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Diffstat (limited to 'src/gui/graphicsview/qgraphicsscene.cpp')
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp80
1 files changed, 61 insertions, 19 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 8a67d24..3db8e35 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -1487,21 +1487,46 @@ QList<QGraphicsItem *> QGraphicsScenePrivate::items_helper(const QPainterPath &p
Qt::SortOrder order) const
{
QList<QGraphicsItem *> items;
+ const QRectF pathRect = _q_adjustedRect(path.controlPointRect());
+
// The index returns a rough estimate of what items are inside the rect.
// Refine it by iterating through all returned items.
- foreach (QGraphicsItem *item, estimateItemsInRect(_q_adjustedRect(path.controlPointRect()))) {
+ foreach (QGraphicsItem *item, estimateItemsInRect(pathRect)) {
// Find the item's scene transform in a clever way.
QTransform x = item->sceneTransform();
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- QPainterPath mappedPath = xinv.map(path);
- if (itemCollidesWithPath(item, mappedPath, mode)) {
+ bool keep = false;
+
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ QRectF br = _q_adjustedRect(item->boundingRect());
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Path contains/intersects item's bounding rect
+ if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(x.mapRect(br)))
+ || (mode == Qt::ContainsItemBoundingRect && path.contains(x.mapRect(br)))) {
items << item;
- if (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)
- childItems_helper(&items, item, mappedPath, mode);
+ keep = true;
+ }
+ } else {
+ // Path contains/intersects item's shape
+ if (QRectF_intersects(pathRect, x.mapRect(br))) {
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok) {
+ if (itemCollidesWithPath(item, xinv.map(path), mode)) {
+ items << item;
+ keep = true;
+ }
+ }
}
}
+
+ if (keep && (item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) {
+ bool ok;
+ QTransform xinv = x.inverted(&ok);
+ if (ok)
+ childItems_helper(&items, item, xinv.map(path), mode);
+ }
}
if (order != Qt::SortOrder(-1))
@@ -1629,29 +1654,46 @@ void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items,
Qt::ItemSelectionMode mode) const
{
bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape);
- QPainterPath intersectedPath = !parentClip ? path : path.intersected(parent->shape());
- if (intersectedPath.isEmpty())
+ QRectF pathRect = _q_adjustedRect(path.boundingRect());
+ QRectF r = !parentClip ? pathRect : pathRect.intersected(_q_adjustedRect(parent->boundingRect()));
+ if (r.isEmpty())
return;
QList<QGraphicsItem *> &children = parent->d_ptr->children;
for (int i = 0; i < children.size(); ++i) {
QGraphicsItem *item = children.at(i);
+ if (item->d_ptr->hasTransform && !item->transform().isInvertible())
+ continue;
// Skip invisible items.
if (!item->d_ptr->visible || qFuzzyCompare(item->effectiveOpacity(), qreal(0.0)))
continue;
- QTransform x = item->sceneTransform();
-
- bool ok;
- QTransform xinv = x.inverted(&ok);
- if (ok) {
- QPainterPath mappedPath = xinv.map(path);
- if (itemCollidesWithPath(item, mappedPath, mode)) {
+ // ### _q_adjustedRect is only needed because QRectF::intersects,
+ // QRectF::contains and QTransform::map() and friends don't work with
+ // flat rectangles.
+ QRectF br = _q_adjustedRect(item->boundingRect());
+ bool keep = false;
+ if (mode >= Qt::ContainsItemBoundingRect) {
+ // Polygon contains/intersects item's bounding rect
+ if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br)))
+ || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) {
items->append(item);
- if (!item->d_ptr->children.isEmpty())
- childItems_helper(items, item, mappedPath, mode);
+ keep = true;
}
+ } else {
+ // Path contains/intersects item's shape
+ if (QRectF_intersects(pathRect, item->mapRectToParent(br))) {
+ if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) {
+ items->append(item);
+ keep = true;
+ }
+ }
+ }
+
+ if ((keep || !(item->flags() & QGraphicsItem::ItemClipsChildrenToShape)) && !item->d_ptr->children.isEmpty()) {
+ // Recurse into children that clip children.
+ childItems_helper(items, item, item->mapFromParent(path), mode);
}
}
}