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Diffstat (limited to 'src/corelib/kernel/qeventdispatcher_symbian.cpp')
-rw-r--r--src/corelib/kernel/qeventdispatcher_symbian.cpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/corelib/kernel/qeventdispatcher_symbian.cpp b/src/corelib/kernel/qeventdispatcher_symbian.cpp
index 5e2bc4f..b796728 100644
--- a/src/corelib/kernel/qeventdispatcher_symbian.cpp
+++ b/src/corelib/kernel/qeventdispatcher_symbian.cpp
@@ -61,6 +61,24 @@ QT_BEGIN_NAMESPACE
#define NULLTIMER_PRIORITY CActive::EPriorityLow
#define COMPLETE_DEFERRED_ACTIVE_OBJECTS_PRIORITY CActive::EPriorityIdle
+class Incrementer {
+ int &variable;
+public:
+ inline Incrementer(int &variable) : variable(variable)
+ { ++variable; }
+ inline ~Incrementer()
+ { --variable; }
+};
+
+class Decrementer {
+ int &variable;
+public:
+ inline Decrementer(int &variable) : variable(variable)
+ { --variable; }
+ inline ~Decrementer()
+ { ++variable; }
+};
+
static inline int qt_pipe_write(int socket, const char *data, qint64 len)
{
return ::write(socket, data, len);
@@ -830,6 +848,8 @@ bool QEventDispatcherSymbian::processEvents ( QEventLoop::ProcessEventsFlags fla
#endif
while (1) {
+ //native active object callbacks are logically part of the event loop, so inc nesting level
+ Incrementer inc(d->threadData->loopLevel);
if (block) {
// This is where Qt will spend most of its time.
CActiveScheduler::Current()->WaitForAnyRequest();
@@ -894,6 +914,7 @@ bool QEventDispatcherSymbian::processEvents ( QEventLoop::ProcessEventsFlags fla
void QEventDispatcherSymbian::timerFired(int timerId)
{
+ Q_D(QAbstractEventDispatcher);
QHash<int, SymbianTimerInfoPtr>::iterator i = m_timerList.find(timerId);
if (i == m_timerList.end()) {
// The timer has been deleted. Ignore this event.
@@ -912,6 +933,8 @@ void QEventDispatcherSymbian::timerFired(int timerId)
m_insideTimerEvent = true;
QTimerEvent event(timerInfo->timerId);
+ //undo the added nesting level around RunIfReady, since Qt's event system also nests
+ Decrementer dec(d->threadData->loopLevel);
QCoreApplication::sendEvent(timerInfo->receiver, &event);
m_insideTimerEvent = oldInsideTimerEventValue;
@@ -922,6 +945,7 @@ void QEventDispatcherSymbian::timerFired(int timerId)
void QEventDispatcherSymbian::socketFired(QSocketActiveObject *socketAO)
{
+ Q_D(QAbstractEventDispatcher);
if (m_noSocketEvents) {
m_deferredSocketEvents.append(socketAO);
return;
@@ -929,6 +953,8 @@ void QEventDispatcherSymbian::socketFired(QSocketActiveObject *socketAO)
QEvent e(QEvent::SockAct);
socketAO->m_inSocketEvent = true;
+ //undo the added nesting level around RunIfReady, since Qt's event system also nests
+ Decrementer dec(d->threadData->loopLevel);
QCoreApplication::sendEvent(socketAO->m_notifier, &e);
socketAO->m_inSocketEvent = false;
@@ -943,6 +969,7 @@ void QEventDispatcherSymbian::socketFired(QSocketActiveObject *socketAO)
void QEventDispatcherSymbian::wakeUpWasCalled()
{
+ Q_D(QAbstractEventDispatcher);
// The reactivation should happen in RunL, right before the call to this function.
// This is because m_wakeUpDone is the "signal" that the object can be completed
// once more.
@@ -952,6 +979,8 @@ void QEventDispatcherSymbian::wakeUpWasCalled()
// the sendPostedEvents was done, but before the object was ready to be completed
// again. This could deadlock the application if there are no other posted events.
m_wakeUpDone.fetchAndStoreOrdered(0);
+ //undo the added nesting level around RunIfReady, since Qt's event system also nests
+ Decrementer dec(d->threadData->loopLevel);
sendPostedEvents();
}