diff options
Diffstat (limited to 'doc/src')
39 files changed, 1509 insertions, 521 deletions
diff --git a/doc/src/declarative/animation.qdoc b/doc/src/declarative/animation.qdoc index 7e0a787..9969e8f 100644 --- a/doc/src/declarative/animation.qdoc +++ b/doc/src/declarative/animation.qdoc @@ -72,7 +72,7 @@ Rectangle { x: 60-img.width/2 y: 0 SequentialAnimation on y { - repeat: true + loops: Animation.Infinite NumberAnimation { to: 200-img.height; easing.type: "OutBounce"; duration: 2000 } PauseAnimation { duration: 1000 } NumberAnimation { to: 0; easing.type: "OutQuad"; duration: 1000 } diff --git a/doc/src/declarative/declarativeui.qdoc b/doc/src/declarative/declarativeui.qdoc index ed63367..f310484 100644 --- a/doc/src/declarative/declarativeui.qdoc +++ b/doc/src/declarative/declarativeui.qdoc @@ -83,7 +83,7 @@ completely new applications. QML is fully \l {Extending QML in C++}{extensible \list \o \l {QML Documents} \o \l {Property Binding} -\o \l {JavaScript Blocks} +\o \l {Integrating JavaScript} \o \l {QML Scope} \o \l {Network Transparency} \o \l {Data Models} @@ -94,6 +94,7 @@ completely new applications. QML is fully \l {Extending QML in C++}{extensible \o \l {qdeclarativefocus.html}{Keyboard Focus} \o \l {Extending types from QML} \o \l {Dynamic Object Creation} +\o \l {qmlruntime.html}{The Qt Declarative Runtime} \endlist \section1 Reference: @@ -102,6 +103,7 @@ completely new applications. QML is fully \l {Extending QML in C++}{extensible \o \l {QML Global Object} \o \l {Extending QML in C++} \o \l {QML Internationalization} +\o \l {QML Security} \o \l {QtDeclarative Module} \o \l {Debugging QML} \endlist diff --git a/doc/src/declarative/elements.qdoc b/doc/src/declarative/elements.qdoc index 75f8b97..fcfc7d6 100644 --- a/doc/src/declarative/elements.qdoc +++ b/doc/src/declarative/elements.qdoc @@ -77,12 +77,11 @@ The following table lists the QML elements provided by the Qt Declarative module \o \l PauseAnimation \o \l ParentAnimation \o \l AnchorAnimation +\o \l SmoothedAnimation \o \l PropertyAction -\o \l ParentAction \o \l ScriptAction \o \l Transition \o \l SpringFollow -\o \l EaseFollow \o \l Behavior \endlist @@ -98,7 +97,6 @@ The following table lists the QML elements provided by the Qt Declarative module \o \list -\o \l Script \o \l Connections \o \l Component \o \l Timer @@ -181,6 +179,7 @@ The following table lists the QML elements provided by the Qt Declarative module \o \l Column \o \l Row \o \l Grid +\o \l Flow \endlist \o diff --git a/doc/src/declarative/example-slideswitch.qdoc b/doc/src/declarative/example-slideswitch.qdoc index 42351c5..c14208e 100644 --- a/doc/src/declarative/example-slideswitch.qdoc +++ b/doc/src/declarative/example-slideswitch.qdoc @@ -121,7 +121,7 @@ states (\e on and \e off). This second function is called when the knob is released and we want to make sure that the knob does not end up between states (neither \e on nor \e off). If it is the case call the \c toggle() function otherwise we do nothing. -For more information on scripts see \l{qdeclarativejavascript.html}{JavaScript Blocks}. +For more information on scripts see \l{Integrating JavaScript}. \section2 Transition \snippet examples/declarative/slideswitch/content/Switch.qml 7 diff --git a/doc/src/declarative/examples.qdoc b/doc/src/declarative/examples.qdoc index b7da508..3d8325e 100644 --- a/doc/src/declarative/examples.qdoc +++ b/doc/src/declarative/examples.qdoc @@ -51,21 +51,17 @@ sub-directory that show how to use various aspects of QML. In addition, the applications. These demos are intended to show integrated functionality rather than being instructive on specifice elements. -To run the examples and demos, use the included \l {qmlviewer}{qmlviewer} +To run the examples and demos, use the included \l {Qt Declarative UI Runtime}{qml} application. It has some useful options, revealed by: \code - bin/qmlviewer -help + bin/qml -help \endcode For example, from your build directory, run: \code - bin/qmlviewer $QTDIR/demos/declarative/flickr/flickr-desktop.qml -\endcode -or -\code - bin/qmlviewer $QTDIR/demos/declarative/samegame/samegame.qml + bin/qml $QTDIR/demos/declarative/samegame/samegame.qml \endcode \section1 Examples diff --git a/doc/src/declarative/extending.qdoc b/doc/src/declarative/extending.qdoc index 0ae4f7d..b6aa9da 100644 --- a/doc/src/declarative/extending.qdoc +++ b/doc/src/declarative/extending.qdoc @@ -177,7 +177,7 @@ The guest property declaration looks like this: \snippet examples/declarative/extending/properties/birthdayparty.h 2 -\l {Extending QML in C++ - Object and List Property Types Example} shows the complete +\l {Extending QML - Object and List Property Types Example} shows the complete code used to create the \c BirthdayParty type. \section1 Inheritance and Coercion @@ -224,7 +224,7 @@ QML will automatically coerce C++ types when assigning to either an object property, or to a list property. Only if coercion fails does an assignment error occur. -\l {Extending QML in C++ - Inheritance and Coercion Example} shows the complete +\l {Extending QML - Inheritance and Coercion Example} shows the complete code used to create the \c Boy and \c Girl types. \section1 Default Property @@ -256,7 +256,7 @@ refer to a property declared in the class itself, or a property inherited from a base class. \endquotation -\l {Extending QML in C++ - Default Property Example} shows the complete code used to +\l {Extending QML - Default Property Example} shows the complete code used to specify a default property. \section1 Grouped Properties @@ -281,7 +281,7 @@ property block - in this case the size, color, brand and price properties. Grouped property blocks may declared and accessed be recusively. -\l {Extending QML in C++ - Grouped Properties Example} shows the complete code used to +\l {Extending QML - Grouped Properties Example} shows the complete code used to implement the \c shoe property grouping. \section1 Attached Properties @@ -373,7 +373,7 @@ creating it if it does not already exist. If \a create is false, the attachment object will only be returned if it has previously been created. \endquotation -\l {Extending QML in C++ - Attached Properties Example} shows the complete code used to +\l {Extending QML - Attached Properties Example} shows the complete code used to implement the rsvp attached property. \section1 Memory Management and QVariant types @@ -435,7 +435,7 @@ listed in \l {Adding Types}, as well registered object types are permitted as signal parameter types. Using other types is not an error, but the parameter value will not be accessible from script. -\l {Extending QML in C++ - Signal Support Example} shows the complete code used to +\l {Extending QML - Signal Support Example} shows the complete code used to implement the onPartyStarted signal property. \section1 Property Value Sources @@ -482,7 +482,7 @@ to assign it normally, as though it were a regular QML type. Only if this assignment fails does the engine call the setTarget() method. This allows the type to also be used in contexts other than just as a value source. -\l {Extending QML in C++ - Property Value Source Example} shows the complete code used +\l {Extending QML - Property Value Source Example} shows the complete code used implement the HappyBirthday property value source. \section1 Property Binding @@ -554,7 +554,7 @@ The CONSTANT attribute should only be used for properties whose value is set, and finalized, only in the class constructor. All other properties that want to be used in bindings should have a NOTIFY signal instead. -\l {Extending QML in C++ - Binding Example} shows the BirthdayParty example updated to +\l {Extending QML - Binding Example} shows the BirthdayParty example updated to include NOTIFY signals for use in binding. \section1 Extension Objects @@ -654,9 +654,8 @@ declaring a new property, and the corresponding C++ type. \row \o string \o QString \row \o url \o QUrl \row \o color \o QColor -\row \o date \o QDate +\row \o date \o QDateTime \row \o var \o QVariant -\row \o variant \o QVariant \endtable QML supports two methods for adding a new property to a type: a new property @@ -693,6 +692,19 @@ it in two steps, like this: myProperty: 10 \endcode +If a default value is not supplied or set later in the file, each type has a +default value for when none is explictly set. Below are the default values +of some of the types. For the remaining types the default values are undefined. + +\table +\header \o QML Type \o Default Value +\row \o bool \o false +\row \o int \o 0 +\row \o double, real \o 0.0 +\row \o string, url \o "" (an empty string) +\row \o color \o #000000 (black) +\endtable + If specified, the optional "default" attribute marks the new property as the types default property, overriding any existing default property. Using the default attribute twice in the same type block is an error. diff --git a/doc/src/declarative/focus.qdoc b/doc/src/declarative/focus.qdoc index d7e890c..e5c1d32 100644 --- a/doc/src/declarative/focus.qdoc +++ b/doc/src/declarative/focus.qdoc @@ -96,7 +96,7 @@ Text { An \l Item requests focus by setting the \c {Item::focus} property to true. For very simple cases simply setting the \c {Item::focus} property is sometimes -sufficient. If we run the following example in the \c qmlviewer, we see that +sufficient. If we run the following example with the \l {Qt Declarative UI Runtime}{qml} tool, we see that the \c {keyHandler} element has \e {active focus} and pressing the 'A', 'B' or 'C' keys modifies the text appropriately. diff --git a/doc/src/declarative/globalobject.qdoc b/doc/src/declarative/globalobject.qdoc index 9f6be12..231e75a 100644 --- a/doc/src/declarative/globalobject.qdoc +++ b/doc/src/declarative/globalobject.qdoc @@ -189,6 +189,20 @@ This function attempts to open the specified \c target url in an external applic \section3 Qt.md5(data) This function returns a hex string of the md5 hash of \c data. +\section3 Qt.btoa(data) +This function returns a base64 encoding of \c data. + +\section3 Qt.atob(data) +This function returns a base64 decoding of \c data. + +\section3 Qt.quit() +This function causes the QML engine to emit the quit signal, which in +\l {Qt Declarative UI Runtime}{qml} causes the runtime to quit. + +\section3 Qt.resolvedUrl(url) +This function returns \c url resolved relative to the URL of the +caller. + \section1 Dynamic Object Creation The following functions on the global object allow you to dynamically create QML items from files or strings. See \l{Dynamic Object Management} for an overview @@ -273,20 +287,33 @@ of their use. QML script supports the XMLHttpRequest object, which can be used to asynchronously obtain data from over a network. \section2 XMLHttpRequest() In QML you can construct an XMLHttpRequest object just like in a web browser! TODO: Real documentation for this object. + + \section1 Offline Storage API -The \c openDatabase() and related functions +\section2 Database API + +The \c openDatabaseSync() and related functions provide the ability to access local offline storage in an SQL database. -These databases are user-specific and QML-specific. They are stored in the \c Databases subdirectory +These databases are user-specific and QML-specific, but accessible to all QML applications. +They are stored in the \c Databases subdirectory of QDeclarativeEngine::offlineStoragePath(), currently as SQLite databases. +The API can be used from JavaScript functions in your QML: + +\quotefile declarative/sql/hello.qml + The API conforms to the Synchronous API of the HTML5 Web Database API, \link http://www.w3.org/TR/2009/WD-webdatabase-20091029/ W3C Working Draft 29 October 2009\endlink. -The API can be used from JavaScript functions in your QML: +\section3 db = openDatabaseSync(identifier, version, description, estimated_size, callback(db)) -\quotefile declarative/sql/hello.qml +Returns the database identified by \e identifier. If the database does not already exist, it +is created with the properties \e description and \e estimated_size and the function \e callback +is called with the database as a parameter. + +May throw exception with code property SQLException.DATABASE_ERR, or SQLException.VERSION_ERR. When a database is first created, an INI file is also created specifying its characteristics: @@ -301,4 +328,48 @@ When a database is first created, an INI file is also created specifying its cha This data can be used by application tools. +\section3 db.changeVersion(from, to, callback(tx)) + +This method allows you to perform a \e{Scheme Upgrade}. + +If the current version of \e db is not \e from, then an exception is thrown. + +Otherwise, a database transaction is created and passed to \e callback. In this function, +you can call \e executeSql on \e tx to upgrade the database. + +May throw exception with code property SQLException.DATABASE_ERR or SQLException.UNKNOWN_ERR. + +\section3 db.transaction(callback(tx)) + +This method creates a read/write transaction and passed to \e callback. In this function, +you can call \e executeSql on \e tx to read and modify the database. + +If the callback throws exceptions, the transaction is rolled back. + +\section3 db.readTransaction(callback(tx)) + +This method creates a read-only transaction and passed to \e callback. In this function, +you can call \e executeSql on \e tx to read the database (with SELECT statements). + +\section3 results = tx.executeSql(statement, values) + +This method executes a SQL \e statement, binding the list of \e values to SQL positional parameters ("?"). + +It returns a results object, with the following properties: + +\table +\header \o \bold {Type} \o \bold {Property} \o \bold {Value} \o \bold {Applicability} +\row \o int \o rows.length \o The number of rows in the result \o SELECT +\row \o var \o rows.item(i) \o Function that returns row \e i of the result \o SELECT +\row \o int \o rowsAffected \o The number of rows affected by a modification \o UPDATE, DELETE +\row \o string \o insertId \o The id of the row inserted \o INSERT +\endtable + +May throw exception with code property SQLException.DATABASE_ERR, SQLException.SYNTAX_ERR, or SQLException.UNKNOWN_ERR. + +\section1 Logging + +\c console.log() and \c console.debug() can be used to print information +to the console. See \l{Debugging QML} for more information. + */ diff --git a/doc/src/declarative/integrating.qdoc b/doc/src/declarative/integrating.qdoc index c685d3d..165a735 100644 --- a/doc/src/declarative/integrating.qdoc +++ b/doc/src/declarative/integrating.qdoc @@ -103,13 +103,13 @@ and that this approach allows you to integrate new items written in QML without using the above method. You can make custom C++ types -available in QML using the pair of macros listed in \l{Extending QML}. +available in QML using the pair of macros listed in \l{Extending QML in C++}. While this is normally only useful for types that were designed for QML use, in conjunction with the \l{GraphicsObjectContainer} element QGraphicsWidget subclasses can also be used effectively (if they were designed, like QGraphicsWidget, to be controllable through Qt's property system). This way you can write your UI using QML, without having to rewrite your existing items. -For details on implementing this approach see \l{Extending QML} page for details on exposing your C++ types, +For details on implementing this approach see \l{Extending QML in C++} page for details on exposing your C++ types, and the \l{GraphicsObjectContainer} documentation for details about using it to wrap QGraphicsWidgets. */ diff --git a/doc/src/declarative/javascriptblocks.qdoc b/doc/src/declarative/javascriptblocks.qdoc index 98183bb..c198295 100644 --- a/doc/src/declarative/javascriptblocks.qdoc +++ b/doc/src/declarative/javascriptblocks.qdoc @@ -41,95 +41,124 @@ /*! \page qdeclarativejavascript.html -\title JavaScript Blocks +\title Integrating JavaScript QML encourages building UIs declaratively, using \l {Property Binding} and the -composition of existing \l {QML Elements}. If imperative code is required to implement -more advanced behavior, the \l Script element can be used to add JavaScript code directly -to a QML file, or to include an external JavaScript file. +composition of existing \l {QML Elements}. To allow the implementation of more +advanced behavior, QML integrates tightly with imperative JavaScript code. -The \l Script element is a QML language \e intrinsic. It can be used anywhere in a -QML file, \e except as the root element of a file or sub-component, but cannot be -assigned to an object property or given an id. The included JavaScript is evaluated -in a scope chain. The \l {QML Scope} documentation covers the specifics of scoping -in QML. +The JavaScript environment provided by QML is stricter than that in a webbrowser. +In QML you cannot add, or modify, members of the JavaScript global object. It +is possible to do this accidentally by using a variable without declaring it. In +QML this will throw an exception, so all local variables should be explicitly +declared. -A restriction on the JavaScript used in QML is that you cannot add new members to the -global object. This happens transparently when you try to use a variable without -declaring it, and so declaring local variables is required when using Java script in -QML. +In addition to the standard JavaScript properties, the \l {QML Global Object} +includes a number of helper methods that simplify building UIs and interacting +with the QML environment. -The global object in QML has a variety of helper functions added to it, to aid UI -implementation. See \l{QML Global Object} for further details. +\section1 Inline JavaScript -Note that if you are adding a function that should be called by external elements, -you do not need the \l Script element. See \l {Extending types from QML#Adding new methods} -{Adding new methods} for information about adding slots that can be called externally. - -\section1 Inline Script - -Small blocks of JavaScript can be included directly inside a \l {QML Document} as -the body of the \l Script element. +Small JavaScript functions can be written inline with other QML declarations. +These inline functions are added as methods to the QML element that contains +them. \code -Rectangle { - Script { - function factorial(a) { - a = Integer(a); - if (a <= 0) - return 1; - else - return a * factorial(a - 1); - } +Item { + function factorial(a) { + a = Integer(a); + if (a <= 0) + return 1; + else + return a * factorial(a - 1); + } + + MouseRegion { + anchors.fill: parent + onClicked: print(factorial(10)) } } \endcode -Good programming practice dictates that only small script snippets should be written -inline. QML prohibits the declaration of anything other than functions in an inline -script block. For example, the following script is illegal as an inline script block -as it declares the non-function variable \c lastResult. +As methods, inline functions on the root element in a QML component can be +invoked by callers outside the component. If this is not desired, the method +can be added to a non-root element or, preferably, written in an external +JavaScript file. + +\section1 Separate JavaScript files + +Large blocks of JavaScript should be written in separate files. Like element +types, external JavaScript files are \c {import}'ed into QML files. + +The \c {factorial()} method used in the \l {Inline JavaScript} section could +be refactored into an external file, and accessed like this. \code -// Illegal inline code block -var lastResult = 0 -function factorial(a) { - a = Integer(a); - if (a <= 0) - lastResult = 1; - else - lastResult = a * factorial(a - 1); - return lastResult; +import "factorial.js" as MathFunctions +Item { + MouseRegion { + anchors.fill: parent + onClicked: print(MathFunctions.factorial(10)) + } } \endcode -\section1 Including an External File +Both relative and absolute JavaScript URLs can be imported. In the case of a +relative URL, the location is resolved relative to the location of the +\l {QML Document} that contains the import. If the script file is not accessible, +an error will occur. If the JavaScript needs to be fetched from a network +resource, the QML document will remain in the +\l {QDeclarativeComponent::status()}{waiting state} until the script has been +downloaded. -To avoid cluttering the QML file, large script blocks should be in a separate file. -The \l Script element's \c source property is used to load script from an external -file. +Imported JavaScript files are always qualified using the "as" keyword. The +qualifier for JavaScript files must be unique, so there is always a one-to-one +mapping between qualifiers and JavaScript files. -If the previous factorial code that was illegal as an inline script block was saved -into a "factorial.js" file, it could be included like this. +\section2 Code-Behind Implementation Files + +Most JavaScript files imported into a QML file are stateful, logic implementations +for the QML file importing them. In these cases, for QML component instances to +behave correctly each instance requires a separate copy of the JavaScript objects +and state. + +The default behavior when importing JavaScript files is to provide a unique, isolated +copy for each QML component instance. The code runs in the same scope as the QML +component instance and consequently can can access and manipulate the objects and +properties declared. + +\section2 Stateless JavaScript libraries + +Some JavaScript files act more like libraries - they provide a set of stateless +helper functions that take input and compute output, but never manipulate QML +component instances directly. + +As it would be wasteful for each QML component instance to have a unique copy of +these libraries, the JavaScript programmer can indicate a particular file is a +stateless library through the use of a pragma, as shown in the following example. \code -Rectangle { - Script { - source: "factorial.js" - } +// factorial.js +.pragma library + +function factorial(a) { + a = Integer(a); + if (a <= 0) + return 1; + else + return a * factorial(a - 1); } \endcode -The \c source property may reference a relative file, or an absolute path. In the -case of a relative file, the location is resolved relative to the location of the -\l {QML Document} that contains the \l Script element. If the script file is not -accessible, an error will occur. If the source is on a network resource, the -enclosing QML document will remain in the \l {QDeclarativeComponent::status()}{waiting state} -until the script has been retrieved. +The pragma declaration must appear before any JavaScript code excluding comments. + +As they are shared, stateless library files cannot access QML component instance +objects or properties directly, although QML values can be passed as function +parameters. -\section1 Running Script at Startup +\section1 Running JavaScript at Startup -It is occasionally necessary to run a block of JavaScript code at application (or +It is occasionally necessary to run some imperative code at application (or component instance) "startup". While it is tempting to just include the startup script as \e {global code} in an external script file, this can have severe limitations as the QML environment may not have been fully established. For example, some objects @@ -144,10 +173,8 @@ The following QML code shows how to use the \c Component::onCompleted property. \code Rectangle { - Script { - function startupFunction() { - // ... startup code - } + function startupFunction() { + // ... startup code } Component.onCompleted: startupFunction(); @@ -155,21 +182,20 @@ Rectangle { \endcode Any element in a QML file - including nested elements and nested QML component -instances - can use this attached property. If there is more than one script to -execute at startup, they are run sequentially in an undefined order. +instances - can use this attached property. If there is more than one onCompleted +handler to execute at startup, they are run sequentially in an undefined order. -\section1 QML Script Restrictions +\section1 QML JavaScript Restrictions -QML \l Script blocks contain standard JavaScript code. QML introduces the following -restrictions. +QML executes standard JavaScript code, with the following restrictions: \list -\o Script code cannot modify the global object. +\o JavaScript code cannot modify the global object. In QML, the global object is constant - existing properties cannot be modified or deleted, and no new properties may be created. -Most JavaScript programs do not explicitly modify the global object. However, +Most JavaScript programs do not intentionally modify the global object. However, JavaScript's automatic creation of undeclared variables is an implicit modification of the global object, and is prohibited in QML. @@ -197,7 +223,7 @@ that includes the file and line number of the offending code. \o Global code is run in a reduced scope -During startup, if a \l Script block includes an external file with "global" +During startup, if a QML file includes an external JavaScript file with "global" code, it is executed in a scope that contains only the external file itself and the global object. That is, it will not have access to the QML objects and properties it \l {QML Scope}{normally would}. @@ -218,7 +244,7 @@ var initialPosition = { rootObject.x, rootObject.y } This restriction exists as the QML environment is not yet fully established. To run code after the environment setup has completed, refer to -\l {Running Script at Startup}. +\l {Running JavaScript at Startup}. \endlist diff --git a/doc/src/declarative/modules.qdoc b/doc/src/declarative/modules.qdoc index ab75f8d..13658d8 100644 --- a/doc/src/declarative/modules.qdoc +++ b/doc/src/declarative/modules.qdoc @@ -42,118 +42,106 @@ /*! \page qdeclarativemodules.html \title Modules +\section1 QML Modules -A \bold module is a collection of QML types. +A \bold {QML module} is a collection of QML types. They allow you to organize your QML content +into independent units. Modules have an optional versioning mechanism that allows for independent +upgradability of the modules. -To use types from a module it must be imported using the \c import statement. Successive -import statements override earlier import statements, however, since imports have version -qualifiers, changes in modules do not alter the semantics of imports. +There are two types of modules: +location modules (defined by a URL), +and +installed modules (defined by a URI). -\section1 Importing Types Defined in C++ - -Types \link adding-types defined in C++\endlink can be from types your application defines, standard QML types, -or types defined in plugins. To use any such types, you must import -the module defining them. For example, to use types from Qt, import it: +Location modules types are defined in QML files and \l{QDeclarativeExtensionPlugin}{QML C++ plugins} +in a directory refered to directly by +the location URL, either on the local filesystem, or as a network resource. The URL that locates them +can be relative, in which case they actual URL is resolved by the QML file containing the import. +When importing a location module, a quoted URL is used: \code -import Qt 4.6 +import "https://qml.nokia.com/qml/example" 1.0 +import "https://qml.nokia.com/qml/example" as NokiaExample +import "mymodule" 1.0 +import "mymodule" \endcode -This makes available all types in Qt that were available in Qt 4.6, regardless of the -actual version of Qt executing the QML. So even if Qt 4.7 adds a type that would conflict -with a type you defined while using 4.6, that type is not imported, so there is no conflict. - -Types defined by plugins are made using QDeclarativeExtensionPlugin. Installed plugins and QML files -can both contribute types to the same module. - - -\section1 Importing Types Defined in QML - -When importing types \link components defined using QML\endlink, the syntax depends -on whether or not the types are installed on the system. - - -\section2 Installed QML Files - -To import types defined in QML files that are installed on the system running the -QML, a URI import is used: +Installed modules can \e only be on the local file system or in application C++ code. Again they +are defined in QML files and \l{QDeclarativeExtensionPlugin}{QML C++ plugins} in a directory, +but the directory is indirectly referred to by the URI. The mapping to actual content is either +by application C++ code registering a C++ type to a module URI (see \l{Extending QML in C++}), +or in the referenced subdirectory of a path on the import path (see below). +When importing a location module, an un-quoted URI is used: \code -import com.nokia.Example 1.0 +import com.nokia.qml.mymodule 1.0 +import com.nokia.qml.mymodule as MyModule \endcode -Files imported in this way are found on the paths added by QDeclarativeEngine::addImportPath(), -which by default only inludes \c $QTDIR/qml, so the above would make available those types -defined in \c $QTDIR/qml/com/nokia/Example which are specified as being in version 1.0. -Installed plugins and QML files can both contribute types to the same module. - -The specification of types to versions is given by a special file, \c qmldir which must -exist in the module directory. The syntax is described below. - -The \c -L option to the \l {qmlviewer}{viewer} application also adds paths to the import path. - -\section2 Local QML Files - -To import types defined in QML files in directories relative to the file importing them, -a quoted import directory is used: - -\code -import "path" -\endcode +For either type of module, a \c qmldir file in the module directory defines the content of the module. This file is +optional for location modules, but only for local filesystem content or a single remote content with a namespace. +The second exception is explained in more detail in the section below on Namespaces. -This allows all components defined in the directory \c path to be used in -the component where this statement appears. +\seciont2 The Import Path -In this case, and only this case, it is not necessary for the module directory to include -a \c qmldir file, nor is it necessary to provide a version qualifier. The basis of this is -that the files in the subdirectory are assumed to be packaged with the importer, and therefore -they form a single versioned unit. +Installed modules are searched for on the import path. +The \c -L option to the \l {Qt Declarative UI Runtime}{qml} runtime adds paths to the import path. +From C++, the path is available via \l QDeclarativeEngine::importPathList() and can be prepended to +using \l QDeclarativeEngine::addImportPath(). -\section2 Remote QML Files +\section2 The \c qmldir File -To import types defined in QML file at arbitrary network locations, a quoted absolute URL is used: +Installed QML modules and remote content without a namespace require a file \c qmldir which +specifies the mapping from all type names to versioned QML files. It is a list of lines of the form: \code -import "http://url/.../" 1.0 +# <Comment> +<TypeName> [<InitialVersion>] <File> +internal <Name> <File> +plugin <Name> [<Path>] \endcode -This works the same as for relative directory imports, except that the target location \e must -include a \c qmldir file, and a version qualifier must be given. - +# <Comment> lines are ignored, and can be used for comments. -\section2 The \c qmldir File +<TypeName> <InitialVersion> <File> lines are used to add QML files as types. +<TypeName> is the type being made available; the optional <InitialVersion> is a version +number like \c 4.0; <File> is the (relative) +file name of the QML file defining the type. -Directories of installed files and remote content must include a file \c qmldir which specifies the -mapping from all type names to versioned QML files. It is a list of lines of the form: +Installed files do not need to import the module of which they are a part, as they can refer +to the other QML files in the module as relative (local) files, but +if the module is imported from a remote location, those files must nevertheless be listed in +the \c qmldir file. Types which you do not wish to export to users of your module +may be marked with the \c internal keyword: \code -# <Comment> -<TypeName> <InitialVersion> <File> +internal <TypeName> <File> \endcode -<TypeName> is the type being made available; <InitialVersion> is a version -number like \c 4.0; <File> is the (relative) -file name of the QML file defining the type. +\c plugin <Name> [<Path>] lines are used to add \l{QDeclarativeExtensionPlugin}{QML C++ plugins} +to the module. <Name> is the +name of the library. <Path> is an optional argument specifying the full path to the directory +containing the plugin file; if it is omitted then the directory is assumed to be the same as +the directory of the \c qmldir file. Note that <Name> is not usually the same as the file name +of the plugin binary, which is platform dependent; e.g. the library MyAppTypes would produce +a libMyAppTypes.so on Linux and MyAppTypes.dll on Windows. The same type can be provided by different files in different versions, in which case later earlier versions (eg. 1.2) must precede earlier versions (eg. 1.0), -since the \e first name-version match is used. - -Installed files do not need to import the module of which they are a part, as they can refer -to the other QML files in the module as relative (local) files. +since the \e first name-version match is used and a request for a version of a type +can be fulfilled by one defined in an earlier version of the module. -Installed and remote files \e must be referred to by version information described above, +Installed and remote files without a namespace \e must be referred to by version information described above, local files \e may have it. The versioning system ensures that a given QML file will work regardless of the version of installed software, since a versioned import \e only imports types for that version, leaving other identifiers available, even if the actual installed version might otherwise -use those identifiers. +provide those identifiers. - -\section1 Namespaces - Named Imports +\section2 Namespaces - Named Imports When importing content it by default imports types into the global namespace. You may choose to import the module into another namespace, either to allow identically-named @@ -178,10 +166,16 @@ modules can be imported into the global namespace: import Qt 4.6 as Nokia import Ovi 1.0 as Nokia \endcode + +While import statements are needed to make any types available in QML, the directory of the +current file is implicitly loaded. This is the exact same as if you had added 'import "."' to +every QML file. The effect of this is that you can automatically use types defined in C++ plugins +or QML files if they reside in the same directory. + */ /* -See original requirement QT-558. +Original requirement is QT-558. */ diff --git a/doc/src/declarative/network.qdoc b/doc/src/declarative/network.qdoc index e642257..f1d4db1 100644 --- a/doc/src/declarative/network.qdoc +++ b/doc/src/declarative/network.qdoc @@ -69,7 +69,7 @@ Network transparency is supported throughout QML, for example: \o WebViews - the \c url property of WebView (obviously!) \endlist -Even QML types themselves can be on the network - if \l qmlviewer is used to load +Even QML types themselves can be on the network - if the \l {Qt Declarative UI Runtime}{qml} tool is used to load \tt http://example.com/mystuff/Hello.qml and that content refers to a type "World", this will load from \tt http://example.com/mystuff/World.qml just as it would for a local file. Any other resources that \tt Hello.qml referred to, usually by a relative URL, would @@ -131,7 +131,7 @@ See the \tt demos/declarative/flickr for a real demonstration of this. All network access from QML is managed by a QNetworkAccessManager set on the QDeclarativeEngine which executes the QML. By default, this is an unmodified Qt QNetworkAccessManager. You may set a different manager using QDeclarativeEngine::setNetworkAccessManager() as appropriate for the policies of your application. -For example, the \l qmlviewer tool sets a new QNetworkAccessManager which +For example, the \l {Qt Declarative UI Runtime}{qml} tool sets a new QNetworkAccessManager which trusts HTTP Expiry headers to avoid network cache checks, allows HTTP Pipelining, adds a persistent HTTP CookieJar, a simple disk cache, and supports proxy settings. diff --git a/doc/src/declarative/propertybinding.qdoc b/doc/src/declarative/propertybinding.qdoc index 5d21fd1..02f9868 100644 --- a/doc/src/declarative/propertybinding.qdoc +++ b/doc/src/declarative/propertybinding.qdoc @@ -67,10 +67,8 @@ expression! Here are some examples of more complex bindings: \code Rectangle { - Script { - function calculateMyHeight() { - return Math.max(otherItem.height, thirdItem.height); - } + function calculateMyHeight() { + return Math.max(otherItem.height, thirdItem.height); } anchors.centerIn: parent diff --git a/doc/src/declarative/qdeclarativedebugging.qdoc b/doc/src/declarative/qdeclarativedebugging.qdoc index 3ef9ce7..e409c3e 100644 --- a/doc/src/declarative/qdeclarativedebugging.qdoc +++ b/doc/src/declarative/qdeclarativedebugging.qdoc @@ -60,7 +60,7 @@ Rectangle { \section1 Debugging Transitions When a transition doesn't look quite right, it can be helpful to view it in slow -motion to see what is happening more clearly. \l {qmlviewer} provides a +motion to see what is happening more clearly. The \l {Qt Declarative UI Runtime}{qml} tool provides a "Slow Down Animations" menu option to facilitate this. @@ -108,10 +108,10 @@ To start the debugger, open a QML project and click the "QML Inspect" mode, then \section2 Standalone qmldebugger tool To run the standalone \c qmldebugger tool, set an environment variable \c QML_DEBUG_SERVER_PORT -to an available port number and run the \c qmlviewer. For example: +to an available port number and run the \l {Qt Declarative UI Runtime}{qml} tool. For example: \code - QML_DEBUG_SERVER_PORT=3768 qmlviewer myqmlfile.qml + QML_DEBUG_SERVER_PORT=3768 qml myqmlfile.qml \endcode Then in another process, start the \c qmldebugger tool, enter the port number into the corresponding spinbox diff --git a/doc/src/declarative/qdeclarativei18n.qdoc b/doc/src/declarative/qdeclarativei18n.qdoc index 9c10a46..598c567 100644 --- a/doc/src/declarative/qdeclarativei18n.qdoc +++ b/doc/src/declarative/qdeclarativei18n.qdoc @@ -63,7 +63,7 @@ capabilities are described more fully in: \o \l {Qt Linguist Manual} \endlist -You can test a translation in \l {qmlviewer} using the -translation option. +You can test a translation with the \l {Qt Declarative UI Runtime}{qml} tool using the -translation option. \section1 Example @@ -86,10 +86,10 @@ lupdate hello.qml -ts hello.ts \endcode Then we open \c hello.ts in \l{Qt Linguist Manual} {Linguist}, provide -a translation and create the release file \c hello.qm. +a translation and create the release file \c hello.qml. -Finally, we can test the translation in qmlviewer: +Finally, we can test the translation: \code -qmlviewer -translation hello.qm hello.qml +qml -translation hello.qm hello.qml \endcode */ diff --git a/doc/src/declarative/qdeclarativereference.qdoc b/doc/src/declarative/qdeclarativereference.qdoc index 01af7f5..b2cfba8 100644 --- a/doc/src/declarative/qdeclarativereference.qdoc +++ b/doc/src/declarative/qdeclarativereference.qdoc @@ -74,7 +74,7 @@ \list \o \l {QML Documents} \o \l {Property Binding} - \o \l {JavaScript Blocks} + \o \l {Integrating JavaScript} \o \l {QML Scope} \o \l {Network Transparency} \o \l {qmlmodels}{Data Models} diff --git a/doc/src/declarative/qdeclarativesecurity.qdoc b/doc/src/declarative/qdeclarativesecurity.qdoc new file mode 100644 index 0000000..56216dd --- /dev/null +++ b/doc/src/declarative/qdeclarativesecurity.qdoc @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! +\page qdeclarativesecurity.html +\title QML Security +\section1 QML Security + +The QML security model is that QML content is a chain of trusted content: the user +installs QML content that they trust in the same way as they install native Qt applications, +or programs written with runtimes such as Python and Perl. That trust is establish by any +of a number of mechanisms, including the availability of package signing on some platforms. + +In order to preserve the trust of users, developers producing QML content should not execute +arbitrary downloaded JavaScript, nor instantiate arbitrary downloaded QML elements. + +For example, this QML content: + +\qml +import "http://evil.com/evil.js" as Evil +... Evil.doEvil() ... +\endqml + +is equivalent to downloading "http://evil.com/evil.exe" and running it. The JavaScript execution +environment of QML does not try to stop any particular accesses, including local file system +access, just as for any native Qt application, so the "doEvil" function could do the same things +as a native Qt application, a Python application, a Perl script, ec. + +As with any application accessing other content beyond it's control, a QML application should +perform appropriate checks on untrusted data it loads. + +A non-exhaustive list of the ways you could shoot yourself in the foot is: + +\list + \i Using \c import to import QML or JavaScropt you do not control. BAD + \i Using \l Loader to import QML you do not control. BAD + \i Using XMLHttpRequest to load data you do not control and executing it. BAD +\endlist + +However, the above does not mean that you have no use for the network transparency of QML. +There are many good and useful things you \e can do: + +\list + \i Create \l Image elements with source URLs of any online images. GOOD + \i Use XmlListModel to present online content. GOOD + \i Use XMLHttpRequest to interact with online services. GOOD +\endlist + +The only reason this page is necessary at all is that JavaScript, when run in a \e{web browser}, +has quite many restrictions. With QML, you should neither rely on similar restrictions, nor +worry about working around them. +*/ diff --git a/doc/src/declarative/qmlruntime.qdoc b/doc/src/declarative/qmlruntime.qdoc index 6d3e109..8bb3ec7 100644 --- a/doc/src/declarative/qmlruntime.qdoc +++ b/doc/src/declarative/qmlruntime.qdoc @@ -41,32 +41,90 @@ /*! \page qmlruntime.html - \title Qt Declarative UI Viewer (qmlviewer) + \title Qt Declarative UI Runtime + \keyword qml runtime \ingroup qttools - \keyword qmlviewer - This page documents the \e{Declarative UI Viewer} for the Qt GUI - toolkit. The \c qmlviewer reads a declarative user interface definition + This page documents the \e{Declarative UI Runtime} for the Qt GUI + toolkit, and the \c qml executable which can be used to run apps + written for the runtime. The \c qml executable reads a declarative user interface definition (\c .qml) file and displays the user interface it describes. - qmlviewer is a development tool. It is not intended to be - installed in a production environment. + QML is a runtime, as you can run plain qml files which pull in their required modules. + To run apps with the QML runtime, you can either start the runtime + from your on application (using a QDeclarativeView) or with the simple \c qml application. + The \c qml application can be + installed in a production environment, assuming that it is not already + present in the system. It is generally packaged alongside Qt. - \section1 Options + To deploy an application using the QML runtime, you have two options: - When run with the \c -help option, qmlviewer shows available options. + \list + \o Write your own Qt application including a QDeclarative view and deploy it the same as + any other Qt application (not discussed further on this page), or + \o Write a main QML file for your application, and run your application using the included \c qml tool. + \endlist - \section1 Dummy Data + To run an application with the \c qml tool, pass the filename as an argument: - One use of qmlviewer is to allow QML files to be viewed stand-alone, - rather than being loaded from within a Qt program. Qt applications will - usually bind objects and properties into the execution context before - running the QML. To stand-in for such bindings, you can provide dummy - data: create a directory called "dummydata" in the same directory as + \code + qml myQmlFile.qml + \endcode + + Deploying a QML application via the \c qml executable allows for QML only deployments, but can also + include custom C++ modules just as easily. Below is an example of how you might structure + a complex application deployed via the qml runtime, it is a listing of the files that would + be included in the deployment package. + + \code + MyApp.qml + MyAppCore/qmldir + MyAppCore/libMyAppCore.so + MyAppCore/MyAppCore.dll + MyAppCore/AnAppElement.qml + MyAppCore/AnotherElement.qml + MyAppCore/images/Logo.png + OtherModule/qmldir + OtherModule/OtherElement.qml + \endcode + + Note that this example is for deploying the example to both windows and linux. You will still need to compile the C++ + modules for each target platform, but you can deploy multiple versions of the modules across platforms with different naming conventions, + as the appropriate module file is chosen based on platform naming conventions. The C++ + modules must contain a QDeclarativeExtentionPlugin subclass. + + The application would be executed either with your own application, the command 'qml MyApp.qml' or by + opening the qml file if your system has the \c qml executable registered as the handler for qml files. The MyApp.qml file would have access + to all of the deployed types using the import statements such as the following: + + \code + import "MyAppCore" + import "OtherModule" 1.0 as Other + \endcode + + \section1 \c qml application functionality + The \c qml application implements some additional functionality to help it serve the role of a launcher + for myriad applications. If you implement your own launcher application, you may also wish to reimplement + some or all of this functionality. However, much of this functionality is intended to aid the prototyping of + qml applications and may not be necessary for a deployed application. + + \section2 Options + + When run with the \c -help option, qml shows available options. + + \section2 Dummy Data + + The secondary use of the qml runtime is to allow QML files to be viewed with + dummy data. This is useful when prototyping the UI, as the dummy data can + be later replaced with actual data and bindings from a C++ plugin. + To provide dummy data: create a directory called "dummydata" in the same directory as the target QML file and create files there with the "qml" extension. All such files will be loaded as QML objects and bound to the root context as a property with the name of the file (without ".qml"). + To replace this with real data, you simply bind the real object to + the root context in C++. + For example, if the Qt application has a "clock.time" property that is a qreal from 0 to 86400 representing the number of seconds since midnight, dummy data for this could be provided by \c dummydata/clock.qml: @@ -76,9 +134,9 @@ Any QML can be used in the dummy data files. You could even animate the fictional data! - \section1 Screen Orientation + \section2 Screen Orientation - A special piece of dummy data which is integrated into the viewer is + A special piece of dummy data which is integrated into the runtime is a simple orientation property. The orientation can be set via the settings menu in the application, or by pressing Ctrl+T to toggle it. @@ -91,9 +149,13 @@ import QDeclarativeViewer 1.0 as QDeclarativeViewer Item { - QDeclarativeViewer.Screen { id: qmlviewerScreen } - state: (qmlviewerScreen.orientation == QDeclarativeViewer.Screen.Landscape) ? 'landscape' : '' + QDeclarativeViewer.Screen { id: screen } + state: (screen.orientation == QDeclarativeViewer.Screen.Landscape) ? 'landscape' : '' } \endcode + This allows your application to respond to the orientation of the screen changing. The runtime + will automatically update this on some platforms (currently the N900 only) to match the physical + screen's orientation. On other plaforms orientation changes will only happen when explictly asked for. + */ diff --git a/doc/src/declarative/qtbinding.qdoc b/doc/src/declarative/qtbinding.qdoc index 66d537d..577e69a 100644 --- a/doc/src/declarative/qtbinding.qdoc +++ b/doc/src/declarative/qtbinding.qdoc @@ -90,9 +90,8 @@ the root context is available to all object instances. \section1 Simple Data To expose data to a QML component instance, applications set \l {QDeclarativeContext::setContextProperty()} -{context properties} which are then accessible by name from QML \l {Property Binding}s and -\l {JavaScript Blocks}. The following example shows how to expose a background color to a QML -file. +{context properties} which are then accessible by name from QML \l {Property Binding}s and JavaScript. +The following example shows how to expose a background color to a QML file. \table \row diff --git a/doc/src/declarative/qtdeclarative.qdoc b/doc/src/declarative/qtdeclarative.qdoc index b43d0ec..8013b92 100644 --- a/doc/src/declarative/qtdeclarative.qdoc +++ b/doc/src/declarative/qtdeclarative.qdoc @@ -40,76 +40,75 @@ ****************************************************************************/ /*! -\module QtDeclarative -\title QtDeclarative Module -\ingroup modules + \module QtDeclarative + \title QtDeclarative Module + \ingroup modules -\brief The Qt Declarative module provides a declarative framework for building -highly dynamic, custom user interfaces. + \brief The Qt Declarative module provides a declarative framework + for building highly dynamic, custom user interfaces. -To include the definitions of the module's classes, use the -following directive: + To include the definitions of the module's classes, use the + following directive: -\code -#include <QtDeclarative> -\endcode + \code + #include <QtDeclarative> + \endcode -To link against the module, add this line to your \l qmake \c -.pro file: + To link against the module, add this line to your \l qmake \c + .pro file: -\code -QT += declarative -\endcode - -For more information on the Qt Declarative module, see the -\l{declarativeui.html}{Declarative UI} documentation. + \code + QT += declarative + \endcode + For more information on the Qt Declarative module, see the + \l{declarativeui.html}{Declarative UI} documentation. */ /*! - \macro QML_DECLARE_TYPE(T) - \relates QDeclarativeEngine - - yada yada yada - + \macro QML_DECLARE_TYPE() + \relates QDeclarativeEngine */ /*! - \fn int qmlRegisterType(const char *uri, int versionMajor, int versionMinor, const char *qmlName) - \relates QDeclarativeEngine + \fn int qmlRegisterType(const char *uri, int versionMajor, int versionMinor, const char *qmlName) + \relates QDeclarativeEngine - This template function registers the C++ type \a T with the QML system, and make it available in - QML under the name \a qmlName in the import library \a uri version \a versionMajor.versionMajor. + This template function registers the C++ type in the QML system with + the name \a qmlName. in the library imported from \a uri having the + version number composed from \a versionMajor and \a versionMinor. - Returns the QML type id. + Returns the QML type id. - Example: Register the C++ class \c MinehuntGame as QML type \c Game version 0.1 in the import - library \c MinehuntCore: + Example: Register the C++ class \c MinehuntGame as the QML type + named \c Game for version 0.1 in the import library \c MinehuntCore: - \code - qmlRegisterType<MinehuntGame>("MinehuntCore", 0, 1, "Game"); - \endcode + \code + qmlRegisterType<MinehuntGame>("MinehuntCore", 0, 1, "Game"); + \endcode */ /*! - \fn int qmlRegisterType() - \relates QDeclarativeEngine - \overload + \fn int qmlRegisterType() + \relates QDeclarativeEngine + \overload - This template function registers the C++ type \a T with the QML system. Instances of this type cannot - be created from the QML system. + This template function registers the C++ type in the QML + system. Instances of this type cannot be created from the QML + system. - Returns the QML type id. + Returns the QML type id. */ -/*! \fn int qmlRegisterInterface(const char *typeName) - \relates QDeclarativeEngine +/*! + \fn int qmlRegisterInterface(const char *typeName) + \relates QDeclarativeEngine - This template function registers the C++ type \a T as interface with the QML system, under the name - \a typeName. + This template function registers the C++ type in the QML system + under the name \a typeName. - Returns the QML type id. + Returns the QML type id. */ diff --git a/doc/src/declarative/qtprogrammers.qdoc b/doc/src/declarative/qtprogrammers.qdoc index ca1d596..05ffeb0 100644 --- a/doc/src/declarative/qtprogrammers.qdoc +++ b/doc/src/declarative/qtprogrammers.qdoc @@ -65,7 +65,7 @@ QML provides direct access to the following concepts from Qt: \o Qt models - used directly in data binding (QAbstractItemModel and next generation QListModelInterface) \endlist -Qt knowledge is \e required for \l {Extending QML}, and also for \l{Integrating QML with existing Qt UI code}. +Qt knowledge is \e required for \l {Extending QML in C++}, and also for \l{Integrating QML with existing Qt UI code}. \section1 QML Items compared with QWidgets diff --git a/doc/src/declarative/scope.qdoc b/doc/src/declarative/scope.qdoc index 218af89..964f7d5 100644 --- a/doc/src/declarative/scope.qdoc +++ b/doc/src/declarative/scope.qdoc @@ -39,342 +39,304 @@ ** ****************************************************************************/ -/*! -\page qdeclarativescope.html -\title QML Scope +/* + + + +and requires extension to +fit naturally with QML. -\tableofcontents -\l {Property Binding}s and \l {JavaScript Blocks} are executed in a scope chain automatically -established by QML when a component instance is constructed. QML is a \e {dynamically scoped} +JavaScript has only b +JavaScript has a very simple built in scope is very simple + +script, and the precede d + +and \l {Integrating JavaScript}{JavaScript} are executed in a scope chain +automatically established by QML when a component instance is constructed. QML is a \e {dynamically scoped} language. Different object instances instantiated from the same component can exist in different scope chains. \image qml-scope.png -\section1 JavaScript Variable object -Each binding and script block has its own distinct JavaScript variable object where local -variables are stored. That is, local variables from different bindings and script blocks never -conflict. +*/ -\section1 Element Type Names +/*! +\page qdeclarativescope.html +\title QML Scope -Bindings or script blocks use element type names when accessing \l {Attached Properties} or -enumeration values. The set of available element names is defined by the import list of the -\l {QML Documents}{QML Document} in which the the binding or script block is defined. +\tableofcontents -These two examples show how to access attached properties and enumeration values with different -types of import statements. -\table -\row -\o -\code -import Qt 4.6 +QML property bindings, inline functions and imported JavaScript files all +run in a JavaScript scope. Scope controls which variables an expression can +access, and which variable takes precedence when two or more names conflict. -Text { - id: root - scale: root.PathView.scale - horizontalAlignment: Text.AlignLeft -} -\endcode -\o -\code -import Qt 4.6 as MyQt +As JavaScript's built-in scope mechanism is very simple, QML enhances it to fit +more naturally with the QML language extensions. -Text { - id: root - scale: root.MyQt.PathView.scale - horizontalAlignment: MyQt.Text.AlignLeft -} -\endcode -\endtable +\section1 JavaScript Scope -\section1 QML Local Scope +QML's scope extensions do not interfere with JavaScript's natural scoping. +JavaScript programmers can reuse their existing knowledge when programming +functions, property bindings or imported JavaScript files in QML. -Most variables references are resolved in the local scope. The local scope is controlled by the -QML component in which the binding or script block was defined. The following example shows -three different bindings, and the component that dictates each local scope. +In the following example, the \c {addConstant()} method will add 13 to the +parameter passed just as the programmer would expect irrespective of the +value of the QML object's \c a and \c b properties. -\table -\row -\o \code -// main.qml -import Qt 4.6 +QtObject { + property int a: 3 + property int b: 9 -Rectangle { // Local scope component for binding 1 - id: root - property string text - - Button { - text: root.text // binding 1 + function addConstant(b) { + var a = 13; + return b + a; } - - ListView { - delegate: Component { // Local scope component for binding 2 - Rectangle { - width: ListView.view.width // binding 2 - } - } - } - } \endcode -\o -\code -// Button.qml -import Qt 4.6 -Rectangle { // Local scope component for binding 3 - id: root - property string text +That QML respects JavaScript's normal scoping rules even applies in bindings. +This totally evil, abomination of a binding will assign 12 to the QML object's +\c a property. - Text { - text: root.text // binding 3 - } +\code +QtObject { + property int a + + a: { var a = 12; a; } } \endcode -\endtable -Inside the local scope, four "sub-scopes" exist. Each sub-scope is searched in order when -resolving a name; names in higher sub-scopes shadow those in lower sub-scopes. +Every JavaScript expression, function or file in QML has its own unique +variable object. Local variables declared in one will never conflict +with local variables declared in another. -\section2 IDs +\section1 Element Names and Imported JavaScript Files -IDs present in the component take precendence over other names. The QML engine enforces -uniqueness of IDs within a component, so their names cannot conflict with one another. +\l {QML Document}s include import statements that define the element names +and JavaScript files visible to the document. In addition to their use in the +QML declaration itself, element names are used by JavaScript code when accessing +\l {Attached Properties} and enumeration values. -Here is an example of using IDs within bindings: +The effect of an import applies to every property binding, and JavaScript +function in the QML document, even those in nested inline components. The +following example shows a simple QML file that accesses some enumeration +values and calls an imported JavaScript function. \code -Item { - id: root - width: nested.width - Item { - id: nested - height: root.height - } -} -\endcode - -\section2 Script Methods - -Methods declared in script blocks are searched immediately after IDs. In the case of multiple -script blocks in the one component, the blocks are searched in the order in which they were -declared - the nesting of script blocks within a component is not significant for name -resolution. - -In the following example, \c {Method 1} shadows \c {Method 2} for the bindings, but not for -\c {Method 3}. +import Qt 4.6 +import "code.js" as Code -\code -Item { - Script { - function getValue() { return 10; } // Method 1 - } +ListView { + snapMode: ListView.SnapToItem - Rectangle { - Script { - function getValue() { return 11; } // Method 2 - function getValue2() { return getValue(); } // Method 3 + delegate: Component { + Text { + elide: Text.ElideMiddle + text: "A really, really long string that will require eliding." + color: Code.defaultColor() } - - x: getValue() // Resolves to Method 1, set to 10 - y: getValue2() // Resolves to Method 3, set to 11 } } \endcode -\section2 Scope Object - -A scope object is associated with each binding and script block. Properties and methods of the -scope object appear in the scope chain, immediately after \l {Script Methods}. +\section1 Binding Scope Object -In bindings and script blocks established explicitly in \l {QML Documents}, the scope object is -always the element containing the binding or script block. The following example shows two -bindings, one using grouped properties, and the corresponding scope object. These two bindings -use the scope object to resolve variable references: \c height is a property on \l Rectangle, -and \c parent is a property on \l Text. +Property bindings are the most common use of JavaScript in QML. Property +bindings associate the result of a JavaScript expression with a property of an +object. The object to which the bound property belongs is known as the binding's +scope object. In this QML simple declaration the \l Item object is the +binding's scope object. \code -Item { // Scope object for Script block 1 - Script { // Script block 1 - function calculateValue() { ... } - } - - Rectangle { // Scope object for Binding 1 and Script block 2 - Script { // Script block 2 - function calculateColor() { ... } - } - width: height * 2 // Binding 1 - } - - Text { // Scope object for Binding 2 - font.pixelSize: parent.height * 0.7 // binding 2 - } +Item { + anchors.left: parent.left } \endcode -One notable characteristic of the scope object is its interaction with \l {Attached Properties}. -As attached properties exist on all objects, an attached property reference that is not -explicitly prefixed by an id will \e always resolve to the attached property on the scope -object. - -In the following example, \c {Binding 1} will resolve to the attached properties of the -\l Rectangle element, as intended. However, due to the property search of the scope object, -\c {Binding 2} will resolve to the attached properties of the \l Text element, which -is probably not what was intended. This code can be corrected, by replacing \c {Binding 2} -with this explicit element reference \c {root.ListView.view.width}. +Bindings have access to the scope object's properties without qualification. +In the previous example, the binding accesses the \l Item's \c parent property +directly, without needing any form of object prefix. QML introduces a more +structured, object-oriented approach to JavaScript, and consequently does not +require the use of the JavaScript \c this property. + +Care must be used when accessing \l {Attached Properties} from bindings due +to their interaction with the scope object. Conceptually attached properties +exist on \e all objects, even if they only have an effect on a subset of those. +Consequently unqualified attached property reads will always resolve to an +attached property on the scope object, which is not always what the programmer +intended. + +For example, the \l PathView element attaches interpolated value properties to +its delegates depending on their position in the path. As PathView only +meaningfully attaches these properties to the root element in the delegate, any +sub-element that accesses them must explicitly qualify the root object, as shown +below. \code -import Qt 4.6 - -ListView { - delegate: Rectangle { - id: root - width: ListView.view.width // Binding 1 - Text { - text: contactName - width: ListView.view.width // Binding 2 +PathView { + delegate: Component { + Rectangle { + id: root + Image { + scale: root.PathView.scale + } } } } \endcode -\e TODO - -\list -\o scope object for PropertyChanges -\endlist +If the \l Image element omitted the \c root prefix, it would inadvertantly access +the unset \c {PathView.scale} attached property on itself. -\section2 Root Object +\section1 Component Scope -Properties and methods on the local scope component's root object appear in the scope chain -immediately after the \l {Scope Object}. If the scope object and root object are the same, -this step has no effect. - -This example uses the root object to easily propagate data throughout the component. +Each QML component in a QML document defines a logical scope. Each document +has at least one root component, but can also have other inline sub-components. +The component scope is the union of the object ids within the component and the +component's root element's properties. \code Item { - property string description - property int fontSize + property string title Text { - text: description - font.pixelSize: fontSize + id: titleElement + text: "<b>" + title + "</b>" + font.pixelSize: 22 + anchors.top: parent.top + } + + Text { + text: titleElement.text + font.pixelSize: 18 + anchors.bottom: parent.bottom } } \endcode -\section1 QML Component chain +The example above shows a simple QML component that displays a rich text title +string at the top, and a smaller copy of the same text at the bottom. The first +\c Text element directly accesses the component's \c title property when +forming the text to display. That the root element's properties are directly +accessible makes it trivial to distribute data throughout the component. -When a QML component is instantiated it is given a parent component instance. The parent -component instance is immutable - it is not affected, for example, by changes in the instance's -visual parent (in the case of visual elements). Should name resolution fail within the -\l {QML Local Scope}, this parent chain is searched. +The second \c Text element uses an id to access the first's text directly. IDs +are specified explicitly by the QML programmer so they always take precedence +over other property names (except for those in the \l {JavaScript Scope}). For +example, in the unlikely event that the binding's \l {Binding Scope Object}{scope +object} had a \c titleElement property in the previous example, the \c titleElement +id would still take precedence. -For each component instance in the chain, the following are examined: +\section1 Component Instance Hierarchy -\list 1 -\o IDs -\o Script Methods -\o Root Object -\endlist +In QML, component instances connect their component scopes together to form a +scope hierarchy. Component instances can directly access the component scopes of +their ancestors. -This list is a sub-set of that in the \l {QML Local Scope}. +The easiest way to demonstrate this is with inline sub-components whose component +scopes are implicitly scoped as children of the outer component. -A sub-component's parent component instance is set to the component that created it. -In the following example, the two \c Button instances have the -\c main.qml instance as their parent component instance. If the \c Button type was used from -within another QML file, it may have a difference parent component instance, and consequently -the \c buttonClicked() method may resolve differently. - -\table -\row -\o \code -// main.qml Item { - function buttonClicked(var data) { - print(data + " clicked"); - } + property color defaultColor: "blue" - Button { text: "Button1" } - Button { text: "Button2" } -} -\endcode -\o -\code -// Button.qml -Rectangle { - id: root - property string text - width: 80 - height: 30 - Text { - anchors.centerIn: parent - text: root.text - } - MouseArea { - anchors.fill: parent - onClicked: buttonClicked(text) + ListView { + delegate: Component { + Rectangle { + color: defaultColor + } + } } } \endcode -\endtable -The code above discourages the re-use of the \c Button component, as it has a hard dependency -on the environment in which it is used. Tightly coupling two types together like this should -only be used when the components are within the same module, and the author controls the -implementations of both. +The component instance hierarchy allows instances of the delegate component +to access the \c defaultColor property of the \c Item element. Of course, +had the delegate component had a property called \c defaultColor that would +have taken precedence. -In the following example, the \l ListView sets the parent component instance of each of its -delegates to its own component instance. In this way, the main component can easily pass data -into the \l ListView delegates. +The component instance scope hierarchy extends to out-of-line components, too. +In the following example, the \c TitlePage.qml component creates two +\c TitleText instances. Even though the \c TitleText element is in a separate +file, it still has access to the \c title property when it is used from within +the \c TitlePage. QML is a dynamically scoped language - depending on where it +is used, the \c title property may resolve differently. \code +// TitlePage.qml +import Qt 4.6 Item { - property color delegateColor: "red" + property string title + + TitleText { + size: 22 + anchors.top: parent.top + } - ListView { - delegate: Component { - Rectangle { - color: delegateColor - } - } + TitleText { + size: 18 + anchors.bottom: parent.bottom } } -\endcode -\section1 QDeclarativeContext chain - -The \l QDeclarativeContext chain allows C++ applications to pass data into QML applications. -\l QDeclarativeComponent object instances created from C++ are passed a \l QDeclarativeContext in which they -are created. Variables defined in this context appear in the scope chain. Each QDeclarativeContext -also defines a parent context. Variables in child QDeclarativeContext's shadow those in its parent. +// TitleText.qml +import Qt 4.6 +Text { + property int size + text: "<b>" + title + "</b>" + font.pixelSize: size +} +\endcode -Consider the following QDeclarativeContext tree. +Dynamic scoping is very powerful, but it must be used cautiously to prevent +the behavior of QML code from becoming difficult to predict. In general it +should only be used in cases where the two components are already tightly +coupled in another way. When building reusable components, it is preferable +to use property interfaces, like this: -\image qml-context-tree.png +\code +// TitlePage.qml +import Qt 4.6 +Item { + id: root + property string title + + TitleText { + title: root.title + size: 22 + anchors.top: parent.top + } -The value of \c background in \c {Context 1} would be used if it was instantiated in -\c {Context 1}, where as the value of the \c background in the root context would be used if -the component instance was instantiated in \c {Context 2}. + TitleText { + title: root.title + size: 18 + anchors.bottom: parent.bottom + } +} -\code +// TitleText.qml import Qt 4.6 +Text { + property string title + property int size -Rectangle { - id: myRect - width: 100; height: 100 - color: background + text: "<b>" + title + "</b>" + font.pixelSize: size } \endcode -\section1 QML Global Object +\section1 JavaScript Global Object + +In addition to all the properties that a developer would normally expect on +the JavaScript global object, QML adds some custom extensions to make UI or +QML specific tasks a little easier. These extensions are described in the +\l {QML Global Object} documentation. + +QML disallows element, id and property names that conflict with the properties +on the global object to prevent any confusion. Programmers can be confident +that \c Math.min(10, 9) will always work as expected! -The \l {QML Global Object} contains all the properties of the JavaScript global object, plus some -QML specific extensions. */ diff --git a/doc/src/declarative/tutorial.qdoc b/doc/src/declarative/tutorial.qdoc index 310b776..66de741 100644 --- a/doc/src/declarative/tutorial.qdoc +++ b/doc/src/declarative/tutorial.qdoc @@ -114,11 +114,11 @@ In this case, we specify that our text element should be horizontally centered i \section2 Viewing the example -To view what you have created, run the qmlviewer (located in the \c bin directory) with your filename as the first argument. +To view what you have created, run the \l{Qt Declarative UI Runtime}{qml} tool (located in the \c bin directory) with your filename as the first argument. For example, to run the provided completed Tutorial 1 example from the install location, you would type: \code -bin/qmlviewer $QTDIR/examples/declarative/tutorials/helloworld/tutorial1.qml +bin/qml $QTDIR/examples/declarative/tutorials/helloworld/tutorial1.qml \endcode */ diff --git a/doc/src/development/qmake-manual.qdoc b/doc/src/development/qmake-manual.qdoc index 8cb8705..688122b 100644 --- a/doc/src/development/qmake-manual.qdoc +++ b/doc/src/development/qmake-manual.qdoc @@ -1425,12 +1425,20 @@ is the application private directory on the drive it is installed to. attention that also other statements stay valid. For example if you override languages statement, you must override also package-header statement and all other statements which are language specific. + + On the Symbian platform, the \c default_deployment item specifies + default platform and package dependencies. Those dependencies can be + selectively disabled if alternative dependencies need to be defined + - e.g. if a specific device is required to run the application or + more languages need to be supported by the package file. The supported + \c default_deployment rules that can be disabled are: - On the Symbian platform, the \c default_deployment item specifies - default platform dependencies. It can be overwritten if a more - restrictive set is needed - e.g. if a specific - device is required to run the application. - + \list + \o pkg_depends_qt + \o pkg_depends_webkit + \o pkg_platform_dependencies + \endlist + For example: \snippet doc/src/snippets/code/doc_src_qmake-manual.qdoc 141 diff --git a/doc/src/examples/bearercloud.qdoc b/doc/src/examples/bearercloud.qdoc new file mode 100644 index 0000000..c7acf04 --- /dev/null +++ b/doc/src/examples/bearercloud.qdoc @@ -0,0 +1,197 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example network/bearercloud + \title Bearer Cloud Example + + The Bearer Cloud example shows how to use the Bearer Management API to monitor the + connectivity state of the local device. + + \image bearercloud-example.png Screenshot of the Bearer Cloud example + + Bearer Management provides the QNetworkConfigurationManager class which can be used to monitor + changes in the available \l {QNetworkConfiguration}{network configurations} and the + QNetworkSession class which is used to \l {QNetworkSession::open()}{open} and + \l {QNetworkSession::close()}{close} a session bringing a network interface up or down if + necessary. + + This example displays all known \l {QNetworkConfiguration}{network configurations} in a cloud + orbiting the local device. There are four orbits representing the four possible + \l {QNetworkConfiguration::StateFlags}{states} that the network configuration can be in. + The closer the orbit the more useful the network configuration is in its current state. + The inner orbit is populated with network configurations that are in the + \l {QNetworkConfiguration::Active}{Active} state. The second orbit is populated with network + configurations that are in the \l {QNetworkConfiguration::Discovered}{Discovered} state. The + third orbit is populated with network configurations that are in the + \l {QNetworkConfiguration::Defined}{Defined} state. Finally the outer orbit is populated by + configurations that are in the \l {QNetworkConfiguration::Undefined}{Undefined} state. + + Hovering the mouse over a network configuration will display information about the network + configuration in a tool tip. + + Double clicking on an Active or Discovered network configuration will + \l {QNetworkSession::close()}{close} or \l {QNetworkSession::open()}{open} a network session, + respectively. + + Lastly you can reorganize the cloud without changing the state of the network configurations by + dragging them around. + + This example consists of two main classes, the BearerCloud and Cloud classes. The Cloud class + represents a single network session and associated network configuration. The BearerCloud + class implements a Graphics View scene and manages the life-cycle of Cloud + objects in response to notification signals from QNetworkConfigurationManager. + + \section1 Setting the scene + + When constructing the scene we first calculate some random offsets using the global qsand() + and qrand() functions. We will use these offsets to scatter the initial position of new Cloud + objects. + + Next we place a text item in the center of the scene to represent the local device and + surround it with four concentric circles to help visualize the orbits. + + Finally we connect up the network configuration notification signals and queue the initial + population of the scene during the next iteration of the event loop. + + \snippet examples/network/bearercloud/bearercloud.cpp 0 + + Populating the scene with the initial list of known network configuration is easy. Iterate + over the list returned by QNetworkConfigurationManager::allConfigurations(), calling our + configurationAdded() slot on each one. + + We finishing off by calling cloudMoved() to ensure that animations are started. + + \snippet examples/network/bearercloud/bearercloud.cpp 1 + + The configurationAdded() slot gets called when a new network configuration is added to the + system. + + It stores the \l {QNetworkConfiguration::identifier()}{identifier} of the network + configuration in the \e {configStates} map, which is used to keep a count of the number of + network configurations in each state. This in turn is used to calculate the initial position + of new Cloud objects. + + Next we create a new Cloud object for this network configuration. Set its initial position + and store it in the \e {configurations} hash. + + The last step is to add it to the scene by calling QGraphicsScene::addItem(). + + \snippet examples/network/bearercloud/bearercloud.cpp 2 + + The configurationRemoved() slot gets called when a network configuration is removed from the + system. + + First we remove all references to the network configuration from the \e {configStates} and + \e {configurations} member variables. + + Next we initiate animation by setting a final scale value on the Cloud object associated with + the removed network configuration. + + Finally we flag the Cloud object to delete itself after it has finished animating. + + \snippet examples/network/bearercloud/bearercloud.cpp 3 + + The Cloud object will take care of most of the work required when a network configuration + changes. All we do in the configurationChanged() slot is update the \e {configStates} member + variable. + + \snippet examples/network/bearercloud/bearercloud.cpp 4 + + + \section1 Responding to changes + + Each network session and associated network configuration known to the system is represented in + the scene as a Cloud object. + + In the Cloud constructor we first initialize member variables. Then we create a new + QNetworkSession object bound to the network configuration. Next we connect the QNetworkSession + signals which we use to monitor it for state changes. + + Next we set some QGraphicsItem properties. The QGraphicsItem::ItemIsMovable flag enables mouse + interaction with the Cloud object. + + The Cloud object consists of an icon and a text caption, these are constructed here. We will + assign values to them later, as these will change as the sessions state changes. + + Next we set the initial animation state and call our newConfigurationActivated() slot to finish + setting up the Cloud object based on the state of network session. + + \snippet examples/network/bearercloud/cloud.cpp 0 + + The newConfigurationActivated() slot is called when a session has successfully roamed from one + access point to another. + + The first thing we do is set the icon, inserting it into a shared SVG renderer cache if it is + not already available. Next we set the text caption to the name of the network configuration. + + We then set the position of the icon and text caption so that they are centered horizontally. + + Finally we call our stateChanged() slot. + + \snippet examples/network/bearercloud/cloud.cpp 1 + + The stateChanged() slot is called when the session state changes. + + In this slot we set lower the opacity of Cloud objects with network sessions that cannot be + \l {QNetworkSession::open()}{opened}, and set a detailed tool tip describing the sessions + state. + + \snippet examples/network/bearercloud/cloud.cpp 2 + + In our reimplementation of the QGraphicsItem::mouseDoubleClickEvent() function we call + QNetworkSession::open() or QNetworkSession::close() to open or close the session in response + to a double left click. + + \snippet examples/network/bearercloud/cloud.cpp 3 + + As we support the user dragging Cloud objects around we need to restart animations when the + position of the Cloud object changes. This is accomplished by reimplementing the + QGraphicsItem::itemChanged() function and calling the cloudMoved() function of the BearerCloud + object. + + \snippet examples/network/bearercloud/cloud.cpp 4 + + The remainder of the code for the Cloud object implements the animations. The + calculateForces() function calculates the new position of the Cloud object based on the + position of all the other Cloud objects in the scene. The new position is set when the + advance() function is called to update the Cloud object for the current animation frame. +*/ diff --git a/doc/src/examples/bearermonitor.qdoc b/doc/src/examples/bearermonitor.qdoc new file mode 100644 index 0000000..592d1e5 --- /dev/null +++ b/doc/src/examples/bearermonitor.qdoc @@ -0,0 +1,49 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example network/bearermonitor + \title Bearer Monitor Example + + The Bearer Monitor example shows how to use the Bearer Management API. + + \image bearermonitor-example.png Screenshot of the Bearer Monitor example +*/ diff --git a/doc/src/examples/qtscriptcustomclass.qdoc b/doc/src/examples/qtscriptcustomclass.qdoc index f825ad9..028c7a6 100644 --- a/doc/src/examples/qtscriptcustomclass.qdoc +++ b/doc/src/examples/qtscriptcustomclass.qdoc @@ -120,6 +120,8 @@ this ByteArrayClass object, so that the constructor, when it is invoked, can extract the pointer and use it to create a new \c{ByteArray} object. + \snippet examples/script/customclass/bytearrayclass.cpp 10 + \snippet examples/script/customclass/bytearrayclass.cpp 1 The newInstance() function isn't part of the QScriptClass API; its purpose is to offer @@ -128,6 +130,11 @@ QScriptEngine::newObject() will call the prototype() function of our class, ensuring that the prototype of the new object will be the standard \c{ByteArray} prototype. + QScriptEngine::reportAdditionalMemoryCost() is called to inform the script engine of the + memory occupied by the QByteArray. This gives the garbage collector a hint that it should + perhaps trigger more frequently, possibly freeing up memory associated with large ByteArray + objects that are no longer in use. + \snippet examples/script/customclass/bytearrayclass.cpp 2 construct() is the native function that will act as a constructor for \c{ByteArray} @@ -159,6 +166,12 @@ array index that was calculated in the queryProperty() function, enlarge the array if necessary, and write the given value to the array. + \snippet examples/script/customclass/bytearrayclass.cpp 9 + + The resize() function is a helper function that resizes the QByteArray to a new size, and, + if the new size is greater than the old, reports the additional memory cost to the script + engine. + \snippet examples/script/customclass/bytearrayclass.cpp 6 The propertyFlags() reimplementation specifies that the \c{length} property can't be deleted, diff --git a/doc/src/getting-started/examples.qdoc b/doc/src/getting-started/examples.qdoc index bc6404c..885e96c 100644 --- a/doc/src/getting-started/examples.qdoc +++ b/doc/src/getting-started/examples.qdoc @@ -880,6 +880,8 @@ \o \l{network/threadedfortuneserver}{Threaded Fortune Server}\raisedaster \o \l{network/torrent}{Torrent} \o \l{network/googlesuggest}{Google Suggest} + \o \l{network/bearercloud}{Bearer Cloud}\raisedaster + \o \l{network/bearermonitor}{Bearer Monitor} \endlist Examples marked with an asterisk (*) are fully documented. diff --git a/doc/src/images/bearercloud-example.png b/doc/src/images/bearercloud-example.png Binary files differnew file mode 100644 index 0000000..aaf69df --- /dev/null +++ b/doc/src/images/bearercloud-example.png diff --git a/doc/src/images/bearermonitor-example.png b/doc/src/images/bearermonitor-example.png Binary files differnew file mode 100644 index 0000000..1b8a9c3 --- /dev/null +++ b/doc/src/images/bearermonitor-example.png diff --git a/doc/src/network-programming/bearermanagement.qdoc b/doc/src/network-programming/bearermanagement.qdoc new file mode 100644 index 0000000..10d697a --- /dev/null +++ b/doc/src/network-programming/bearermanagement.qdoc @@ -0,0 +1,286 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! +\page bearer-management.html + +\title Bearer Management +\brief An API to control the system's connectivity state. + +\ingroup network + +Bearer Management controls the connectivity state of the system so that +the user can start or stop interfaces or roam transparently between +access points. + +\tableofcontents + + +\section1 Overview + +The Bearer Management API controls the system's connectivity state. This +incorporates simple information such as whether the device is online and +how many interfaces there are as well as enables the application developer +to start, stop network interfaces and influences other connection specific +details. Depending on the platform's capabilities it may even provide +session management so that a network interface remains up for as long as +clients have a registered interest in them while at the same time +optimizes the interface's uptime. + +This API does not provide support for management of network configurations +themselves. It is up to the platform to provide infrastructure which +enables to user to create, edit or delete network configurations. + +\section2 The API in Detail + +Computer systems manage their network interfaces via a set of configurations. +Each configuration describes a set of parameters which instruct the system +how a particular network interface is started. One of the most simplistic +examples might be an Ethernet configuration that links a network card to a +DHCP server. A more complex example might be a Wireless LAN configuration +which may comprise of hardware details such as the WLAN card address, +WLAN access point details (e.g ESSID, encryption details) and user specific +information (for example username and password). Once the network interface +was configured and started according to the configuration blue print, +multiple applications are free to use this link layer connection/session +for their own socket operations. Note that the QNetworkConfiguration object +only provides limited information about the configuration details themselves. +It's main purpose is to act as a configuration identifier through which link +layer connections can be created, destroyed and monitored. + +QNetworkSession provides two types of use cases. It enables the monitoring of +physical network interfaces and management of network sessions. Network sessions +are a common feature on mobile devices where multiple applications +can request network sessions as they see fit. The system consolidates and tracks +active network sessions for the same network interface by maintaining the link +layer connections until the last session has been closed. The subsequent table +lists the major QNetworkSession functions and how they fit into the session and +hardware management categories: + +\table 60% +\header \o Interface management \o Session management +\row \o QNetworkSession::stop() \o QNetworkSession::open() +\row \o QNetworkSession::interface() \o QNetworkSession::close() +\row \o QNetworkSession::state() \o QNetworkSession::isOpen() +\row \o QNetworkSession::bytesWritten() \o QNetworkSession::migrate() +\row \o QNetworkSession::bytesReceived() \o QNetworkSession::ignore() +\row \o QNetworkSession::activeTime() \o QNetworkSession::accept() +\row \o QNetworkSession::stateChanged() \o QNetworkSession::reject() +\row \o \o QNetworkSession::opened() +\row \o \o QNetworkSession::closed() +\endtable + +The state of the session represents the state of the underlying access point +whereas the session's openness implies the networking/connectivity state available +to the current process. + +Possible use cases for interface management are network management related +applications which intend to monitor the connectivity state but do not engage +in network communication themselves. Any application wanting to open a socket +to a remote address will typically use session management related functionality. + +\section3 Service networks + +Some mobile platforms use the concept of grouped access points (also +called SNAP or Service Network Access Point). In principle multiple +configurations are grouped together and possibly even prioritized when +compared to each other. This is useful for use cases where all +configurations serve a similar purpose or context. A common context could +be that they provide access to the public Internet or possibly only to the +office Intranet. By providing a pool of configurations the system can make +a decision based on given priorities which usually map to factors such as +speed, availability and cost. Furthermore the system can automatically +roam from one access point to the next one while ensuring minimal impact on +the user experience. + +The \l{QNetworkConfiguration::Type} flag specifies to what category a +configuration belongs. The \l{QNetworkConfiguration::InternetAccessPoint} +type is the most common example. It represents a configuration that can be +used to create a session. The above mentioned grouping behavior is provided +by \l {QNetworkConfiguration::ServiceNetwork} configurations. Service +networks are place holders until such time when the user attempts to +\l {QNetworkSession::open()}{open()} a new session. At that point in time +the system determines which of the configurations \l{QNetworkConfiguration::children()} +is best to use. The selection algorithm is provided by the platform and is usually managed +by network settings applications. A service network can only have one level of indirection +which implies children can only be of type \l {QNetworkConfiguration::InternetAccessPoint}. + +Most systems allow the user to define the systems default configuration. +Usually the default behavior is either a service network, a particular +Internet access point or the user instructs the platform to ask the user +once an application requests the network. User interaction is generally +implemented by some sort of system dialog which shows up at the appropriate +point in time. The application does not have to handle the user input. This +API provides the \l QNetworkConfigurationManager::defaultConfiguration() +call which serves a similar purpose. The subsequent code snippet provides +a quick way how an application can quickly create a new network session +without (or only minimal) user interaction: + +\code + // Set Internet Access Point + QNetworkConfigurationManager manager; + const bool canStartIAP = (manager.capabilities() + & QNetworkConfigurationManager::CanStartAndStopInterfaces); + // Is there default access point, use it + QNetworkConfiguration cfg = manager.defaultConfiguration(); + if (!cfg.isValid() || (!canStartIAP && cfg.state() != QNetworkConfiguration::Active)) { + QMessageBox::information(this, tr("Network"), tr( + "No Access Point found.")); + return; + } + + session = new QNetworkSession(cfg, this); + session->open(); + session->waitForOpened(-1); +\endcode + +To accommodate the "Ask user" use case the default configuration can be of +type QNetworkConfiguration::UserChoice. A user choice configuration is +resolved as part of the \l {QNetworkSession::open()} call. Note that a +\l{QNetworkConfiguration::UserChoice}{UserChoice} configuration is only +ever returned via \l {QNetworkConfigurationManager::defaultConfiguration()} +and not \l QNetworkConfigurationManager::allConfigurations(). + +On systems which do not maintain a list of +\l {QNetworkConfigurationManager::defaultConfiguration()}{defaultConfiguration()} +an invalid configuration is returned. A possible workaround could be to +implement a custom dialog which is populated based on what +\l QNetworkConfigurationManager::allConfigurations() returns. + +\section3 Managing network sessions + +A QNetworkSession object separates a \l {QNetworkSession::state()}{state()} +and an \l{QNetworkSession::isOpen()}{isOpen()} condition. + +The state() attribute enables developers to detect whether the system +currently maintains a global network session for the given +QNetworkConfiguration. If \l {QNetworkSession::isOpen()}{isOpen()} +returns true the QNetworkSession instance at hand was at least one of the +entities requesting the global network session. This distinction is +required to support the notion of session registrations. For as long as +there are one or more open QNetworkSession instances the underlying +network interface is not shut down. Therefore the session +\l{QNetworkSession::state()}{state()} can be used to monitor the state of +network interfaces. + +An open session is created by calling \l {QNetworkSession::open()} and +closed via \l{QNetworkSession::close()}, respectively. If the session +is \l{QNetworkSession::Disconnected}{disconnected} at the time of the +\l{QNetworkSession::open()}{open()} call the underlying interface is started; +otherwise only the reference counter against the global session is +incremeted. The opposite behavior can be observed when using +\l{QNetworkSession::close()}{close()}. + +In some use cases it may be necessary to turn the interface off despite of +open sessions. This can be achieved by calling +\l{QNetworkSession::stop()}{stop()}. An example use case could be a +network manager type of application allowing the user to control the +overall state of the devices connectivity. + +Global (inter-process) session support is platform dependent and can be +detected via \l {QNetworkConfigurationManager::SystemSessionSupport}. +If the system does not support global session calling +\l{QNetworkSession::close()}{close()} never stops the interface. + +\section3 Roaming + +Roaming is the process of reconnecting a device from one network to another +while minimizing the impact on the application. The system notifies the application +about link layer changes so that the required preparation can be taken. +The most common reaction would be to reinitialize sockets and to renegotiate +stateful connections with other parties. In the most extreme cases applications +may even prevent the roaming altogether. + +Roaming is initiated when the system determines that a more appropriate access point +becomes available to the user. In general such a decision is based on cost, network speed +or network type (access to certain private networks may only be provided via certain access points). +Almost all devices providing roaming support have some form of global configuration application +enabling the user to define such groups of access points (service networks) and priorities. + +This API supports two types of roaming. Application level roaming (ALR) +provides the most control over the process. Applications will be notified about upcoming +link layer changes and get the opportunity to test the new access point. Eventually they can +reject or accept the link layer change. The second form of roaming is referred to as Forced Roaming. +The system simply changes the link layer without consulting the application. It is up to +the application to detect that some of its internal socket may have become invalid. As a consequence +it has to reinitialize those sockets and reestablish the previous user session without +any interruption. Forced roaming has the advantage that applications don't have to +manage the entire roaming process by themselves. + +QNetworkSession is the central class for managing roaming related issues. + +\section3 Platform capabilities + +Some API features are not available on all platforms. The +\l QNetworkConfigurationManager::Capability should be used to detect +platform features at runtime. The following table lists the various +platform APIs being used by this API. This may assist in the process of +determining the feature support: + +\table + \header + \o Platform + \o Backend capabilities + \row + \o Linux\unicode{0xAE} + \o Linux uses the \l {http://projects.gnome.org/NetworkManager}{NetworkManager API} which supports interface notifications and starting and stopping of network interfaces. + \row + \o Windows\unicode{0xAE} XP + \o This platform supports interface notifications without active polling. + \row + \o Windows XP SP2+Hotfixes, Windows XP SP3, Windows Vista, Windows 7 + \o In addition to standard Windows XP wifi access point monitoring has been improved which includes the ability to start and stop wifi interfaces. This requires Windows to manage the wifi interfaces. + \row + \o Symbian\unicode{0xAE} Platform & S60 3.1 + \o Symbian support is based on Symbian platforms RConnection. In addition to interface notifications, starting and stopping of network it provides system wide session support and direct connection routing. + \row + \o Symbian Platform & S60 3.2+ + \o This platform enjoys the most comprehensive feature set. In addition to the features support by the S60 3.1 Network roaming is supported. + \row + \o Mac OS\unicode{0xAE} + \o This platform has full support by way of CoreWLAN offered in Mac OS 10.6. Previous + versions of Mac OS - 10.5 and 10.4 have limited support. + \row + \o All other platforms (*nix, Windows Mobile) + \o This backend is the fallback for all platforms supports network interface notifications via active polling only. +\endtable + +*/ diff --git a/doc/src/network-programming/qtnetwork.qdoc b/doc/src/network-programming/qtnetwork.qdoc index d7e7481..36f48cf 100644 --- a/doc/src/network-programming/qtnetwork.qdoc +++ b/doc/src/network-programming/qtnetwork.qdoc @@ -53,11 +53,14 @@ \brief An Introduction to Network Programming with Qt The QtNetwork module offers classes that allow you to write TCP/IP clients - and servers. it offers classes such as QFtp that implement specific + and servers. It offers classes such as QFtp that implement specific application-level protocols, lower-level classes such as QTcpSocket, QTcpServer and QUdpSocket that represent low level network concepts, and high level classes such as QNetworkRequest, QNetworkReply and QNetworkAccessManager to perform network operations using common protocols. + It also offers classes such as QNetworkConfiguration, + QNetworkConfigurationManager and QNetworkSession that implement bearer + management. \tableofcontents @@ -327,4 +330,29 @@ by passing a factory to QNetworkProxyFactory::setApplicationProxyFactory() and a custom proxying policy can be created by subclassing QNetworkProxyFactory; see the class documentation for details. + + \section1 Bearer Management Support + + Bearer Management controls the connectivity state of the device such that + the application can start or stop network interfaces and roam + transparently between access points. + + The QNetworkConfigurationManager class manages the list of network + configurations known to the device. A network configuration describes the + set of parameters used to start a network interface and is represented by + the QNetworkConfiguration class. + + A network interface is started by openning a QNetworkSession based on a + given network configuration. In most situations creating a network session + based on the platform specified default network configuration is + appropriate. The default network configuration is returned by the + QNetworkConfigurationManager::defaultConfiguration() function. + + On some platforms it is a platform requirement that the application open a + network session before any network operations can be performed. This can be + tested by the presents of the + QNetworkConfigurationManager::NetworkSessionRequired flag in the value + returned by the QNetworkConfigurationManager::capabilities() function. + + \sa {Bearer Management} */ diff --git a/doc/src/snippets/code/doc_src_deployment.qdoc b/doc/src/snippets/code/doc_src_deployment.qdoc index 3b0cda1..48e9ac6 100644 --- a/doc/src/snippets/code/doc_src_deployment.qdoc +++ b/doc/src/snippets/code/doc_src_deployment.qdoc @@ -463,7 +463,8 @@ vendorinfo = \ "%{\"Example Localized Vendor\"}" \ ":\"Example Vendor\"" -default_deployment.pkg_prerules = vendorinfo +my_deployment.pkg_prerules = vendorinfo +DEPLOYMENT += my_deployment //! [56] //! [57] @@ -471,7 +472,9 @@ supported_platforms = \ "; This demo only supports S60 5.0" \ "[0x1028315F],0,0,0,{\"S60ProductID\"}" -default_deployment.pkg_prerules += supported_platforms +default_deployment.pkg_prerules -= pkg_platform_dependencies +my_deployment.pkg_prerules += supported_platforms +DEPLOYMENT += my_deployment //! [57] //! [58] diff --git a/doc/src/snippets/code/doc_src_qmake-manual.qdoc b/doc/src/snippets/code/doc_src_qmake-manual.qdoc index 36676ae..d9e5d3c 100644 --- a/doc/src/snippets/code/doc_src_qmake-manual.qdoc +++ b/doc/src/snippets/code/doc_src_qmake-manual.qdoc @@ -933,7 +933,9 @@ DEPLOYMENT += somelib justdep //! [140] //! [141] -default_deployment.pkg_prerules = "[0x11223344],0,0,0,{\"SomeSpecificDeviceID\"}" +default_deployment.pkg_prerules -= pkg_platform_dependencies +my_deployment.pkg_prerules = "[0x11223344],0,0,0,{\"SomeSpecificDeviceID\"}" +DEPLOYMENT += my_deployment //! [141] //! [142] diff --git a/doc/src/snippets/code/src_gui_image_qicon.cpp b/doc/src/snippets/code/src_gui_image_qicon.cpp index df1fa82..e0dcfa6 100644 --- a/doc/src/snippets/code/src_gui_image_qicon.cpp +++ b/doc/src/snippets/code/src_gui_image_qicon.cpp @@ -56,8 +56,8 @@ void MyWidget::drawIcon(QPainter *painter, QPoint pos) QPixmap pixmap = icon.pixmap(QSize(22, 22), isEnabled() ? QIcon::Normal : QIcon::Disabled, - isOn() ? QIcon::On - : QIcon::Off); + isChecked() ? QIcon::On + : QIcon::Off); painter->drawPixmap(pos, pixmap); } //! [2] diff --git a/doc/src/snippets/code/src_network_access_qnetworkaccessmanager.cpp b/doc/src/snippets/code/src_network_access_qnetworkaccessmanager.cpp index 5db6676..1853650 100644 --- a/doc/src/snippets/code/src_network_access_qnetworkaccessmanager.cpp +++ b/doc/src/snippets/code/src_network_access_qnetworkaccessmanager.cpp @@ -69,3 +69,12 @@ networkAccessManager->setConfiguration(manager.defaultConfiguration()); //! [3] networkAccessManager->setConfiguration(QNetworkConfiguration()); //! [3] + +//! [4] +networkAccessManager->setNetworkAccessible(QNetworkAccessManager::NotAccessible); +//! [4] + +//! [5] +networkAccessManager->setNetworkAccessible(QNetworkAccessManager::Accessible); +//! [5] + diff --git a/doc/src/snippets/qelapsedtimer/main.cpp b/doc/src/snippets/qelapsedtimer/main.cpp new file mode 100644 index 0000000..9d0421f --- /dev/null +++ b/doc/src/snippets/qelapsedtimer/main.cpp @@ -0,0 +1,112 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtNetwork module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#include <QtCore> + +void slowOperation1() +{ + static char buf[256]; + for (int i = 0; i < (1<<20); ++i) + buf[i % sizeof buf] = i; +} + +void slowOperation2(int) { slowOperation1(); } + +void startExample() +{ +//![0] + QElapsedTimer timer; + timer.start(); + + slowOperation1(); + + qDebug() << "The slow operation took" << timer.elapsed() << "milliseconds"; +//![0] +} + +//![1] +void executeSlowOperations(int timeout) +{ + QElapsedTimer timer; + timer.start(); + slowOperation1(); + + int remainingTime = timeout - timer.elapsed(); + if (remainingTime > 0) + slowOperation2(remainingTime); +} +//![1] + +//![2] +void executeOperationsForTime(int ms) +{ + QElapsedTimer timer; + timer.start(); + + while (!timer.hasExpired(ms)) + slowOperation1(); +} +//![2] + +int restartExample() +{ +//![3] + QElapsedTimer timer; + + int count = 1; + timer.start(); + do { + count *= 2; + slowOperation2(count); + } while (timer.restart() < 250); + + return count; +//![3] +} + +int main(int argc, char **argv) +{ + QCoreApplication app(argc, argv); + + startExample(); + restartExample(); + executeSlowOperations(5); + executeOperationsForTime(5); +} diff --git a/doc/src/snippets/qelapsedtimer/qelapsedtimer.pro b/doc/src/snippets/qelapsedtimer/qelapsedtimer.pro new file mode 100644 index 0000000..b0a8f66 --- /dev/null +++ b/doc/src/snippets/qelapsedtimer/qelapsedtimer.pro @@ -0,0 +1,2 @@ +SOURCES = main.cpp +QT -= gui diff --git a/doc/src/sql-programming/sql-driver.qdoc b/doc/src/sql-programming/sql-driver.qdoc index e26472e..6bccd83 100644 --- a/doc/src/sql-programming/sql-driver.qdoc +++ b/doc/src/sql-programming/sql-driver.qdoc @@ -192,6 +192,73 @@ built in release mode only. If you are expecting a debug version to be built as well, don't use the \c{"-o Makefile"} option. + \section3 How to build the MySQL driver for MinGW users + + The following steps have been used successfully for WinXP SP3. In + this example, Qt 4.6.2 is shown. + + \list + + \o Download the following components: + \list + \o \c{MinGW-5.1.6.exe} + \o \c{mingw-utils-0.3.tar.gz} + \o Qt sources, e.g. \c{qt-everywhere-opensource-src-4.6.2.zip} + \o \c{mysql-5.1.35-win32.msi} + \endlist + + \o Install \c{MinGW-5.1.6.exe} in, e.g. \c{C:\MinGW}. + + \o Extract \c{mingw-utils-0.3.tar.gz} into, e.g. \c{C:\MinGW}. + + \o Add the path for \c{MinGW-5.1.6.exe} to your \c{PATH} variable, + e.g. \c{C:\MinGW\bin;} + + \o Extract the Qt sources, (\c{qt-everywhere-opensource-src-4.6.2.zip}), + into, e.g. \c{C:\Qt}. + + \o Add the path for the eventual Qt binary to your \c{PATH} variable, + e.g. \c{C:\Qt\4.6.2\bin;}. + + \o Install MySQL (\c{mysql-5.1.35-win32.msi}), customizing the + components. Select only the headers and libraries. Install in, + e.g. \c{C:\MySQL\MySQL51}. + + \o Open the DOS prompt, go to \c{C:\MySQL\MySQL51\lib\opt}, and run + the following commands: + \list + \o \c{reimp -d libmysql.lib} + \o \c{dlltool -k -d libmysql.def -l libmysql.a} + \endlist + + \o Open the DOS prompt, go to \c{C:\Qt\4.6.2} and run the following commands: + \list + \o \c{configure.exe -debug-and-release -platform win32-g++ -qt-sql-mysql + -l mysql -I C:\MySQL\MySQL51\include -L C:\MySQL\MySQL51\lib\opt} + \o \c{mingw32-make sub-src} + \endlist + This step takes a long time. + + \o Open the DOS prompt, go to + \c{C:\Qt\4.6.2\src\plugins\sqldrivers\mysql} and run the + following command: + \list + \o \c{qmake "INCLUDEPATH+=C:\MySQL\MySQL51\include" "LIBS+=-L. mysql" mysql.pro} + \endlist + + \o Now the following libraries are ready in \c{C:\Qt\4.6.2\plugins\sqldrivers}. + \list + \o \c{libqsqlmysql4.a} + \o \c{libqsqlmysqld4.a} + \o \c{qsqlmysql4.dll} + \o \c{qsqlmysqld4.dll} + \endlist + To use the SDK and QtCreator directly, copy these libraries to + your \c{C:\Qt\...\qt\plugins\sqldrivers\}, and copy + \c{C:\MySQL\MySQL51\lib\opt\libmysql.dll} to your \c{C:\Qt\...\qt\bin\}. + + \endlist + \target QOCI \section2 QOCI for the Oracle Call Interface (OCI) |