diff options
Diffstat (limited to 'src/imports/shaders/shadereffectsource.cpp')
-rw-r--r-- | src/imports/shaders/shadereffectsource.cpp | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/src/imports/shaders/shadereffectsource.cpp b/src/imports/shaders/shadereffectsource.cpp index 6210c41..7916538 100644 --- a/src/imports/shaders/shadereffectsource.cpp +++ b/src/imports/shaders/shadereffectsource.cpp @@ -105,11 +105,6 @@ ShaderEffectSource::~ShaderEffectSource() sourceItem regardless of its clipping property. */ -/*! - \property ShaderEffectSource::sourceItem - \brief the Item which is the source for the effect. -*/ - void ShaderEffectSource::setSourceItem(QDeclarativeItem *item) { if (item == m_sourceItem) @@ -159,11 +154,6 @@ void ShaderEffectSource::setSourceItem(QDeclarativeItem *item) The default value is Qt.rect(0,0,0,0). */ -/*! - \property ShaderEffectSource::sourceRect - \brief the relative sourceRect for the source. -*/ - void ShaderEffectSource::setSourceRect(const QRectF &rect) { if (rect == m_sourceRect) @@ -192,11 +182,6 @@ void ShaderEffectSource::setSourceRect(const QRectF &rect) The default value is QSize(0,0). */ -/*! - \property ShaderEffectSource::textureSize - \brief the texture size for the source. -*/ - void ShaderEffectSource::setTextureSize(const QSize &size) { if (size == m_textureSize) @@ -227,11 +212,6 @@ void ShaderEffectSource::setTextureSize(const QSize &size) The default value is true. */ -/*! - \property ShaderEffectSource::live - \brief the flag tells whether source item content is changing between frames. -*/ - void ShaderEffectSource::setLive(bool s) { if (s == m_live) @@ -251,11 +231,6 @@ void ShaderEffectSource::setLive(bool s) The default value is false. */ -/*! - \property ShaderEffectSource::hideSource - \brief the flag tells whether original source item content should be hidden. -*/ - void ShaderEffectSource::setHideSource(bool hide) { if (hide == m_hideSource) @@ -283,11 +258,6 @@ void ShaderEffectSource::setHideSource(bool hide) */ -/*! - \property ShaderEffectSource::wrapMode - \brief the wrap parameter for the source after it has been mapped as a texture. -*/ - void ShaderEffectSource::setWrapMode(WrapMode mode) { if (mode == m_wrapMode) |