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-rw-r--r--src/opengl/qgl.cpp47
1 files changed, 33 insertions, 14 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 9effb34..fc28a73 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2092,6 +2092,16 @@ void QGLContextPrivate::syncGlState()
}
#undef ctx
+#ifdef QT_NO_EGL
+void QGLContextPrivate::swapRegion(const QRegion *)
+{
+ static bool firstWarning = true;
+ if (firstWarning) {
+ qWarning() << "::swapRegion called but not supported!";
+ firstWarning = false;
+ }
+}
+#endif
/*!
\overload
@@ -2246,6 +2256,13 @@ static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum textu
}
}
+#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
+QGLExtensionFuncs& QGLContextPrivate::extensionFuncs(const QGLContext *)
+{
+ return qt_extensionFuncs;
+}
+#endif
+
QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul,
GLenum texture_format)
{
@@ -2357,9 +2374,6 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
&& target == GL_TEXTURE_2D
&& (options & QGLContext::MipmapBindOption))
{
-#ifdef QGL_BIND_TEXTURE_DEBUG
- printf(" - generating mipmaps (%d ms)\n", time.elapsed());
-#endif
#if !defined(QT_OPENGL_ES_2)
glHint(GL_GENERATE_MIPMAP_HINT_SGIS, GL_NICEST);
#ifndef QT_OPENGL_ES
@@ -2373,6 +2387,9 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
#endif
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, options & QGLContext::LinearFilteringBindOption
? GL_LINEAR_MIPMAP_LINEAR : GL_NEAREST_MIPMAP_NEAREST);
+#ifdef QGL_BIND_TEXTURE_DEBUG
+ printf(" - generating mipmaps (%d ms)\n", time.elapsed());
+#endif
} else {
glTexParameterf(target, GL_TEXTURE_MIN_FILTER, filtering);
}
@@ -2397,7 +2414,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
if (premul) {
img = img.convertToFormat(target_format = QImage::Format_ARGB32_Premultiplied);
#ifdef QGL_BIND_TEXTURE_DEBUG
- printf(" - converting ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed());
+ printf(" - converted ARGB32 -> ARGB32_Premultiplied (%d ms) \n", time.elapsed());
#endif
}
break;
@@ -2405,7 +2422,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
if (!premul) {
img = img.convertToFormat(target_format = QImage::Format_ARGB32);
#ifdef QGL_BIND_TEXTURE_DEBUG
- printf(" - converting ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed());
+ printf(" - converted ARGB32_Premultiplied -> ARGB32 (%d ms)\n", time.elapsed());
#endif
}
break;
@@ -2422,20 +2439,17 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
? QImage::Format_ARGB32_Premultiplied
: QImage::Format_ARGB32);
#ifdef QGL_BIND_TEXTURE_DEBUG
- printf(" - converting to 32-bit alpha format (%d ms)\n", time.elapsed());
+ printf(" - converted to 32-bit alpha format (%d ms)\n", time.elapsed());
#endif
} else {
img = img.convertToFormat(QImage::Format_RGB32);
#ifdef QGL_BIND_TEXTURE_DEBUG
- printf(" - converting to 32-bit (%d ms)\n", time.elapsed());
+ printf(" - converted to 32-bit (%d ms)\n", time.elapsed());
#endif
}
}
if (options & QGLContext::InvertedYBindOption) {
-#ifdef QGL_BIND_TEXTURE_DEBUG
- printf(" - flipping bits over y (%d ms)\n", time.elapsed());
-#endif
if (img.isDetached()) {
int ipl = img.bytesPerLine() / 4;
int h = img.height();
@@ -2452,17 +2466,20 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
// data twice. This version should only do it once.
img = img.mirrored();
}
+#ifdef QGL_BIND_TEXTURE_DEBUG
+ printf(" - flipped bits over y (%d ms)\n", time.elapsed());
+#endif
}
if (externalFormat == GL_RGBA) {
-#ifdef QGL_BIND_TEXTURE_DEBUG
- printf(" - doing byte swapping (%d ms)\n", time.elapsed());
-#endif
// The only case where we end up with a depth different from
// 32 in the switch above is for the RGB16 case, where we set
// the format to GL_RGB
Q_ASSERT(img.depth() == 32);
qgl_byteSwapImage(img, pixel_type);
+#ifdef QGL_BIND_TEXTURE_DEBUG
+ printf(" - did byte swapping (%d ms)\n", time.elapsed());
+#endif
}
#ifdef QT_OPENGL_ES
// OpenGL/ES requires that the internal and external formats be
@@ -2491,7 +2508,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
#ifdef QGL_BIND_TEXTURE_DEBUG
static int totalUploadTime = 0;
totalUploadTime += time.elapsed();
- printf(" - upload done in (%d ms) time=%d\n", time.elapsed(), totalUploadTime);
+ printf(" - upload done in %d ms, (accumulated: %d ms)\n", time.elapsed(), totalUploadTime);
#endif
@@ -5187,6 +5204,8 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
glExtensions |= NVFloatBuffer;
if (extensions.match("GL_ARB_pixel_buffer_object"))
glExtensions |= PixelBufferObject;
+ if (extensions.match("GL_IMG_texture_format_BGRA8888"))
+ glExtensions |= BGRATextureFormat;
#if defined(QT_OPENGL_ES_2)
glExtensions |= FramebufferObject;
glExtensions |= GenerateMipmap;