summaryrefslogtreecommitdiffstats
path: root/src/imports/shaders/shadereffectsource.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/imports/shaders/shadereffectsource.cpp')
-rw-r--r--src/imports/shaders/shadereffectsource.cpp30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/imports/shaders/shadereffectsource.cpp b/src/imports/shaders/shadereffectsource.cpp
index 6210c41..7916538 100644
--- a/src/imports/shaders/shadereffectsource.cpp
+++ b/src/imports/shaders/shadereffectsource.cpp
@@ -105,11 +105,6 @@ ShaderEffectSource::~ShaderEffectSource()
sourceItem regardless of its clipping property.
*/
-/*!
- \property ShaderEffectSource::sourceItem
- \brief the Item which is the source for the effect.
-*/
-
void ShaderEffectSource::setSourceItem(QDeclarativeItem *item)
{
if (item == m_sourceItem)
@@ -159,11 +154,6 @@ void ShaderEffectSource::setSourceItem(QDeclarativeItem *item)
The default value is Qt.rect(0,0,0,0).
*/
-/*!
- \property ShaderEffectSource::sourceRect
- \brief the relative sourceRect for the source.
-*/
-
void ShaderEffectSource::setSourceRect(const QRectF &rect)
{
if (rect == m_sourceRect)
@@ -192,11 +182,6 @@ void ShaderEffectSource::setSourceRect(const QRectF &rect)
The default value is QSize(0,0).
*/
-/*!
- \property ShaderEffectSource::textureSize
- \brief the texture size for the source.
-*/
-
void ShaderEffectSource::setTextureSize(const QSize &size)
{
if (size == m_textureSize)
@@ -227,11 +212,6 @@ void ShaderEffectSource::setTextureSize(const QSize &size)
The default value is true.
*/
-/*!
- \property ShaderEffectSource::live
- \brief the flag tells whether source item content is changing between frames.
-*/
-
void ShaderEffectSource::setLive(bool s)
{
if (s == m_live)
@@ -251,11 +231,6 @@ void ShaderEffectSource::setLive(bool s)
The default value is false.
*/
-/*!
- \property ShaderEffectSource::hideSource
- \brief the flag tells whether original source item content should be hidden.
-*/
-
void ShaderEffectSource::setHideSource(bool hide)
{
if (hide == m_hideSource)
@@ -283,11 +258,6 @@ void ShaderEffectSource::setHideSource(bool hide)
*/
-/*!
- \property ShaderEffectSource::wrapMode
- \brief the wrap parameter for the source after it has been mapped as a texture.
-*/
-
void ShaderEffectSource::setWrapMode(WrapMode mode)
{
if (mode == m_wrapMode)