diff options
Diffstat (limited to 'src/gui/math3d')
-rw-r--r-- | src/gui/math3d/qgenericmatrix.cpp | 2 | ||||
-rw-r--r-- | src/gui/math3d/qmatrix4x4.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qquaternion.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qvector2d.cpp | 2 | ||||
-rw-r--r-- | src/gui/math3d/qvector3d.cpp | 1 | ||||
-rw-r--r-- | src/gui/math3d/qvector4d.cpp | 1 |
6 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/math3d/qgenericmatrix.cpp b/src/gui/math3d/qgenericmatrix.cpp index 271571c..1c924c7 100644 --- a/src/gui/math3d/qgenericmatrix.cpp +++ b/src/gui/math3d/qgenericmatrix.cpp @@ -47,6 +47,8 @@ QT_BEGIN_NAMESPACE \class QGenericMatrix \brief The QGenericMatrix class is a template class that represents a NxM transformation matrix with N columns and M rows. \since 4.6 + \ingroup painting + \ingroup painting-3D The QGenericMatrix template has four parameters: diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp index a67a832..dc17eda 100644 --- a/src/gui/math3d/qmatrix4x4.cpp +++ b/src/gui/math3d/qmatrix4x4.cpp @@ -52,6 +52,7 @@ QT_BEGIN_NAMESPACE \class QMatrix4x4 \brief The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space. \since 4.6 + \ingroup painting-3D \sa QVector3D, QGenericMatrix */ diff --git a/src/gui/math3d/qquaternion.cpp b/src/gui/math3d/qquaternion.cpp index 9e56966..b2c598f 100644 --- a/src/gui/math3d/qquaternion.cpp +++ b/src/gui/math3d/qquaternion.cpp @@ -51,6 +51,7 @@ QT_BEGIN_NAMESPACE \class QQuaternion \brief The QQuaternion class represents a quaternion consisting of a vector and scalar. \since 4.6 + \ingroup painting-3D Quaternions are used to represent rotations in 3D space, and consist of a 3D rotation axis specified by the x, y, and z diff --git a/src/gui/math3d/qvector2d.cpp b/src/gui/math3d/qvector2d.cpp index f7fef6c..1662020 100644 --- a/src/gui/math3d/qvector2d.cpp +++ b/src/gui/math3d/qvector2d.cpp @@ -53,6 +53,8 @@ QT_BEGIN_NAMESPACE \class QVector2D \brief The QVector2D class represents a vector or vertex in 2D space. \since 4.6 + \ingroup painting + \ingroup painting-3D The QVector2D class can also be used to represent vertices in 2D space. We therefore do not need to provide a separate vertex class. diff --git a/src/gui/math3d/qvector3d.cpp b/src/gui/math3d/qvector3d.cpp index 2915d3a..0e3f4e1 100644 --- a/src/gui/math3d/qvector3d.cpp +++ b/src/gui/math3d/qvector3d.cpp @@ -53,6 +53,7 @@ QT_BEGIN_NAMESPACE \class QVector3D \brief The QVector3D class represents a vector or vertex in 3D space. \since 4.6 + \ingroup painting-3D Vectors are one of the main building blocks of 3D representation and drawing. They consist of three coordinates, traditionally called diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp index dd64103..a2efff7 100644 --- a/src/gui/math3d/qvector4d.cpp +++ b/src/gui/math3d/qvector4d.cpp @@ -53,6 +53,7 @@ QT_BEGIN_NAMESPACE \class QVector4D \brief The QVector4D class represents a vector or vertex in 4D space. \since 4.6 + \ingroup painting-3D The QVector4D class can also be used to represent vertices in 4D space. We therefore do not need to provide a separate vertex class. |