diff options
Diffstat (limited to 'src/opengl/qglshaderprogram.h')
-rw-r--r-- | src/opengl/qglshaderprogram.h | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h index 708cf09..49c3364 100644 --- a/src/opengl/qglshaderprogram.h +++ b/src/opengl/qglshaderprogram.h @@ -66,12 +66,7 @@ public: enum ShaderTypeBits { VertexShader = 0x0001, - FragmentShader = 0x0002, - - PartialShader = 0x1000, - - PartialVertexShader = PartialShader | VertexShader, - PartialFragmentShader = PartialShader | FragmentShader + FragmentShader = 0x0002 }; Q_DECLARE_FLAGS(ShaderType, ShaderTypeBits) @@ -100,8 +95,6 @@ private: Q_DISABLE_COPY(QGLShader) Q_DECLARE_PRIVATE(QGLShader) - - bool compile(const QList<QGLShader *>& shaders, QGLShader::ShaderType type); }; Q_DECLARE_OPERATORS_FOR_FLAGS(QGLShader::ShaderType) @@ -188,6 +181,17 @@ public: int uniformLocation(const QByteArray& name) const; int uniformLocation(const QString& name) const; +#ifdef Q_MAC_COMPAT_GL_FUNCTIONS + void setUniformValue(int location, QMacCompatGLint value); + void setUniformValue(int location, QMacCompatGLuint value); + void setUniformValue(const char *name, QMacCompatGLint value); + void setUniformValue(const char *name, QMacCompatGLuint value); + void setUniformValueArray(int location, const QMacCompatGLint *values, int count); + void setUniformValueArray(int location, const QMacCompatGLuint *values, int count); + void setUniformValueArray(const char *name, const QMacCompatGLint *values, int count); + void setUniformValueArray(const char *name, const QMacCompatGLuint *values, int count); +#endif + void setUniformValue(int location, GLfloat value); void setUniformValue(int location, GLint value); void setUniformValue(int location, GLuint value); |