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Diffstat (limited to 'doc/src/snippets/code/src_gui_graphicsview_qgraphicsscene.cpp')
-rw-r--r-- | doc/src/snippets/code/src_gui_graphicsview_qgraphicsscene.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/doc/src/snippets/code/src_gui_graphicsview_qgraphicsscene.cpp b/doc/src/snippets/code/src_gui_graphicsview_qgraphicsscene.cpp new file mode 100644 index 0000000..20b0979 --- /dev/null +++ b/doc/src/snippets/code/src_gui_graphicsview_qgraphicsscene.cpp @@ -0,0 +1,82 @@ +//! [0] +QGraphicsScene scene; +scene.addText("Hello, world!"); + +QGraphicsView view(&scene); +view.show(); +//! [0] + + +//! [1] +QGraphicsScene scene; +scene.addItem(... +... +QPrinter printer(QPrinter::HighResolution); +printer.setPaperSize(QPrinter::A4); + +QPainter painter(&printer); +scene.render(&painter); +//! [1] + + +//! [2] +QSizeF segmentSize = sceneRect().size() / pow(2, depth - 1); +//! [2] + + +//! [3] +QGraphicsScene scene; +QGraphicsView view(&scene); +view.show(); + +// a blue background +scene.setBackgroundBrush(Qt::blue); + +// a gradient background +QRadialGradient gradient(0, 0, 10); +gradient.setSpread(QGradient::RepeatSpread); +scene.setBackgroundBrush(gradient); +//! [3] + + +//! [4] +QGraphicsScene scene; +QGraphicsView view(&scene); +view.show(); + +// a white semi-transparent foreground +scene.setForegroundBrush(QColor(255, 255, 255, 127)); + +// a grid foreground +scene.setForegroundBrush(QBrush(Qt::lightGray, Qt::CrossPattern)); +//! [4] + + +//! [5] +QRectF TileScene::rectForTile(int x, int y) const +{ + // Return the rectangle for the tile at position (x, y). + return QRectF(x * tileWidth, y * tileHeight, tileWidth, tileHeight); +} + +void TileScene::setTile(int x, int y, const QPixmap &pixmap) +{ + // Sets or replaces the tile at position (x, y) with pixmap. + if (x >= 0 && x < numTilesH && y >= 0 && y < numTilesV) { + tiles[y][x] = pixmap; + invalidate(rectForTile(x, y), BackgroundLayer); + } +} + +void TileScene::drawBackground(QPainter *painter, const QRectF &exposed) +{ + // Draws all tiles that intersect the exposed area. + for (int y = 0; y < numTilesV; ++y) { + for (int x = 0; x < numTilesH; ++x) { + QRectF rect = rectForTile(x, y); + if (exposed.intersects(rect)) + painter->drawPixmap(rect.topLeft(), tiles[y][x]); + } + } +} +//! [5] |