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diff --git a/src/plugins/platforms/glxconvenience/qglxconvenience.cpp b/src/plugins/platforms/glxconvenience/qglxconvenience.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qglxconvenience.h"
+
+#include <QtCore/QVector>
+
+enum {
+ XFocusOut = FocusOut,
+ XFocusIn = FocusIn,
+ XKeyPress = KeyPress,
+ XKeyRelease = KeyRelease,
+ XNone = None,
+ XRevertToParent = RevertToParent,
+ XGrayScale = GrayScale,
+ XCursorShape = CursorShape
+};
+#undef FocusOut
+#undef FocusIn
+#undef KeyPress
+#undef KeyRelease
+#undef None
+#undef RevertToParent
+#undef GrayScale
+#undef CursorShape
+
+#ifdef FontChange
+#undef FontChange
+#endif
+
+QVector<int> qglx_buildSpec(const QPlatformWindowFormat &format, int drawableBit)
+{
+ QVector<int> spec(48);
+ int i = 0;
+
+ spec[i++] = GLX_LEVEL;
+ spec[i++] = 0;
+ spec[i++] = GLX_DRAWABLE_TYPE; spec[i++] = drawableBit;
+
+ if (format.rgba()) {
+ spec[i++] = GLX_RENDER_TYPE; spec[i++] = GLX_RGBA_BIT;
+ spec[i++] = GLX_RED_SIZE; spec[i++] = (format.redBufferSize() == -1) ? 1 : format.redBufferSize();
+ spec[i++] = GLX_GREEN_SIZE; spec[i++] = (format.greenBufferSize() == -1) ? 1 : format.greenBufferSize();
+ spec[i++] = GLX_BLUE_SIZE; spec[i++] = (format.blueBufferSize() == -1) ? 1 : format.blueBufferSize();
+ if (format.alpha()) {
+ spec[i++] = GLX_ALPHA_SIZE; spec[i++] = (format.alphaBufferSize() == -1) ? 1 : format.alphaBufferSize();
+ }
+
+ spec[i++] = GLX_ACCUM_RED_SIZE; spec[i++] = (format.accumBufferSize() == -1) ? 1 : format.accumBufferSize();
+ spec[i++] = GLX_ACCUM_GREEN_SIZE; spec[i++] = (format.accumBufferSize() == -1) ? 1 : format.accumBufferSize();
+ spec[i++] = GLX_ACCUM_BLUE_SIZE; spec[i++] = (format.accumBufferSize() == -1) ? 1 : format.accumBufferSize();
+
+ if (format.alpha()) {
+ spec[i++] = GLX_ACCUM_ALPHA_SIZE; spec[i++] = (format.accumBufferSize() == -1) ? 1 : format.accumBufferSize();
+ }
+
+ } else {
+ spec[i++] = GLX_RENDER_TYPE; spec[i++] = GLX_COLOR_INDEX_BIT; //I'm really not sure if this works....
+ spec[i++] = GLX_BUFFER_SIZE; spec[i++] = 8;
+ }
+
+ spec[i++] = GLX_DOUBLEBUFFER; spec[i++] = format.doubleBuffer() ? True : False;
+ spec[i++] = GLX_STEREO; spec[i++] = format.stereo() ? True : False;
+
+ if (format.depth()) {
+ spec[i++] = GLX_DEPTH_SIZE; spec[i++] = (format.depthBufferSize() == -1) ? 1 : format.depthBufferSize();
+ }
+
+ if (format.stencil()) {
+ spec[i++] = GLX_STENCIL_SIZE; spec[i++] = (format.stencilBufferSize() == -1) ? 1 : format.stencilBufferSize();
+ }
+ if (format.sampleBuffers()) {
+ spec[i++] = GLX_SAMPLE_BUFFERS_ARB;
+ spec[i++] = 1;
+ spec[i++] = GLX_SAMPLES_ARB;
+ spec[i++] = format.samples() == -1 ? 4 : format.samples();
+ }
+
+ spec[i++] = XNone;
+ return spec;
+}
+
+GLXFBConfig qglx_findConfig(Display *display, int screen , const QPlatformWindowFormat &format, int drawableBit)
+{
+ bool reduced = true;
+ GLXFBConfig chosenConfig = 0;
+ QPlatformWindowFormat reducedFormat = format;
+ while (!chosenConfig && reduced) {
+ QVector<int> spec = qglx_buildSpec(reducedFormat, drawableBit);
+ int confcount = 0;
+ GLXFBConfig *configs;
+ configs = glXChooseFBConfig(display, screen,spec.constData(),&confcount);
+ if (confcount)
+ {
+ for (int i = 0; i < confcount; i++) {
+ chosenConfig = configs[i];
+ // Make sure we try to get an ARGB visual if the format asked for an alpha:
+ if (reducedFormat.alpha()) {
+ int alphaSize;
+ glXGetFBConfigAttrib(display,configs[i],GLX_ALPHA_SIZE,&alphaSize);
+ if (alphaSize > 0)
+ break;
+ } else {
+ break; // Just choose the first in the list if there's no alpha requested
+ }
+ }
+
+ XFree(configs);
+ }
+ reducedFormat = qglx_reducePlatformWindowFormat(reducedFormat,&reduced);
+ }
+
+ if (!chosenConfig)
+ qWarning("Warning: no suitable glx confiuration found");
+
+ return chosenConfig;
+}
+
+XVisualInfo *qglx_findVisualInfo(Display *display, int screen, const QPlatformWindowFormat &format)
+{
+ GLXFBConfig config = qglx_findConfig(display,screen,format);
+ XVisualInfo *visualInfo = glXGetVisualFromFBConfig(display,config);
+ return visualInfo;
+}
+
+QPlatformWindowFormat qglx_platformWindowFromGLXFBConfig(Display *display, GLXFBConfig config, GLXContext ctx)
+{
+ QPlatformWindowFormat format;
+ int redSize = 0;
+ int greenSize = 0;
+ int blueSize = 0;
+ int alphaSize = 0;
+ int depthSize = 0;
+ int stencilSize = 0;
+ int sampleBuffers = 0;
+ int sampleCount = 0;
+ int level = 0;
+ int rgba = 0;
+ int stereo = 0;
+ int accumSizeA = 0;
+ int accumSizeR = 0;
+ int accumSizeG = 0;
+ int accumSizeB = 0;
+
+ XVisualInfo *vi = glXGetVisualFromFBConfig(display,config);
+ glXGetConfig(display,vi,GLX_RGBA,&rgba);
+ XFree(vi);
+ glXGetFBConfigAttrib(display, config, GLX_RED_SIZE, &redSize);
+ glXGetFBConfigAttrib(display, config, GLX_GREEN_SIZE, &greenSize);
+ glXGetFBConfigAttrib(display, config, GLX_BLUE_SIZE, &blueSize);
+ glXGetFBConfigAttrib(display, config, GLX_ALPHA_SIZE, &alphaSize);
+ glXGetFBConfigAttrib(display, config, GLX_DEPTH_SIZE, &depthSize);
+ glXGetFBConfigAttrib(display, config, GLX_STENCIL_SIZE, &stencilSize);
+ glXGetFBConfigAttrib(display, config, GLX_SAMPLES, &sampleBuffers);
+ glXGetFBConfigAttrib(display, config, GLX_LEVEL, &level);
+ glXGetFBConfigAttrib(display, config, GLX_STEREO, &stereo);
+ glXGetFBConfigAttrib(display, config, GLX_ACCUM_ALPHA_SIZE, &accumSizeA);
+ glXGetFBConfigAttrib(display, config, GLX_ACCUM_RED_SIZE, &accumSizeR);
+ glXGetFBConfigAttrib(display, config, GLX_ACCUM_GREEN_SIZE, &accumSizeG);
+ glXGetFBConfigAttrib(display, config, GLX_ACCUM_BLUE_SIZE, &accumSizeB);
+
+ format.setRedBufferSize(redSize);
+ format.setGreenBufferSize(greenSize);
+ format.setBlueBufferSize(blueSize);
+ format.setAlphaBufferSize(alphaSize);
+ format.setDepthBufferSize(depthSize);
+ format.setStencilBufferSize(stencilSize);
+ format.setSampleBuffers(sampleBuffers);
+ if (format.sampleBuffers()) {
+ glXGetFBConfigAttrib(display, config, GLX_SAMPLES_ARB, &sampleCount);
+ format.setSamples(sampleCount);
+ }
+
+ format.setDirectRendering(glXIsDirect(display, ctx));
+ format.setRgba(rgba);
+ format.setStereo(stereo);
+ format.setAccumBufferSize(accumSizeB);
+
+ return format;
+}
+
+QPlatformWindowFormat qglx_reducePlatformWindowFormat(const QPlatformWindowFormat &format, bool *reduced)
+{
+ QPlatformWindowFormat retFormat = format;
+ *reduced = true;
+
+ if (retFormat.sampleBuffers()) {
+ retFormat.setSampleBuffers(false);
+ } else if (retFormat.stereo()) {
+ retFormat.setStereo(false);
+ } else if (retFormat.accum()) {
+ retFormat.setAccum(false);
+ }else if (retFormat.stencil()) {
+ retFormat.setStencil(false);
+ }else if (retFormat.alpha()) {
+ retFormat.setAlpha(false);
+ }else if (retFormat.depth()) {
+ retFormat.setDepth(false);
+ }else if (retFormat.doubleBuffer()) {
+ retFormat.setDoubleBuffer(false);
+ }else{
+ *reduced = false;
+ }
+ return retFormat;
+}