diff options
Diffstat (limited to 'src/3rdparty/webkit/WebCore/generated/JSWebGLUnsignedByteArray.cpp')
-rw-r--r-- | src/3rdparty/webkit/WebCore/generated/JSWebGLUnsignedByteArray.cpp | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/src/3rdparty/webkit/WebCore/generated/JSWebGLUnsignedByteArray.cpp b/src/3rdparty/webkit/WebCore/generated/JSWebGLUnsignedByteArray.cpp new file mode 100644 index 0000000..8d41915 --- /dev/null +++ b/src/3rdparty/webkit/WebCore/generated/JSWebGLUnsignedByteArray.cpp @@ -0,0 +1,174 @@ +/* + This file is part of the WebKit open source project. + This file has been generated by generate-bindings.pl. DO NOT MODIFY! + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include "config.h" + +#if ENABLE(3D_CANVAS) + +#include "JSWebGLUnsignedByteArray.h" + +#include "WebGLUnsignedByteArray.h" +#include <runtime/Error.h> +#include <runtime/JSNumberCell.h> +#include <runtime/PropertyNameArray.h> +#include <wtf/GetPtr.h> + +using namespace JSC; + +namespace WebCore { + +ASSERT_CLASS_FITS_IN_CELL(JSWebGLUnsignedByteArray); + +/* Hash table for prototype */ + +static const HashTableValue JSWebGLUnsignedByteArrayPrototypeTableValues[3] = +{ + { "get", DontDelete|Function, (intptr_t)static_cast<NativeFunction>(jsWebGLUnsignedByteArrayPrototypeFunctionGet), (intptr_t)1 }, + { "set", DontDelete|Function, (intptr_t)static_cast<NativeFunction>(jsWebGLUnsignedByteArrayPrototypeFunctionSet), (intptr_t)0 }, + { 0, 0, 0, 0 } +}; + +static JSC_CONST_HASHTABLE HashTable JSWebGLUnsignedByteArrayPrototypeTable = +#if ENABLE(PERFECT_HASH_SIZE) + { 3, JSWebGLUnsignedByteArrayPrototypeTableValues, 0 }; +#else + { 4, 3, JSWebGLUnsignedByteArrayPrototypeTableValues, 0 }; +#endif + +const ClassInfo JSWebGLUnsignedByteArrayPrototype::s_info = { "WebGLUnsignedByteArrayPrototype", 0, &JSWebGLUnsignedByteArrayPrototypeTable, 0 }; + +JSObject* JSWebGLUnsignedByteArrayPrototype::self(ExecState* exec, JSGlobalObject* globalObject) +{ + return getDOMPrototype<JSWebGLUnsignedByteArray>(exec, globalObject); +} + +bool JSWebGLUnsignedByteArrayPrototype::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) +{ + return getStaticFunctionSlot<JSObject>(exec, &JSWebGLUnsignedByteArrayPrototypeTable, this, propertyName, slot); +} + +bool JSWebGLUnsignedByteArrayPrototype::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) +{ + return getStaticFunctionDescriptor<JSObject>(exec, &JSWebGLUnsignedByteArrayPrototypeTable, this, propertyName, descriptor); +} + +const ClassInfo JSWebGLUnsignedByteArray::s_info = { "WebGLUnsignedByteArray", &JSWebGLArray::s_info, 0, 0 }; + +JSWebGLUnsignedByteArray::JSWebGLUnsignedByteArray(NonNullPassRefPtr<Structure> structure, JSDOMGlobalObject* globalObject, PassRefPtr<WebGLUnsignedByteArray> impl) + : JSWebGLArray(structure, globalObject, impl) +{ +} + +JSObject* JSWebGLUnsignedByteArray::createPrototype(ExecState* exec, JSGlobalObject* globalObject) +{ + return new (exec) JSWebGLUnsignedByteArrayPrototype(JSWebGLUnsignedByteArrayPrototype::createStructure(JSWebGLArrayPrototype::self(exec, globalObject))); +} + +bool JSWebGLUnsignedByteArray::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) +{ + bool ok; + unsigned index = propertyName.toUInt32(&ok, false); + if (ok && index < static_cast<WebGLUnsignedByteArray*>(impl())->length()) { + slot.setValue(getByIndex(exec, index)); + return true; + } + return Base::getOwnPropertySlot(exec, propertyName, slot); +} + +bool JSWebGLUnsignedByteArray::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) +{ + bool ok; + unsigned index = propertyName.toUInt32(&ok, false); + if (ok && index < static_cast<WebGLUnsignedByteArray*>(impl())->length()) { + descriptor.setDescriptor(getByIndex(exec, index), DontDelete); + return true; + } + return Base::getOwnPropertyDescriptor(exec, propertyName, descriptor); +} + +bool JSWebGLUnsignedByteArray::getOwnPropertySlot(ExecState* exec, unsigned propertyName, PropertySlot& slot) +{ + if (propertyName < static_cast<WebGLUnsignedByteArray*>(impl())->length()) { + slot.setValue(getByIndex(exec, propertyName)); + return true; + } + return getOwnPropertySlot(exec, Identifier::from(exec, propertyName), slot); +} + +void JSWebGLUnsignedByteArray::put(ExecState* exec, const Identifier& propertyName, JSValue value, PutPropertySlot& slot) +{ + bool ok; + unsigned index = propertyName.toUInt32(&ok, false); + if (ok) { + indexSetter(exec, index, value); + return; + } + Base::put(exec, propertyName, value, slot); +} + +void JSWebGLUnsignedByteArray::put(ExecState* exec, unsigned propertyName, JSValue value) +{ + indexSetter(exec, propertyName, value); + return; +} + +void JSWebGLUnsignedByteArray::getOwnPropertyNames(ExecState* exec, PropertyNameArray& propertyNames, EnumerationMode mode) +{ + for (unsigned i = 0; i < static_cast<WebGLUnsignedByteArray*>(impl())->length(); ++i) + propertyNames.add(Identifier::from(exec, i)); + Base::getOwnPropertyNames(exec, propertyNames, mode); +} + +JSValue JSC_HOST_CALL jsWebGLUnsignedByteArrayPrototypeFunctionGet(ExecState* exec, JSObject*, JSValue thisValue, const ArgList& args) +{ + UNUSED_PARAM(args); + if (!thisValue.inherits(&JSWebGLUnsignedByteArray::s_info)) + return throwError(exec, TypeError); + JSWebGLUnsignedByteArray* castedThisObj = static_cast<JSWebGLUnsignedByteArray*>(asObject(thisValue)); + WebGLUnsignedByteArray* imp = static_cast<WebGLUnsignedByteArray*>(castedThisObj->impl()); + unsigned index = args.at(0).toInt32(exec); + + + JSC::JSValue result = jsNumber(exec, imp->get(index)); + return result; +} + +JSValue JSC_HOST_CALL jsWebGLUnsignedByteArrayPrototypeFunctionSet(ExecState* exec, JSObject*, JSValue thisValue, const ArgList& args) +{ + UNUSED_PARAM(args); + if (!thisValue.inherits(&JSWebGLUnsignedByteArray::s_info)) + return throwError(exec, TypeError); + JSWebGLUnsignedByteArray* castedThisObj = static_cast<JSWebGLUnsignedByteArray*>(asObject(thisValue)); + return castedThisObj->set(exec, args); +} + + +JSValue JSWebGLUnsignedByteArray::getByIndex(ExecState* exec, unsigned index) +{ + return jsNumber(exec, static_cast<WebGLUnsignedByteArray*>(impl())->item(index)); +} +WebGLUnsignedByteArray* toWebGLUnsignedByteArray(JSC::JSValue value) +{ + return value.inherits(&JSWebGLUnsignedByteArray::s_info) ? static_cast<JSWebGLUnsignedByteArray*>(asObject(value))->impl() : 0; +} + +} + +#endif // ENABLE(3D_CANVAS) |