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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
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+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example itemviews/stardelegate
+ \title Star Delegate Example
+
+ The Star Delegate example shows how to create a delegate that
+ can paint itself and that supports editing.
+
+ \image stardelegate.png The Star Delegate Example
+
+ When displaying data in a QListView, QTableView, or QTreeView,
+ the individual items are drawn by a
+ \l{Delegate Classes}{delegate}. Also, when the user starts
+ editing an item (e.g., by double-clicking the item), the delegate
+ provides an editor widget that is placed on top of the item while
+ editing takes place.
+
+ Delegates are subclasses of QAbstractItemDelegate. Qt provides
+ QItemDelegate, which inherits QAbstractItemDelegate and handles
+ the most common data types (notably \c int and QString). If we
+ need to support custom data types, or want to customize the
+ rendering or the editing for existing data types, we can subclass
+ QAbstractItemDelegate or QItemDelegate. See \l{Delegate Classes}
+ for more information about delegates, and \l{Model/View
+ Programming} if you need a high-level introduction to Qt's
+ model/view architecture (including delegates).
+
+ In this example, we will see how to implement a custom delegate
+ to render and edit a "star rating" data type, which can store
+ values such as "1 out of 5 stars".
+
+ The example consists of the following classes:
+
+ \list
+ \o \c StarRating is the custom data type. It stores a rating
+ expressed as stars, such as "2 out of 5 stars" or "5 out of
+ 6 stars".
+
+ \o \c StarDelegate inherits QItemDelegate and provides support
+ for \c StarRating (in addition to the data types already
+ handled by QItemDelegate).
+
+ \o \c StarEditor inherits QWidget and is used by \c StarDelegate
+ to let the user edit a star rating using the mouse.
+ \endlist
+
+ To show the \c StarDelegate in action, we will fill a
+ QTableWidget with some data and install the delegate on it.
+
+ \section1 StarDelegate Class Definition
+
+ Here's the definition of the \c StarDelegate class:
+
+ \snippet examples/itemviews/stardelegate/stardelegate.h 0
+
+ All public functions are reimplemented virtual functions from
+ QItemDelegate to provide custom rendering and editing.
+
+ \section1 StarDelegate Class Implementation
+
+ The \l{QAbstractItemDelegate::}{paint()} function is
+ reimplemented from QItemDelegate and is called whenever the view
+ needs to repaint an item:
+
+ \snippet examples/itemviews/stardelegate/stardelegate.cpp 0
+
+ The function is invoked once for each item, represented by a
+ QModelIndex object from the model. If the data stored in the item
+ is a \c StarRating, we paint it ourselves; otherwise, we let
+ QItemDelegate paint it for us. This ensures that the \c
+ StarDelegate can handle the most common data types.
+
+ In the case where the item is a \c StarRating, we draw the
+ background if the item is selected, and we draw the item using \c
+ StarRating::paint(), which we will review later.
+
+ \c{StartRating}s can be stored in a QVariant thanks to the
+ Q_DECLARE_METATYPE() macro appearing in \c starrating.h. More on
+ this later.
+
+ The \l{QAbstractItemDelegate::}{createEditor()} function is
+ called when the user starts editing an item:
+
+ \snippet examples/itemviews/stardelegate/stardelegate.cpp 2
+
+ If the item is a \c StarRating, we create a \c StarEditor and
+ connect its \c editingFinished() signal to our \c
+ commitAndCloseEditor() slot, so we can update the model when the
+ editor closes.
+
+ Here's the implementation of \c commitAndCloseEditor():
+
+ \snippet examples/itemviews/stardelegate/stardelegate.cpp 5
+
+ When the user is done editing, we emit
+ \l{QAbstractItemDelegate::}{commitData()} and
+ \l{QAbstractItemDelegate::}{closeEditor()} (both declared in
+ QAbstractItemDelegate), to tell the model that there is edited
+ data and to inform the view that the editor is no longer needed.
+
+ The \l{QAbstractItemDelegate::}{setEditorData()} function is
+ called when an editor is created to initialize it with data
+ from the model:
+
+ \snippet examples/itemviews/stardelegate/stardelegate.cpp 3
+
+ We simply call \c setStarRating() on the editor.
+
+ The \l{QAbstractItemDelegate::}{setModelData()} function is
+ called when editing is finished, to commit data from the editor
+ to the model:
+
+ \snippet examples/itemviews/stardelegate/stardelegate.cpp 4
+
+ The \c sizeHint() function returns an item's preferred size:
+
+ \snippet examples/itemviews/stardelegate/stardelegate.cpp 1
+
+ We simply forward the call to \c StarRating.
+
+ \section1 StarEditor Class Definition
+
+ The \c StarEditor class was used when implementing \c
+ StarDelegate. Here's the class definition:
+
+ \snippet examples/itemviews/stardelegate/stareditor.h 0
+
+ The class lets the user edit a \c StarRating by moving the mouse
+ over the editor. It emits the \c editingFinished() signal when
+ the user clicks on the editor.
+
+ The protected functions are reimplemented from QWidget to handle
+ mouse and paint events. The private function \c starAtPosition()
+ is a helper function that returns the number of the star under
+ the mouse pointer.
+
+ \section1 StarEditor Class Implementation
+
+ Let's start with the constructor:
+
+ \snippet examples/itemviews/stardelegate/stareditor.cpp 0
+
+ We enable \l{QWidget::setMouseTracking()}{mouse tracking} on the
+ widget so we can follow the cursor even when the user doesn't
+ hold down any mouse button. We also turn on QWidget's
+ \l{QWidget::autoFillBackground}{auto-fill background} feature to
+ obtain an opaque background. (Without the call, the view's
+ background would shine through the editor.)
+
+ The \l{QWidget::}{paintEvent()} function is reimplemented from
+ QWidget:
+
+ \snippet examples/itemviews/stardelegate/stareditor.cpp 1
+
+ We simply call \c StarRating::paint() to draw the stars, just
+ like we did when implementing \c StarDelegate.
+
+ \snippet examples/itemviews/stardelegate/stareditor.cpp 2
+
+ In the mouse event handler, we call \c setStarCount() on the
+ private data member \c myStarRating to reflect the current cursor
+ position, and we call QWidget::update() to force a repaint.
+
+ \snippet examples/itemviews/stardelegate/stareditor.cpp 3
+
+ When the user releases a mouse button, we simply emit the \c
+ editingFinished() signal.
+
+ \snippet examples/itemviews/stardelegate/stareditor.cpp 4
+
+ The \c starAtPosition() function uses basic linear algebra to
+ find out which star is under the cursor.
+
+ \section1 StarRating Class Definition
+
+ \snippet examples/itemviews/stardelegate/starrating.h 0
+ \codeline
+ \snippet examples/itemviews/stardelegate/starrating.h 1
+
+ The \c StarRating class represents a rating as a number of stars.
+ In addition to holding the data, it is also capable of painting
+ the stars on a QPaintDevice, which in this example is either a
+ view or an editor. The \c myStarCount member variable stores the
+ current rating, and \c myMaxStarCount stores the highest possible
+ rating (typically 5).
+
+ The Q_DECLARE_METATYPE() macro makes the type \c StarRating known
+ to QVariant, making it possible to store \c StarRating values in
+ QVariant.
+
+ \section1 StarRating Class Implementation
+
+ The constructor initializes \c myStarCount and \c myMaxStarCount,
+ and sets up the polygons used to draw stars and diamonds:
+
+ \snippet examples/itemviews/stardelegate/starrating.cpp 0
+
+ The \c paint() function paints the stars in this \c StarRating
+ object on a paint device:
+
+ \snippet examples/itemviews/stardelegate/starrating.cpp 2
+
+ We first set the pen and brush we will use for painting. The \c
+ mode parameter can be either \c Editable or \c ReadOnly. If \c
+ mode is editable, we use the \l{QPalette::}{Highlight} color
+ instead of the \l{QPalette::}{Foreground} color to draw the
+ stars.
+
+ Then we draw the stars. If we are in \c Edit mode, we paint
+ diamonds in place of stars if the rating is less than the highest
+ rating.
+
+ The \c sizeHint() function returns the preferred size for an area
+ to paint the stars on:
+
+ \snippet examples/itemviews/stardelegate/starrating.cpp 1
+
+ The preferred size is just enough to paint the maximum number of
+ stars. The function is called by both \c StarDelegate::sizeHint()
+ and \c StarEditor::sizeHint().
+
+ \section1 The \c main() Function
+
+ Here's the program's \c main() function:
+
+ \snippet examples/itemviews/stardelegate/main.cpp 5
+
+ The \c main() function creates a QTableWidget and sets a \c
+ StarDelegate on it. \l{QAbstractItemView::}{DoubleClicked} and
+ \l{QAbstractItemView::}{SelectedClicked} are set as
+ \l{QAbstractItemView::editTriggers()}{edit triggers}, so that the
+ editor is opened with a single click when the star rating item is
+ selected.
+
+ The \c populateTableWidget() function fills the QTableWidget with
+ data:
+
+ \snippet examples/itemviews/stardelegate/main.cpp 0
+ \snippet examples/itemviews/stardelegate/main.cpp 1
+ \dots
+ \snippet examples/itemviews/stardelegate/main.cpp 2
+ \snippet examples/itemviews/stardelegate/main.cpp 3
+ \codeline
+ \snippet examples/itemviews/stardelegate/main.cpp 4
+
+ Notice the call to qVariantFromValue to convert a \c
+ StarRating to a QVariant.
+
+ \section1 Possible Extensions and Suggestions
+
+ There are many ways to customize Qt's \l{Model/View
+ Programming}{model/view framework}. The approach used in this
+ example is appropriate for most custom delegates and editors.
+ Examples of possibilities not used by the star delegate and star
+ editor are:
+
+ \list
+ \o It is possible to open editors programmatically by calling
+ QAbstractItemView::edit(), instead of relying on edit
+ triggers. This could be use to support other edit triggers
+ than those offered by the QAbstractItemView::EditTrigger enum.
+ For example, in the Star Delegate example, hovering over an
+ item with the mouse might make sense as a way to pop up an
+ editor.
+
+ \o By reimplementing QAbstractItemDelegate::editorEvent(), it is
+ possible to implement the editor directly in the delegate,
+ instead of creating a separate QWidget subclass.
+ \endlist
+*/