diff options
Diffstat (limited to 'src/opengl/qgl_p.h')
-rw-r--r-- | src/opengl/qgl_p.h | 86 |
1 files changed, 85 insertions, 1 deletions
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index b10d5da..410dfc1 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -237,13 +237,37 @@ private: friend class QGLContextPrivate; }; +// Reference to a QGLContext which automatically switches to another +// shared context when the main one is destroyed. If there is no +// shared context to switch to, the context pointer is set to null. +// Note: should be merged into QGLContextGroup at some point. +class QGLContextReference : public QObject +{ + Q_OBJECT +public: + QGLContextReference(const QGLContext *ctx); + ~QGLContextReference() {} + + const QGLContext *context() const { return m_ctx; } + + void ref() { m_ref.ref(); } + bool deref() { return m_ref.deref(); } + +private slots: + void aboutToDestroyContext(const QGLContext *ctx); + +private: + QAtomicInt m_ref; + const QGLContext *m_ctx; +}; + class QGLTexture; class QGLContextPrivate { Q_DECLARE_PUBLIC(QGLContext) public: - explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {group = new QGLContextGroup(context);} + explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {reference = new QGLContextReference(context); group = new QGLContextGroup(context);} ~QGLContextPrivate(); QGLTexture *bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options); @@ -305,6 +329,7 @@ public: QGLContext *q_ptr; QGLFormat::OpenGLVersionFlags version_flags; + QGLContextReference *reference; QGLContextGroup *group; GLint max_texture_size; @@ -554,6 +579,65 @@ private: QGLContext *m_ctx; }; +// Put a guard around a GL object identifier and its context. +// When the context goes away, a shared context will be used +// in its place. If there are no more shared contexts, then +// the identifier is returned as zero - it is assumed that the +// context destruction cleaned up the identifier in this case. +class Q_OPENGL_EXPORT QGLSharedResourceGuard +{ +public: + QGLSharedResourceGuard(const QGLContext *context) + : m_ctxref(0), m_id(0) + { + setContext(context); + } + QGLSharedResourceGuard(const QGLContext *context, GLuint id) + : m_ctxref(0), m_id(id) + { + setContext(context); + } + ~QGLSharedResourceGuard() + { + if (m_ctxref && !m_ctxref->deref()) + delete m_ctxref; + } + + const QGLContext *context() const + { + return m_ctxref ? m_ctxref->context() : 0; + } + + void setContext(const QGLContext *context) + { + if (m_ctxref && !m_ctxref->deref()) + delete m_ctxref; + if (context) { + m_ctxref = context->d_ptr->reference; + m_ctxref->ref(); + } else { + m_ctxref = 0; + } + } + + GLuint id() const + { + if (m_ctxref && m_ctxref->context()) + return m_id; + else + return 0; + } + + void setId(GLuint id) + { + m_id = id; + } + +private: + QGLContextReference *m_ctxref; + GLuint m_id; +}; + QT_END_NAMESPACE #endif // QGL_P_H |