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-rw-r--r--src/gui/egl/qegl.cpp2
-rw-r--r--src/gui/styles/qwindowscestyle.cpp6
-rw-r--r--src/gui/styles/qwindowsmobilestyle.cpp4
3 files changed, 10 insertions, 2 deletions
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
index ebdac9a..1c45a58 100644
--- a/src/gui/egl/qegl.cpp
+++ b/src/gui/egl/qegl.cpp
@@ -95,7 +95,7 @@ bool QEglContext::chooseConfig
do {
// Get the number of matching configurations for this set of properties.
EGLint matching = 0;
- if (!eglChooseConfig(dpy, props.properties(), 0, 256, &matching) || !matching)
+ if (!eglChooseConfig(dpy, props.properties(), 0, 0, &matching) || !matching)
continue;
// If we want the best pixel format, then return the first
diff --git a/src/gui/styles/qwindowscestyle.cpp b/src/gui/styles/qwindowscestyle.cpp
index 997fc72..cd13dd8 100644
--- a/src/gui/styles/qwindowscestyle.cpp
+++ b/src/gui/styles/qwindowscestyle.cpp
@@ -1951,7 +1951,11 @@ QRect QWindowsCEStyle::subControlRect(ComplexControl control, const QStyleOption
rect = QRect(x, y , bs.width(), bs.height());
break;
case SC_SpinBoxEditField:
- rect = QRect(lx, fw, rx-2, spinbox->rect.height() - 2*fw);
+ if (spinbox->buttonSymbols == QAbstractSpinBox::NoButtons) {
+ rect = QRect(lx, fw, spinbox->rect.width() - 2*fw - 2, spinbox->rect.height() - 2*fw);
+ } else {
+ rect = QRect(lx, fw, rx-2, spinbox->rect.height() - 2*fw);
+ }
break;
case SC_SpinBoxFrame:
rect = spinbox->rect;
diff --git a/src/gui/styles/qwindowsmobilestyle.cpp b/src/gui/styles/qwindowsmobilestyle.cpp
index c70b4c8..e708042 100644
--- a/src/gui/styles/qwindowsmobilestyle.cpp
+++ b/src/gui/styles/qwindowsmobilestyle.cpp
@@ -2984,7 +2984,11 @@ QRect QWindowsMobileStyle::subControlRect(ComplexControl control, const QStyleOp
rect = QRect(x + bs.width(), 0, bs.width(), bs.height());
break;
case SC_SpinBoxEditField:
+ if (spinBox->buttonSymbols == QAbstractSpinBox::NoButtons) {
+ rect = QRect(lx, fw, spinBox->rect.width() - 2*fw - 2, spinBox->rect.height() - 2*fw);
+ } else {
rect = QRect(lx, fw, rx-2, spinBox->rect.height() - 2*fw);
+ }
break;
case SC_SpinBoxFrame:
rect = spinBox->rect;