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Diffstat (limited to 'src/imports/shaders/shadereffectbuffer.h')
-rw-r--r-- | src/imports/shaders/shadereffectbuffer.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/imports/shaders/shadereffectbuffer.h b/src/imports/shaders/shadereffectbuffer.h new file mode 100644 index 0000000..dcab6ec --- /dev/null +++ b/src/imports/shaders/shadereffectbuffer.h @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QML Shaders plugin of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef SHADEREFFECTBUFFER_H +#define SHADEREFFECTBUFFER_H + +#include <QtOpenGL> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +class ShaderEffectBuffer : public QGLFramebufferObject +{ +public: + ShaderEffectBuffer(const QSize &size, const QGLFramebufferObjectFormat &format); + ~ShaderEffectBuffer(); +}; + +QT_END_HEADER + +QT_END_NAMESPACE + +#endif // SHADEREFFECTBUFFER_H |