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-rw-r--r--src/3rdparty/webkit/JavaScriptCore/wtf/RefPtr.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/3rdparty/webkit/JavaScriptCore/wtf/RefPtr.h b/src/3rdparty/webkit/JavaScriptCore/wtf/RefPtr.h
index 1a0b1fe..8388715 100644
--- a/src/3rdparty/webkit/JavaScriptCore/wtf/RefPtr.h
+++ b/src/3rdparty/webkit/JavaScriptCore/wtf/RefPtr.h
@@ -30,6 +30,7 @@ namespace WTF {
enum PlacementNewAdoptType { PlacementNewAdopt };
template <typename T> class PassRefPtr;
+ template <typename T> class NonNullPassRefPtr;
enum HashTableDeletedValueType { HashTableDeletedValue };
@@ -40,6 +41,7 @@ namespace WTF {
RefPtr(const RefPtr& o) : m_ptr(o.m_ptr) { T* ptr = m_ptr; refIfNotNull(ptr); }
// see comment in PassRefPtr.h for why this takes const reference
template <typename U> RefPtr(const PassRefPtr<U>&);
+ template <typename U> RefPtr(const NonNullPassRefPtr<U>&);
// Special constructor for cases where we overwrite an object in place.
RefPtr(PlacementNewAdoptType) { }
@@ -73,8 +75,10 @@ namespace WTF {
RefPtr& operator=(const RefPtr&);
RefPtr& operator=(T*);
RefPtr& operator=(const PassRefPtr<T>&);
+ RefPtr& operator=(const NonNullPassRefPtr<T>&);
template <typename U> RefPtr& operator=(const RefPtr<U>&);
template <typename U> RefPtr& operator=(const PassRefPtr<U>&);
+ template <typename U> RefPtr& operator=(const NonNullPassRefPtr<U>&);
void swap(RefPtr&);
@@ -89,6 +93,11 @@ namespace WTF {
{
}
+ template <typename T> template <typename U> inline RefPtr<T>::RefPtr(const NonNullPassRefPtr<U>& o)
+ : m_ptr(o.releaseRef())
+ {
+ }
+
template <typename T> inline RefPtr<T>& RefPtr<T>::operator=(const RefPtr<T>& o)
{
T* optr = o.get();
@@ -126,6 +135,15 @@ namespace WTF {
return *this;
}
+ template <typename T> inline RefPtr<T>& RefPtr<T>::operator=(const NonNullPassRefPtr<T>& o)
+ {
+ T* ptr = m_ptr;
+ m_ptr = o.releaseRef();
+ if (ptr)
+ ptr->deref();
+ return *this;
+ }
+
template <typename T> template <typename U> inline RefPtr<T>& RefPtr<T>::operator=(const PassRefPtr<U>& o)
{
T* ptr = m_ptr;
@@ -134,6 +152,15 @@ namespace WTF {
return *this;
}
+ template <typename T> template <typename U> inline RefPtr<T>& RefPtr<T>::operator=(const NonNullPassRefPtr<U>& o)
+ {
+ T* ptr = m_ptr;
+ m_ptr = o.releaseRef();
+ if (ptr)
+ ptr->deref();
+ return *this;
+ }
+
template <class T> inline void RefPtr<T>::swap(RefPtr<T>& o)
{
std::swap(m_ptr, o.m_ptr);