summaryrefslogtreecommitdiffstats
path: root/src/gui/kernel/qevent.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/kernel/qevent.cpp')
-rw-r--r--src/gui/kernel/qevent.cpp512
1 files changed, 512 insertions, 0 deletions
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index 12bbc7d..4fc3643 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -49,6 +49,7 @@
#include "qmime.h"
#include "qdnd_p.h"
#include "qevent_p.h"
+#include "qgesture.h"
QT_BEGIN_NAMESPACE
@@ -83,6 +84,13 @@ QInputEvent::~QInputEvent()
\sa QApplication::keyboardModifiers()
*/
+/*! \fn void QInputEvent::setModifiers(Qt::KeyboardModifiers modifiers)
+
+ \internal
+
+ Sets the keyboard modifiers flags for this event.
+*/
+
/*!
\class QMouseEvent
\ingroup events
@@ -106,6 +114,10 @@ QInputEvent::~QInputEvent()
propagated up the parent widget chain until a widget accepts it
with accept(), or an event filter consumes it.
+ \note If a mouse event is propagated to a \l{QWidget}{widget} for
+ which Qt::WA_NoMousePropagation has been set, that mouse event
+ will not be propagated further up the parent widget chain.
+
The state of the keyboard modifier keys can be found by calling the
\l{QInputEvent::modifiers()}{modifiers()} function, inhertied from
QInputEvent.
@@ -3518,4 +3530,504 @@ QMenubarUpdatedEvent::QMenubarUpdatedEvent(QMenuBar * const menuBar)
#endif
+/*! \class QTouchEvent
+ \brief The QTouchEvent class contains parameters that describe a touch event
+.
+ \since 4.6
+ \ingroup events
+
+ Touch events occur when pressing, releasing, or moving one or more
+ touch points on a touch device (such as a touch-screen or
+ track-pad), and if the widget has the Qt::WA_AcceptTouchEvents
+ attribute.
+
+ All touch events are of type QEvent::TouchBegin,
+ QEvent::TouchUpdate, or QEvent::TouchEnd. The touchPoints()
+ function returns a list of all touch points contained in the event.
+ Information about each touch point can be retreived using the
+ QTouchEvent::TouchPoint class.
+
+ Similar to QMouseEvent, Qt automatically grabs each touch point on
+ the first press inside a widget; the widget will receive all
+ updates for the touch point until it is released. Note that it is
+ possible for a widget to receive events for multiple touch points,
+ and that multiple widgets may be receiving touch events at the same
+ time.
+
+ A touch event contains a special accept flag that indicates
+ whether the receiver wants the event. By default, the event is
+ accepted. You should call ignore() if the touch event is not handled by
+ your widget. A QEvent::TouchBegin event is propagated up the parent widget
+ chain until a widget accepts it with accept(), or an event filter
+ consumes it. If the QEvent::TouchBegin event is neither accepted nor consumed,
+ then mouse events are simulated from the state of the first touch
+ point.
+
+ The Qt::TouchPointState enum describes the different states that a
+ touch point may have.
+
+ QTouchEvent::TouchPoint Qt::TouchPointState Qt::WA_AcceptTouchEvents
+*/
+
+/*! \enum Qt::TouchPointState
+ \since 4.6
+
+ This enum represents the state of a touch point at the time the
+ QTouchEvent occurred.
+
+ \value TouchPointPressed The touch point is now pressed.
+ \value TouchPointMoved The touch point moved.
+ \value TouchPointStationary The touch point did not move.
+ \value TouchPointReleased The touch point was released.
+
+ \omitvalue TouchPointStateMask
+ \omitvalue TouchPointPrimary
+*/
+
+/*! \class QTouchEvent::TouchPoint
+ \brief The QTouchEvent::TouchPoint class provide information about a touch point in a QTouchEvent.
+ \since 4.6
+*/
+
+/*! \enum QTouchEvent::DeviceType
+ \since 4.6
+
+ This enum represents the type of device that generated a QTouchEvent.
+
+ \value TouchScreen In this type of device, the touch surface and display are integrated. This
+ means the surface and display typically have the same size, such that there
+ is a direct relationship between the touch points' physical positions and the
+ coordinate reported by QTouchEvent::TouchPoint. As a result, Qt allows the
+ user to interact directly with multiple QWidgets and QGraphicsItems at the
+ same time.
+
+ \value TouchPad In this type of device, the touch surface is separate from the display. There
+ is not a direct relationship between the physical touch location and the
+ on-screen coordinates. Instead, they are calculated relative to the current
+ mouse position, and the user must use the touch-pad to move this reference
+ point. Unlike touch-screens, Qt allows users to only interact with a single
+ QWidget or QGraphicsItem at a time.
+*/
+
+/*!
+ Constructs a QTouchEvent with the given \a eventType, \a deviceType, and \a touchPoints.
+ The \a touchPointStates and \a modifiers are the current touch point states and keyboard
+ modifiers at the time of the event.
+*/
+QTouchEvent::QTouchEvent(QEvent::Type eventType,
+ QTouchEvent::DeviceType deviceType,
+ Qt::KeyboardModifiers modifiers,
+ Qt::TouchPointStates touchPointStates,
+ const QList<QTouchEvent::TouchPoint> &touchPoints)
+ : QInputEvent(eventType, modifiers),
+ _widget(0),
+ _deviceType(deviceType),
+ _touchPointStates(touchPointStates),
+ _touchPoints(touchPoints)
+{ }
+
+/*!
+ Destroys the QTouchEvent.
+*/
+QTouchEvent::~QTouchEvent()
+{ }
+
+/*! \fn QWidget *QTouchEvent::widget() const
+
+ Returns the widget on which the event occurred.
+*/
+
+
+/*! \fn Qt::TouchPointStates QTouchEvent::touchPointStates() const
+
+ Returns a bitwise OR of all the touch point states for this event.
+*/
+
+/*! \fn const QList<QTouchEvent::TouchPoint> &QTouchEvent::touchPoints() const
+
+ Returns the list of touch points contained in the touch event.
+*/
+
+/*! \fn void QTouchEvent::setWidget(QWidget *widget)
+
+ \internal
+
+ Sets the widget for this event.
+*/
+
+/*! \fn void QTouchEvent::setTouchPointStates(Qt::TouchPointStates touchPointStates)
+
+ \internal
+
+ Sets a bitwise OR of all the touch point states for this event.
+*/
+
+/*! \fn void QTouchEvent::setTouchPoints(const QList<QTouchEvent::TouchPoint> &touchPoints)
+
+ \internal
+
+ Sets the list of touch points for this event.
+*/
+
+/*! \internal
+
+ Constructs a QTouchEvent::TouchPoint for use in a QTouchEvent.
+*/
+QTouchEvent::TouchPoint::TouchPoint(int id)
+ : d(new QTouchEventTouchPointPrivate(id))
+{ }
+
+/*! \internal
+
+ Constructs a copy of \a other.
+*/
+QTouchEvent::TouchPoint::TouchPoint(const QTouchEvent::TouchPoint &other)
+ : d(other.d)
+{
+ d->ref.ref();
+}
+
+/*! \internal
+
+ Destroys the QTouchEvent::TouchPoint.
+*/
+QTouchEvent::TouchPoint::~TouchPoint()
+{
+ if (!d->ref.deref())
+ delete d;
+}
+
+/*!
+ Returns the id number of this touch point.
+
+ Id numbers are globally sequential, starting at zero, meaning the
+ first touch point in the application has id 0, the second has id 1,
+ and so on.
+*/
+int QTouchEvent::TouchPoint::id() const
+{
+ return d->id;
+}
+
+/*!
+ Returns the current state of this touch point.
+*/
+Qt::TouchPointState QTouchEvent::TouchPoint::state() const
+{
+ return Qt::TouchPointState(int(d->state) & Qt::TouchPointStateMask);
+}
+
+/*!
+ Returns true if this touch point is the primary touch point. The primary touch point is the
+ point for which the windowing system generates mouse events.
+*/
+bool QTouchEvent::TouchPoint::isPrimary() const
+{
+ return (d->state & Qt::TouchPointPrimary) != 0;
+}
+
+/*!
+ Returns the position of this touch point, relative to the widget
+ or item that received the event.
+*/
+QPointF QTouchEvent::TouchPoint::pos() const
+{
+ return d->rect.center();
+}
+
+/*!
+ Returns the scene position of this touch point.
+*/
+QPointF QTouchEvent::TouchPoint::scenePos() const
+{
+ return d->sceneRect.center();
+}
+
+/*!
+ Returns the screen position of this touch point.
+*/
+QPointF QTouchEvent::TouchPoint::screenPos() const
+{
+ return d->screenRect.center();
+}
+
+/*!
+ Returns the position of this touch point. The coordinates are normalized to size of the touch
+ device, i.e. (0,0) is the top-left corner and (1,1) is the bottom-right corner.
+*/
+QPointF QTouchEvent::TouchPoint::normalizedPos() const
+{
+ return d->normalizedPos;
+}
+
+/*!
+ Returns the starting position of this touch point, relative to the
+ widget that received the event.
+*/
+QPointF QTouchEvent::TouchPoint::startPos() const
+{
+ return d->startPos;
+}
+
+/*!
+ Returns the starting scene position of this touch point.
+*/
+QPointF QTouchEvent::TouchPoint::startScenePos() const
+{
+ return d->startScenePos;
+}
+
+/*!
+ Returns the starting screen position of this touch point.
+*/
+QPointF QTouchEvent::TouchPoint::startScreenPos() const
+{
+ return d->startScreenPos;
+}
+
+/*!
+ Returns the starting position of this touch point. The coordinates are normalized to size of
+ the touch device, i.e. (0,0) is the top-left corner and (1,1) is the bottom-right corner.
+*/
+QPointF QTouchEvent::TouchPoint::startNormalizedPos() const
+{
+ return d->startNormalizedPos;
+}
+
+/*!
+ Returns the position of this touch point from the previous touch
+ event, relative to the widget that received the event.
+*/
+QPointF QTouchEvent::TouchPoint::lastPos() const
+{
+ return d->lastPos;
+}
+
+/*!
+ Returns the scene position of this touch point from the previous
+ touch event.
+*/
+QPointF QTouchEvent::TouchPoint::lastScenePos() const
+{
+ return d->lastScenePos;
+}
+
+/*!
+ Returns the screen position of this touch point from the previous
+ touch event.
+*/
+QPointF QTouchEvent::TouchPoint::lastScreenPos() const
+{
+ return d->lastScreenPos;
+}
+
+/*!
+ Returns the position of this touch point from the previous touch event. The coordinates are
+ normalized to size of the touch device, i.e. (0,0) is the top-left corner and (1,1) is the
+ bottom-right corner.
+*/
+QPointF QTouchEvent::TouchPoint::lastNormalizedPos() const
+{
+ return d->lastNormalizedPos;
+}
+
+/*!
+ Returns the rect for this touch point. The rect is centered around the point returned by pos().
+ Note this function returns an empty rect if the device does not report touch point sizes.
+*/
+QRectF QTouchEvent::TouchPoint::rect() const
+{
+ return d->rect;
+}
+
+/*!
+ Returns the rect for this touch point in scene coordinates.
+*/
+QRectF QTouchEvent::TouchPoint::sceneRect() const
+{
+ return d->sceneRect;
+}
+
+/*!
+ Returns the rect for this touch point in screen coordinates.
+*/
+QRectF QTouchEvent::TouchPoint::screenRect() const
+{
+ return d->screenRect;
+}
+
+/*!
+ Returns the pressure of this touch point. The return value is in
+ the range 0.0 to 1.0.
+*/
+qreal QTouchEvent::TouchPoint::pressure() const
+{
+ return d->pressure;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setId(int id)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->id = id;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setState(Qt::TouchPointStates state)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->state = state;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setPos(const QPointF &pos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->rect.moveCenter(pos);
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setScenePos(const QPointF &scenePos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->sceneRect.moveCenter(scenePos);
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setScreenPos(const QPointF &screenPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->screenRect.moveCenter(screenPos);
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setNormalizedPos(const QPointF &normalizedPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->normalizedPos = normalizedPos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setStartPos(const QPointF &startPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->startPos = startPos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setStartScenePos(const QPointF &startScenePos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->startScenePos = startScenePos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setStartScreenPos(const QPointF &startScreenPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->startScreenPos = startScreenPos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setStartNormalizedPos(const QPointF &startNormalizedPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->startNormalizedPos = startNormalizedPos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setLastPos(const QPointF &lastPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->lastPos = lastPos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setLastScenePos(const QPointF &lastScenePos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->lastScenePos = lastScenePos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setLastScreenPos(const QPointF &lastScreenPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->lastScreenPos = lastScreenPos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setLastNormalizedPos(const QPointF &lastNormalizedPos)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->lastNormalizedPos = lastNormalizedPos;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setRect(const QRectF &rect)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->rect = rect;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setSceneRect(const QRectF &sceneRect)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->sceneRect = sceneRect;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setScreenRect(const QRectF &screenRect)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->screenRect = screenRect;
+}
+
+/*! \internal */
+void QTouchEvent::TouchPoint::setPressure(qreal pressure)
+{
+ if (d->ref != 1)
+ d = d->detach();
+ d->pressure = pressure;
+}
+
+/*! \internal */
+QTouchEvent::TouchPoint &QTouchEvent::TouchPoint::operator=(const QTouchEvent::TouchPoint &other)
+{
+ other.d->ref.ref();
+ if (!d->ref.deref())
+ delete d;
+ d = other.d;
+ return *this;
+}
+
+/*! \fn QTouchEvent::DeviceType QTouchEvent::deviceType() const
+ Returns the touch device Type, which is of type
+ \l {QTouchEvent::DeviceType} {DeviceType}.
+ */
+
+/*! \fn void QTouchEvent::setDeviceType(DeviceType deviceType)
+ Sets the device type to \a deviceType, which is of type
+ \l {QTouchEvent::DeviceType} {DeviceType}.
+ */
+
+
QT_END_NAMESPACE