diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/egl/egl.pri | 1 | ||||
-rw-r--r-- | src/gui/egl/qegl.cpp | 319 | ||||
-rw-r--r-- | src/gui/egl/qegl_p.h | 125 | ||||
-rw-r--r-- | src/gui/egl/qegl_qws.cpp | 30 | ||||
-rw-r--r-- | src/gui/egl/qegl_symbian.cpp | 48 | ||||
-rw-r--r-- | src/gui/egl/qegl_wince.cpp | 53 | ||||
-rw-r--r-- | src/gui/egl/qegl_x11.cpp | 336 | ||||
-rw-r--r-- | src/gui/egl/qeglcontext_p.h | 119 | ||||
-rw-r--r-- | src/gui/egl/qeglproperties.cpp | 30 | ||||
-rw-r--r-- | src/gui/egl/qeglproperties_p.h | 46 | ||||
-rw-r--r-- | src/gui/image/qpixmap_x11.cpp | 4 | ||||
-rw-r--r-- | src/gui/image/qpixmap_x11_p.h | 10 | ||||
-rw-r--r-- | src/gui/kernel/qwidget.h | 1 |
13 files changed, 843 insertions, 279 deletions
diff --git a/src/gui/egl/egl.pri b/src/gui/egl/egl.pri index 669d311..b90b9b0 100644 --- a/src/gui/egl/egl.pri +++ b/src/gui/egl/egl.pri @@ -2,6 +2,7 @@ CONFIG += egl HEADERS += \ egl/qegl_p.h \ + egl/qeglcontext_p.h \ egl/qeglproperties_p.h SOURCES += \ diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp index 0ed95ea..485bfbf 100644 --- a/src/gui/egl/qegl.cpp +++ b/src/gui/egl/qegl.cpp @@ -43,7 +43,10 @@ #include <QtGui/qpixmap.h> #include <QtGui/qwidget.h> #include <QtCore/qdebug.h> + #include "qegl_p.h" +#include "qeglcontext_p.h" + QT_BEGIN_NAMESPACE @@ -54,8 +57,6 @@ QT_BEGIN_NAMESPACE static QEglContext * volatile currentGLContext = 0; static QEglContext * volatile currentVGContext = 0; -EGLDisplay QEglContext::dpy = EGL_NO_DISPLAY; - QEglContext::QEglContext() : apiType(QEgl::OpenGL) , ctx(EGL_NO_CONTEXT) @@ -87,15 +88,177 @@ bool QEglContext::isCurrent() const return current; } +EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options) +{ + if ( (devType != QInternal::Pixmap) && ((options & Renderable) == 0)) + qWarning("QEgl::defaultConfig() - Only configs for pixmaps make sense to be read-only!"); + + EGLConfig* targetConfig = 0; + + static EGLConfig defaultVGConfigs[] = { + QEGL_NO_CONFIG, // 0 Window Renderable Translucent + QEGL_NO_CONFIG, // 1 Window Renderable Opaque + QEGL_NO_CONFIG, // 2 Pixmap Renderable Translucent + QEGL_NO_CONFIG, // 3 Pixmap Renderable Opaque + QEGL_NO_CONFIG, // 4 Pixmap ReadOnly Translucent + QEGL_NO_CONFIG // 5 Pixmap ReadOnly Opaque + }; + if (api == OpenVG) { + if (devType == QInternal::Widget) { + if (options & Translucent) + targetConfig = &(defaultVGConfigs[0]); + else + targetConfig = &(defaultVGConfigs[1]); + } else if (devType == QInternal::Pixmap) { + if (options & Renderable) { + if (options & Translucent) + targetConfig = &(defaultVGConfigs[2]); + else // Opaque + targetConfig = &(defaultVGConfigs[3]); + } else { // Read-only + if (options & Translucent) + targetConfig = &(defaultVGConfigs[4]); + else // Opaque + targetConfig = &(defaultVGConfigs[5]); + } + } + } + + + static EGLConfig defaultGLConfigs[] = { + QEGL_NO_CONFIG, // 0 Window Renderable Translucent + QEGL_NO_CONFIG, // 1 Window Renderable Opaque + QEGL_NO_CONFIG, // 2 PBuffer Renderable Translucent + QEGL_NO_CONFIG, // 3 PBuffer Renderable Opaque + QEGL_NO_CONFIG, // 4 Pixmap Renderable Translucent + QEGL_NO_CONFIG, // 5 Pixmap Renderable Opaque + QEGL_NO_CONFIG, // 6 Pixmap ReadOnly Translucent + QEGL_NO_CONFIG // 7 Pixmap ReadOnly Opaque + }; + if (api == OpenGL) { + if (devType == QInternal::Widget) { + if (options & Translucent) + targetConfig = &(defaultGLConfigs[0]); + else // Opaque + targetConfig = &(defaultGLConfigs[1]); + } else if (devType == QInternal::Pbuffer) { + if (options & Translucent) + targetConfig = &(defaultGLConfigs[2]); + else // Opaque + targetConfig = &(defaultGLConfigs[3]); + } else if (devType == QInternal::Pixmap) { + if (options & Renderable) { + if (options & Translucent) + targetConfig = &(defaultGLConfigs[4]); + else // Opaque + targetConfig = &(defaultGLConfigs[5]); + } else { // ReadOnly + if (options & Translucent) + targetConfig = &(defaultGLConfigs[6]); + else // Opaque + targetConfig = &(defaultGLConfigs[7]); + } + } + } + + if (!targetConfig) { + qWarning("QEgl::defaultConfig() - No default config for device/api/options combo"); + return QEGL_NO_CONFIG; + } + if (*targetConfig != QEGL_NO_CONFIG) + return *targetConfig; + + + // We haven't found an EGL config for the target config yet, so do it now: + + + // Allow overriding from an environment variable: + QByteArray configId; + if (api == OpenVG) + configId = qgetenv("QT_VG_EGL_CONFIG"); + else + configId = qgetenv("QT_GL_EGL_CONFIG"); + if (!configId.isEmpty()) { + // Overriden, so get the EGLConfig for the specified config ID: + EGLint properties[] = { + EGL_CONFIG_ID, (EGLint)configId.toInt(), + EGL_NONE + }; + EGLint configCount = 0; + eglChooseConfig(display(), properties, targetConfig, 1, &configCount); + if (configCount > 0) + return *targetConfig; + qWarning() << "QEgl::defaultConfig() -" << configId << "appears to be invalid"; + } + + QEglProperties configAttribs; + configAttribs.setRenderableType(api); + + EGLint surfaceType; + switch (devType) { + case QInternal::Widget: + surfaceType = EGL_WINDOW_BIT; + break; + case QInternal::Pixmap: + surfaceType = EGL_PIXMAP_BIT; + break; + case QInternal::Pbuffer: + surfaceType = EGL_PBUFFER_BIT; + break; + default: + qWarning("QEgl::defaultConfig() - Can't create EGL surface for %d device type", devType); + return QEGL_NO_CONFIG; + }; +#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT + // For OpenVG, we try to create a surface using a pre-multiplied format if + // the surface needs to have an alpha channel: + if (api == OpenVG && (options & Translucent)) + surfaceType |= EGL_VG_ALPHA_FORMAT_PRE_BIT; +#endif + configAttribs.setValue(EGL_SURFACE_TYPE, surfaceType); + +#ifdef EGL_BIND_TO_TEXTURE_RGBA + if (devType == QInternal::Pixmap || devType == QInternal::Pbuffer) { + if (options & Translucent) + configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE); + else + configAttribs.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE); + } +#endif + + // Add paint engine requirements + if (api == OpenVG) { +#ifndef QVG_SCISSOR_CLIP + configAttribs.setValue(EGL_ALPHA_MASK_SIZE, 1); +#endif + } else { + // Both OpenGL paint engines need to have stencil and sample buffers + configAttribs.setValue(EGL_STENCIL_SIZE, 1); + configAttribs.setValue(EGL_SAMPLE_BUFFERS, 1); +#ifndef QT_OPENGL_ES_2 + // Aditionally, the GL1 engine likes to have a depth buffer for clipping + configAttribs.setValue(EGL_DEPTH_SIZE, 1); +#endif + } + + if (options & Translucent) + configAttribs.setValue(EGL_ALPHA_SIZE, 1); + + *targetConfig = chooseConfig(&configAttribs, QEgl::BestPixelFormat); + return *targetConfig; +} + + // Choose a configuration that matches "properties". -bool QEglContext::chooseConfig - (const QEglProperties& properties, QEgl::PixelFormatMatch match) +EGLConfig QEgl::chooseConfig(const QEglProperties* properties, QEgl::PixelFormatMatch match) { - QEglProperties props(properties); + QEglProperties props(*properties); + EGLConfig cfg = QEGL_NO_CONFIG; do { // Get the number of matching configurations for this set of properties. EGLint matching = 0; - if (!eglChooseConfig(display(), props.properties(), 0, 0, &matching) || !matching) + EGLDisplay dpy = QEgl::display(); + if (!eglChooseConfig(dpy, props.properties(), 0, 0, &matching) || !matching) continue; // If we want the best pixel format, then return the first @@ -104,7 +267,7 @@ bool QEglContext::chooseConfig eglChooseConfig(display(), props.properties(), &cfg, 1, &matching); if (matching < 1) continue; - return true; + return cfg; } // Fetch all of the matching configurations and find the @@ -125,7 +288,7 @@ bool QEglContext::chooseConfig alpha == props.value(EGL_ALPHA_SIZE))) { cfg = configs[index]; delete [] configs; - return true; + return cfg; } } delete [] configs; @@ -142,11 +305,23 @@ bool QEglContext::chooseConfig qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration"; qWarning() << "Requested:" << props.toString(); qWarning() << "Available:"; - dumpAllConfigs(); + QEgl::dumpAllConfigs(); } - return false; + return QEGL_NO_CONFIG; +} + +bool QEglContext::chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match) +{ + cfg = QEgl::chooseConfig(&properties, match); + return cfg != QEGL_NO_CONFIG; +} + +EGLSurface QEglContext::createSurface(QPaintDevice* device, const QEglProperties *properties) +{ + return QEgl::createSurface(device, cfg, properties); } + // Create the EGLContext. bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties *properties) { @@ -172,9 +347,9 @@ bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties if (shareContext && shareContext->ctx == EGL_NO_CONTEXT) shareContext = 0; if (shareContext) { - ctx = eglCreateContext(display(), cfg, shareContext->ctx, contextProps.properties()); + ctx = eglCreateContext(QEgl::display(), cfg, shareContext->ctx, contextProps.properties()); if (ctx == EGL_NO_CONTEXT) { - qWarning() << "QEglContext::createContext(): Could not share context:" << errorString(eglGetError()); + qWarning() << "QEglContext::createContext(): Could not share context:" << QEgl::errorString(); shareContext = 0; } else { sharing = true; @@ -183,7 +358,7 @@ bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties if (ctx == EGL_NO_CONTEXT) { ctx = eglCreateContext(display(), cfg, 0, contextProps.properties()); if (ctx == EGL_NO_CONTEXT) { - qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << errorString(eglGetError()); + qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << QEgl::errorString(); return false; } } @@ -240,9 +415,9 @@ bool QEglContext::makeCurrent(EGLSurface surface) eglBindAPI(EGL_OPENVG_API); #endif - bool ok = eglMakeCurrent(display(), surface, surface, ctx); + bool ok = eglMakeCurrent(QEgl::display(), surface, surface, ctx); if (!ok) - qWarning() << "QEglContext::makeCurrent():" << errorString(eglGetError()); + qWarning() << "QEglContext::makeCurrent():" << QEgl::errorString(); return ok; } @@ -269,9 +444,9 @@ bool QEglContext::doneCurrent() eglBindAPI(EGL_OPENVG_API); #endif - bool ok = eglMakeCurrent(display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + bool ok = eglMakeCurrent(QEgl::display(), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); if (!ok) - qWarning() << "QEglContext::doneCurrent():" << errorString(eglGetError()); + qWarning() << "QEglContext::doneCurrent():" << QEgl::errorString(); return ok; } @@ -291,9 +466,9 @@ bool QEglContext::swapBuffers(EGLSurface surface) if(ctx == EGL_NO_CONTEXT) return false; - bool ok = eglSwapBuffers(display(), surface); + bool ok = eglSwapBuffers(QEgl::display(), surface); if (!ok) - qWarning() << "QEglContext::swapBuffers():" << errorString(eglGetError()); + qWarning() << "QEglContext::swapBuffers():" << QEgl::errorString(); return ok; } @@ -330,43 +505,43 @@ void QEglContext::waitClient() // Query the value of a configuration attribute. bool QEglContext::configAttrib(int name, EGLint *value) const { - return eglGetConfigAttrib(display(), cfg, name, value); + return eglGetConfigAttrib(QEgl::display(), cfg, name, value); } -// Retrieve all of the properties on "cfg". If zero, return -// the context's configuration. -QEglProperties QEglContext::configProperties(EGLConfig cfg) const +int QEglContext::configAttrib(int name) const { - if (!cfg) - cfg = config(); - QEglProperties props; - for (int name = 0x3020; name <= 0x304F; ++name) { - EGLint value; - if (name != EGL_NONE && eglGetConfigAttrib(display(), cfg, name, &value)) - props.setValue(name, value); - } - eglGetError(); // Clear the error state. - return props; + EGLint value; + EGLBoolean success = eglGetConfigAttrib(QEgl::display(), cfg, name, &value); + if (success) + return value; + else + return EGL_DONT_CARE; } -EGLDisplay QEglContext::display() +QEglProperties QEglContext::configProperties() const { + return QEglProperties(config()); +} + +EGLDisplay QEgl::display() +{ + static EGLDisplay dpy = EGL_NO_DISPLAY; static bool openedDisplay = false; if (!openedDisplay) { dpy = eglGetDisplay(nativeDisplay()); openedDisplay = true; if (dpy == EGL_NO_DISPLAY) { - qWarning("QEglContext::display(): Falling back to EGL_DEFAULT_DISPLAY"); + qWarning("QEgl::display(): Falling back to EGL_DEFAULT_DISPLAY"); dpy = eglGetDisplay(EGLNativeDisplayType(EGL_DEFAULT_DISPLAY)); } if (dpy == EGL_NO_DISPLAY) { - qWarning("QEglContext::display(): Can't even open the default display"); + qWarning("QEgl::display(): Can't even open the default display"); return EGL_NO_DISPLAY; } if (!eglInitialize(dpy, NULL, NULL)) { - qWarning() << "QEglContext::display(): Cannot initialize EGL display:" << errorString(eglGetError()); + qWarning() << "QEgl::display(): Cannot initialize EGL display:" << QEgl::errorString(); return EGL_NO_DISPLAY; } } @@ -374,15 +549,49 @@ EGLDisplay QEglContext::display() return dpy; } -#if !defined(Q_WS_X11) && !defined(Q_WS_WINCE) // WinCE & X11 implement this properly -EGLNativeDisplayType QEglContext::nativeDisplay() +#ifndef Q_WS_X11 +EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *properties) { - return EGL_DEFAULT_DISPLAY; + // Create the native drawable for the paint device. + int devType = device->devType(); + EGLNativePixmapType pixmapDrawable = 0; + EGLNativeWindowType windowDrawable = 0; + bool ok; + if (devType == QInternal::Pixmap) { + pixmapDrawable = nativePixmap(static_cast<QPixmap *>(device)); + ok = (pixmapDrawable != 0); + } else if (devType == QInternal::Widget) { + windowDrawable = nativeWindow(static_cast<QWidget *>(device)); + ok = (windowDrawable != 0); + } else { + ok = false; + } + if (!ok) { + qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable"); + return EGL_NO_SURFACE; + } + + // Create the EGL surface to draw into, based on the native drawable. + const int *props; + if (properties) + props = properties->properties(); + else + props = 0; + EGLSurface surf; + if (devType == QInternal::Widget) + surf = eglCreateWindowSurface(QEgl::display(), cfg, windowDrawable, props); + else + surf = eglCreatePixmapSurface(QEgl::display(), cfg, pixmapDrawable, props); + if (surf == EGL_NO_SURFACE) { + qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError()); + } + return surf; } #endif + // Return the error string associated with a specific code. -QString QEglContext::errorString(EGLint code) +QString QEgl::errorString(EGLint code) { static const char * const errors[] = { "Success (0x3000)", // No tr @@ -408,8 +617,24 @@ QString QEglContext::errorString(EGLint code) } } +QString QEgl::errorString() +{ + return errorString(error()); +} + +void QEgl::clearError() +{ + eglGetError(); +} + +EGLint QEgl::error() +{ + return eglGetError(); +} + + // Dump all of the EGL configurations supported by the system. -void QEglContext::dumpAllConfigs() +void QEgl::dumpAllConfigs() { QEglProperties props; EGLint count = 0; @@ -418,23 +643,23 @@ void QEglContext::dumpAllConfigs() EGLConfig *configs = new EGLConfig [count]; eglGetConfigs(display(), configs, count, &count); for (EGLint index = 0; index < count; ++index) { - props = configProperties(configs[index]); + props = QEglProperties(configs[index]); qWarning() << props.toString(); } delete [] configs; } -QString QEglContext::extensions() +QString QEgl::extensions() { - const char* exts = eglQueryString(QEglContext::display(), EGL_EXTENSIONS); + const char* exts = eglQueryString(QEgl::display(), EGL_EXTENSIONS); return QString(QLatin1String(exts)); } -bool QEglContext::hasExtension(const char* extensionName) +bool QEgl::hasExtension(const char* extensionName) { QList<QByteArray> extensions = QByteArray(reinterpret_cast<const char *> - (eglQueryString(QEglContext::display(), EGL_EXTENSIONS))).split(' '); + (eglQueryString(QEgl::display(), EGL_EXTENSIONS))).split(' '); return extensions.contains(extensionName); } diff --git a/src/gui/egl/qegl_p.h b/src/gui/egl/qegl_p.h index 87ed818..aa89772 100644 --- a/src/gui/egl/qegl_p.h +++ b/src/gui/egl/qegl_p.h @@ -53,13 +53,34 @@ // We mean it. // -#include <QtCore/qsize.h> -#include <QtGui/qimage.h> +QT_BEGIN_INCLUDE_NAMESPACE -#include <private/qeglproperties_p.h> +#if defined(QT_GLES_EGL) +#include <GLES/egl.h> +#else +#include <EGL/egl.h> +#endif -QT_BEGIN_INCLUDE_NAMESPACE +#if defined(Q_WS_X11) +// If <EGL/egl.h> included <X11/Xlib.h>, then the global namespace +// may have been polluted with X #define's. The following makes sure +// the X11 headers were included properly and then cleans things up. +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#undef Bool +#undef Status +#undef None +#undef KeyPress +#undef KeyRelease +#undef FocusIn +#undef FocusOut +#undef Type +#undef FontChange +#undef CursorShape +#endif +// Internally we use the EGL-prefixed native types which are used in EGL >= 1.3. +// For older versions of EGL, we have to define these types ourselves here: #if !defined(EGL_VERSION_1_3) && !defined(QEGL_NATIVE_TYPES_DEFINED) #undef EGLNativeWindowType #undef EGLNativePixmapType @@ -69,74 +90,68 @@ typedef NativePixmapType EGLNativePixmapType; typedef NativeDisplayType EGLNativeDisplayType; #define QEGL_NATIVE_TYPES_DEFINED 1 #endif -QT_END_INCLUDE_NAMESPACE - -QT_BEGIN_NAMESPACE - -class Q_GUI_EXPORT QEglContext -{ -public: - QEglContext(); - ~QEglContext(); - bool isValid() const; - bool isCurrent() const; - bool isSharing() const { return sharing; } +QT_END_INCLUDE_NAMESPACE - QEgl::API api() const { return apiType; } - void setApi(QEgl::API api) { apiType = api; } +#include <QtGui/qpaintdevice.h> - bool chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat); - bool createContext(QEglContext *shareContext = 0, const QEglProperties *properties = 0); - void destroyContext(); - EGLSurface createSurface(QPaintDevice *device, const QEglProperties *properties = 0); - void destroySurface(EGLSurface surface); +QT_BEGIN_NAMESPACE - bool makeCurrent(EGLSurface surface); - bool doneCurrent(); - bool lazyDoneCurrent(); - bool swapBuffers(EGLSurface surface); +#define QEGL_NO_CONFIG ((EGLConfig)-1) - void waitNative(); - void waitClient(); +class QEglProperties; - bool configAttrib(int name, EGLint *value) const; +namespace QEgl { + enum API + { + OpenGL, + OpenVG + }; - static void clearError() { eglGetError(); } - static EGLint error() { return eglGetError(); } - static QString errorString(EGLint code); + enum PixelFormatMatch + { + ExactPixelFormat, + BestPixelFormat + }; - static EGLDisplay display(); + enum ConfigOptions + { + NoOptions = 0, + Translucent = 0x01, + Renderable = 0x02 // Config will be compatable with the paint engines (VG or GL) + }; - EGLContext context() const { return ctx; } - void setContext(EGLContext context) { ctx = context; ownsContext = false;} + // Most of the time we use the same config for things like widgets & pixmaps, so rather than + // go through the eglChooseConfig loop every time, we use defaultConfig, which will return + // the config for a particular device/api/option combo. This function assumes that once a + // config is chosen for a particular combo, it's safe to always use that combo. + Q_GUI_EXPORT EGLConfig defaultConfig(int devType, API api, ConfigOptions options); - EGLConfig config() const { return cfg; } - void setConfig(EGLConfig config) { cfg = config; } + Q_GUI_EXPORT EGLConfig chooseConfig(const QEglProperties* configAttribs, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat); + Q_GUI_EXPORT EGLSurface createSurface(QPaintDevice *device, EGLConfig cfg, const QEglProperties *surfaceAttribs = 0); - QEglProperties configProperties(EGLConfig cfg = 0) const; + Q_GUI_EXPORT void dumpAllConfigs(); - void dumpAllConfigs(); + Q_GUI_EXPORT void clearError(); + Q_GUI_EXPORT EGLint error(); + Q_GUI_EXPORT QString errorString(EGLint code); + Q_GUI_EXPORT QString errorString(); - static QString extensions(); - static bool hasExtension(const char* extensionName); + Q_GUI_EXPORT QString extensions(); + Q_GUI_EXPORT bool hasExtension(const char* extensionName); -private: - QEgl::API apiType; - EGLContext ctx; - EGLConfig cfg; - EGLSurface currentSurface; - bool current; - bool ownsContext; - bool sharing; + Q_GUI_EXPORT EGLDisplay display(); - static EGLDisplay dpy; - static EGLNativeDisplayType nativeDisplay(); + Q_GUI_EXPORT EGLNativeDisplayType nativeDisplay(); + Q_GUI_EXPORT EGLNativeWindowType nativeWindow(QWidget*); + Q_GUI_EXPORT EGLNativePixmapType nativePixmap(QPixmap*); - static QEglContext *currentContext(QEgl::API api); - static void setCurrentContext(QEgl::API api, QEglContext *context); +#ifdef Q_WS_X11 + Q_GUI_EXPORT VisualID getCompatibleVisualId(EGLConfig config); +#endif }; + QT_END_NAMESPACE -#endif // QEGL_P_H +#endif //QEGL_P_H diff --git a/src/gui/egl/qegl_qws.cpp b/src/gui/egl/qegl_qws.cpp index 2a61beb..56383a5 100644 --- a/src/gui/egl/qegl_qws.cpp +++ b/src/gui/egl/qegl_qws.cpp @@ -42,7 +42,9 @@ #include <QtGui/qpaintdevice.h> #include <QtGui/qpixmap.h> #include <QtGui/qwidget.h> + #include "qegl_p.h" +#include "qeglcontext_p.h" #if !defined(QT_NO_EGL) @@ -53,17 +55,6 @@ QT_BEGIN_NAMESPACE -// Create the surface for a QPixmap, QImage, or QWidget. -// We don't have QGLScreen to create EGL surfaces for us, -// so surface creation needs to be done in QtOpenGL or -// QtOpenVG for Qt/Embedded. -EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties) -{ - Q_UNUSED(device); - Q_UNUSED(properties); - return EGL_NO_SURFACE; -} - static QScreen *screenForDevice(QPaintDevice *device) { QScreen *screen = qt_screen; @@ -101,6 +92,23 @@ void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev) setPixelFormat(screen->pixelFormat()); } +EGLNativeDisplayType QEgl::nativeDisplay() +{ + return EGL_DEFAULT_DISPLAY; +} + +EGLNativeWindowType QEgl::nativeWindow(QWidget* widget) +{ + return (EGLNativeWindowType)(widget->winId()); // Might work +} + +EGLNativePixmapType QEgl::nativePixmap(QPixmap*) +{ + qWarning("QEgl: EGL pixmap surfaces not supported on QWS"); + return (EGLNativePixmapType)0; +} + + QT_END_NAMESPACE #endif // !QT_NO_EGL diff --git a/src/gui/egl/qegl_symbian.cpp b/src/gui/egl/qegl_symbian.cpp index 5a010cd..9744ed0 100644 --- a/src/gui/egl/qegl_symbian.cpp +++ b/src/gui/egl/qegl_symbian.cpp @@ -42,48 +42,28 @@ #include <QtGui/qpaintdevice.h> #include <QtGui/qpixmap.h> #include <QtGui/qwidget.h> + #include "qegl_p.h" +#include "qeglcontext_p.h" #include <coecntrl.h> QT_BEGIN_NAMESPACE -EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties) +EGLNativeDisplayType QEgl::nativeDisplay() { - // Create the native drawable for the paint device. - int devType = device->devType(); - EGLNativePixmapType pixmapDrawable = 0; - EGLNativeWindowType windowDrawable = 0; - bool ok; - if (devType == QInternal::Pixmap) { - pixmapDrawable = 0; - ok = (pixmapDrawable != 0); - } else if (devType == QInternal::Widget) { - QWidget *w = static_cast<QWidget *>(device); - windowDrawable = (EGLNativeWindowType)(w->winId()->DrawableWindow()); - ok = (windowDrawable != 0); - } else { - ok = false; - } - if (!ok) { - qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable"); - return EGL_NO_SURFACE; - } + return EGL_DEFAULT_DISPLAY; +} - // Create the EGL surface to draw into, based on the native drawable. - const int *props; - if (properties) - props = properties->properties(); - else - props = 0; - EGLSurface surf; - if (devType == QInternal::Widget) - surf = eglCreateWindowSurface(dpy, cfg, windowDrawable, props); - else - surf = eglCreatePixmapSurface(dpy, cfg, pixmapDrawable, props); - if (surf == EGL_NO_SURFACE) - qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError()); - return surf; +EGLNativeWindowType QEgl::nativeWindow(QWidget* widget) +{ + return (EGLNativeWindowType)(widget->winId()->DrawableWindow()); +} + +EGLNativePixmapType QEgl::nativePixmap(QPixmap*) +{ + qWarning("QEgl: EGL pixmap surfaces not implemented yet on Symbian"); + return (EGLNativePixmapType)0; } // Set pixel format and other properties based on a paint device. diff --git a/src/gui/egl/qegl_wince.cpp b/src/gui/egl/qegl_wince.cpp index c9c9773..c07b20b 100644 --- a/src/gui/egl/qegl_wince.cpp +++ b/src/gui/egl/qegl_wince.cpp @@ -42,52 +42,16 @@ #include <QtGui/qpaintdevice.h> #include <QtGui/qpixmap.h> #include <QtGui/qwidget.h> + #include "qegl_p.h" +#include "qeglcontext_p.h" #include <windows.h> QT_BEGIN_NAMESPACE -EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties) -{ - // Create the native drawable for the paint device. - int devType = device->devType(); - EGLNativePixmapType pixmapDrawable = 0; - EGLNativeWindowType windowDrawable = 0; - bool ok; - if (devType == QInternal::Pixmap) { - pixmapDrawable = 0; - ok = (pixmapDrawable != 0); - } else if (devType == QInternal::Widget) { - windowDrawable = (EGLNativeWindowType)(static_cast<QWidget *>(device))->winId(); - ok = (windowDrawable != 0); - } else { - ok = false; - } - if (!ok) { - qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable"); - return EGL_NO_SURFACE; - } - - // Create the EGL surface to draw into, based on the native drawable. - const int *props; - if (properties) - props = properties->properties(); - else - props = 0; - EGLSurface surf; - if (devType == QInternal::Widget) - surf = eglCreateWindowSurface(dpy, cfg, windowDrawable, props); - else - surf = eglCreatePixmapSurface(dpy, cfg, pixmapDrawable, props); - if (surf == EGL_NO_SURFACE) { - qWarning("QEglContext::createSurface(): Unable to create EGL surface, error = 0x%x", eglGetError()); - } - return surf; -} - -EGLNativeDisplayType QEglContext::nativeDisplay() +EGLNativeDisplayType QEgl::nativeDisplay() { HWND win = (static_cast<QWidget*>(device))->winId(); HDC myDc = GetDC(win); @@ -98,6 +62,17 @@ EGLNativeDisplayType QEglContext::nativeDisplay() return EGLNativeDisplayType(myDc); } +EGLNativeWindowType QEgl::nativeWindow(QWidget* widget) +{ + return (EGLNativeWindowType)(widget->winId()); +} + +EGLNativePixmapType QEgl::nativePixmap(QPixmap*) +{ + qWarning("QEgl: EGL pixmap surfaces not supported on WinCE"); + return (EGLNativePixmapType)0; +} + // Set pixel format and other properties based on a paint device. void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev) { diff --git a/src/gui/egl/qegl_x11.cpp b/src/gui/egl/qegl_x11.cpp index 634ff13..339bd57 100644 --- a/src/gui/egl/qegl_x11.cpp +++ b/src/gui/egl/qegl_x11.cpp @@ -49,51 +49,15 @@ #include <QtGui/qpaintdevice.h> #include <QtGui/qpixmap.h> #include <QtGui/qwidget.h> -#include "qegl_p.h" +#include <QtGui/qcolormap.h> +#include "qegl_p.h" +#include "qeglcontext_p.h" QT_BEGIN_NAMESPACE -EGLSurface QEglContext::createSurface(QPaintDevice *device, const QEglProperties *properties) -{ - // Create the native drawable for the paint device. - int devType = device->devType(); - EGLNativePixmapType pixmapDrawable = 0; - EGLNativeWindowType windowDrawable = 0; - bool ok; - if (devType == QInternal::Pixmap) { - pixmapDrawable = (EGLNativePixmapType)(static_cast<QPixmap *>(device))->handle(); - ok = (pixmapDrawable != 0); - } else if (devType == QInternal::Widget) { - windowDrawable = (EGLNativeWindowType)(static_cast<QWidget *>(device))->winId(); - ok = (windowDrawable != 0); - } else { - ok = false; - } - if (!ok) { - qWarning("QEglContext::createSurface(): Cannot create the native EGL drawable"); - return EGL_NO_SURFACE; - } - - // Create the EGL surface to draw into, based on the native drawable. - const int *props; - if (properties) - props = properties->properties(); - else - props = 0; - EGLSurface surf; - if (devType == QInternal::Widget) - surf = eglCreateWindowSurface(dpy, cfg, windowDrawable, props); - else - surf = eglCreatePixmapSurface(dpy, cfg, pixmapDrawable, props); - if (surf == EGL_NO_SURFACE) { - qWarning() << "QEglContext::createSurface(): Unable to create EGL surface:" - << errorString(eglGetError()); - } - return surf; -} -EGLNativeDisplayType QEglContext::nativeDisplay() +EGLNativeDisplayType QEgl::nativeDisplay() { Display *xdpy = QX11Info::display(); if (!xdpy) { @@ -103,6 +67,16 @@ EGLNativeDisplayType QEglContext::nativeDisplay() return EGLNativeDisplayType(xdpy); } +EGLNativeWindowType QEgl::nativeWindow(QWidget* widget) +{ + return (EGLNativeWindowType)(widget->winId()); +} + +EGLNativePixmapType QEgl::nativePixmap(QPixmap* pixmap) +{ + return (EGLNativePixmapType)(pixmap->handle()); +} + static int countBits(unsigned long mask) { int count = 0; @@ -153,4 +127,286 @@ void QEglProperties::setPaintDeviceFormat(QPaintDevice *dev) setVisualFormat(qt_x11Info(dev)); } +//#define QT_DEBUG_X11_VISUAL_SELECTION 1 + +VisualID QEgl::getCompatibleVisualId(EGLConfig config) +{ + VisualID visualId = 0; + EGLint eglValue = 0; + + EGLint configRedSize = 0; + eglGetConfigAttrib(display(), config, EGL_RED_SIZE, &configRedSize); + + EGLint configGreenSize = 0; + eglGetConfigAttrib(display(), config, EGL_GREEN_SIZE, &configGreenSize); + + EGLint configBlueSize = 0; + eglGetConfigAttrib(display(), config, EGL_BLUE_SIZE, &configBlueSize); + + EGLint configAlphaSize = 0; + eglGetConfigAttrib(display(), config, EGL_ALPHA_SIZE, &configAlphaSize); + + eglGetConfigAttrib(display(), config, EGL_BUFFER_SIZE, &eglValue); + int configBitDepth = eglValue; + + // See if EGL provided a valid VisualID: + eglGetConfigAttrib(display(), config, EGL_NATIVE_VISUAL_ID, &eglValue); + visualId = (VisualID)eglValue; + if (visualId) { + // EGL has suggested a visual id, so get the rest of the visual info for that id: + XVisualInfo visualInfoTemplate; + memset(&visualInfoTemplate, 0, sizeof(XVisualInfo)); + visualInfoTemplate.visualid = visualId; + + XVisualInfo *chosenVisualInfo; + int matchingCount = 0; + chosenVisualInfo = XGetVisualInfo(X11->display, VisualIDMask, &visualInfoTemplate, &matchingCount); + if (chosenVisualInfo) { + if (configBitDepth == chosenVisualInfo->depth) { +#if !defined(QT_NO_XRENDER) + // If we have XRender, actually check the visual supplied by EGL is ARGB + if (configAlphaSize > 0) { + XRenderPictFormat *format; + format = XRenderFindVisualFormat(X11->display, chosenVisualInfo->visual); + if (!format || (format->type != PictTypeDirect) || (!format->direct.alphaMask)) { + qWarning("Warning: EGL suggested using X visual ID %d for config %d, but this is not ARGB", + (int)visualId, (int)config); + visualId = 0; + } + } +#endif + } else { + qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!", + (int)visualId, chosenVisualInfo->depth, (int)config, configBitDepth); + visualId = 0; + } + } + XFree(chosenVisualInfo); + } + + if (visualId) { +#ifdef QT_DEBUG_X11_VISUAL_SELECTION + if (configAlphaSize > 0) + qDebug("Using ARGB Visual ID %d provided by EGL for config %d", (int)visualId, (int)config); + else + qDebug("Using Opaque Visual ID %d provided by EGL for config %d", (int)visualId, (int)config); +#endif + return visualId; + } + + + // If EGL didn't give us a valid visual ID, try XRender +#if !defined(QT_NO_XRENDER) + if (!visualId) { + XVisualInfo visualInfoTemplate; + memset(&visualInfoTemplate, 0, sizeof(XVisualInfo)); + + visualInfoTemplate.depth = configBitDepth; + visualInfoTemplate.c_class = TrueColor; + + XVisualInfo *matchingVisuals; + int matchingCount = 0; + matchingVisuals = XGetVisualInfo(X11->display, + VisualDepthMask|VisualClassMask, + &visualInfoTemplate, + &matchingCount); + + for (int i = 0; i < matchingCount; ++i) { + XRenderPictFormat *format; + format = XRenderFindVisualFormat(X11->display, matchingVisuals[i].visual); + + // Check the format for the visual matches the EGL config + if ( (countBits(format->direct.redMask) == configRedSize) && + (countBits(format->direct.greenMask) == configGreenSize) && + (countBits(format->direct.blueMask) == configBlueSize) && + (countBits(format->direct.alphaMask) == configAlphaSize) ) + { + visualId = matchingVisuals[i].visualid; + break; + } + } + if (matchingVisuals) + XFree(matchingVisuals); + + } + if (visualId) { +# ifdef QT_DEBUG_X11_VISUAL_SELECTION + if (configAlphaSize > 0) + qDebug("Using ARGB Visual ID %d provided by XRender for EGL config %d", (int)visualId, (int)config); + else + qDebug("Using Opaque Visual ID %d provided by XRender for EGL config %d", (int)visualId, (int)config); +# endif // QT_DEBUG_X11_VISUAL_SELECTION + return visualId; + } +#endif //!defined(QT_NO_XRENDER) + + + // Finally, if XRender also failed to find a visual (or isn't present), try to + // use XGetVisualInfo and only use the bit depth to match on: + if (!visualId) { + XVisualInfo visualInfoTemplate; + memset(&visualInfoTemplate, 0, sizeof(XVisualInfo)); + + visualInfoTemplate.depth = configBitDepth; + + XVisualInfo *matchingVisuals; + int matchingCount = 0; + matchingVisuals = XGetVisualInfo(X11->display, + VisualDepthMask, + &visualInfoTemplate, + &matchingCount); + if (matchingVisuals) { + visualId = matchingVisuals[0].visualid; + XFree(matchingVisuals); + } + } + + if (visualId) { +#ifdef QT_DEBUG_X11_VISUAL_SELECTION + qDebug("Using Visual ID %d provided by XGetVisualInfo for EGL config %d", (int)visualId, (int)config); +#endif + return visualId; + } + + qWarning("Unable to find an X11 visual which matches EGL config %d", (int)config); + return (VisualID)0; +} + +void qt_set_winid_on_widget(QWidget* w, Qt::HANDLE id) +{ + w->create(id); +} + + +// NOTE: The X11 version of createSurface will re-create the native drawable if it's visual doesn't +// match the one for the passed in EGLConfig +EGLSurface QEgl::createSurface(QPaintDevice *device, EGLConfig config, const QEglProperties *unusedProperties) +{ + Q_UNUSED(unusedProperties); + + int devType = device->devType(); + + if (devType == QInternal::Pbuffer) { + // TODO + return EGL_NO_SURFACE; + } + + QX11PixmapData *x11PixmapData = 0; + if (devType == QInternal::Pixmap) { + QPixmapData *pmd = static_cast<QPixmap*>(device)->data_ptr().data(); + if (pmd->classId() == QPixmapData::X11Class) + x11PixmapData = static_cast<QX11PixmapData*>(pmd); + else { + // TODO: Replace the pixmap's data with a new QX11PixmapData + qWarning("WARNING: Creating an EGL surface on a QPixmap is only supported for QX11PixmapData"); + return EGL_NO_SURFACE; + } + } else if ((devType != QInternal::Widget) && (devType != QInternal::Pbuffer)) { + qWarning("WARNING: Creating an EGLSurface for device type %d isn't supported", devType); + return EGL_NO_SURFACE; + } + + VisualID visualId = QEgl::getCompatibleVisualId(config); + EGLint alphaSize; + eglGetConfigAttrib(QEgl::display(), config, EGL_ALPHA_SIZE, &alphaSize); + + if (devType == QInternal::Widget) { + QWidget *widget = static_cast<QWidget*>(device); + + VisualID currentVisualId = 0; + if (widget->testAttribute(Qt::WA_WState_Created)) + currentVisualId = XVisualIDFromVisual((Visual*)widget->x11Info().visual()); + + if (currentVisualId != visualId) { + // The window is either not created or has the wrong visual. Either way, we need + // to create a window with the correct visual and call create() on the widget: + + bool visible = widget->isVisible(); + if (visible) + widget->hide(); + + XVisualInfo visualInfo; + visualInfo.visualid = visualId; + { + XVisualInfo *visualInfoPtr; + int matchingCount = 0; + visualInfoPtr = XGetVisualInfo(widget->x11Info().display(), VisualIDMask, + &visualInfo, &matchingCount); + Q_ASSERT(visualInfoPtr); // visualId really should be valid! + visualInfo = *visualInfoPtr; + XFree(visualInfoPtr); + } + + Window parentWindow = RootWindow(widget->x11Info().display(), widget->x11Info().screen()); + if (widget->parentWidget()) + parentWindow = widget->parentWidget()->winId(); + + XSetWindowAttributes windowAttribs; + QColormap colmap = QColormap::instance(widget->x11Info().screen()); + windowAttribs.background_pixel = colmap.pixel(widget->palette().color(widget->backgroundRole())); + windowAttribs.border_pixel = colmap.pixel(Qt::black); + + unsigned int valueMask = CWBackPixel|CWBorderPixel; + if (alphaSize > 0) { + windowAttribs.colormap = XCreateColormap(widget->x11Info().display(), parentWindow, + visualInfo.visual, AllocNone); + valueMask |= CWColormap; + } + + Window window = XCreateWindow(widget->x11Info().display(), parentWindow, + widget->x(), widget->y(), widget->width(), widget->height(), + 0, visualInfo.depth, InputOutput, visualInfo.visual, + valueMask, &windowAttribs); + + // This is a nasty hack to get round the fact that we can't be a friend of QWidget: + qt_set_winid_on_widget(widget, window); + + if (visible) + widget->show(); + } + + // At this point, the widget's window should be created and have the correct visual. Now we + // just need to create the EGL surface for it: + return eglCreateWindowSurface(QEgl::display(), config, (EGLNativeWindowType)widget->winId(), 0); + } + + if (x11PixmapData) { + // X11 Pixmaps are only created with a depth, so that's all we need to check + EGLint configDepth; + eglGetConfigAttrib(QEgl::display(), config, EGL_BUFFER_SIZE , &configDepth); + if (x11PixmapData->depth() != configDepth) { + // The bit depths are wrong which means the EGLConfig isn't compatable with + // this pixmap. So we need to replace the pixmap's existing data with a new + // one which is created with the correct depth: + +#ifndef QT_NO_XRENDER + if (configDepth == 32) { + qWarning("Warning: EGLConfig's depth (32) != pixmap's depth (%d), converting to ARGB32", + x11PixmapData->depth()); + x11PixmapData->convertToARGB32(true); + } else +#endif + { + qWarning("Warning: EGLConfig's depth (%d) != pixmap's depth (%d)", + configDepth, x11PixmapData->depth()); + } + } + + QEglProperties surfaceAttribs; + + // If the pixmap can't be bound to a texture, it's pretty useless + surfaceAttribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D); + if (alphaSize > 0) + surfaceAttribs.setValue(EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA); + else + surfaceAttribs.setValue(EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB); + + return eglCreatePixmapSurface(QEgl::display(), config, + (EGLNativePixmapType) x11PixmapData->handle(), + surfaceAttribs.properties()); + } + + return EGL_NO_SURFACE; +} + QT_END_NAMESPACE diff --git a/src/gui/egl/qeglcontext_p.h b/src/gui/egl/qeglcontext_p.h new file mode 100644 index 0000000..7eec7eb --- /dev/null +++ b/src/gui/egl/qeglcontext_p.h @@ -0,0 +1,119 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QEGLCONTEXT_P_H +#define QEGLCONTEXT_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience of +// the QtOpenGL and QtOpenVG modules. This header file may change from +// version to version without notice, or even be removed. +// +// We mean it. +// + +#include <QtCore/qsize.h> +#include <QtGui/qimage.h> + +#include <QtGui/private/qegl_p.h> +#include <QtGui/private/qeglproperties_p.h> + +QT_BEGIN_NAMESPACE + +class Q_GUI_EXPORT QEglContext +{ +public: + QEglContext(); + ~QEglContext(); + + bool isValid() const; + bool isCurrent() const; + bool isSharing() const { return sharing; } + + QEgl::API api() const { return apiType; } + void setApi(QEgl::API api) { apiType = api; } + + bool chooseConfig(const QEglProperties& properties, QEgl::PixelFormatMatch match = QEgl::ExactPixelFormat); + bool createContext(QEglContext *shareContext = 0, const QEglProperties *properties = 0); + void destroyContext(); + EGLSurface createSurface(QPaintDevice *device, const QEglProperties *properties = 0); + void destroySurface(EGLSurface surface); + + bool makeCurrent(EGLSurface surface); + bool doneCurrent(); + bool lazyDoneCurrent(); + bool swapBuffers(EGLSurface surface); + + void waitNative(); + void waitClient(); + + bool configAttrib(int name, EGLint *value) const; + int configAttrib(int name) const; + + EGLContext context() const { return ctx; } + void setContext(EGLContext context) { ctx = context; ownsContext = false;} + + EGLDisplay display() {return QEgl::display();} + + EGLConfig config() const { return cfg; } + void setConfig(EGLConfig config) { cfg = config; } + + QEglProperties configProperties() const; + +private: + QEgl::API apiType; + EGLContext ctx; + EGLConfig cfg; + EGLSurface currentSurface; + bool current; + bool ownsContext; + bool sharing; + + static QEglContext *currentContext(QEgl::API api); + static void setCurrentContext(QEgl::API api, QEglContext *context); +}; + +QT_END_NAMESPACE + +#endif // QEGLCONTEXT_P_H diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp index 236ec37..636f469 100644 --- a/src/gui/egl/qeglproperties.cpp +++ b/src/gui/egl/qeglproperties.cpp @@ -46,7 +46,8 @@ QT_BEGIN_NAMESPACE #include <QtCore/qdebug.h> #include <QtCore/qstringlist.h> -#include "qegl_p.h" +#include "qeglproperties_p.h" +#include "qeglcontext_p.h" // Initialize a property block. @@ -60,7 +61,7 @@ QEglProperties::QEglProperties(EGLConfig cfg) props.append(EGL_NONE); for (int name = 0x3020; name <= 0x304F; ++name) { EGLint value; - if (name != EGL_NONE && eglGetConfigAttrib(QEglContext::display(), cfg, name, &value)) + if (name != EGL_NONE && eglGetConfigAttrib(QEgl::display(), cfg, name, &value)) setValue(name, value); } eglGetError(); // Clear the error state. @@ -166,6 +167,17 @@ bool QEglProperties::removeValue(int name) return false; } +void QEglProperties::setDeviceType(int devType) +{ + if (devType == QInternal::Pixmap || devType == QInternal::Image) + setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT); + else if (devType == QInternal::Pbuffer) + setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT); + else + setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT); +} + + // Sets the red, green, blue, and alpha sizes based on a pixel format. // Normally used to match a configuration request to the screen format. void QEglProperties::setPixelFormat(QImage::Format pixelFormat) @@ -229,6 +241,16 @@ void QEglProperties::setRenderableType(QEgl::API api) // reductions in complexity are possible. bool QEglProperties::reduceConfiguration() { +#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT + // For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't + // find a config which supports pre-multiplied formats, remove the flag on the surface type: + EGLint surfaceType = value(EGL_SURFACE_TYPE); + if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) { + surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT; + setValue(EGL_SURFACE_TYPE, surfaceType); + return true; + } +#endif // EGL chooses configs with the highest color depth over // those with smaller (but faster) lower color depths. One // way around this is to set EGL_BUFFER_SIZE to 16, which @@ -273,12 +295,12 @@ static void addTag(QString& str, const QString& tag) void QEglProperties::dumpAllConfigs() { EGLint count = 0; - eglGetConfigs(QEglContext::display(), 0, 0, &count); + eglGetConfigs(QEgl::display(), 0, 0, &count); if (count < 1) return; EGLConfig *configs = new EGLConfig [count]; - eglGetConfigs(QEglContext::display(), configs, count, &count); + eglGetConfigs(QEgl::display(), configs, count, &count); for (EGLint index = 0; index < count; ++index) qWarning() << QEglProperties(configs[index]).toString(); delete [] configs; diff --git a/src/gui/egl/qeglproperties_p.h b/src/gui/egl/qeglproperties_p.h index feed1d2..eebcf72 100644 --- a/src/gui/egl/qeglproperties_p.h +++ b/src/gui/egl/qeglproperties_p.h @@ -56,50 +56,10 @@ #include <QtCore/qvarlengtharray.h> #include <QtGui/qimage.h> -QT_BEGIN_INCLUDE_NAMESPACE - -#if defined(QT_GLES_EGL) -#include <GLES/egl.h> -#else -#include <EGL/egl.h> -#endif - -#if defined(Q_WS_X11) -// If <EGL/egl.h> included <X11/Xlib.h>, then the global namespace -// may have been polluted with X #define's. The following makes sure -// the X11 headers were included properly and then cleans things up. -#include <X11/Xlib.h> -#include <X11/Xutil.h> -#undef Bool -#undef Status -#undef None -#undef KeyPress -#undef KeyRelease -#undef FocusIn -#undef FocusOut -#undef Type -#undef FontChange -#undef CursorShape -#endif - -QT_END_INCLUDE_NAMESPACE +#include <QtGui/private/qegl_p.h> QT_BEGIN_NAMESPACE -namespace QEgl { - enum API - { - OpenGL, - OpenVG - }; - - enum PixelFormatMatch - { - ExactPixelFormat, - BestPixelFormat - }; -}; - class QX11Info; class QPaintDevice; @@ -122,9 +82,9 @@ public: #ifdef Q_WS_X11 void setVisualFormat(const QX11Info *xinfo); #endif - void setRenderableType(QEgl::API api); - + void setDeviceType(int devType); void setPaintDeviceFormat(QPaintDevice *dev); + void setRenderableType(QEgl::API api); bool reduceConfiguration(); diff --git a/src/gui/image/qpixmap_x11.cpp b/src/gui/image/qpixmap_x11.cpp index b976376..5a882af 100644 --- a/src/gui/image/qpixmap_x11.cpp +++ b/src/gui/image/qpixmap_x11.cpp @@ -314,8 +314,8 @@ static int qt_pixmap_serial = 0; int Q_GUI_EXPORT qt_x11_preferred_pixmap_depth = 0; QX11PixmapData::QX11PixmapData(PixelType type) - : QPixmapData(type, X11Class), hd(0), - flags(Uninitialized), x11_mask(0), picture(0), mask_picture(0), hd2(0), gl_surface(0), + : QPixmapData(type, X11Class), gl_surface(0), hd(0), + flags(Uninitialized), x11_mask(0), picture(0), mask_picture(0), hd2(0), share_mode(QPixmap::ImplicitlyShared), pengine(0) { } diff --git a/src/gui/image/qpixmap_x11_p.h b/src/gui/image/qpixmap_x11_p.h index 0c0a9bd..521a612 100644 --- a/src/gui/image/qpixmap_x11_p.h +++ b/src/gui/image/qpixmap_x11_p.h @@ -94,6 +94,11 @@ public: static Qt::HANDLE createBitmapFromImage(const QImage &image); + Qt::HANDLE gl_surface; +#ifndef QT_NO_XRENDER + void convertToARGB32(bool preserveContents = true); +#endif + protected: int metric(QPaintDevice::PaintDeviceMetric metric) const; @@ -105,6 +110,7 @@ private: friend class QRasterWindowSurface; friend class QGLContextPrivate; // Needs to access xinfo, gl_surface & flags friend class QEglContext; // Needs gl_surface + friend class QGLContext; // Needs gl_surface friend class QX11GLPixmapData; // Needs gl_surface friend bool qt_createEGLSurfaceForPixmap(QPixmapData*, bool); // Needs gl_surface @@ -130,10 +136,6 @@ private: Qt::HANDLE picture; Qt::HANDLE mask_picture; Qt::HANDLE hd2; // sorted in the default display depth - Qt::HANDLE gl_surface; -#ifndef QT_NO_XRENDER - void convertToARGB32(bool preserveContents = true); -#endif QPixmap::ShareMode share_mode; QX11PaintEngine *pengine; diff --git a/src/gui/kernel/qwidget.h b/src/gui/kernel/qwidget.h index 0d7475e9..e12148b 100644 --- a/src/gui/kernel/qwidget.h +++ b/src/gui/kernel/qwidget.h @@ -773,6 +773,7 @@ private: #ifdef Q_WS_X11 friend void qt_net_update_user_time(QWidget *tlw, unsigned long timestamp); friend void qt_net_remove_user_time(QWidget *tlw); + friend void qt_set_winid_on_widget(QWidget*, Qt::HANDLE); #endif friend Q_GUI_EXPORT QWidgetData *qt_qwidget_data(QWidget *widget); |