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-rw-r--r--src/corelib/plugin/qsystemlibrary.cpp90
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diff --git a/src/corelib/plugin/qsystemlibrary.cpp b/src/corelib/plugin/qsystemlibrary.cpp
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+++ b/src/corelib/plugin/qsystemlibrary.cpp
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+#include "qsystemlibrary_p.h"
+#include <QtCore/qvarlengtharray.h>
+#include <QtCore/qstringlist.h>
+#include <QtCore/qfileinfo.h>
+
+/*!
+
+ \internal
+ \class QSystemLibrary
+
+ The purpose of this class is to load only libraries that are located in
+ well-known and trusted locations on the filesystem. It does not suffer from
+ the security problem that QLibrary has, therefore it will never search in
+ the current directory.
+
+ The search order is the same as the order in DLL Safe search mode Windows,
+ except that we don't search:
+ * The current directory
+ * The 16-bit system directory. (normally c:\windows\system)
+ * The Windows directory. (normally c:\windows)
+
+ This means that the effective search order is:
+ 1. Application path.
+ 2. System libraries path.
+ 3. Trying all paths inside the PATH environment variable.
+
+ Note, when onlySystemDirectory is true it will skip 1) and 3).
+
+ DLL Safe search mode is documented in the "Dynamic-Link Library Search
+ Order" document on MSDN.
+
+ Since library loading code is sometimes shared between Windows and WinCE,
+ this class can also be used on WinCE. However, its implementation just
+ calls the LoadLibrary() function. This is ok since it is documented as not
+ loading from the current directory on WinCE. This behaviour is documented
+ in the documentation for LoadLibrary for Windows CE at MSDN.
+ (http://msdn.microsoft.com/en-us/library/ms886736.aspx)
+*/
+#if !defined(QT_BOOTSTRAPPED)
+extern QString qAppFileName();
+#endif
+
+static QString qSystemDirectory()
+{
+ QVarLengthArray<wchar_t, MAX_PATH> fullPath;
+
+ UINT retLen = ::GetSystemDirectory(fullPath.data(), MAX_PATH);
+ if (retLen > MAX_PATH) {
+ fullPath.resize(retLen);
+ retLen = ::GetSystemDirectory(fullPath.data(), retLen);
+ }
+ // in some rare cases retLen might be 0
+ return QString::fromWCharArray(fullPath.constData(), int(retLen));
+}
+
+HINSTANCE QSystemLibrary::load(const wchar_t *libraryName, bool onlySystemDirectory/*= true*/)
+{
+#if defined(Q_OS_WINCE)
+ return ::LoadLibrary(lpFileName);
+#else
+ QStringList searchOrder;
+
+#if !defined(QT_BOOTSTRAPPED)
+ if (!onlySystemDirectory)
+ searchOrder << QFileInfo(qAppFileName()).path();
+#endif
+ searchOrder << qSystemDirectory();
+
+ if (!onlySystemDirectory) {
+ const QString PATH(QLatin1String(qgetenv("PATH").constData()));
+ searchOrder << PATH.split(QLatin1Char(';'), QString::SkipEmptyParts);
+ }
+ QString fileName = QString::fromWCharArray(libraryName);
+ fileName.append(QLatin1String(".dll"));
+
+ // Start looking in the order specified
+ for (int i = 0; i < searchOrder.count(); ++i) {
+ QString fullPathAttempt = searchOrder.at(i);
+ if (!fullPathAttempt.endsWith(QLatin1Char('\\'))) {
+ fullPathAttempt.append(QLatin1Char('\\'));
+ }
+ fullPathAttempt.append(fileName);
+ HINSTANCE inst = ::LoadLibrary((const wchar_t *)fullPathAttempt.utf16());
+ if (inst != 0)
+ return inst;
+ }
+ return 0;
+#endif
+}
+