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-rw-r--r--src/3rdparty/webkit/WebCore/generated/JSCanvasArrayBuffer.cpp120
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diff --git a/src/3rdparty/webkit/WebCore/generated/JSCanvasArrayBuffer.cpp b/src/3rdparty/webkit/WebCore/generated/JSCanvasArrayBuffer.cpp
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+++ b/src/3rdparty/webkit/WebCore/generated/JSCanvasArrayBuffer.cpp
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+/*
+ This file is part of the WebKit open source project.
+ This file has been generated by generate-bindings.pl. DO NOT MODIFY!
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(3D_CANVAS)
+
+#include "JSCanvasArrayBuffer.h"
+
+#include "CanvasArrayBuffer.h"
+#include <runtime/JSNumberCell.h>
+#include <wtf/GetPtr.h>
+
+using namespace JSC;
+
+namespace WebCore {
+
+ASSERT_CLASS_FITS_IN_CELL(JSCanvasArrayBuffer);
+
+/* Hash table */
+
+static const HashTableValue JSCanvasArrayBufferTableValues[2] =
+{
+ { "byteLength", DontDelete|ReadOnly, (intptr_t)jsCanvasArrayBufferByteLength, (intptr_t)0 },
+ { 0, 0, 0, 0 }
+};
+
+static JSC_CONST_HASHTABLE HashTable JSCanvasArrayBufferTable =
+#if ENABLE(PERFECT_HASH_SIZE)
+ { 0, JSCanvasArrayBufferTableValues, 0 };
+#else
+ { 2, 1, JSCanvasArrayBufferTableValues, 0 };
+#endif
+
+/* Hash table for prototype */
+
+static const HashTableValue JSCanvasArrayBufferPrototypeTableValues[1] =
+{
+ { 0, 0, 0, 0 }
+};
+
+static JSC_CONST_HASHTABLE HashTable JSCanvasArrayBufferPrototypeTable =
+#if ENABLE(PERFECT_HASH_SIZE)
+ { 0, JSCanvasArrayBufferPrototypeTableValues, 0 };
+#else
+ { 1, 0, JSCanvasArrayBufferPrototypeTableValues, 0 };
+#endif
+
+const ClassInfo JSCanvasArrayBufferPrototype::s_info = { "CanvasArrayBufferPrototype", 0, &JSCanvasArrayBufferPrototypeTable, 0 };
+
+JSObject* JSCanvasArrayBufferPrototype::self(ExecState* exec, JSGlobalObject* globalObject)
+{
+ return getDOMPrototype<JSCanvasArrayBuffer>(exec, globalObject);
+}
+
+const ClassInfo JSCanvasArrayBuffer::s_info = { "CanvasArrayBuffer", 0, &JSCanvasArrayBufferTable, 0 };
+
+JSCanvasArrayBuffer::JSCanvasArrayBuffer(PassRefPtr<Structure> structure, JSDOMGlobalObject* globalObject, PassRefPtr<CanvasArrayBuffer> impl)
+ : DOMObjectWithGlobalPointer(structure, globalObject)
+ , m_impl(impl)
+{
+}
+
+JSCanvasArrayBuffer::~JSCanvasArrayBuffer()
+{
+ forgetDOMObject(*Heap::heap(this)->globalData(), m_impl.get());
+}
+
+JSObject* JSCanvasArrayBuffer::createPrototype(ExecState* exec, JSGlobalObject* globalObject)
+{
+ return new (exec) JSCanvasArrayBufferPrototype(JSCanvasArrayBufferPrototype::createStructure(globalObject->objectPrototype()));
+}
+
+bool JSCanvasArrayBuffer::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot)
+{
+ return getStaticValueSlot<JSCanvasArrayBuffer, Base>(exec, &JSCanvasArrayBufferTable, this, propertyName, slot);
+}
+
+bool JSCanvasArrayBuffer::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor)
+{
+ return getStaticValueDescriptor<JSCanvasArrayBuffer, Base>(exec, &JSCanvasArrayBufferTable, this, propertyName, descriptor);
+}
+
+JSValue jsCanvasArrayBufferByteLength(ExecState* exec, const Identifier&, const PropertySlot& slot)
+{
+ JSCanvasArrayBuffer* castedThis = static_cast<JSCanvasArrayBuffer*>(asObject(slot.slotBase()));
+ UNUSED_PARAM(exec);
+ CanvasArrayBuffer* imp = static_cast<CanvasArrayBuffer*>(castedThis->impl());
+ return jsNumber(exec, imp->byteLength());
+}
+
+JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, CanvasArrayBuffer* object)
+{
+ return getDOMObjectWrapper<JSCanvasArrayBuffer>(exec, globalObject, object);
+}
+CanvasArrayBuffer* toCanvasArrayBuffer(JSC::JSValue value)
+{
+ return value.inherits(&JSCanvasArrayBuffer::s_info) ? static_cast<JSCanvasArrayBuffer*>(asObject(value))->impl() : 0;
+}
+
+}
+
+#endif // ENABLE(3D_CANVAS)