diff options
Diffstat (limited to 'src/3rdparty/webkit/WebCore/generated/JSWebGLFramebuffer.cpp')
-rw-r--r-- | src/3rdparty/webkit/WebCore/generated/JSWebGLFramebuffer.cpp | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/3rdparty/webkit/WebCore/generated/JSWebGLFramebuffer.cpp b/src/3rdparty/webkit/WebCore/generated/JSWebGLFramebuffer.cpp new file mode 100644 index 0000000..ac1eaa1 --- /dev/null +++ b/src/3rdparty/webkit/WebCore/generated/JSWebGLFramebuffer.cpp @@ -0,0 +1,86 @@ +/* + This file is part of the WebKit open source project. + This file has been generated by generate-bindings.pl. DO NOT MODIFY! + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "config.h" + +#if ENABLE(3D_CANVAS) + +#include "JSWebGLFramebuffer.h" + +#include "WebGLFramebuffer.h" +#include <wtf/GetPtr.h> + +using namespace JSC; + +namespace WebCore { + +ASSERT_CLASS_FITS_IN_CELL(JSWebGLFramebuffer); + +/* Hash table for prototype */ + +static const HashTableValue JSWebGLFramebufferPrototypeTableValues[1] = +{ + { 0, 0, 0, 0 } +}; + +static JSC_CONST_HASHTABLE HashTable JSWebGLFramebufferPrototypeTable = +#if ENABLE(PERFECT_HASH_SIZE) + { 0, JSWebGLFramebufferPrototypeTableValues, 0 }; +#else + { 1, 0, JSWebGLFramebufferPrototypeTableValues, 0 }; +#endif + +const ClassInfo JSWebGLFramebufferPrototype::s_info = { "WebGLFramebufferPrototype", 0, &JSWebGLFramebufferPrototypeTable, 0 }; + +JSObject* JSWebGLFramebufferPrototype::self(ExecState* exec, JSGlobalObject* globalObject) +{ + return getDOMPrototype<JSWebGLFramebuffer>(exec, globalObject); +} + +const ClassInfo JSWebGLFramebuffer::s_info = { "WebGLFramebuffer", 0, 0, 0 }; + +JSWebGLFramebuffer::JSWebGLFramebuffer(NonNullPassRefPtr<Structure> structure, JSDOMGlobalObject* globalObject, PassRefPtr<WebGLFramebuffer> impl) + : DOMObjectWithGlobalPointer(structure, globalObject) + , m_impl(impl) +{ +} + +JSWebGLFramebuffer::~JSWebGLFramebuffer() +{ + forgetDOMObject(this, impl()); +} + +JSObject* JSWebGLFramebuffer::createPrototype(ExecState* exec, JSGlobalObject* globalObject) +{ + return new (exec) JSWebGLFramebufferPrototype(JSWebGLFramebufferPrototype::createStructure(globalObject->objectPrototype())); +} + +JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, WebGLFramebuffer* object) +{ + return getDOMObjectWrapper<JSWebGLFramebuffer>(exec, globalObject, object); +} +WebGLFramebuffer* toWebGLFramebuffer(JSC::JSValue value) +{ + return value.inherits(&JSWebGLFramebuffer::s_info) ? static_cast<JSWebGLFramebuffer*>(asObject(value))->impl() : 0; +} + +} + +#endif // ENABLE(3D_CANVAS) |