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Diffstat (limited to 'doc/src/declarative/advtutorial3.qdoc')
-rw-r--r-- | doc/src/declarative/advtutorial3.qdoc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/src/declarative/advtutorial3.qdoc b/doc/src/declarative/advtutorial3.qdoc index ea504aa..0d236e4 100644 --- a/doc/src/declarative/advtutorial3.qdoc +++ b/doc/src/declarative/advtutorial3.qdoc @@ -41,7 +41,7 @@ /*! \page advtutorial3.html -\target advtutorial3 +\example declarative/tutorials/samegame/samegame3 \title Advanced Tutorial 3 - Implementing the Game Logic To the \c initBoard function we added clearing the board beforehand, so that clicking new game won't leave the previous game @@ -111,7 +111,7 @@ The game works, but it's a little boring right now. Where's the smooth animated If you were a QML expert you could have written these in for the first iteration, but in this tutorial they've been saved until the next chapter - where your application becomes alive! -[Previous: \l {advtutorial2}{Advanced Tutorial 2}] [\l {advtutorial.html}{Advanced Tutorial}] [Next: \l {advtutorial4}{Advanced Tutorial 4}] +[Previous: \l {Advanced Tutorial 2 - Populating the Game Canvas}] [\l {advtutorial.html}{Advanced Tutorial}] [Next: \l {Advanced Tutorial 4 - Finishing Touches}] */ |