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-rw-r--r--src/scripttools/debugging/qscriptenginedebugger.cpp7
-rw-r--r--tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp2
2 files changed, 7 insertions, 2 deletions
diff --git a/src/scripttools/debugging/qscriptenginedebugger.cpp b/src/scripttools/debugging/qscriptenginedebugger.cpp
index ae58c89..f2245cc 100644
--- a/src/scripttools/debugging/qscriptenginedebugger.cpp
+++ b/src/scripttools/debugging/qscriptenginedebugger.cpp
@@ -126,7 +126,7 @@ public:
mode in which it accepts input from the user. The
evaluationResumed() signal is emitted when script evaluation is
resumed, i.e, when execution control is given back to the script
- engine.
+ engine. The state() function returns the debugger's current state.
When calling QScriptEngine::evaluate() it is useful to pass a
descriptive script name (file name) as second argument, as this is
@@ -228,6 +228,7 @@ public:
/*!
\enum QScriptEngineDebugger::DebuggerState
+ \since 4.6
This enum specifies the current state of the debugger.
@@ -396,6 +397,8 @@ void QScriptEngineDebugger::detach()
}
/*!
+ \since 4.6
+
Returns the current state of the debugger.
\sa evaluationResumed()
@@ -404,7 +407,7 @@ void QScriptEngineDebugger::detach()
QScriptEngineDebugger::DebuggerState QScriptEngineDebugger::state() const
{
Q_D(const QScriptEngineDebugger);
- return (d->debugger && d->debugger->isInteractive() ? SuspendedState : RunningState);
+ return !d->debugger || !d->debugger->isInteractive() ? SuspendedState : RunningState;
}
/*!
diff --git a/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp b/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp
index 5d9f56f..7f3f9f3 100644
--- a/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp
+++ b/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp
@@ -111,9 +111,11 @@ void tst_QScriptEngineDebugger::attachAndDetach()
{
{
QScriptEngineDebugger debugger;
+ QCOMPARE(debugger.state(), QScriptEngineDebugger::SuspendedState);
debugger.attachTo(0);
QScriptEngine engine;
debugger.attachTo(&engine);
+ QCOMPARE(debugger.state(), QScriptEngineDebugger::SuspendedState);
}
{
QScriptEngineDebugger debugger;