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-rw-r--r--doc/src/porting/qt4-arthur.qdoc22
1 files changed, 11 insertions, 11 deletions
diff --git a/doc/src/porting/qt4-arthur.qdoc b/doc/src/porting/qt4-arthur.qdoc
index 434aa29..460a048 100644
--- a/doc/src/porting/qt4-arthur.qdoc
+++ b/doc/src/porting/qt4-arthur.qdoc
@@ -119,7 +119,7 @@
Setting a linear gradient brush is done by creating a QLinearGradient
object and setting it as a brush.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 0
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 0
The code shown above produces a pattern as show in the following
pixmap:
@@ -130,7 +130,7 @@
focal point. Setting a radial brush is done by creating a QRadialGradient
object and setting it as a brush.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 1
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 1
The code shown above produces a pattern as shown in the following
pixmap:
@@ -141,7 +141,7 @@
angle. Setting a conical brush is done by creating a
QConicalGradient object and setting it as a brush.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 2
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 2
The code shown above produces a pattern as shown in the following
pixmap:
@@ -156,7 +156,7 @@
transparent color, while 255 represents a fully opaque color. For
example:
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 3
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 3
The code shown above produces the following output:
@@ -180,7 +180,7 @@
provide the option of turning on anti-aliased edges when drawing
graphics primitives.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 4
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 4
This produces the following output:
@@ -221,7 +221,7 @@
first add a rectangle, which becomes a closed subpath. We then add
two bezier curves, and finally draw the entire path.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 5
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 5
The code above produces the following output:
@@ -236,18 +236,18 @@
painting to an off-screen pixmap then copying the pixmap to the
screen. For example:
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 6
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 6
Since the double-buffering is handled by QWidget internally this
now becomes:
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 7
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 7
Double-buffering is turned on by default, but can be turned off for
individual widgets by setting the widget attribute
Qt::WA_PaintOnScreen.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 8
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 8
\section2 Pen and Brush Transformation
@@ -270,7 +270,7 @@
possible to specify both texture and gradient fills for both
text and outlines.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 9
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 9
The code above produces the following output:
@@ -290,7 +290,7 @@
Painting on an image is as simple as drawing on any other paint device.
- \snippet doc/src/snippets/code/doc_src_qt4-arthur.qdoc 10
+ \snippet doc/src/snippets/code/doc_src_qt4-arthur.cpp 10
\section2 SVG Rendering Support