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-rw-r--r--src/3rdparty/webkit/WebCore/rendering/RenderInline.cpp87
1 files changed, 87 insertions, 0 deletions
diff --git a/src/3rdparty/webkit/WebCore/rendering/RenderInline.cpp b/src/3rdparty/webkit/WebCore/rendering/RenderInline.cpp
index 05d29d0..0302113 100644
--- a/src/3rdparty/webkit/WebCore/rendering/RenderInline.cpp
+++ b/src/3rdparty/webkit/WebCore/rendering/RenderInline.cpp
@@ -30,6 +30,7 @@
#include "RenderArena.h"
#include "RenderBlock.h"
#include "RenderView.h"
+#include "TransformState.h"
#include "VisiblePosition.h"
#if ENABLE(DASHBOARD_SUPPORT)
@@ -705,6 +706,92 @@ void RenderInline::computeRectForRepaint(RenderBoxModelObject* repaintContainer,
o->computeRectForRepaint(repaintContainer, rect, fixed);
}
+IntSize RenderInline::offsetFromContainer(RenderObject* container) const
+{
+ ASSERT(container == this->container());
+
+ IntSize offset;
+ if (isRelPositioned())
+ offset += relativePositionOffset();
+
+ if (!isInline() || isReplaced()) {
+ RenderBlock* cb;
+ if (container->isBlockFlow() && (cb = toRenderBlock(container))->hasColumns()) {
+ IntRect rect(0, 0, 1, 1);
+ cb->adjustRectForColumns(rect);
+ }
+ }
+
+ if (container->hasOverflowClip())
+ offset -= toRenderBox(container)->layer()->scrolledContentOffset();
+
+ return offset;
+}
+
+void RenderInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const
+{
+ if (repaintContainer == this)
+ return;
+
+ if (RenderView *v = view()) {
+ if (v->layoutStateEnabled() && !repaintContainer) {
+ LayoutState* layoutState = v->layoutState();
+ IntSize offset = layoutState->m_offset;
+ if (style()->position() == RelativePosition && layer())
+ offset += layer()->relativePositionOffset();
+ transformState.move(offset);
+ return;
+ }
+ }
+
+ bool containerSkipped;
+ RenderObject* o = container(repaintContainer, &containerSkipped);
+ if (!o)
+ return;
+
+ IntSize containerOffset = offsetFromContainer(o);
+
+ bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
+ if (useTransforms && shouldUseTransformFromContainer(o)) {
+ TransformationMatrix t;
+ getTransformFromContainer(o, containerOffset, t);
+ transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
+ } else
+ transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
+
+ if (containerSkipped) {
+ // There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe
+ // to just subtract the delta between the repaintContainer and o.
+ IntSize containerOffset = repaintContainer->offsetFromAncestorContainer(o);
+ transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
+ return;
+ }
+
+ o->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
+}
+
+void RenderInline::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const
+{
+ // We don't expect this function to be called during layout.
+ ASSERT(!view() || !view()->layoutStateEnabled());
+
+ RenderObject* o = container();
+ if (!o)
+ return;
+
+ o->mapAbsoluteToLocalPoint(fixed, useTransforms, transformState);
+
+ IntSize containerOffset = offsetFromContainer(o);
+
+ bool preserve3D = useTransforms && (o->style()->preserves3D() || style()->preserves3D());
+ if (useTransforms && shouldUseTransformFromContainer(o)) {
+ TransformationMatrix t;
+ getTransformFromContainer(o, containerOffset, t);
+ transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
+ } else
+ transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
+}
+
void RenderInline::updateDragState(bool dragOn)
{
RenderBoxModelObject::updateDragState(dragOn);