diff options
Diffstat (limited to 'src/gui/kernel/qevent.cpp')
-rw-r--r-- | src/gui/kernel/qevent.cpp | 512 |
1 files changed, 512 insertions, 0 deletions
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp index 12bbc7d..4fc3643 100644 --- a/src/gui/kernel/qevent.cpp +++ b/src/gui/kernel/qevent.cpp @@ -49,6 +49,7 @@ #include "qmime.h" #include "qdnd_p.h" #include "qevent_p.h" +#include "qgesture.h" QT_BEGIN_NAMESPACE @@ -83,6 +84,13 @@ QInputEvent::~QInputEvent() \sa QApplication::keyboardModifiers() */ +/*! \fn void QInputEvent::setModifiers(Qt::KeyboardModifiers modifiers) + + \internal + + Sets the keyboard modifiers flags for this event. +*/ + /*! \class QMouseEvent \ingroup events @@ -106,6 +114,10 @@ QInputEvent::~QInputEvent() propagated up the parent widget chain until a widget accepts it with accept(), or an event filter consumes it. + \note If a mouse event is propagated to a \l{QWidget}{widget} for + which Qt::WA_NoMousePropagation has been set, that mouse event + will not be propagated further up the parent widget chain. + The state of the keyboard modifier keys can be found by calling the \l{QInputEvent::modifiers()}{modifiers()} function, inhertied from QInputEvent. @@ -3518,4 +3530,504 @@ QMenubarUpdatedEvent::QMenubarUpdatedEvent(QMenuBar * const menuBar) #endif +/*! \class QTouchEvent + \brief The QTouchEvent class contains parameters that describe a touch event +. + \since 4.6 + \ingroup events + + Touch events occur when pressing, releasing, or moving one or more + touch points on a touch device (such as a touch-screen or + track-pad), and if the widget has the Qt::WA_AcceptTouchEvents + attribute. + + All touch events are of type QEvent::TouchBegin, + QEvent::TouchUpdate, or QEvent::TouchEnd. The touchPoints() + function returns a list of all touch points contained in the event. + Information about each touch point can be retreived using the + QTouchEvent::TouchPoint class. + + Similar to QMouseEvent, Qt automatically grabs each touch point on + the first press inside a widget; the widget will receive all + updates for the touch point until it is released. Note that it is + possible for a widget to receive events for multiple touch points, + and that multiple widgets may be receiving touch events at the same + time. + + A touch event contains a special accept flag that indicates + whether the receiver wants the event. By default, the event is + accepted. You should call ignore() if the touch event is not handled by + your widget. A QEvent::TouchBegin event is propagated up the parent widget + chain until a widget accepts it with accept(), or an event filter + consumes it. If the QEvent::TouchBegin event is neither accepted nor consumed, + then mouse events are simulated from the state of the first touch + point. + + The Qt::TouchPointState enum describes the different states that a + touch point may have. + + QTouchEvent::TouchPoint Qt::TouchPointState Qt::WA_AcceptTouchEvents +*/ + +/*! \enum Qt::TouchPointState + \since 4.6 + + This enum represents the state of a touch point at the time the + QTouchEvent occurred. + + \value TouchPointPressed The touch point is now pressed. + \value TouchPointMoved The touch point moved. + \value TouchPointStationary The touch point did not move. + \value TouchPointReleased The touch point was released. + + \omitvalue TouchPointStateMask + \omitvalue TouchPointPrimary +*/ + +/*! \class QTouchEvent::TouchPoint + \brief The QTouchEvent::TouchPoint class provide information about a touch point in a QTouchEvent. + \since 4.6 +*/ + +/*! \enum QTouchEvent::DeviceType + \since 4.6 + + This enum represents the type of device that generated a QTouchEvent. + + \value TouchScreen In this type of device, the touch surface and display are integrated. This + means the surface and display typically have the same size, such that there + is a direct relationship between the touch points' physical positions and the + coordinate reported by QTouchEvent::TouchPoint. As a result, Qt allows the + user to interact directly with multiple QWidgets and QGraphicsItems at the + same time. + + \value TouchPad In this type of device, the touch surface is separate from the display. There + is not a direct relationship between the physical touch location and the + on-screen coordinates. Instead, they are calculated relative to the current + mouse position, and the user must use the touch-pad to move this reference + point. Unlike touch-screens, Qt allows users to only interact with a single + QWidget or QGraphicsItem at a time. +*/ + +/*! + Constructs a QTouchEvent with the given \a eventType, \a deviceType, and \a touchPoints. + The \a touchPointStates and \a modifiers are the current touch point states and keyboard + modifiers at the time of the event. +*/ +QTouchEvent::QTouchEvent(QEvent::Type eventType, + QTouchEvent::DeviceType deviceType, + Qt::KeyboardModifiers modifiers, + Qt::TouchPointStates touchPointStates, + const QList<QTouchEvent::TouchPoint> &touchPoints) + : QInputEvent(eventType, modifiers), + _widget(0), + _deviceType(deviceType), + _touchPointStates(touchPointStates), + _touchPoints(touchPoints) +{ } + +/*! + Destroys the QTouchEvent. +*/ +QTouchEvent::~QTouchEvent() +{ } + +/*! \fn QWidget *QTouchEvent::widget() const + + Returns the widget on which the event occurred. +*/ + + +/*! \fn Qt::TouchPointStates QTouchEvent::touchPointStates() const + + Returns a bitwise OR of all the touch point states for this event. +*/ + +/*! \fn const QList<QTouchEvent::TouchPoint> &QTouchEvent::touchPoints() const + + Returns the list of touch points contained in the touch event. +*/ + +/*! \fn void QTouchEvent::setWidget(QWidget *widget) + + \internal + + Sets the widget for this event. +*/ + +/*! \fn void QTouchEvent::setTouchPointStates(Qt::TouchPointStates touchPointStates) + + \internal + + Sets a bitwise OR of all the touch point states for this event. +*/ + +/*! \fn void QTouchEvent::setTouchPoints(const QList<QTouchEvent::TouchPoint> &touchPoints) + + \internal + + Sets the list of touch points for this event. +*/ + +/*! \internal + + Constructs a QTouchEvent::TouchPoint for use in a QTouchEvent. +*/ +QTouchEvent::TouchPoint::TouchPoint(int id) + : d(new QTouchEventTouchPointPrivate(id)) +{ } + +/*! \internal + + Constructs a copy of \a other. +*/ +QTouchEvent::TouchPoint::TouchPoint(const QTouchEvent::TouchPoint &other) + : d(other.d) +{ + d->ref.ref(); +} + +/*! \internal + + Destroys the QTouchEvent::TouchPoint. +*/ +QTouchEvent::TouchPoint::~TouchPoint() +{ + if (!d->ref.deref()) + delete d; +} + +/*! + Returns the id number of this touch point. + + Id numbers are globally sequential, starting at zero, meaning the + first touch point in the application has id 0, the second has id 1, + and so on. +*/ +int QTouchEvent::TouchPoint::id() const +{ + return d->id; +} + +/*! + Returns the current state of this touch point. +*/ +Qt::TouchPointState QTouchEvent::TouchPoint::state() const +{ + return Qt::TouchPointState(int(d->state) & Qt::TouchPointStateMask); +} + +/*! + Returns true if this touch point is the primary touch point. The primary touch point is the + point for which the windowing system generates mouse events. +*/ +bool QTouchEvent::TouchPoint::isPrimary() const +{ + return (d->state & Qt::TouchPointPrimary) != 0; +} + +/*! + Returns the position of this touch point, relative to the widget + or item that received the event. +*/ +QPointF QTouchEvent::TouchPoint::pos() const +{ + return d->rect.center(); +} + +/*! + Returns the scene position of this touch point. +*/ +QPointF QTouchEvent::TouchPoint::scenePos() const +{ + return d->sceneRect.center(); +} + +/*! + Returns the screen position of this touch point. +*/ +QPointF QTouchEvent::TouchPoint::screenPos() const +{ + return d->screenRect.center(); +} + +/*! + Returns the position of this touch point. The coordinates are normalized to size of the touch + device, i.e. (0,0) is the top-left corner and (1,1) is the bottom-right corner. +*/ +QPointF QTouchEvent::TouchPoint::normalizedPos() const +{ + return d->normalizedPos; +} + +/*! + Returns the starting position of this touch point, relative to the + widget that received the event. +*/ +QPointF QTouchEvent::TouchPoint::startPos() const +{ + return d->startPos; +} + +/*! + Returns the starting scene position of this touch point. +*/ +QPointF QTouchEvent::TouchPoint::startScenePos() const +{ + return d->startScenePos; +} + +/*! + Returns the starting screen position of this touch point. +*/ +QPointF QTouchEvent::TouchPoint::startScreenPos() const +{ + return d->startScreenPos; +} + +/*! + Returns the starting position of this touch point. The coordinates are normalized to size of + the touch device, i.e. (0,0) is the top-left corner and (1,1) is the bottom-right corner. +*/ +QPointF QTouchEvent::TouchPoint::startNormalizedPos() const +{ + return d->startNormalizedPos; +} + +/*! + Returns the position of this touch point from the previous touch + event, relative to the widget that received the event. +*/ +QPointF QTouchEvent::TouchPoint::lastPos() const +{ + return d->lastPos; +} + +/*! + Returns the scene position of this touch point from the previous + touch event. +*/ +QPointF QTouchEvent::TouchPoint::lastScenePos() const +{ + return d->lastScenePos; +} + +/*! + Returns the screen position of this touch point from the previous + touch event. +*/ +QPointF QTouchEvent::TouchPoint::lastScreenPos() const +{ + return d->lastScreenPos; +} + +/*! + Returns the position of this touch point from the previous touch event. The coordinates are + normalized to size of the touch device, i.e. (0,0) is the top-left corner and (1,1) is the + bottom-right corner. +*/ +QPointF QTouchEvent::TouchPoint::lastNormalizedPos() const +{ + return d->lastNormalizedPos; +} + +/*! + Returns the rect for this touch point. The rect is centered around the point returned by pos(). + Note this function returns an empty rect if the device does not report touch point sizes. +*/ +QRectF QTouchEvent::TouchPoint::rect() const +{ + return d->rect; +} + +/*! + Returns the rect for this touch point in scene coordinates. +*/ +QRectF QTouchEvent::TouchPoint::sceneRect() const +{ + return d->sceneRect; +} + +/*! + Returns the rect for this touch point in screen coordinates. +*/ +QRectF QTouchEvent::TouchPoint::screenRect() const +{ + return d->screenRect; +} + +/*! + Returns the pressure of this touch point. The return value is in + the range 0.0 to 1.0. +*/ +qreal QTouchEvent::TouchPoint::pressure() const +{ + return d->pressure; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setId(int id) +{ + if (d->ref != 1) + d = d->detach(); + d->id = id; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setState(Qt::TouchPointStates state) +{ + if (d->ref != 1) + d = d->detach(); + d->state = state; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setPos(const QPointF &pos) +{ + if (d->ref != 1) + d = d->detach(); + d->rect.moveCenter(pos); +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setScenePos(const QPointF &scenePos) +{ + if (d->ref != 1) + d = d->detach(); + d->sceneRect.moveCenter(scenePos); +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setScreenPos(const QPointF &screenPos) +{ + if (d->ref != 1) + d = d->detach(); + d->screenRect.moveCenter(screenPos); +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setNormalizedPos(const QPointF &normalizedPos) +{ + if (d->ref != 1) + d = d->detach(); + d->normalizedPos = normalizedPos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setStartPos(const QPointF &startPos) +{ + if (d->ref != 1) + d = d->detach(); + d->startPos = startPos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setStartScenePos(const QPointF &startScenePos) +{ + if (d->ref != 1) + d = d->detach(); + d->startScenePos = startScenePos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setStartScreenPos(const QPointF &startScreenPos) +{ + if (d->ref != 1) + d = d->detach(); + d->startScreenPos = startScreenPos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setStartNormalizedPos(const QPointF &startNormalizedPos) +{ + if (d->ref != 1) + d = d->detach(); + d->startNormalizedPos = startNormalizedPos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setLastPos(const QPointF &lastPos) +{ + if (d->ref != 1) + d = d->detach(); + d->lastPos = lastPos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setLastScenePos(const QPointF &lastScenePos) +{ + if (d->ref != 1) + d = d->detach(); + d->lastScenePos = lastScenePos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setLastScreenPos(const QPointF &lastScreenPos) +{ + if (d->ref != 1) + d = d->detach(); + d->lastScreenPos = lastScreenPos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setLastNormalizedPos(const QPointF &lastNormalizedPos) +{ + if (d->ref != 1) + d = d->detach(); + d->lastNormalizedPos = lastNormalizedPos; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setRect(const QRectF &rect) +{ + if (d->ref != 1) + d = d->detach(); + d->rect = rect; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setSceneRect(const QRectF &sceneRect) +{ + if (d->ref != 1) + d = d->detach(); + d->sceneRect = sceneRect; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setScreenRect(const QRectF &screenRect) +{ + if (d->ref != 1) + d = d->detach(); + d->screenRect = screenRect; +} + +/*! \internal */ +void QTouchEvent::TouchPoint::setPressure(qreal pressure) +{ + if (d->ref != 1) + d = d->detach(); + d->pressure = pressure; +} + +/*! \internal */ +QTouchEvent::TouchPoint &QTouchEvent::TouchPoint::operator=(const QTouchEvent::TouchPoint &other) +{ + other.d->ref.ref(); + if (!d->ref.deref()) + delete d; + d = other.d; + return *this; +} + +/*! \fn QTouchEvent::DeviceType QTouchEvent::deviceType() const + Returns the touch device Type, which is of type + \l {QTouchEvent::DeviceType} {DeviceType}. + */ + +/*! \fn void QTouchEvent::setDeviceType(DeviceType deviceType) + Sets the device type to \a deviceType, which is of type + \l {QTouchEvent::DeviceType} {DeviceType}. + */ + + QT_END_NAMESPACE |