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-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker_p.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
index 483cea9..defa3f1 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
@@ -125,7 +125,16 @@ inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, fl
{
float dx = x2 - x1;
float dy = y2 - y1;
- float pw = m_width / sqrt(dx*dx + dy*dy);
+
+ float pw;
+
+ if (dx == 0)
+ pw = m_width / qAbs(dy);
+ else if (dy == 0)
+ pw = m_width / qAbs(dx);
+ else
+ pw = m_width / sqrt(dx*dx + dy*dy);
+
*nx = -dy * pw;
*ny = dx * pw;
}
@@ -250,8 +259,6 @@ void QTriangulatingStroker::lineTo(const qreal *pts)
-
-
void QTriangulatingStroker::join(const qreal *pts)
{
// Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1])