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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QDebug>
+#include "private/qfxitem_p.h"
+#include "qfxtransform.h"
+#include <QtDeclarative/qmlinfo.h>
+
+#include <math.h>
+#ifndef M_PI
+
+QT_BEGIN_NAMESPACE
+#define M_PI 3.14159265358979323846
+#endif
+
+QML_DEFINE_TYPE(QFxTransform,Transform);
+
+/*!
+ \qmlclass Transform
+ \brief A transformation.
+
+ \todo Document Transform.
+*/
+QFxTransform::QFxTransform(QObject *parent) :
+ QObject(parent)
+{
+}
+
+bool QFxTransform::isIdentity() const
+{
+ return true;
+}
+
+QSimpleCanvas::Matrix QFxTransform::transform() const
+{
+ return QSimpleCanvas::Matrix();
+}
+
+void QFxTransform::update()
+{
+ QFxItem *item = qobject_cast<QFxItem *>(parent());
+ if(item)
+ item->updateTransform();
+}
+
+QML_DEFINE_TYPE(QFxAxis,Axis);
+
+QFxAxis::QFxAxis(QObject *parent)
+: QFxTransform(parent), _xStart(0), _yStart(0), _xEnd(0), _yEnd(0), _zEnd(0), _rotation(0),
+ _translation(0), _distanceToPlane(1024.), _dirty(true)
+{
+}
+
+qreal QFxAxis::xStart() const
+{
+ return _xStart;
+}
+
+void QFxAxis::setXStart(qreal x)
+{
+ _xStart = x;
+ update();
+}
+
+qreal QFxAxis::yStart() const
+{
+ return _yStart;
+}
+
+void QFxAxis::setYStart(qreal y)
+{
+ _yStart = y;
+ update();
+}
+
+qreal QFxAxis::xEnd() const
+{
+ return _xEnd;
+}
+
+void QFxAxis::setXEnd(qreal x)
+{
+ _xEnd = x;
+ update();
+}
+
+qreal QFxAxis::yEnd() const
+{
+ return _yEnd;
+}
+
+void QFxAxis::setYEnd(qreal y)
+{
+ _yEnd = y;
+ update();
+}
+
+qreal QFxAxis::zEnd() const
+{
+ return _zEnd;
+}
+
+void QFxAxis::setZEnd(qreal z)
+{
+#if !defined(QFX_RENDER_OPENGL)
+ if(z != 0. && translation() != 0.) {
+ qmlInfo(this) << "QTransform cannot translate along Z-axis";
+ return;
+ }
+#endif
+
+ _zEnd = z;
+ update();
+}
+
+qreal QFxAxis::rotation() const
+{
+ return _rotation;
+}
+
+void QFxAxis::setRotation(qreal r)
+{
+ _rotation = r;
+ update();
+}
+
+qreal QFxAxis::translation() const
+{
+ return _translation;
+}
+
+void QFxAxis::setTranslation(qreal t)
+{
+#if !defined(QFX_RENDER_OPENGL)
+ if(zEnd() != 0. && t != 0.) {
+ qmlInfo(this) << "QTransform cannot translate along Z-axis";
+ return;
+ }
+#endif
+
+ _translation = t;
+ update();
+}
+
+bool QFxAxis::isIdentity() const
+{
+ return (_rotation == 0. && _translation == 0.) ||
+ (zEnd() == 0. && yEnd() == yStart() && xEnd() == xStart());
+}
+
+#if defined(QFX_RENDER_QPAINTER)
+const qreal inv_dist_to_plane = 1. / 1024.;
+QTransform QFxAxis::transform() const
+{
+ if(_dirty) {
+ _transform = QTransform();
+
+ if(!isIdentity()) {
+ if(rotation() != 0.) {
+ QTransform rotTrans;
+ rotTrans.translate(-xStart(), -yStart());
+ QTransform rotTrans2;
+ rotTrans2.translate(xStart(), yStart());
+
+ qreal rad = rotation() * 2. * M_PI / 360.;
+ qreal c = ::cos(rad);
+ qreal s = ::sin(rad);
+
+ qreal x = xEnd() - xStart();
+ qreal y = yEnd() - yStart();
+ qreal z = zEnd();
+
+ qreal idtp = inv_dist_to_plane;
+ if(distanceToPlane() != 1024.)
+ idtp = 1. / distanceToPlane();
+
+ qreal len = x * x + y * y + z * z;
+ if(len != 1.) {
+ len = ::sqrt(len);
+ x /= len;
+ y /= len;
+ z /= len;
+ }
+
+ QTransform rot(x*x*(1-c)+c, x*y*(1-c)-z*s, x*z*(1-c)+y*s*idtp,
+ y*x*(1-c)+z*s, y*y*(1-c)+c, y*z*(1-c)-x*s*idtp,
+ 0, 0, 1);
+
+ _transform *= rotTrans;
+ _transform *= rot;
+ _transform *= rotTrans2;
+ }
+
+ if(translation() != 0.) {
+ QTransform trans;
+ trans.translate((xEnd() - xStart()) * translation(),
+ (yEnd() - yStart()) * translation());
+ _transform *= trans;
+ }
+ }
+
+ _dirty = false;
+ }
+
+ return _transform;
+}
+#elif defined(QFX_RENDER_OPENGL)
+QMatrix4x4 QFxAxis::transform() const
+{
+ if(_dirty) {
+ _dirty = false;
+ _transform = QMatrix4x4();
+
+ if(!isIdentity()) {
+ if(rotation() != 0.) {
+ qreal x = xEnd() - xStart();
+ qreal y = yEnd() - yStart();
+ qreal z = zEnd();
+
+ _transform.translate(xStart(), yStart(), 0);
+ _transform.rotate(rotation(), x, y, z);
+ _transform.translate(-xStart(), -yStart(), 0);
+ }
+
+ if(translation() != 0.)
+ _transform.translate((xEnd() - xStart()) * translation(),
+ (yEnd() - yStart()) * translation(),
+ (zEnd()) * translation());
+ }
+ }
+
+ return _transform;
+}
+#endif
+
+qreal QFxAxis::distanceToPlane() const
+{
+ return _distanceToPlane;
+}
+
+void QFxAxis::setDistanceToPlane(qreal d)
+{
+ _distanceToPlane = d;
+ update();
+}
+
+void QFxAxis::update()
+{
+ _dirty = true;
+ QFxItem *item = qobject_cast<QFxItem *>(parent());
+ if(item)
+ item->updateTransform();
+}
+
+QML_DEFINE_TYPE(QFxFlipable,Flipable);
+
+class QFxFlipablePrivate : public QFxItemPrivate
+{
+public:
+ QFxFlipablePrivate() : current(QFxFlipable::Front), front(0), back(0) {}
+
+ QFxFlipable::Side current;
+ QFxItem *front;
+ QFxItem *back;
+};
+
+/*!
+ \qmlclass Flipable QFxFlipable
+ \brief The Flipable element provides a surface that can be flipped.
+ \inherits Item
+
+ Flipable allows you to specify a front and a back and then flip between those sides.
+
+ \code
+ <Flipable id="flipable" width="40" height="40">
+ <transform>
+ <Axis id="axis" xStart="20" xEnd="20" yStart="20" yEnd="0" />
+ </transform>
+ <front>
+ <Image file="front.png"/>
+ </front>
+ <back>
+ <Image file="back.png"/>
+ </back>
+ <states>
+ <State name="back">
+ <SetProperty target="{axis}" property="rotation" value="180" />
+ </State>
+ </states>
+ <transitions>
+ <Transition>
+ <NumericAnimation easing="easeInOutQuad" properties="rotation"/>
+ </Transition>
+ </transitions>
+ </Flipable>
+ \endcode
+
+ \image flipable.gif
+
+ \todo A lot needs to be done to get a fully-functioning Flipable. Should we simplify?
+
+*/
+
+/*!
+ \internal
+ \class QFxFlipable
+ \brief The QFxFlipable class provides a flipable surface.
+
+ \ingroup widgets
+
+ QFxFlipable allows you to specify a front and a back, as well as an
+ axis for the flip.
+*/
+
+QFxFlipable::QFxFlipable(QFxItem *parent)
+: QFxItem(*(new QFxFlipablePrivate), parent)
+{
+}
+
+QFxFlipable::~QFxFlipable()
+{
+}
+
+/*!
+ \qmlproperty Item Flipable::front
+ \qmlproperty Item Flipable::back
+
+ The front and back sides of the flipable.
+*/
+
+QFxItem *QFxFlipable::front()
+{
+ Q_D(const QFxFlipable);
+ return d->front;
+}
+
+void QFxFlipable::setFront(QFxItem *front)
+{
+ Q_D(QFxFlipable);
+ if(d->front) {
+ qmlInfo(this) << "front is a write-once property";
+ return;
+ }
+ d->front = front;
+ children()->append(d->front);
+ if(Back == d->current)
+ d->front->setOpacity(0.);
+}
+
+QFxItem *QFxFlipable::back()
+{
+ Q_D(const QFxFlipable);
+ return d->back;
+}
+
+void QFxFlipable::setBack(QFxItem *back)
+{
+ Q_D(QFxFlipable);
+ if(d->back) {
+ qmlInfo(this) << "back is a write-once property";
+ return;
+ }
+ d->back = back;
+ children()->append(d->back);
+ if(Front == d->current)
+ d->back->setOpacity(0.);
+}
+
+/*!
+ \qmlproperty enumeration Flipable::side
+
+ The side of the Flippable currently visible. Possible values are \c
+ Front and \c Back.
+*/
+QFxFlipable::Side QFxFlipable::side() const
+{
+ Q_D(const QFxFlipable);
+ return d->current;
+}
+
+void QFxFlipable::transformChanged(const QSimpleCanvas::Matrix &trans)
+{
+ Q_D(QFxFlipable);
+ QPointF p1(0, 0);
+ QPointF p2(1, 0);
+ QPointF p3(1, 1);
+
+ p1 = trans.map(p1);
+ p2 = trans.map(p2);
+ p3 = trans.map(p3);
+
+ qreal cross = (p1.x() - p2.x()) * (p3.y() - p2.y()) -
+ (p1.y() - p2.y()) * (p3.x() - p2.x());
+
+ Side newSide;
+ if(cross > 0) {
+ newSide = Back;
+ } else {
+ newSide = Front;
+ }
+
+ if(newSide != d->current) {
+ d->current = newSide;
+ if (d->current==Back) {
+ QSimpleCanvas::Matrix mat;
+#ifdef QFX_RENDER_OPENGL
+ mat.translate(d->back->width()/2,d->back->height()/2, 0);
+ if(d->back->width() && p1.x() >= p2.x())
+ mat.rotate(180, 0, 1, 0);
+ if(d->back->height() && p2.y() >= p3.y())
+ mat.rotate(180, 1, 0, 0);
+ mat.translate(-d->back->width()/2,-d->back->height()/2, 0);
+#else
+ mat.translate(d->back->width()/2,d->back->height()/2);
+ if(d->back->width() && p1.x() >= p2.x())
+ mat.rotate(180, Qt::YAxis);
+ if(d->back->height() && p2.y() >= p3.y())
+ mat.rotate(180, Qt::XAxis);
+ mat.translate(-d->back->width()/2,-d->back->height()/2);
+#endif
+ d->back->setTransform(mat);
+ }
+ if(d->front)
+ d->front->setOpacity((d->current==Front)?1.:0.);
+ if(d->back)
+ d->back->setOpacity((d->current==Back)?1.:0.);
+ emit sideChanged();
+ }
+}
+
+QML_DEFINE_TYPE(QFxPerspective,Perspective);
+
+QFxPerspective::QFxPerspective(QObject *parent)
+ : QFxTransform(parent)
+{
+}
+
+#if defined(QFX_RENDER_OPENGL)
+bool QFxPerspective::isIdentity() const
+{
+ return false;
+}
+
+QMatrix4x4 QFxPerspective::transform() const
+{
+ QMatrix4x4 rv;
+ rv.translate(_x, _y);
+ rv.perspective(_angle, _aspect, 1, 1024 * 1024);
+ rv.translate(-_x, -_y, -1);
+ rv.scale(1, 1, 1. / _scale);
+
+ return rv;
+}
+#endif
+
+QML_DEFINE_TYPE(QFxSquish,Squish);
+
+QFxSquish::QFxSquish(QObject *parent)
+ : QFxTransform(parent)
+{
+}
+
+qreal QFxSquish::x() const
+{
+ return p.x();
+}
+
+void QFxSquish::setX(qreal v)
+{
+ p.setX(v);
+ update();
+}
+
+qreal QFxSquish::y() const
+{
+ return p.y();
+}
+
+void QFxSquish::setY(qreal v)
+{
+ p.setY(v);
+ update();
+}
+
+qreal QFxSquish::width() const
+{
+ return s.width();
+}
+
+void QFxSquish::setWidth(qreal v)
+{
+ s.setWidth(v);
+ update();
+}
+
+qreal QFxSquish::height() const
+{
+ return s.height();
+}
+
+void QFxSquish::setHeight(qreal v)
+{
+ s.setHeight(v);
+ update();
+}
+
+qreal QFxSquish::topLeft_x() const
+{
+ return p1.x();
+}
+
+void QFxSquish::settopLeft_x(qreal v)
+{
+ p1.setX(v);
+ update();
+}
+
+qreal QFxSquish::topLeft_y() const
+{
+ return p1.y();
+}
+
+void QFxSquish::settopLeft_y(qreal v)
+{
+ p1.setY(v);
+ update();
+}
+
+qreal QFxSquish::topRight_x() const
+{
+ return p2.x();
+}
+
+void QFxSquish::settopRight_x(qreal v)
+{
+ p2.setX(v);
+ update();
+}
+
+qreal QFxSquish::topRight_y() const
+{
+ return p2.y();
+}
+
+void QFxSquish::settopRight_y(qreal v)
+{
+ p2.setY(v);
+ update();
+}
+
+qreal QFxSquish::bottomLeft_x() const
+{
+ return p3.x();
+}
+
+void QFxSquish::setbottomLeft_x(qreal v)
+{
+ p3.setX(v);
+ update();
+}
+
+qreal QFxSquish::bottomLeft_y() const
+{
+ return p3.y();
+}
+
+void QFxSquish::setbottomLeft_y(qreal v)
+{
+ p3.setY(v);
+ update();
+}
+
+qreal QFxSquish::bottomRight_x() const
+{
+ return p4.x();
+}
+
+void QFxSquish::setbottomRight_x(qreal v)
+{
+ p4.setX(v);
+ update();
+}
+
+qreal QFxSquish::bottomRight_y() const
+{
+ return p4.y();
+}
+
+void QFxSquish::setbottomRight_y(qreal v)
+{
+ p4.setY(v);
+ update();
+}
+
+void QFxSquish::update()
+{
+ QFxItem *item = qobject_cast<QFxItem *>(parent());
+ if(item)
+ item->updateTransform();
+}
+
+#if defined(QFX_RENDER_OPENGL)
+bool QFxSquish::isIdentity() const
+{
+ return false;
+}
+
+QMatrix4x4 QFxSquish::transform() const
+{
+ QPolygonF poly;
+ poly << p << QPointF(p.x() + s.width(), p.y()) << QPointF(p.x() + s.width(), p.y() + s.height()) << QPointF(p.x(), p.y() + s.height());
+ QPolygonF poly2;
+ poly2 << p1 << p2 << p4 << p3;
+
+ QTransform t;
+ QMatrix4x4 rv;
+ if(QTransform::quadToQuad(poly, poly2, t))
+ rv = QMatrix4x4(t);
+
+ return rv;
+}
+QT_END_NAMESPACE
+#endif