diff options
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 16 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtriangulator.cpp | 8 |
2 files changed, 20 insertions, 4 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index d3f6a29..18192e3 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -90,7 +90,10 @@ QT_BEGIN_NAMESPACE -//#define QT_GL_NO_SCISSOR_TEST +#if defined(Q_OS_SYMBIAN) +#define QT_GL_NO_SCISSOR_TEST +#endif + #if defined(Q_WS_WIN) extern Q_GUI_EXPORT bool qt_cleartype_enabled; #endif @@ -374,12 +377,12 @@ void QGL2PaintEngineExPrivate::updateMatrix() dx = ceilf(dx - 0.5f); dy = ceilf(dy - 0.5f); } - +#ifndef Q_OS_SYMBIAN if (addOffset) { dx += 0.49f; dy += 0.49f; } - +#endif pmvMatrix[0][0] = (wfactor * transform.m11()) - transform.m13(); pmvMatrix[1][0] = (wfactor * transform.m21()) - transform.m23(); pmvMatrix[2][0] = (wfactor * dx) - transform.m33(); @@ -686,7 +689,12 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) const QPointF* const points = reinterpret_cast<const QPointF*>(path.points()); // ### Remove before release... - static bool do_vectorpath_cache = qgetenv("QT_OPENGL_NO_PATH_CACHE").isEmpty(); +#ifdef Q_OS_SYMBIAN + // ### There are some unresolved issues in Symbian vector path caching. + static bool do_vectorpath_cache = false; +#else + static bool do_vectorpath_cache = true; +#endif // Check to see if there's any hints if (path.shape() == QVectorPath::RectangleHint) { diff --git a/src/opengl/gl2paintengineex/qtriangulator.cpp b/src/opengl/gl2paintengineex/qtriangulator.cpp index df7cbc2..f14b0a4 100644 --- a/src/opengl/gl2paintengineex/qtriangulator.cpp +++ b/src/opengl/gl2paintengineex/qtriangulator.cpp @@ -65,7 +65,11 @@ QT_BEGIN_NAMESPACE // Quick sort. template <class T, class LessThan> +#ifdef Q_CC_RVCT // RVCT 2.2 doesn't see recursive _static_ template function +void sort(T *array, int count, LessThan lessThan) +#else static void sort(T *array, int count, LessThan lessThan) +#endif { // If the number of elements fall below some threshold, use insertion sort. const int INSERTION_SORT_LIMIT = 7; // About 7 is fastest on my computer... @@ -122,7 +126,11 @@ sort_loop_end: // Quick sort. template <class T> +#ifdef Q_CC_RVCT +void sort(T *array, int count) // RVCT 2.2 doesn't see recursive _static_ template function +#else static void sort(T *array, int count) +#endif { // If the number of elements fall below some threshold, use insertion sort. const int INSERTION_SORT_LIMIT = 25; // About 25 is fastest on my computer... |