diff options
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 86 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h | 5 | ||||
-rw-r--r-- | src/opengl/qgl.cpp | 73 |
3 files changed, 105 insertions, 59 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 994c1c9..452d37d 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -42,6 +42,10 @@ #include "qtextureglyphcache_gl_p.h" #include "qpaintengineex_opengl2_p.h" +#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL) +#include "private/qeglcontext_p.h" +#endif + QT_BEGIN_NAMESPACE #ifdef Q_WS_WIN @@ -49,12 +53,27 @@ extern Q_GUI_EXPORT bool qt_cleartype_enabled; #endif QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyphCache::Type type, const QTransform &matrix) - : QTextureGlyphCache(type, matrix) + : QImageTextureGlyphCache(type, matrix) , ctx(context) , m_width(0) , m_height(0) + , m_broken_fbo_readback(false) { - glGenFramebuffers(1, &m_fbo); + // broken FBO readback is a bug in the SGX 1.3 and 1.4 drivers for the N900 where + // copying between FBO's is broken if the texture is either GL_ALPHA or POT. The + // workaround is to use a system-memory copy of the glyph cache for this device. + // Switching to NPOT and GL_RGBA would both cost a lot more graphics memory and + // be slower, so that is not desireable. +#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL) + if (QByteArray((char*) glGetString(GL_RENDERER)).contains("SGX")) { + QGLContextPrivate *ctxd = context->d_func(); + m_broken_fbo_readback = QByteArray((char *) eglQueryString(ctxd->eglContext->display(), EGL_VERSION)).contains("1.3"); + } +#endif + + if (!m_broken_fbo_readback) + glGenFramebuffers(1, &m_fbo); + connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)), SLOT(contextDestroyed(const QGLContext*))); } @@ -63,7 +82,9 @@ QGLTextureGlyphCache::~QGLTextureGlyphCache() { if (ctx) { QGLShareContextScope scope(ctx); - glDeleteFramebuffers(1, &m_fbo); + + if (!m_broken_fbo_readback) + glDeleteFramebuffers(1, &m_fbo); if (m_width || m_height) glDeleteTextures(1, &m_texture); @@ -72,6 +93,12 @@ QGLTextureGlyphCache::~QGLTextureGlyphCache() void QGLTextureGlyphCache::createTextureData(int width, int height) { + // create in QImageTextureGlyphCache baseclass is meant to be called + // only to create the initial image and does not preserve the content, + // so we don't call when this function is called from resize. + if (m_broken_fbo_readback && image().isNull()) + QImageTextureGlyphCache::createTextureData(width, height); + glGenTextures(1, &m_texture); glBindTexture(GL_TEXTURE_2D, m_texture); @@ -93,14 +120,22 @@ void QGLTextureGlyphCache::createTextureData(int width, int height) void QGLTextureGlyphCache::resizeTextureData(int width, int height) { - // ### the QTextureGlyphCache API needs to be reworked to allow - // ### resizeTextureData to fail - int oldWidth = m_width; int oldHeight = m_height; GLuint oldTexture = m_texture; createTextureData(width, height); + + if (m_broken_fbo_readback) { + QImageTextureGlyphCache::resizeTextureData(width, height); + Q_ASSERT(image().depth() == 8); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, image().constBits()); + glDeleteTextures(1, &oldTexture); + return; + } + + // ### the QTextureGlyphCache API needs to be reworked to allow + // ### resizeTextureData to fail glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_fbo); @@ -159,20 +194,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) glBindTexture(GL_TEXTURE_2D, m_texture); -#ifdef QT_OPENGL_ES_2 - QDataBuffer<uchar> buffer(4*oldWidth*oldHeight); - buffer.resize(4*oldWidth*oldHeight); - glReadPixels(0, 0, oldWidth, oldHeight, GL_RGBA, GL_UNSIGNED_BYTE, buffer.data()); - - // do an in-place conversion from GL_RGBA to GL_ALPHA - for (int i=0; i<oldWidth*oldHeight; ++i) - buffer.data()[i] = buffer.at(4*i + 3); - - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, - GL_ALPHA, GL_UNSIGNED_BYTE, buffer.data()); -#else glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight); -#endif glFramebufferRenderbuffer(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, 0); @@ -187,6 +209,21 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height) void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) { + if (m_broken_fbo_readback) { + QImageTextureGlyphCache::fillTexture(c, glyph); + + glBindTexture(GL_TEXTURE_2D, m_texture); + const QImage &texture = image(); + const uchar *bits = texture.constBits(); + bits += c.y * texture.bytesPerLine() + c.x; + for (int i=0; i<c.h; ++i) { + glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y + i, c.w, 1, GL_ALPHA, GL_UNSIGNED_BYTE, bits); + bits += texture.bytesPerLine(); + } + + return; + } + QImage mask = textureMapForGlyph(glyph); const int maskWidth = mask.width(); const int maskHeight = mask.height(); @@ -235,17 +272,6 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph) } } -int QGLTextureGlyphCache::glyphMargin() const -{ -#if defined(Q_WS_MAC) - return 2; -#elif defined (Q_WS_X11) - return 0; -#else - return m_type == QFontEngineGlyphCache::Raster_RGBMask ? 2 : 0; -#endif -} - int QGLTextureGlyphCache::glyphPadding() const { return 1; diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h index 75c2bb1..efb7435 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h @@ -62,7 +62,7 @@ QT_BEGIN_NAMESPACE class QGL2PaintEngineExPrivate; -class Q_OPENGL_EXPORT QGLTextureGlyphCache : public QObject, public QTextureGlyphCache +class Q_OPENGL_EXPORT QGLTextureGlyphCache : public QObject, public QImageTextureGlyphCache { Q_OBJECT public: @@ -72,7 +72,6 @@ public: virtual void createTextureData(int width, int height); virtual void resizeTextureData(int width, int height); virtual void fillTexture(const Coord &c, glyph_t glyph); - virtual int glyphMargin() const; virtual int glyphPadding() const; inline GLuint texture() const { return m_texture; } @@ -116,6 +115,8 @@ private: int m_height; QGLShaderProgram *m_program; + + bool m_broken_fbo_readback; }; QT_END_NAMESPACE diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index cfacf26..a3c1bac 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2773,23 +2773,27 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex /*! \since 4.4 - Draws the given texture, \a textureId, to the given target rectangle, - \a target, in OpenGL model space. The \a textureTarget should be a 2D - texture target. + This function supports the following use cases: + + \list + \i On OpenGL and OpenGL ES 1.x it draws the given texture, \a textureId, + to the given target rectangle, \a target, in OpenGL model space. The + \a textureTarget should be a 2D texture target. + \i On OpenGL and OpenGL ES 2.x, if a painter is active, not inside a + beginNativePainting / endNativePainting block, and uses the + engine with type QPaintEngine::OpenGL2, the function will draw the given + texture, \a textureId, to the given target rectangle, \a target, + respecting the current painter state. This will let you draw a texture + with the clip, transform, render hints, and composition mode set by the + painter. Note that the texture target needs to be GL_TEXTURE_2D for this + use case, and that this is the only supported use case under OpenGL ES 2.x. + \endlist - \note This function is not supported under OpenGL/ES 2.0. */ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) { -#ifndef QT_OPENGL_ES_2 -#ifdef QT_OPENGL_ES - if (textureTarget != GL_TEXTURE_2D) { - qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES"); - return; - } -#else - - if (d_ptr->active_engine && +#if !defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2) + if (d_ptr->active_engine && d_ptr->active_engine->type() == QPaintEngine::OpenGL2) { QGL2PaintEngineEx *eng = static_cast<QGL2PaintEngineEx*>(d_ptr->active_engine); if (!eng->isNativePaintingActive()) { @@ -2799,7 +2803,15 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text return; } } +#endif +#ifndef QT_OPENGL_ES_2 +#ifdef QT_OPENGL_ES + if (textureTarget != GL_TEXTURE_2D) { + qWarning("QGLContext::drawTexture(): texture target must be GL_TEXTURE_2D on OpenGL ES"); + return; + } +#else const bool wasEnabled = glIsEnabled(GL_TEXTURE_2D); GLint oldTexture; glGetIntegerv(GL_TEXTURE_BINDING_2D, &oldTexture); @@ -2821,7 +2833,7 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text Q_UNUSED(target); Q_UNUSED(textureId); Q_UNUSED(textureTarget); - qWarning("drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) not supported with OpenGL ES/2.0"); + qWarning("drawTexture() with OpenGL ES 2.0 requires an active OpenGL2 paint engine"); #endif } @@ -2836,14 +2848,26 @@ void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, Q /*! \since 4.4 - Draws the given texture at the given \a point in OpenGL model - space. The \a textureTarget should be a 2D texture target. + This function supports the following use cases: + + \list + \i By default it draws the given texture, \a textureId, + at the given \a point in OpenGL model space. The + \a textureTarget should be a 2D texture target. + \i If a painter is active, not inside a + beginNativePainting / endNativePainting block, and uses the + engine with type QPaintEngine::OpenGL2, the function will draw the given + texture, \a textureId, at the given \a point, + respecting the current painter state. This will let you draw a texture + with the clip, transform, render hints, and composition mode set by the + painter. Note that the texture target needs to be GL_TEXTURE_2D for this + use case. + \endlist - \note This function is not supported under OpenGL/ES. + \note This function is not supported under any version of OpenGL ES. */ void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) { - // this would be ok on OpenGL ES 2.0, but currently we don't have a define for that #ifdef QT_OPENGL_ES Q_UNUSED(point); Q_UNUSED(textureId); @@ -4911,11 +4935,8 @@ void QGLWidget::deleteTexture(QMacCompatGLuint id) /*! \since 4.4 - Draws the given texture, \a textureId to the given target rectangle, - \a target, in OpenGL model space. The \a textureTarget should be a 2D - texture target. - - Equivalent to the corresponding QGLContext::drawTexture(). + Calls the corresponding QGLContext::drawTexture() on + this widget's context. */ void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget) { @@ -4935,10 +4956,8 @@ void QGLWidget::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QM /*! \since 4.4 - Draws the given texture, \a textureId, at the given \a point in OpenGL - model space. The \a textureTarget should be a 2D texture target. - - Equivalent to the corresponding QGLContext::drawTexture(). + Calls the corresponding QGLContext::drawTexture() on + this widget's context. */ void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget) { |