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-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp86
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h5
-rw-r--r--src/opengl/qgl.cpp73
3 files changed, 105 insertions, 59 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index 994c1c9..452d37d 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -42,6 +42,10 @@
#include "qtextureglyphcache_gl_p.h"
#include "qpaintengineex_opengl2_p.h"
+#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL)
+#include "private/qeglcontext_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
#ifdef Q_WS_WIN
@@ -49,12 +53,27 @@ extern Q_GUI_EXPORT bool qt_cleartype_enabled;
#endif
QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyphCache::Type type, const QTransform &matrix)
- : QTextureGlyphCache(type, matrix)
+ : QImageTextureGlyphCache(type, matrix)
, ctx(context)
, m_width(0)
, m_height(0)
+ , m_broken_fbo_readback(false)
{
- glGenFramebuffers(1, &m_fbo);
+ // broken FBO readback is a bug in the SGX 1.3 and 1.4 drivers for the N900 where
+ // copying between FBO's is broken if the texture is either GL_ALPHA or POT. The
+ // workaround is to use a system-memory copy of the glyph cache for this device.
+ // Switching to NPOT and GL_RGBA would both cost a lot more graphics memory and
+ // be slower, so that is not desireable.
+#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL)
+ if (QByteArray((char*) glGetString(GL_RENDERER)).contains("SGX")) {
+ QGLContextPrivate *ctxd = context->d_func();
+ m_broken_fbo_readback = QByteArray((char *) eglQueryString(ctxd->eglContext->display(), EGL_VERSION)).contains("1.3");
+ }
+#endif
+
+ if (!m_broken_fbo_readback)
+ glGenFramebuffers(1, &m_fbo);
+
connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
SLOT(contextDestroyed(const QGLContext*)));
}
@@ -63,7 +82,9 @@ QGLTextureGlyphCache::~QGLTextureGlyphCache()
{
if (ctx) {
QGLShareContextScope scope(ctx);
- glDeleteFramebuffers(1, &m_fbo);
+
+ if (!m_broken_fbo_readback)
+ glDeleteFramebuffers(1, &m_fbo);
if (m_width || m_height)
glDeleteTextures(1, &m_texture);
@@ -72,6 +93,12 @@ QGLTextureGlyphCache::~QGLTextureGlyphCache()
void QGLTextureGlyphCache::createTextureData(int width, int height)
{
+ // create in QImageTextureGlyphCache baseclass is meant to be called
+ // only to create the initial image and does not preserve the content,
+ // so we don't call when this function is called from resize.
+ if (m_broken_fbo_readback && image().isNull())
+ QImageTextureGlyphCache::createTextureData(width, height);
+
glGenTextures(1, &m_texture);
glBindTexture(GL_TEXTURE_2D, m_texture);
@@ -93,14 +120,22 @@ void QGLTextureGlyphCache::createTextureData(int width, int height)
void QGLTextureGlyphCache::resizeTextureData(int width, int height)
{
- // ### the QTextureGlyphCache API needs to be reworked to allow
- // ### resizeTextureData to fail
-
int oldWidth = m_width;
int oldHeight = m_height;
GLuint oldTexture = m_texture;
createTextureData(width, height);
+
+ if (m_broken_fbo_readback) {
+ QImageTextureGlyphCache::resizeTextureData(width, height);
+ Q_ASSERT(image().depth() == 8);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, image().constBits());
+ glDeleteTextures(1, &oldTexture);
+ return;
+ }
+
+ // ### the QTextureGlyphCache API needs to be reworked to allow
+ // ### resizeTextureData to fail
glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_fbo);
@@ -159,20 +194,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
glBindTexture(GL_TEXTURE_2D, m_texture);
-#ifdef QT_OPENGL_ES_2
- QDataBuffer<uchar> buffer(4*oldWidth*oldHeight);
- buffer.resize(4*oldWidth*oldHeight);
- glReadPixels(0, 0, oldWidth, oldHeight, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data());
-
- // do an in-place conversion from GL_RGBA to GL_ALPHA
- for (int i=0; i<oldWidth*oldHeight; ++i)
- buffer.data()[i] = buffer.at(4*i + 3);
-
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight,
- GL_ALPHA, GL_UNSIGNED_BYTE, buffer.data());
-#else
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight);
-#endif
glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, 0);
@@ -187,6 +209,21 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph)
{
+ if (m_broken_fbo_readback) {
+ QImageTextureGlyphCache::fillTexture(c, glyph);
+
+ glBindTexture(GL_TEXTURE_2D, m_texture);
+ const QImage &texture = image();
+ const uchar *bits = texture.constBits();
+ bits += c.y * texture.bytesPerLine() + c.x;
+ for (int i=0; i<c.h; ++i) {
+ glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y + i, c.w, 1, GL_ALPHA, GL_UNSIGNED_BYTE, bits);
+ bits += texture.bytesPerLine();
+ }
+
+ return;
+ }
+
QImage mask = textureMapForGlyph(glyph);
const int maskWidth = mask.width();
const int maskHeight = mask.height();
@@ -235,17 +272,6 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph)
}
}
-int QGLTextureGlyphCache::glyphMargin() const
-{
-#if defined(Q_WS_MAC)
- return 2;
-#elif defined (Q_WS_X11)
- return 0;
-#else
- return m_type == QFontEngineGlyphCache::Raster_RGBMask ? 2 : 0;
-#endif
-}
-
int QGLTextureGlyphCache::glyphPadding() const
{
return 1;
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
index 75c2bb1..efb7435 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
@@ -62,7 +62,7 @@ QT_BEGIN_NAMESPACE
class QGL2PaintEngineExPrivate;
-class Q_OPENGL_EXPORT QGLTextureGlyphCache : public QObject, public QTextureGlyphCache
+class Q_OPENGL_EXPORT QGLTextureGlyphCache : public QObject, public QImageTextureGlyphCache
{
Q_OBJECT
public:
@@ -72,7 +72,6 @@ public:
virtual void createTextureData(int width, int height);
virtual void resizeTextureData(int width, int height);
virtual void fillTexture(const Coord &c, glyph_t glyph);
- virtual int glyphMargin() const;
virtual int glyphPadding() const;
inline GLuint texture() const { return m_texture; }
@@ -116,6 +115,8 @@ private:
int m_height;
QGLShaderProgram *m_program;
+
+ bool m_broken_fbo_readback;
};
QT_END_NAMESPACE
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index cfacf26..a3c1bac 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2773,23 +2773,27 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
/*!
\since 4.4
- Draws the given texture, \a textureId, to the given target rectangle,
- \a target, in OpenGL model space. The \a textureTarget should be a 2D
- texture target.
+ This function supports the following use cases:
+
+ \list
+ \i On OpenGL and OpenGL ES 1.x it draws the given texture, \a textureId,
+ to the given target rectangle, \a target, in OpenGL model space. The
+ \a textureTarget should be a 2D texture target.
+ \i On OpenGL and OpenGL ES 2.x, if a painter is active, not inside a
+ beginNativePainting / endNativePainting block, and uses the
+ engine with type QPaintEngine::OpenGL2, the function will draw the given
+ texture, \a textureId, to the given target rectangle, \a target,
+ respecting the current painter state. This will let you draw a texture
+ with the clip, transform, render hints, and composition mode set by the
+ painter. Note that the texture target needs to be GL_TEXTURE_2D for this
+ use case, and that this is the only supported use case under OpenGL ES 2.x.
+ \endlist
- \note This function is not supported under OpenGL/ES 2.0.
*/
void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
{
-#ifndef QT_OPENGL_ES_2
-#ifdef QT_OPENGL_ES
- if (textureTarget != GL_TEXTURE_2D) {
- qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
- return;
- }
-#else
-
- if (d_ptr->active_engine &&
+#if !defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2)
+ if (d_ptr->active_engine &&
d_ptr->active_engine->type() == QPaintEngine::OpenGL2) {
QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine);
if (!eng->isNativePaintingActive()) {
@@ -2799,7 +2803,15 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
return;
}
}
+#endif
+#ifndef QT_OPENGL_ES_2
+#ifdef QT_OPENGL_ES
+ if (textureTarget != GL_TEXTURE_2D) {
+ qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES");
+ return;
+ }
+#else
const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D);
GLint oldTexture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture);
@@ -2821,7 +2833,7 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
Q_UNUSED(target);
Q_UNUSED(textureId);
Q_UNUSED(textureTarget);
- qWarning("drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES/2.0");
+ qWarning("drawTexture() with OpenGL ES 2.0 requires an active OpenGL2 paint engine");
#endif
}
@@ -2836,14 +2848,26 @@ void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, Q
/*!
\since 4.4
- Draws the given texture at the given \a point in OpenGL model
- space. The \a textureTarget should be a 2D texture target.
+ This function supports the following use cases:
+
+ \list
+ \i By default it draws the given texture, \a textureId,
+ at the given \a point in OpenGL model space. The
+ \a textureTarget should be a 2D texture target.
+ \i If a painter is active, not inside a
+ beginNativePainting / endNativePainting block, and uses the
+ engine with type QPaintEngine::OpenGL2, the function will draw the given
+ texture, \a textureId, at the given \a point,
+ respecting the current painter state. This will let you draw a texture
+ with the clip, transform, render hints, and composition mode set by the
+ painter. Note that the texture target needs to be GL_TEXTURE_2D for this
+ use case.
+ \endlist
- \note This function is not supported under OpenGL/ES.
+ \note This function is not supported under any version of OpenGL ES.
*/
void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
{
- // this would be ok on OpenGL ES 2.0, but currently we don't have a define for that
#ifdef QT_OPENGL_ES
Q_UNUSED(point);
Q_UNUSED(textureId);
@@ -4911,11 +4935,8 @@ void QGLWidget::deleteTexture(QMacCompatGLuint id)
/*!
\since 4.4
- Draws the given texture, \a textureId to the given target rectangle,
- \a target, in OpenGL model space. The \a textureTarget should be a 2D
- texture target.
-
- Equivalent to the corresponding QGLContext::drawTexture().
+ Calls the corresponding QGLContext::drawTexture() on
+ this widget's context.
*/
void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
{
@@ -4935,10 +4956,8 @@ void QGLWidget::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QM
/*!
\since 4.4
- Draws the given texture, \a textureId, at the given \a point in OpenGL
- model space. The \a textureTarget should be a 2D texture target.
-
- Equivalent to the corresponding QGLContext::drawTexture().
+ Calls the corresponding QGLContext::drawTexture() on
+ this widget's context.
*/
void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
{