summaryrefslogtreecommitdiffstats
path: root/src/opengl/gl2paintengineex/qtriangulator.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/opengl/gl2paintengineex/qtriangulator.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qtriangulator.cpp21
1 files changed, 5 insertions, 16 deletions
diff --git a/src/opengl/gl2paintengineex/qtriangulator.cpp b/src/opengl/gl2paintengineex/qtriangulator.cpp
index b839b00..85f604a 100644
--- a/src/opengl/gl2paintengineex/qtriangulator.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulator.cpp
@@ -58,7 +58,6 @@
#include <math.h>
#include <private/qgl_p.h>
-#include <private/qglextensions_p.h>
QT_BEGIN_NAMESPACE
@@ -3014,10 +3013,8 @@ void QTriangulator<T>::MonotoneToTriangles::decompose()
QTriangleSet qTriangulate(const qreal *polygon,
int count, uint hint, const QTransform &matrix)
{
- QGLContext *ctx = 0; // Not really used but needs to be introduced for glSupportsElementIndexUint
-
QTriangleSet triangleSet;
- if (glSupportsElementIndexUint) {
+ if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
QTriangulator<quint32> triangulator;
triangulator.initialize(polygon, count, hint, matrix);
QVertexSet<quint32> vertexSet = triangulator.triangulate();
@@ -3037,10 +3034,8 @@ QTriangleSet qTriangulate(const qreal *polygon,
QTriangleSet qTriangulate(const QVectorPath &path,
const QTransform &matrix, qreal lod)
{
- QGLContext *ctx = 0; // Not really used but needs to be introduced for glSupportsElementIndexUint
-
QTriangleSet triangleSet;
- if (glSupportsElementIndexUint) {
+ if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
QTriangulator<quint32> triangulator;
triangulator.initialize(path, matrix, lod);
QVertexSet<quint32> vertexSet = triangulator.triangulate();
@@ -3059,10 +3054,8 @@ QTriangleSet qTriangulate(const QVectorPath &path,
QTriangleSet qTriangulate(const QPainterPath &path,
const QTransform &matrix, qreal lod)
{
- QGLContext *ctx = 0; // Not really used but needs to be introduced for glSupportsElementIndexUint
-
QTriangleSet triangleSet;
- if (glSupportsElementIndexUint) {
+ if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
QTriangulator<quint32> triangulator;
triangulator.initialize(path, matrix, lod);
QVertexSet<quint32> vertexSet = triangulator.triangulate();
@@ -3081,10 +3074,8 @@ QTriangleSet qTriangulate(const QPainterPath &path,
QPolylineSet qPolyline(const QVectorPath &path,
const QTransform &matrix, qreal lod)
{
- QGLContext *ctx = 0; // Not really used but needs to be introduced for glSupportsElementIndexUint
-
QPolylineSet polyLineSet;
- if (glSupportsElementIndexUint) {
+ if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
QTriangulator<quint32> triangulator;
triangulator.initialize(path, matrix, lod);
QVertexSet<quint32> vertexSet = triangulator.polyline();
@@ -3103,10 +3094,8 @@ QPolylineSet qPolyline(const QVectorPath &path,
QPolylineSet qPolyline(const QPainterPath &path,
const QTransform &matrix, qreal lod)
{
- QGLContext *ctx = 0; // Not really used but needs to be introduced for glSupportsElementIndexUint
-
QPolylineSet polyLineSet;
- if (glSupportsElementIndexUint) {
+ if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint) {
QTriangulator<quint32> triangulator;
triangulator.initialize(path, matrix, lod);
QVertexSet<quint32> vertexSet = triangulator.polyline();