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-rw-r--r--src/gui/math3d/qvector2d.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp
index 9b5d123..b492aa8 100644
--- a/src/gui/math3d/qvector2d.cpp
+++ b/src/gui/math3d/qvector2d.cpp
@@ -57,9 +57,7 @@ QT_BEGIN_NAMESPACE
The QVector2D class can also be used to represent vertices in 2D space.
We therefore do not need to provide a separate vertex class.
- The coordinates are stored internally using the most efficient
- representation for the GL rendering engine, which will be either
- floating-point or fixed-point.
+ \sa QVector3D, QVector4D, QQuaternion
*/
/*!