ORIENTATIONLOCK
+
+class QmlApplicationViewerPrivate
+{
+ QString mainQmlFile;
+ friend class QmlApplicationViewer;
+ static QString adjustPath(const QString &path);
+};
+
+QString QmlApplicationViewerPrivate::adjustPath(const QString &path)
+{
+#ifdef Q_OS_UNIX
+#ifdef Q_OS_MAC
+ if (!QDir::isAbsolutePath(path))
+ return QCoreApplication::applicationDirPath()
+ + QLatin1String("/../Resources/") + path;
+#else
+ const QString pathInShareDir = QCoreApplication::applicationDirPath()
+ + QLatin1String("/../share/")
+ + QFileInfo(QCoreApplication::applicationFilePath()).fileName()
+ + QLatin1Char('/') + path;
+ if (QFileInfo(pathInShareDir).exists())
+ return pathInShareDir;
+#endif
+#endif
+ return path;
+}
+
+QmlApplicationViewer::QmlApplicationViewer(QWidget *parent) :
+ QDeclarativeView(parent),
+ m_d(new QmlApplicationViewerPrivate)
+{
+ connect(engine(), SIGNAL(quit()), SLOT(close()));
+ setResizeMode(QDeclarativeView::SizeRootObjectToView);
+#ifdef QMLJSDEBUGGER
+ new QmlJSDebugger::JSDebuggerAgent(engine());
+#endif
+#ifdef QMLOBSERVER
+ new QmlJSDebugger::QDeclarativeViewObserver(this, parent);
+#endif
+}
+
+QmlApplicationViewer::~QmlApplicationViewer()
+{
+ delete m_d;
+}
+
+void QmlApplicationViewer::setMainQmlFile(const QString &file)
+{
+ m_d->mainQmlFile = QmlApplicationViewerPrivate::adjustPath(file);
+ setSource(QUrl::fromLocalFile(m_d->mainQmlFile));
+}
+
+void QmlApplicationViewer::addImportPath(const QString &path)
+{
+ engine()->addImportPath(QmlApplicationViewerPrivate::adjustPath(path));
+}
+
+void QmlApplicationViewer::setOrientation(Orientation orientation)
+{
+#ifdef Q_OS_SYMBIAN
+ if (orientation != Auto) {
+#if defined(ORIENTATIONLOCK)
+ const CAknAppUiBase::TAppUiOrientation uiOrientation =
+ (orientation == LockPortrait) ? CAknAppUi::EAppUiOrientationPortrait
+ : CAknAppUi::EAppUiOrientationLandscape;
+ CAknAppUi* appUi = dynamic_cast<CAknAppUi*> (CEikonEnv::Static()->AppUi());
+ TRAPD(error,
+ if (appUi)
+ appUi->SetOrientationL(uiOrientation);
+ );
+#else // ORIENTATIONLOCK
+ qWarning("'ORIENTATIONLOCK' needs to be defined on Symbian when locking the orientation.");
+#endif // ORIENTATIONLOCK
+ }
+#elif defined(Q_WS_MAEMO_5)
+ Qt::WidgetAttribute attribute;
+ switch (orientation) {
+ case LockPortrait:
+ attribute = Qt::WA_Maemo5PortraitOrientation;
+ break;
+ case LockLandscape:
+ attribute = Qt::WA_Maemo5LandscapeOrientation;
+ break;
+ case Auto:
+ default:
+ attribute = Qt::WA_Maemo5AutoOrientation;
+ break;
+ }
+ setAttribute(attribute, true);
+#else // Q_OS_SYMBIAN
+ Q_UNUSED(orientation);
+#endif // Q_OS_SYMBIAN
+}
+
+void QmlApplicationViewer::show()
+{
+#ifdef Q_OS_SYMBIAN
+ showFullScreen();
+#elif defined(Q_WS_MAEMO_5) || defined(Q_WS_MAEMO_6)
+ showMaximized();
+#else
+ QDeclarativeView::show();
+#endif
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.h b/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.h
new file mode 100644
index 0000000..ea78431
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.h
@@ -0,0 +1,28 @@
+// checksum 0x39ee version 0x10008
+#ifndef QMLAPPLICATIONVIEWER_H
+#define QMLAPPLICATIONVIEWER_H
+
+#include <QtDeclarative/QDeclarativeView>
+
+class QmlApplicationViewer : public QDeclarativeView
+{
+public:
+ enum Orientation {
+ LockPortrait,
+ LockLandscape,
+ Auto
+ };
+
+ QmlApplicationViewer(QWidget *parent = 0);
+ virtual ~QmlApplicationViewer();
+
+ void setMainQmlFile(const QString &file);
+ void addImportPath(const QString &path);
+ void setOrientation(Orientation orientation);
+ void show();
+
+private:
+ class QmlApplicationViewerPrivate *m_d;
+};
+
+#endif // QMLAPPLICATIONVIEWER_H
diff --git a/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.pri b/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.pri
new file mode 100644
index 0000000..79e6a9f
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qmlapplicationviewer/qmlapplicationviewer.pri
@@ -0,0 +1,152 @@
+# checksum 0xc123 version 0x10008
+# This file should not be edited.
+# Future versions of Qt Creator might offer updated versions of this file.
+
+QT += declarative
+
+SOURCES += $$PWD/qmlapplicationviewer.cpp
+HEADERS += $$PWD/qmlapplicationviewer.h
+INCLUDEPATH += $$PWD
+
+contains(DEFINES, QMLOBSERVER) {
+ DEFINES *= QMLJSDEBUGGER
+}
+
+defineTest(minQtVersion) {
+ maj = $$1
+ min = $$2
+ patch = $$3
+ isEqual(QT_MAJOR_VERSION, $$maj) {
+ isEqual(QT_MINOR_VERSION, $$min) {
+ isEqual(QT_PATCH_VERSION, $$patch) {
+ return(true)
+ }
+ greaterThan(QT_PATCH_VERSION, $$patch) {
+ return(true)
+ }
+ }
+ greaterThan(QT_MINOR_VERSION, $$min) {
+ return(true)
+ }
+ }
+ return(false)
+}
+
+contains(DEFINES, QMLJSDEBUGGER) {
+ CONFIG(debug, debug|release) {
+ !minQtVersion(4, 7, 1) {
+ warning()
+ warning("Debugging QML requires the qmljsdebugger library that ships with Qt Creator.")
+ warning("This library requires Qt 4.7.1 or newer.")
+ warning()
+
+ error("Qt version $$QT_VERSION too old for QmlJS Debugging. Aborting.")
+ }
+ isEmpty(QMLJSDEBUGGER_PATH) {
+ warning()
+ warning("Debugging QML requires the qmljsdebugger library that ships with Qt Creator.")
+ warning("Please specify its location on the qmake command line, eg")
+ warning(" qmake -r QMLJSDEBUGGER_PATH=$CREATORDIR/share/qtcreator/qmljsdebugger")
+ warning()
+
+ error("QMLJSDEBUGGER defined, but no QMLJSDEBUGGER_PATH set on command line. Aborting.")
+ DEFINES -= QMLJSDEBUGGER
+ } else {
+ include($$QMLJSDEBUGGER_PATH/qmljsdebugger-lib.pri)
+ }
+ } else {
+ DEFINES -= QMLJSDEBUGGER
+ }
+}
+# This file should not be edited.
+# Future versions of Qt Creator might offer updated versions of this file.
+
+defineTest(qtcAddDeployment) {
+for(deploymentfolder, DEPLOYMENTFOLDERS) {
+ item = item$${deploymentfolder}
+ itemsources = $${item}.sources
+ $$itemsources = $$eval($${deploymentfolder}.source)
+ itempath = $${item}.path
+ $$itempath= $$eval($${deploymentfolder}.target)
+ export($$itemsources)
+ export($$itempath)
+ DEPLOYMENT += $$item
+}
+
+MAINPROFILEPWD = $$PWD
+
+symbian {
+ ICON = $${TARGET}.svg
+ TARGET.EPOCHEAPSIZE = 0x20000 0x2000000
+ contains(DEFINES, ORIENTATIONLOCK):LIBS += -lavkon -leikcore -leiksrv -lcone
+ contains(DEFINES, NETWORKACCESS):TARGET.CAPABILITY += NetworkServices
+} else:win32 {
+ !isEqual(PWD,$$OUT_PWD) {
+ copyCommand = @echo Copying application data...
+ for(deploymentfolder, DEPLOYMENTFOLDERS) {
+ source = $$eval($${deploymentfolder}.source)
+ pathSegments = $$split(source, /)
+ sourceAndTarget = $$MAINPROFILEPWD/$$source $$OUT_PWD/$$eval($${deploymentfolder}.target)/$$last(pathSegments)
+ copyCommand += && $(COPY_DIR) $$replace(sourceAndTarget, /, \\)
+ }
+ copydeploymentfolders.commands = $$copyCommand
+ first.depends = $(first) copydeploymentfolders
+ export(first.depends)
+ export(copydeploymentfolders.commands)
+ QMAKE_EXTRA_TARGETS += first copydeploymentfolders
+ }
+} else:unix {
+ maemo5 {
+ installPrefix = /opt/usr
+ desktopfile.path = /usr/share/applications/hildon
+ } else {
+ installPrefix = /usr/local
+ desktopfile.path = /usr/share/applications
+ !isEqual(PWD,$$OUT_PWD) {
+ copyCommand = @echo Copying application data...
+ for(deploymentfolder, DEPLOYMENTFOLDERS) {
+ macx {
+ target = $$OUT_PWD/$${TARGET}.app/Contents/Resources/$$eval($${deploymentfolder}.target)
+ } else {
+ target = $$OUT_PWD/$$eval($${deploymentfolder}.target)
+ }
+ copyCommand += && $(MKDIR) $$target
+ copyCommand += && $(COPY_DIR) $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source) $$target
+ }
+ copydeploymentfolders.commands = $$copyCommand
+ first.depends = $(first) copydeploymentfolders
+ export(first.depends)
+ export(copydeploymentfolders.commands)
+ QMAKE_EXTRA_TARGETS += first copydeploymentfolders
+ }
+ }
+ for(deploymentfolder, DEPLOYMENTFOLDERS) {
+ item = item$${deploymentfolder}
+ itemfiles = $${item}.files
+ $$itemfiles = $$eval($${deploymentfolder}.source)
+ itempath = $${item}.path
+ $$itempath = $${installPrefix}/share/$${TARGET}/$$eval($${deploymentfolder}.target)
+ export($$itemfiles)
+ export($$itempath)
+ INSTALLS += $$item
+ }
+ icon.files = $${TARGET}.png
+ icon.path = /usr/share/icons/hicolor/64x64/apps
+ desktopfile.files = $${TARGET}.desktop
+ target.path = $${installPrefix}/bin
+ export(icon.files)
+ export(icon.path)
+ export(desktopfile.files)
+ export(desktopfile.path)
+ export(target.path)
+ INSTALLS += desktopfile icon target
+}
+
+export (ICON)
+export (INSTALLS)
+export (DEPLOYMENT)
+export (TARGET.EPOCHEAPSIZE)
+export (TARGET.CAPABILITY)
+export (LIBS)
+export (QMAKE_EXTRA_TARGETS)
+}
diff --git a/tests/manual/declarative/qmlshadersplugin/qmlshadersplugin.pro b/tests/manual/declarative/qmlshadersplugin/qmlshadersplugin.pro
new file mode 100644
index 0000000..98101fb
--- /dev/null
+++ b/tests/manual/declarative/qmlshadersplugin/qmlshadersplugin.pro
@@ -0,0 +1,29 @@
+QT += declarative opengl
+
+# Add more folders to ship with the application, here
+folder_01.source = qml/qmlshadersplugintest
+folder_01.target = qml
+DEPLOYMENTFOLDERS = folder_01
+
+# Additional import path used to resolve Qml modules in Creator's code model
+QML_IMPORT_PATH =
+
+# Avoid auto screen rotation
+#DEFINES += ORIENTATIONLOCK
+
+# Needs to be defined for Symbian
+#DEFINES += NETWORKACCESS
+
+symbian:TARGET.UID3 = 0xE40472A7
+
+# Define QMLJSDEBUGGER to enable basic debugging (setting breakpoints etc)
+# Define QMLOBSERVER for advanced features (requires experimental QmlInspector plugin!)
+#DEFINES += QMLJSDEBUGGER
+#DEFINES += QMLOBSERVER
+
+# The .cpp file which was generated for your project. Feel free to hack it.
+SOURCES += main.cpp
+
+# Please do not modify the following two lines. Required for deployment.
+include(qmlapplicationviewer/qmlapplicationviewer.pri)
+qtcAddDeployment()