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Diffstat (limited to 'src/3rdparty/webkit/WebCore/page/AccessibilityObject.cpp')
-rw-r--r-- | src/3rdparty/webkit/WebCore/page/AccessibilityObject.cpp | 1031 |
1 files changed, 1031 insertions, 0 deletions
diff --git a/src/3rdparty/webkit/WebCore/page/AccessibilityObject.cpp b/src/3rdparty/webkit/WebCore/page/AccessibilityObject.cpp new file mode 100644 index 0000000..0b072cf --- /dev/null +++ b/src/3rdparty/webkit/WebCore/page/AccessibilityObject.cpp @@ -0,0 +1,1031 @@ +/* + * Copyright (C) 2008 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "AccessibilityObject.h" + +#include "AccessibilityRenderObject.h" +#include "AXObjectCache.h" +#include "CharacterNames.h" +#include "FloatRect.h" +#include "FocusController.h" +#include "Frame.h" +#include "FrameLoader.h" +#include "LocalizedStrings.h" +#include "NodeList.h" +#include "NotImplemented.h" +#include "Page.h" +#include "RenderImage.h" +#include "RenderListMarker.h" +#include "RenderMenuList.h" +#include "RenderTextControl.h" +#include "RenderTheme.h" +#include "RenderView.h" +#include "RenderWidget.h" +#include "SelectionController.h" +#include "TextIterator.h" +#include "htmlediting.h" +#include "visible_units.h" +#include <wtf/StdLibExtras.h> + +using namespace std; + +namespace WebCore { + +using namespace HTMLNames; + +AccessibilityObject::AccessibilityObject() + : m_id(0) + , m_haveChildren(false) +#if PLATFORM(GTK) + , m_wrapper(0) +#endif +{ +} + +AccessibilityObject::~AccessibilityObject() +{ + ASSERT(isDetached()); +} + +void AccessibilityObject::detach() +{ + removeAXObjectID(); +#if HAVE(ACCESSIBILITY) + setWrapper(0); +#endif +} + +AccessibilityObject* AccessibilityObject::firstChild() const +{ + return 0; +} + +AccessibilityObject* AccessibilityObject::lastChild() const +{ + return 0; +} + +AccessibilityObject* AccessibilityObject::previousSibling() const +{ + return 0; +} + +AccessibilityObject* AccessibilityObject::nextSibling() const +{ + return 0; +} + +AccessibilityObject* AccessibilityObject::parentObject() const +{ + return 0; +} + +AccessibilityObject* AccessibilityObject::parentObjectUnignored() const +{ + AccessibilityObject* parent; + for (parent = parentObject(); parent && parent->accessibilityIsIgnored(); parent = parent->parentObject()) + ; + return parent; +} + +int AccessibilityObject::layoutCount() const +{ + return 0; +} + +String AccessibilityObject::text() const +{ + return String(); +} + +String AccessibilityObject::helpText() const +{ + return String(); +} + +String AccessibilityObject::textUnderElement() const +{ + return String(); +} + +bool AccessibilityObject::isARIAInput(AccessibilityRole ariaRole) +{ + return ariaRole == RadioButtonRole || ariaRole == CheckBoxRole || ariaRole == TextFieldRole; +} + +bool AccessibilityObject::isARIAControl(AccessibilityRole ariaRole) +{ + return isARIAInput(ariaRole) || ariaRole == TextAreaRole || ariaRole == ButtonRole + || ariaRole == ComboBoxRole || ariaRole == SliderRole; +} + +int AccessibilityObject::intValue() const +{ + return 0; +} + +String AccessibilityObject::stringValue() const +{ + return String(); +} + +String AccessibilityObject::ariaAccessiblityName(const String&) const +{ + return String(); +} + +String AccessibilityObject::ariaLabeledByAttribute() const +{ + return String(); +} + +String AccessibilityObject::title() const +{ + return String(); +} + +String AccessibilityObject::ariaDescribedByAttribute() const +{ + return String(); +} + +String AccessibilityObject::accessibilityDescription() const +{ + return String(); +} + +IntRect AccessibilityObject::boundingBoxRect() const +{ + return IntRect(); +} + +IntRect AccessibilityObject::elementRect() const +{ + return IntRect(); +} + +IntSize AccessibilityObject::size() const +{ + return IntSize(); +} + +IntPoint AccessibilityObject::clickPoint() const +{ + IntRect rect = elementRect(); + return IntPoint(rect.x() + rect.width() / 2, rect.y() + rect.height() / 2); +} + +void AccessibilityObject::linkedUIElements(AccessibilityChildrenVector&) const +{ + return; +} + +AccessibilityObject* AccessibilityObject::titleUIElement() const +{ + return 0; +} + +int AccessibilityObject::textLength() const +{ + return 0; +} + +PassRefPtr<Range> AccessibilityObject::ariaSelectedTextDOMRange() const +{ + return 0; +} + +String AccessibilityObject::selectedText() const +{ + return String(); +} + +const AtomicString& AccessibilityObject::accessKey() const +{ + return nullAtom; +} + +Selection AccessibilityObject::selection() const +{ + return Selection(); +} + +PlainTextRange AccessibilityObject::selectedTextRange() const +{ + return PlainTextRange(); +} + +unsigned AccessibilityObject::selectionStart() const +{ + return selectedTextRange().start; +} + +unsigned AccessibilityObject::selectionEnd() const +{ + return selectedTextRange().length; +} + +void AccessibilityObject::setSelectedText(const String&) +{ + // TODO: set selected text (ReplaceSelectionCommand). <rdar://problem/4712125> + notImplemented(); +} + +void AccessibilityObject::setSelectedTextRange(const PlainTextRange&) +{ +} + +void AccessibilityObject::makeRangeVisible(const PlainTextRange&) +{ + // TODO: make range visible (scrollRectToVisible). <rdar://problem/4712101> + notImplemented(); +} + +KURL AccessibilityObject::url() const +{ + return KURL(); +} + +void AccessibilityObject::setFocused(bool) +{ +} + +void AccessibilityObject::setValue(const String&) +{ +} + +void AccessibilityObject::setSelected(bool) +{ +} + +bool AccessibilityObject::press() const +{ + Element* actionElem = actionElement(); + if (!actionElem) + return false; + if (Frame* f = actionElem->document()->frame()) + f->loader()->resetMultipleFormSubmissionProtection(); + actionElem->accessKeyAction(true); + return true; +} + +AXObjectCache* AccessibilityObject::axObjectCache() const +{ + return 0; +} + +Widget* AccessibilityObject::widget() const +{ + return 0; +} + +Widget* AccessibilityObject::widgetForAttachmentView() const +{ + return 0; +} + +Element* AccessibilityObject::anchorElement() const +{ + return 0; +} + +Element* AccessibilityObject::actionElement() const +{ + return 0; +} + +// This function is like a cross-platform version of - (WebCoreTextMarkerRange*)textMarkerRange. It returns +// a Range that we can convert to a WebCoreRange in the Obj-C file +VisiblePositionRange AccessibilityObject::visiblePositionRange() const +{ + return VisiblePositionRange(); +} + +VisiblePositionRange AccessibilityObject::visiblePositionRangeForLine(unsigned) const +{ + return VisiblePositionRange(); +} + +VisiblePosition AccessibilityObject::visiblePositionForIndex(int) const +{ + return VisiblePosition(); +} + +int AccessibilityObject::indexForVisiblePosition(const VisiblePosition&) const +{ + return 0; +} + +VisiblePositionRange AccessibilityObject::visiblePositionRangeForUnorderedPositions(const VisiblePosition& visiblePos1, const VisiblePosition& visiblePos2) const +{ + if (visiblePos1.isNull() || visiblePos2.isNull()) + return VisiblePositionRange(); + + VisiblePosition startPos; + VisiblePosition endPos; + bool alreadyInOrder; + + // upstream is ordered before downstream for the same position + if (visiblePos1 == visiblePos2 && visiblePos2.affinity() == UPSTREAM) + alreadyInOrder = false; + + // use selection order to see if the positions are in order + else + alreadyInOrder = Selection(visiblePos1, visiblePos2).isBaseFirst(); + + if (alreadyInOrder) { + startPos = visiblePos1; + endPos = visiblePos2; + } else { + startPos = visiblePos2; + endPos = visiblePos1; + } + + return VisiblePositionRange(startPos, endPos); +} + +VisiblePositionRange AccessibilityObject::positionOfLeftWord(const VisiblePosition& visiblePos) const +{ + VisiblePosition startPosition = startOfWord(visiblePos, LeftWordIfOnBoundary); + VisiblePosition endPosition = endOfWord(startPosition); + return VisiblePositionRange(startPosition, endPosition); +} + +VisiblePositionRange AccessibilityObject::positionOfRightWord(const VisiblePosition& visiblePos) const +{ + VisiblePosition startPosition = startOfWord(visiblePos, RightWordIfOnBoundary); + VisiblePosition endPosition = endOfWord(startPosition); + return VisiblePositionRange(startPosition, endPosition); +} + +static VisiblePosition updateAXLineStartForVisiblePosition(const VisiblePosition& visiblePosition) +{ + // A line in the accessibility sense should include floating objects, such as aligned image, as part of a line. + // So let's update the position to include that. + VisiblePosition tempPosition; + VisiblePosition startPosition = visiblePosition; + Position p; + RenderObject* renderer; + while (true) { + tempPosition = startPosition.previous(); + if (tempPosition.isNull()) + break; + p = tempPosition.deepEquivalent(); + if (!p.node()) + break; + renderer = p.node()->renderer(); + if (!renderer || renderer->isRenderBlock() && !p.offset()) + break; + InlineBox* box; + int ignoredCaretOffset; + p.getInlineBoxAndOffset(tempPosition.affinity(), box, ignoredCaretOffset); + if (box) + break; + startPosition = tempPosition; + } + + return startPosition; +} + +VisiblePositionRange AccessibilityObject::leftLineVisiblePositionRange(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePositionRange(); + + // make a caret selection for the position before marker position (to make sure + // we move off of a line start) + VisiblePosition prevVisiblePos = visiblePos.previous(); + if (prevVisiblePos.isNull()) + return VisiblePositionRange(); + + VisiblePosition startPosition = startOfLine(prevVisiblePos); + + // keep searching for a valid line start position. Unless the VisiblePosition is at the very beginning, there should + // always be a valid line range. However, startOfLine will return null for position next to a floating object, + // since floating object doesn't really belong to any line. + // This check will reposition the marker before the floating object, to ensure we get a line start. + if (startPosition.isNull()) { + while (startPosition.isNull() && prevVisiblePos.isNotNull()) { + prevVisiblePos = prevVisiblePos.previous(); + startPosition = startOfLine(prevVisiblePos); + } + } else + startPosition = updateAXLineStartForVisiblePosition(startPosition); + + VisiblePosition endPosition = endOfLine(prevVisiblePos); + return VisiblePositionRange(startPosition, endPosition); +} + +VisiblePositionRange AccessibilityObject::rightLineVisiblePositionRange(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePositionRange(); + + // make sure we move off of a line end + VisiblePosition nextVisiblePos = visiblePos.next(); + if (nextVisiblePos.isNull()) + return VisiblePositionRange(); + + VisiblePosition startPosition = startOfLine(nextVisiblePos); + + // fetch for a valid line start position + if (startPosition.isNull() ) { + startPosition = visiblePos; + nextVisiblePos = nextVisiblePos.next(); + } else + startPosition = updateAXLineStartForVisiblePosition(startPosition); + + VisiblePosition endPosition = endOfLine(nextVisiblePos); + + // as long as the position hasn't reached the end of the doc, keep searching for a valid line end position + // Unless the VisiblePosition is at the very end, there should always be a valid line range. However, endOfLine will + // return null for position by a floating object, since floating object doesn't really belong to any line. + // This check will reposition the marker after the floating object, to ensure we get a line end. + while (endPosition.isNull() && nextVisiblePos.isNotNull()) { + nextVisiblePos = nextVisiblePos.next(); + endPosition = endOfLine(nextVisiblePos); + } + + return VisiblePositionRange(startPosition, endPosition); +} + +VisiblePositionRange AccessibilityObject::sentenceForPosition(const VisiblePosition& visiblePos) const +{ + // FIXME: FO 2 IMPLEMENT (currently returns incorrect answer) + // Related? <rdar://problem/3927736> Text selection broken in 8A336 + VisiblePosition startPosition = startOfSentence(visiblePos); + VisiblePosition endPosition = endOfSentence(startPosition); + return VisiblePositionRange(startPosition, endPosition); +} + +VisiblePositionRange AccessibilityObject::paragraphForPosition(const VisiblePosition& visiblePos) const +{ + VisiblePosition startPosition = startOfParagraph(visiblePos); + VisiblePosition endPosition = endOfParagraph(startPosition); + return VisiblePositionRange(startPosition, endPosition); +} + +static VisiblePosition startOfStyleRange(const VisiblePosition visiblePos) +{ + RenderObject* renderer = visiblePos.deepEquivalent().node()->renderer(); + RenderObject* startRenderer = renderer; + RenderStyle* style = renderer->style(); + + // traverse backward by renderer to look for style change + for (RenderObject* r = renderer->previousInPreOrder(); r; r = r->previousInPreOrder()) { + // skip non-leaf nodes + if (r->firstChild()) + continue; + + // stop at style change + if (r->style() != style) + break; + + // remember match + startRenderer = r; + } + + return VisiblePosition(startRenderer->node(), 0, VP_DEFAULT_AFFINITY); +} + +static VisiblePosition endOfStyleRange(const VisiblePosition visiblePos) +{ + RenderObject* renderer = visiblePos.deepEquivalent().node()->renderer(); + RenderObject* endRenderer = renderer; + RenderStyle* style = renderer->style(); + + // traverse forward by renderer to look for style change + for (RenderObject* r = renderer->nextInPreOrder(); r; r = r->nextInPreOrder()) { + // skip non-leaf nodes + if (r->firstChild()) + continue; + + // stop at style change + if (r->style() != style) + break; + + // remember match + endRenderer = r; + } + + return VisiblePosition(endRenderer->node(), maxDeepOffset(endRenderer->node()), VP_DEFAULT_AFFINITY); +} + +VisiblePositionRange AccessibilityObject::styleRangeForPosition(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePositionRange(); + + return VisiblePositionRange(startOfStyleRange(visiblePos), endOfStyleRange(visiblePos)); +} + +// NOTE: Consider providing this utility method as AX API +VisiblePositionRange AccessibilityObject::visiblePositionRangeForRange(const PlainTextRange& range) const +{ + if (range.start + range.length > text().length()) + return VisiblePositionRange(); + + VisiblePosition startPosition = visiblePositionForIndex(range.start); + startPosition.setAffinity(DOWNSTREAM); + VisiblePosition endPosition = visiblePositionForIndex(range.start + range.length); + return VisiblePositionRange(startPosition, endPosition); +} + +static bool replacedNodeNeedsCharacter(Node* replacedNode) +{ + // we should always be given a rendered node and a replaced node, but be safe + // replaced nodes are either attachments (widgets) or images + if (!replacedNode || !replacedNode->renderer() || !replacedNode->renderer()->isReplaced() || replacedNode->isTextNode()) { + return false; + } + + // create an AX object, but skip it if it is not supposed to be seen + AccessibilityObject* object = replacedNode->renderer()->document()->axObjectCache()->get(replacedNode->renderer()); + if (object->accessibilityIsIgnored()) + return false; + + return true; +} + +String AccessibilityObject::stringForVisiblePositionRange(const VisiblePositionRange& visiblePositionRange) const +{ + if (visiblePositionRange.isNull()) + return String(); + + Vector<UChar> resultVector; + RefPtr<Range> range = makeRange(visiblePositionRange.start, visiblePositionRange.end); + for (TextIterator it(range.get()); !it.atEnd(); it.advance()) { + // non-zero length means textual node, zero length means replaced node (AKA "attachments" in AX) + if (it.length() != 0) { + resultVector.append(it.characters(), it.length()); + } else { + // locate the node and starting offset for this replaced range + int exception = 0; + Node* node = it.range()->startContainer(exception); + ASSERT(node == it.range()->endContainer(exception)); + int offset = it.range()->startOffset(exception); + + if (replacedNodeNeedsCharacter(node->childNode(offset))) { + resultVector.append(objectReplacementCharacter); + } + } + } + + return String::adopt(resultVector); +} + +IntRect AccessibilityObject::boundsForVisiblePositionRange(const VisiblePositionRange&) const +{ + return IntRect(); +} + +int AccessibilityObject::lengthForVisiblePositionRange(const VisiblePositionRange& visiblePositionRange) const +{ + // FIXME: Multi-byte support + if (visiblePositionRange.isNull()) + return -1; + + int length = 0; + RefPtr<Range> range = makeRange(visiblePositionRange.start, visiblePositionRange.end); + for (TextIterator it(range.get()); !it.atEnd(); it.advance()) { + // non-zero length means textual node, zero length means replaced node (AKA "attachments" in AX) + if (it.length() != 0) { + length += it.length(); + } else { + // locate the node and starting offset for this replaced range + int exception = 0; + Node* node = it.range()->startContainer(exception); + ASSERT(node == it.range()->endContainer(exception)); + int offset = it.range()->startOffset(exception); + + if (replacedNodeNeedsCharacter(node->childNode(offset))) + length++; + } + } + + return length; +} + +void AccessibilityObject::setSelectedVisiblePositionRange(const VisiblePositionRange&) const +{ +} + +VisiblePosition AccessibilityObject::visiblePositionForPoint(const IntPoint&) const +{ + return VisiblePosition(); +} + +VisiblePosition AccessibilityObject::nextVisiblePosition(const VisiblePosition& visiblePos) const +{ + return visiblePos.next(); +} + +VisiblePosition AccessibilityObject::previousVisiblePosition(const VisiblePosition& visiblePos) const +{ + return visiblePos.previous(); +} + +VisiblePosition AccessibilityObject::nextWordEnd(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePosition(); + + // make sure we move off of a word end + VisiblePosition nextVisiblePos = visiblePos.next(); + if (nextVisiblePos.isNull()) + return VisiblePosition(); + + return endOfWord(nextVisiblePos, LeftWordIfOnBoundary); +} + +VisiblePosition AccessibilityObject::previousWordStart(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePosition(); + + // make sure we move off of a word start + VisiblePosition prevVisiblePos = visiblePos.previous(); + if (prevVisiblePos.isNull()) + return VisiblePosition(); + + return startOfWord(prevVisiblePos, RightWordIfOnBoundary); +} + +VisiblePosition AccessibilityObject::nextLineEndPosition(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePosition(); + + // to make sure we move off of a line end + VisiblePosition nextVisiblePos = visiblePos.next(); + if (nextVisiblePos.isNull()) + return VisiblePosition(); + + VisiblePosition endPosition = endOfLine(nextVisiblePos); + + // as long as the position hasn't reached the end of the doc, keep searching for a valid line end position + // There are cases like when the position is next to a floating object that'll return null for end of line. This code will avoid returning null. + while (endPosition.isNull() && nextVisiblePos.isNotNull()) { + nextVisiblePos = nextVisiblePos.next(); + endPosition = endOfLine(nextVisiblePos); + } + + return endPosition; +} + +VisiblePosition AccessibilityObject::previousLineStartPosition(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePosition(); + + // make sure we move off of a line start + VisiblePosition prevVisiblePos = visiblePos.previous(); + if (prevVisiblePos.isNull()) + return VisiblePosition(); + + VisiblePosition startPosition = startOfLine(prevVisiblePos); + + // as long as the position hasn't reached the beginning of the doc, keep searching for a valid line start position + // There are cases like when the position is next to a floating object that'll return null for start of line. This code will avoid returning null. + if (startPosition.isNull()) { + while (startPosition.isNull() && prevVisiblePos.isNotNull()) { + prevVisiblePos = prevVisiblePos.previous(); + startPosition = startOfLine(prevVisiblePos); + } + } else + startPosition = updateAXLineStartForVisiblePosition(startPosition); + + return startPosition; +} + +VisiblePosition AccessibilityObject::nextSentenceEndPosition(const VisiblePosition& visiblePos) const +{ + // FIXME: FO 2 IMPLEMENT (currently returns incorrect answer) + // Related? <rdar://problem/3927736> Text selection broken in 8A336 + if (visiblePos.isNull()) + return VisiblePosition(); + + // make sure we move off of a sentence end + VisiblePosition nextVisiblePos = visiblePos.next(); + if (nextVisiblePos.isNull()) + return VisiblePosition(); + + // an empty line is considered a sentence. If it's skipped, then the sentence parser will not + // see this empty line. Instead, return the end position of the empty line. + VisiblePosition endPosition; + String lineString = plainText(makeRange(startOfLine(visiblePos), endOfLine(visiblePos)).get()); + if (lineString.isEmpty()) + endPosition = nextVisiblePos; + else + endPosition = endOfSentence(nextVisiblePos); + + return endPosition; +} + +VisiblePosition AccessibilityObject::previousSentenceStartPosition(const VisiblePosition& visiblePos) const +{ + // FIXME: FO 2 IMPLEMENT (currently returns incorrect answer) + // Related? <rdar://problem/3927736> Text selection broken in 8A336 + if (visiblePos.isNull()) + return VisiblePosition(); + + // make sure we move off of a sentence start + VisiblePosition previousVisiblePos = visiblePos.previous(); + if (previousVisiblePos.isNull()) + return VisiblePosition(); + + // treat empty line as a separate sentence. + VisiblePosition startPosition; + String lineString = plainText(makeRange(startOfLine(previousVisiblePos), endOfLine(previousVisiblePos)).get()); + if (lineString.isEmpty()) + startPosition = previousVisiblePos; + else + startPosition = startOfSentence(previousVisiblePos); + + return startPosition; +} + +VisiblePosition AccessibilityObject::nextParagraphEndPosition(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePosition(); + + // make sure we move off of a paragraph end + VisiblePosition nextPos = visiblePos.next(); + if (nextPos.isNull()) + return VisiblePosition(); + + return endOfParagraph(nextPos); +} + +VisiblePosition AccessibilityObject::previousParagraphStartPosition(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return VisiblePosition(); + + // make sure we move off of a paragraph start + VisiblePosition previousPos = visiblePos.previous(); + if (previousPos.isNull()) + return VisiblePosition(); + + return startOfParagraph(previousPos); +} + +// NOTE: Consider providing this utility method as AX API +VisiblePosition AccessibilityObject::visiblePositionForIndex(unsigned, bool) const +{ + return VisiblePosition(); +} + +AccessibilityObject* AccessibilityObject::accessibilityObjectForPosition(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return 0; + + RenderObject* obj = visiblePos.deepEquivalent().node()->renderer(); + if (!obj) + return 0; + + return obj->document()->axObjectCache()->get(obj); +} + +int AccessibilityObject::lineForPosition(const VisiblePosition& visiblePos) const +{ + if (visiblePos.isNull()) + return 0; + + unsigned lineCount = 0; + VisiblePosition currentVisiblePos = visiblePos; + VisiblePosition savedVisiblePos; + + // move up until we get to the top + // FIXME: This only takes us to the top of the rootEditableElement, not the top of the + // top document. + while (currentVisiblePos.isNotNull() && !(inSameLine(currentVisiblePos, savedVisiblePos))) { + ++lineCount; + savedVisiblePos = currentVisiblePos; + VisiblePosition prevVisiblePos = previousLinePosition(currentVisiblePos, 0); + currentVisiblePos = prevVisiblePos; + } + + return lineCount - 1; +} + +// NOTE: Consider providing this utility method as AX API +PlainTextRange AccessibilityObject::plainTextRangeForVisiblePositionRange(const VisiblePositionRange& positionRange) const +{ + int index1 = index(positionRange.start); + int index2 = index(positionRange.end); + if (index1 < 0 || index2 < 0 || index1 > index2) + return PlainTextRange(); + + return PlainTextRange(index1, index2 - index1); +} + +// NOTE: Consider providing this utility method as AX API +int AccessibilityObject::index(const VisiblePosition&) const +{ + return -1; +} + +// Given a line number, the range of characters of the text associated with this accessibility +// object that contains the line number. +PlainTextRange AccessibilityObject::doAXRangeForLine(unsigned) const +{ + return PlainTextRange(); +} + +// The composed character range in the text associated with this accessibility object that +// is specified by the given screen coordinates. This parameterized attribute returns the +// complete range of characters (including surrogate pairs of multi-byte glyphs) at the given +// screen coordinates. +// NOTE: This varies from AppKit when the point is below the last line. AppKit returns an +// an error in that case. We return textControl->text().length(), 1. Does this matter? +PlainTextRange AccessibilityObject::doAXRangeForPosition(const IntPoint& point) const +{ + int i = index(visiblePositionForPoint(point)); + if (i < 0) + return PlainTextRange(); + + return PlainTextRange(i, 1); +} + +// The composed character range in the text associated with this accessibility object that +// is specified by the given index value. This parameterized attribute returns the complete +// range of characters (including surrogate pairs of multi-byte glyphs) at the given index. +PlainTextRange AccessibilityObject::doAXRangeForIndex(unsigned) const +{ + return PlainTextRange(); +} + +// Given a character index, the range of text associated with this accessibility object +// over which the style in effect at that character index applies. +PlainTextRange AccessibilityObject::doAXStyleRangeForIndex(unsigned index) const +{ + VisiblePositionRange range = styleRangeForPosition(visiblePositionForIndex(index, false)); + return plainTextRangeForVisiblePositionRange(range); +} + +// A substring of the text associated with this accessibility object that is +// specified by the given character range. +String AccessibilityObject::doAXStringForRange(const PlainTextRange&) const +{ + return String(); +} + +// The bounding rectangle of the text associated with this accessibility object that is +// specified by the given range. This is the bounding rectangle a sighted user would see +// on the display screen, in pixels. +IntRect AccessibilityObject::doAXBoundsForRange(const PlainTextRange&) const +{ + return IntRect(); +} + +// Given an indexed character, the line number of the text associated with this accessibility +// object that contains the character. +unsigned AccessibilityObject::doAXLineForIndex(unsigned index) +{ + return lineForPosition(visiblePositionForIndex(index, false)); +} + +FrameView* AccessibilityObject::documentFrameView() const +{ + const AccessibilityObject* object = this; + while (object && !object->isAccessibilityRenderObject()) + object = object->parentObject(); + + if (!object) + return 0; + + return object->documentFrameView(); +} + +AccessibilityObject* AccessibilityObject::doAccessibilityHitTest(const IntPoint&) const +{ + return 0; +} + +AccessibilityObject* AccessibilityObject::focusedUIElement() const +{ + return 0; +} + +AccessibilityObject* AccessibilityObject::observableObject() const +{ + return 0; +} + +AccessibilityRole AccessibilityObject::roleValue() const +{ + return UnknownRole; +} + +AccessibilityRole AccessibilityObject::ariaRoleAttribute() const +{ + return UnknownRole; +} + +bool AccessibilityObject::isPresentationalChildOfAriaRole() const +{ + return false; +} + +bool AccessibilityObject::ariaRoleHasPresentationalChildren() const +{ + return false; +} + +void AccessibilityObject::clearChildren() +{ + m_haveChildren = false; + m_children.clear(); +} + +void AccessibilityObject::childrenChanged() +{ + return; +} + +void AccessibilityObject::addChildren() +{ +} + +void AccessibilityObject::selectedChildren(AccessibilityChildrenVector&) +{ +} + +void AccessibilityObject::visibleChildren(AccessibilityChildrenVector&) +{ +} + +unsigned AccessibilityObject::axObjectID() const +{ + return m_id; +} + +void AccessibilityObject::setAXObjectID(unsigned axObjectID) +{ + m_id = axObjectID; +} + +void AccessibilityObject::removeAXObjectID() +{ + return; +} + +const String& AccessibilityObject::actionVerb() const +{ + // FIXME: Need to add verbs for select elements. + DEFINE_STATIC_LOCAL(const String, buttonAction, (AXButtonActionVerb())); + DEFINE_STATIC_LOCAL(const String, textFieldAction, (AXTextFieldActionVerb())); + DEFINE_STATIC_LOCAL(const String, radioButtonAction, (AXRadioButtonActionVerb())); + DEFINE_STATIC_LOCAL(const String, checkedCheckBoxAction, (AXCheckedCheckBoxActionVerb())); + DEFINE_STATIC_LOCAL(const String, uncheckedCheckBoxAction, (AXUncheckedCheckBoxActionVerb())); + DEFINE_STATIC_LOCAL(const String, linkAction, (AXLinkActionVerb())); + DEFINE_STATIC_LOCAL(const String, noAction, ()); + + switch (roleValue()) { + case ButtonRole: + return buttonAction; + case TextFieldRole: + case TextAreaRole: + return textFieldAction; + case RadioButtonRole: + return radioButtonAction; + case CheckBoxRole: + return isChecked() ? checkedCheckBoxAction : uncheckedCheckBoxAction; + case LinkRole: + case WebCoreLinkRole: + return linkAction; + default: + return noAction; + } +} + +} // namespace WebCore |