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-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp120
1 files changed, 96 insertions, 24 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 7e155e1..c4ff7c6 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -325,6 +325,10 @@
\value ItemAcceptsInputMethod The item supports input methods typically
used for Asian languages.
This flag was introduced in Qt 4.6.
+
+ \value ItemAutoDetectsFocusProxy The item will assign any child that
+ gains input focus as its focus proxy. See also focusProxy().
+ This flag was introduced in Qt 4.6.
*/
/*!
@@ -908,12 +912,12 @@ void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent)
scene->d_func()->index->itemChange(q, QGraphicsItem::ItemParentChange, newParentVariant);
}
- if (QGraphicsWidget *w = isWidget ? static_cast<QGraphicsWidget *>(q) : q->parentWidget()) {
- // Update the child focus chain; when reparenting a widget that has a
+ QGraphicsItem *lastSubFocusItem = subFocusItem;
+ if (subFocusItem) {
+ // Update the child focus chain; when reparenting an item that has a
// focus child, ensure that that focus child clears its focus child
// chain from our parents before it's reparented.
- if (QGraphicsWidget *focusChild = w->focusWidget())
- focusChild->clearFocus();
+ subFocusItem->clearFocus();
}
// We anticipate geometry changes. If the item is deleted, it will be
@@ -1001,6 +1005,21 @@ void QGraphicsItemPrivate::setParentItemHelper(QGraphicsItem *newParent)
resolveDepth(parent ? parent->d_ptr->depth : -1);
dirtySceneTransform = 1;
+ // Restore the sub focus chain.
+ if (lastSubFocusItem)
+ lastSubFocusItem->d_ptr->setSubFocus();
+
+ // Auto-update focus proxy. The closest parent that detects
+ // focus proxies is updated as the proxy gains or loses focus.
+ QGraphicsItem *p = newParent;
+ while (p) {
+ if (p->d_ptr->flags & QGraphicsItem::ItemAutoDetectsFocusProxy) {
+ p->setFocusProxy(q);
+ break;
+ }
+ p = p->d_ptr->parent;
+ }
+
// Deliver post-change notification
q->itemChange(QGraphicsItem::ItemParentHasChanged, newParentVariant);
@@ -2463,33 +2482,45 @@ bool QGraphicsItem::hasFocus() const
be passed into any focus event generated by this function; it is used to
give an explanation of what caused the item to get focus.
- Only items that set the ItemIsFocusable flag can accept keyboard focus.
+ Only enabled items that set the ItemIsFocusable flag can accept keyboard
+ focus.
- If this item is not visible (i.e., isVisible() returns false), not
- enabled, not associated with a scene, or if it already has input focus,
- this function will do nothing.
+ If this item is not visible, or not associated with a scene, it will not
+ gain immediate input focus. However, it will be registered as the preferred
+ focus item for its subtree of items, should it later become visible.
As a result of calling this function, this item will receive a focus in
event with \a focusReason. If another item already has focus, that item
will first receive a focus out event indicating that it has lost input
focus.
- \sa clearFocus(), hasFocus()
+ \sa clearFocus(), hasFocus(), focusItem()
*/
void QGraphicsItem::setFocus(Qt::FocusReason focusReason)
{
- if (!d_ptr->scene || !isEnabled() || hasFocus() || !(d_ptr->flags & ItemIsFocusable))
+ // Disabled / unfocusable items cannot accept focus.
+ if (!isEnabled() || !(d_ptr->flags & QGraphicsItem::ItemIsFocusable))
+ return;
+
+ // Find focus proxy.
+ QGraphicsItem *f = this;
+ while (f->d_ptr->focusProxy)
+ f = f->d_ptr->focusProxy;
+
+ // Return if it already has focus.
+ if (d_ptr->scene && d_ptr->scene->focusItem() == f)
return;
- QGraphicsItem *item = this;
- QGraphicsItem *f;
- while ((f = item->d_ptr->focusProxy))
- item = f;
- if (item->isVisible()) {
- // Visible items immediately gain focus from scene.
- d_ptr->scene->d_func()->setFocusItemHelper(item, focusReason);
- } else if (item->d_ptr->isWidget) {
- // Just set up subfocus.
- static_cast<QGraphicsWidget *>(item)->d_func()->setFocusWidget();
+
+ // Update the child focus chain.
+ d_ptr->setSubFocus();
+
+ // Update the scene's focus item.
+ if (d_ptr->scene) {
+ QGraphicsWidget *w = window();
+ if (!w || w->isActiveWindow()) {
+ // Visible items immediately gain focus from scene.
+ d_ptr->scene->d_func()->setFocusItemHelper(f, focusReason);
+ }
}
}
@@ -2508,10 +2539,8 @@ void QGraphicsItem::clearFocus()
{
if (!d_ptr->scene)
return;
- if (d_ptr->isWidget) {
- // Invisible widget items with focus must explicitly clear subfocus.
- static_cast<QGraphicsWidget *>(this)->d_func()->clearFocusWidget();
- }
+ // Invisible items with focus must explicitly clear subfocus.
+ d_ptr->clearSubFocus();
if (hasFocus()) {
// If this item has the scene's input focus, clear it.
d_ptr->scene->setFocusItem(0);
@@ -2579,6 +2608,18 @@ void QGraphicsItem::setFocusProxy(QGraphicsItem *item)
}
/*!
+ If this item, a child or descendant of this item currently has input
+ focus, this function will return a pointer to that item. If
+ no descendant has input focus, 0 is returned.
+
+ \sa QWidget::focusWidget()
+*/
+QGraphicsItem *QGraphicsItem::focusItem() const
+{
+ return d_ptr->subFocusItem;
+}
+
+/*!
\since 4.4
Grabs the mouse input.
@@ -4668,6 +4709,34 @@ void QGraphicsItemPrivate::ensureSceneTransform()
/*!
\internal
+*/
+void QGraphicsItemPrivate::setSubFocus()
+{
+ // Update focus child chain.
+ QGraphicsItem *item = q_ptr;
+ QGraphicsItem *parent = item;
+ bool hidden = !visible;
+ do {
+ parent->d_func()->subFocusItem = item;
+ } while (!parent->isWindow() && (parent = parent->d_ptr->parent) && (!hidden || !parent->d_func()->visible));
+}
+
+/*!
+ \internal
+*/
+void QGraphicsItemPrivate::clearSubFocus()
+{
+ // Reset focus child chain.
+ QGraphicsItem *parent = q_ptr;
+ do {
+ if (parent->d_ptr->subFocusItem != q_ptr)
+ break;
+ parent->d_ptr->subFocusItem = 0;
+ } while (!parent->isWindow() && (parent = parent->d_ptr->parent));
+}
+
+/*!
+ \internal
Tells us if it is a proxy widget
*/
@@ -10164,6 +10233,9 @@ QDebug operator<<(QDebug debug, QGraphicsItem::GraphicsItemFlag flag)
case QGraphicsItem::ItemAcceptsInputMethod:
str = "ItemAcceptsInputMethod";
break;
+ case QGraphicsItem::ItemAutoDetectsFocusProxy:
+ str = "ItemAutoDetectsFocusProxy";
+ break;
}
debug << str;
return debug;