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-rw-r--r--tests/auto/qglthreads/tst_qglthreads.cpp20
1 files changed, 18 insertions, 2 deletions
diff --git a/tests/auto/qglthreads/tst_qglthreads.cpp b/tests/auto/qglthreads/tst_qglthreads.cpp
index 50152d1..0bcc4f6 100644
--- a/tests/auto/qglthreads/tst_qglthreads.cpp
+++ b/tests/auto/qglthreads/tst_qglthreads.cpp
@@ -51,9 +51,13 @@
#ifdef Q_OS_SYMBIAN
#include <unistd.h> // for usleep
+#define RUNNING_TIME 2000 // save GPU mem by running shorter time.
+#else
+#define RUNNING_TIME 5000
#endif
-#define RUNNING_TIME 5000
+
+
tst_QGLThreads::tst_QGLThreads(QObject *parent)
: QObject(parent)
@@ -205,7 +209,15 @@ public:
QTime time;
time.start();
while (time.elapsed() < RUNNING_TIME) {
- QImage image(400, 300, QImage::Format_RGB32);
+ int width = 400;
+ int height = 300;
+#ifdef Q_OS_SYMBIAN
+ // GPU mem is very scarce resource on Symbian currently.
+ // That's why we create only small textures.
+ width = 50;
+ height = 20;
+#else
+ QImage image(width, height, QImage::Format_RGB32);
QPainter p(&image);
p.fillRect(image.rect(), QColor(rand() % 256, rand() % 256, rand() % 256));
p.setPen(Qt::red);
@@ -434,6 +446,10 @@ void tst_QGLThreads::renderInThread()
QSKIP("OpenGL threading tests are currently disabled on mac as they were causing reboots", SkipAll);
#endif
+#ifdef Q_OS_SYMBIAN
+ QSKIP("OpenGL threading tests are disabled on Symbian as accessing RWindow from a secondary thread is not supported", SkipAll);
+#endif
+
QFETCH(bool, resize);
QFETCH(bool, update);