diff options
Diffstat (limited to 'doc/src/declarative/dynamicobjects.qdoc')
-rw-r--r-- | doc/src/declarative/dynamicobjects.qdoc | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/doc/src/declarative/dynamicobjects.qdoc b/doc/src/declarative/dynamicobjects.qdoc index 033c0d1..b2e3f90 100644 --- a/doc/src/declarative/dynamicobjects.qdoc +++ b/doc/src/declarative/dynamicobjects.qdoc @@ -76,25 +76,25 @@ the component. Example QML script is below. Remember that QML files that might b \code var component; var sprite; - function finishCreation(){ - if(component.isReady()){ + function finishCreation() { + if(component.isReady()) { sprite = component.createObject(); - if(sprite == 0){ + if(sprite == 0) { // Error Handling - }else{ + } else { sprite.parent = page; sprite.x = 200; //... } - }else if(component.isError()){ + } else if(component.isError()) { // Error Handling } } component = createComponent("Sprite.qml"); - if(component.isReady()){ + if(component.isReady()) { finishCreation(); - }else{ + } else { component.statusChanged.connect(finishCreation); } \endcode @@ -104,10 +104,10 @@ the component. Example QML script is below. Remember that QML files that might b \code component = createComponent("Sprite.qml"); sprite = component.createObject(); - if(sprite == 0){ + if(sprite == 0) { // Error Handling console.log(component.errorsString()); - }else{ + } else { sprite.parent = page; sprite.x = 200; //... @@ -122,7 +122,7 @@ If the QML does not exist until runtime, you can create a QML item from a string of QML using the createQmlObject function, as in the following example: \code - newObject = createQmlObject('import Qt 4.6; Rectangle {color: "red"; width: 20; height: 20}', + newObject = createQmlObject('import Qt 4.6; Rectangle { color: "red"; width: 20; height: 20 }', targetItem, "dynamicSnippet1"); \endcode The first argument is the string of QML to create. Just like in a new file, you will need to @@ -158,11 +158,12 @@ argument, which is an approximate delay in ms and which defaults to zero. This allows you to wait until the completion of an animation or transition. An example: \code - Component{ id:fadesOut + Component { + id: fadesOut Rectangle{ id: rect width: 40; height: 40; - opacity: NumberAnimation{from:1; to:0; duration: 1000;} + NumberAnimation on opacity { from:1; to:0; duration: 1000 } Component.onCompleted: rect.destroy(1000); } } |