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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-08-19 23:05:43 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-08-19 23:05:43 (GMT) |
commit | feabd6584880c775a516d157c9cd24f0e707060d (patch) | |
tree | 2534b40681c8957c72f713c4fdfb53b876ec10df /tests | |
parent | 865a649b68f2b09c887527d42f1216a841c62474 (diff) | |
download | Qt-feabd6584880c775a516d157c9cd24f0e707060d.zip Qt-feabd6584880c775a516d157c9cd24f0e707060d.tar.gz Qt-feabd6584880c775a516d157c9cd24f0e707060d.tar.bz2 |
Add projection support to QMatrix4x4::toTransform()
When converting from 3D back to 2D, it is necessary to project
the z component unless an orthographic projection is desired.
This change adds a distanceToPlane argument that specifies the
perspective projection factor to apply during the conversion.
The default value of 1024 corresponds to the projection performed
by QTransform::rotate(), for consistency with existing classes.
Reviewed-by: trustme
Diffstat (limited to 'tests')
0 files changed, 0 insertions, 0 deletions