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diff --git a/src/scripttools/debugging/qscriptdebuggeragent.cpp b/src/scripttools/debugging/qscriptdebuggeragent.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtSCriptTools module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qscriptdebuggeragent_p.h"
+#include "qscriptdebuggeragent_p_p.h"
+#include "qscriptdebuggerbackend_p_p.h"
+
+#include <QtCore/qcoreapplication.h>
+#include <QtCore/qset.h>
+#include <QtScript/qscriptengine.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \since 4.5
+ \class QScriptDebuggerAgent
+ \internal
+
+ This class implements a state machine that uses the low-level events
+ reported by the QScriptEngineAgent interface to implement debugging-
+ specific functionality such as stepping and breakpoints. It is used
+ internally by the QScriptDebuggerBackend class.
+*/
+
+QScriptDebuggerAgentPrivate::QScriptDebuggerAgentPrivate()
+{
+ state = NoState;
+ nextBreakpointId = 1;
+ nextContextId = 0;
+ statementCounter = 0;
+}
+
+QScriptDebuggerAgentPrivate::~QScriptDebuggerAgentPrivate()
+{
+}
+
+QScriptDebuggerAgentPrivate *QScriptDebuggerAgentPrivate::get(
+ QScriptDebuggerAgent *q)
+{
+ if (!q)
+ return 0;
+ return q->d_func();
+}
+
+
+/*!
+ Constructs a new agent for the given \a engine. The agent will
+ report debugging-related events (e.g. step completion) to the given
+ \a backend.
+*/
+QScriptDebuggerAgent::QScriptDebuggerAgent(
+ QScriptDebuggerBackendPrivate *backend, QScriptEngine *engine)
+#if QT_VERSION >= 0x040500
+ : QScriptEngineAgent(*new QScriptDebuggerAgentPrivate, engine)
+#else
+ : QScriptEngineAgent(engine), d_ptr(new QScriptDebuggerAgentPrivate)
+#endif
+{
+ Q_D(QScriptDebuggerAgent);
+#if QT_VERSION < 0x040500
+ d_ptr->q_ptr = this;
+#endif
+ d->backend = backend;
+
+ QScriptContext *ctx = engine->currentContext();
+ while (ctx) {
+ d->scriptIdStack.append(QList<qint64>());
+ d->contextIdStack.append(d->nextContextId);
+ ++d->nextContextId;
+ ctx = ctx->parentContext();
+ }
+}
+
+/*!
+ Destroys this QScriptDebuggerAgent.
+*/
+QScriptDebuggerAgent::~QScriptDebuggerAgent()
+{
+ Q_D(QScriptDebuggerAgent);
+ if (d->backend)
+ d->backend->agentDestroyed(this);
+#if QT_VERSION < 0x040500
+ delete d_ptr;
+#endif
+}
+
+/*!
+ Instructs the agent to perform a "step into" operation. This
+ function returns immediately. The agent will report step completion
+ at a later time, i.e. when script statements are evaluted.
+*/
+void QScriptDebuggerAgent::enterStepIntoMode(int count)
+{
+ Q_D(QScriptDebuggerAgent);
+ d->state = QScriptDebuggerAgentPrivate::SteppingIntoState;
+ d->stepCount = count;
+ d->stepResult = QScriptValue();
+}
+
+/*!
+ Instructs the agent to perform a "step over" operation. This
+ function returns immediately. The agent will report step completion
+ at a later time, i.e. when script statements are evaluted.
+*/
+void QScriptDebuggerAgent::enterStepOverMode(int count)
+{
+ Q_D(QScriptDebuggerAgent);
+ d->state = QScriptDebuggerAgentPrivate::SteppingOverState;
+ if (engine()->isEvaluating())
+ d->stepDepth = 0;
+ else
+ d->stepDepth = -1;
+ d->stepCount = count;
+ d->stepResult = QScriptValue();
+}
+
+/*!
+ Instructs the agent to perform a "step out" operation. This
+ function returns immediately. The agent will report step completion
+ at a later time, i.e. when script statements are evaluted.
+*/
+void QScriptDebuggerAgent::enterStepOutMode()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->state = QScriptDebuggerAgentPrivate::SteppingOutState;
+ if (engine()->isEvaluating())
+ d->stepDepth = 0;
+ else
+ d->stepDepth = -1;
+}
+
+/*!
+ Instructs the agent to continue evaluation.
+ This function returns immediately.
+*/
+void QScriptDebuggerAgent::enterContinueMode()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+}
+
+/*!
+ Instructs the agent to interrupt evaluation.
+ This function returns immediately.
+*/
+void QScriptDebuggerAgent::enterInterruptMode()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->state = QScriptDebuggerAgentPrivate::InterruptingState;
+}
+
+/*!
+ Instructs the agent to continue evaluation until the location
+ described by \a fileName and \a lineNumber is reached. This
+ function returns immediately.
+*/
+void QScriptDebuggerAgent::enterRunToLocationMode(const QString &fileName, int lineNumber)
+{
+ Q_D(QScriptDebuggerAgent);
+ d->targetFileName = fileName;
+ d->targetLineNumber = lineNumber;
+ d->targetScriptId = resolveScript(fileName);
+ d->state = QScriptDebuggerAgentPrivate::RunningToLocationState;
+}
+
+/*!
+ Instructs the agent to continue evaluation until the location
+ described by \a scriptId and \a lineNumber is reached. This
+ function returns immediately.
+*/
+void QScriptDebuggerAgent::enterRunToLocationMode(qint64 scriptId, int lineNumber)
+{
+ Q_D(QScriptDebuggerAgent);
+ d->targetScriptId = scriptId;
+ d->targetFileName = QString();
+ d->targetLineNumber = lineNumber;
+ d->state = QScriptDebuggerAgentPrivate::RunningToLocationState;
+}
+
+void QScriptDebuggerAgent::enterReturnByForceMode(int contextIndex, const QScriptValue &value)
+{
+ Q_D(QScriptDebuggerAgent);
+ d->returnCounter = contextIndex + 1;
+ d->returnValue = QScriptValue();
+ d->state = QScriptDebuggerAgentPrivate::ReturningByForceState;
+ // throw an exception; we will catch it when the proper frame is popped
+ engine()->currentContext()->throwValue(value);
+}
+
+/*!
+ Sets a breakpoint defined by the given \a data.
+ Returns an integer that uniquely identifies the new breakpoint,
+ or -1 if setting the breakpoint failed.
+*/
+int QScriptDebuggerAgent::setBreakpoint(const QScriptBreakpointData &data)
+{
+ Q_D(QScriptDebuggerAgent);
+ qint64 scriptId = data.scriptId();
+ if (scriptId != -1) {
+ if (!d->scripts.contains(scriptId)) {
+ // that script has been unloaded, so invalidate the ID
+ scriptId = -1;
+ const_cast<QScriptBreakpointData&>(data).setScriptId(-1);
+ } else if (data.fileName().isEmpty()) {
+ QString fileName = d->scripts[scriptId].fileName();
+ const_cast<QScriptBreakpointData&>(data).setFileName(fileName);
+ }
+ }
+
+ int id = d->nextBreakpointId;
+ ++d->nextBreakpointId;
+
+ if (scriptId != -1) {
+ d->resolvedBreakpoints[scriptId].append(id);
+ } else {
+ QString fileName = data.fileName();
+ bool resolved = false;
+ QScriptScriptMap::const_iterator it;
+ for (it = d->scripts.constBegin(); it != d->scripts.constEnd(); ++it) {
+ if (it.value().fileName() == fileName) {
+ d->resolvedBreakpoints[it.key()].append(id);
+ resolved = true;
+ break;
+ }
+ }
+ if (!resolved)
+ d->unresolvedBreakpoints[fileName].append(id);
+ }
+
+ d->breakpoints.insert(id, data);
+
+ return id;
+}
+
+/*!
+ Deletes the breakpoint with the given \a id.
+ Returns true if the breakpoint was deleted, false if
+ no such breakpoint exists.
+*/
+bool QScriptDebuggerAgent::deleteBreakpoint(int id)
+{
+ Q_D(QScriptDebuggerAgent);
+ if (!d->breakpoints.contains(id))
+ return false;
+ d->breakpoints.remove(id);
+ bool found = false;
+ {
+ QHash<qint64, QList<int> >::iterator it;
+ it = d->resolvedBreakpoints.begin();
+ for ( ; !found && (it != d->resolvedBreakpoints.end()); ) {
+ QList<int> &lst = it.value();
+ Q_ASSERT(!lst.isEmpty());
+ for (int i = 0; i < lst.size(); ++i) {
+ if (lst.at(i) == id) {
+ lst.removeAt(i);
+ found = true;
+ break;
+ }
+ }
+ if (lst.isEmpty())
+ it = d->resolvedBreakpoints.erase(it);
+ else
+ ++it;
+ }
+ }
+ if (!found) {
+ QHash<QString, QList<int> >::iterator it;
+ it = d->unresolvedBreakpoints.begin();
+ for ( ; !found && (it != d->unresolvedBreakpoints.end()); ) {
+ QList<int> &lst = it.value();
+ Q_ASSERT(!lst.isEmpty());
+ for (int i = 0; i < lst.size(); ++i) {
+ if (lst.at(i) == id) {
+ lst.removeAt(i);
+ found = true;
+ break;
+ }
+ }
+ if (lst.isEmpty())
+ it = d->unresolvedBreakpoints.erase(it);
+ else
+ ++it;
+ }
+ }
+ return found;
+}
+
+/*!
+ Deletes all breakpoints.
+*/
+void QScriptDebuggerAgent::deleteAllBreakpoints()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->breakpoints.clear();
+ d->resolvedBreakpoints.clear();
+ d->unresolvedBreakpoints.clear();
+}
+
+/*!
+ Returns the data associated with the breakpoint with the given \a
+ id.
+*/
+QScriptBreakpointData QScriptDebuggerAgent::breakpointData(int id) const
+{
+ Q_D(const QScriptDebuggerAgent);
+ return d->breakpoints.value(id);
+}
+
+/*!
+ Sets the data associated with the breakpoint with the given \a
+ id.
+*/
+bool QScriptDebuggerAgent::setBreakpointData(int id,
+ const QScriptBreakpointData &data)
+{
+ Q_D(QScriptDebuggerAgent);
+ if (!d->breakpoints.contains(id))
+ return false;
+ d->breakpoints[id] = data;
+ return true;
+}
+
+/*!
+ Returns all breakpoints.
+*/
+QScriptBreakpointMap QScriptDebuggerAgent::breakpoints() const
+{
+ Q_D(const QScriptDebuggerAgent);
+ return d->breakpoints;
+}
+
+/*!
+ Returns all scripts.
+*/
+QScriptScriptMap QScriptDebuggerAgent::scripts() const
+{
+ Q_D(const QScriptDebuggerAgent);
+ return d->scripts;
+}
+
+/*!
+ Returns the data associated with the script with the given \a id.
+*/
+QScriptScriptData QScriptDebuggerAgent::scriptData(qint64 id) const
+{
+ Q_D(const QScriptDebuggerAgent);
+ return d->scripts.value(id);
+}
+
+/*!
+ Checkpoints the current scripts.
+*/
+void QScriptDebuggerAgent::scriptsCheckpoint()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->previousCheckpointScripts = d->checkpointScripts;
+ d->checkpointScripts = d->scripts;
+}
+
+/*!
+ Returns the difference between the current checkpoint and the
+ previous checkpoint. The first item in the pair is a list containing
+ the identifiers of the scripts that were added. The second item in
+ the pair is a list containing the identifiers of the scripts that
+ were removed.
+*/
+QPair<QList<qint64>, QList<qint64> > QScriptDebuggerAgent::scriptsDelta() const
+{
+ Q_D(const QScriptDebuggerAgent);
+ QSet<qint64> prevSet = d->previousCheckpointScripts.keys().toSet();
+ QSet<qint64> currSet = d->checkpointScripts.keys().toSet();
+ QSet<qint64> addedScriptIds = currSet - prevSet;
+ QSet<qint64> removedScriptIds = prevSet - currSet;
+ return qMakePair(addedScriptIds.toList(), removedScriptIds.toList());
+}
+
+/*!
+ Returns the identifier of the script that has the given \a fileName,
+ or -1 if there is no such script.
+*/
+qint64 QScriptDebuggerAgent::resolveScript(const QString &fileName) const
+{
+ Q_D(const QScriptDebuggerAgent);
+ QScriptScriptMap::const_iterator it;
+ for (it = d->scripts.constBegin(); it != d->scripts.constEnd(); ++it) {
+ if (it.value().fileName() == fileName)
+ return it.key();
+ }
+ return -1;
+}
+
+QList<qint64> QScriptDebuggerAgent::contextIds() const
+{
+ Q_D(const QScriptDebuggerAgent);
+ return d->contextIdStack;
+}
+
+QPair<QList<qint64>, QList<qint64> > QScriptDebuggerAgent::contextsCheckpoint()
+{
+ Q_D(QScriptDebuggerAgent);
+ int i = d->checkpointContextIdStack.size() - 1;
+ int j = d->contextIdStack.size() - 1;
+ for ( ; (i >= 0) && (j >= 0); --i, --j) {
+ if (d->checkpointContextIdStack.at(i) != d->contextIdStack.at(j))
+ break;
+ }
+ QList<qint64> removed = d->checkpointContextIdStack.mid(0, i+1);
+ QList<qint64> added = d->contextIdStack.mid(0, j+1);
+ d->checkpointContextIdStack = d->contextIdStack;
+ return qMakePair(removed, added);
+}
+
+void QScriptDebuggerAgent::nullifyBackendPointer()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->backend = 0;
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::scriptLoad(qint64 id, const QString &program,
+ const QString &fileName, int baseLineNumber)
+{
+ Q_D(QScriptDebuggerAgent);
+ QScriptScriptData data = QScriptScriptData(program, fileName, baseLineNumber);
+ d->scripts.insert(id, data);
+
+ if ((d->state == QScriptDebuggerAgentPrivate::RunningToLocationState)
+ && (d->targetScriptId == -1)
+ && ((d->targetFileName == fileName) || d->targetFileName.isEmpty())) {
+ d->targetScriptId = id;
+ }
+
+ if (!fileName.isEmpty()) {
+ QList<int> lst = d->unresolvedBreakpoints.take(fileName);
+ if (!lst.isEmpty())
+ d->resolvedBreakpoints.insert(id, lst);
+ }
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::scriptUnload(qint64 id)
+{
+ Q_D(QScriptDebuggerAgent);
+ QScriptScriptData data = d->scripts.take(id);
+ QString fileName = data.fileName();
+
+ if ((d->state == QScriptDebuggerAgentPrivate::RunningToLocationState)
+ && (d->targetScriptId == id)) {
+ d->targetScriptId = -1;
+ d->targetFileName = fileName;
+ }
+
+ if (!fileName.isEmpty()) {
+ QList<int> lst = d->resolvedBreakpoints.take(id);
+ if (!lst.isEmpty())
+ d->unresolvedBreakpoints.insert(fileName, lst);
+ }
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::contextPush()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->scriptIdStack.append(QList<qint64>());
+ d->contextIdStack.prepend(d->nextContextId);
+ ++d->nextContextId;
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::contextPop()
+{
+ Q_D(QScriptDebuggerAgent);
+ d->scriptIdStack.removeLast();
+ d->contextIdStack.removeFirst();
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::functionEntry(qint64 scriptId)
+{
+ Q_D(QScriptDebuggerAgent);
+ QList<qint64> &ids = d->scriptIdStack.last();
+ ids.append(scriptId);
+ if ((d->state == QScriptDebuggerAgentPrivate::SteppingOverState)
+ || (d->state == QScriptDebuggerAgentPrivate::SteppingOutState)) {
+ ++d->stepDepth;
+ }
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::functionExit(qint64 scriptId,
+ const QScriptValue &returnValue)
+{
+ Q_UNUSED(scriptId);
+ Q_D(QScriptDebuggerAgent);
+ QList<qint64> &ids = d->scriptIdStack.last();
+ ids.removeLast();
+ if (d->state == QScriptDebuggerAgentPrivate::SteppingOverState) {
+ --d->stepDepth;
+ } else if (d->state == QScriptDebuggerAgentPrivate::SteppingOutState) {
+ if (--d->stepDepth < 0) {
+ d->stepResult = returnValue;
+ d->state = QScriptDebuggerAgentPrivate::SteppedOutState;
+ }
+ } else if (d->state == QScriptDebuggerAgentPrivate::ReturningByForceState) {
+ if (--d->returnCounter == 0) {
+ d->returnValue = returnValue;
+ d->state = QScriptDebuggerAgentPrivate::ReturnedByForceState;
+ engine()->clearExceptions();
+ }
+ }
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::positionChange(qint64 scriptId,
+ int lineNumber, int columnNumber)
+{
+ Q_D(QScriptDebuggerAgent);
+ if (engine()->processEventsInterval() == -1) {
+ // see if it's time to call processEvents()
+ if ((++d->statementCounter % 25000) == 0) {
+ if (!d->processEventsTimer.isNull()) {
+ if (d->processEventsTimer.elapsed() > 30) {
+ QCoreApplication::processEvents();
+ d->processEventsTimer.restart();
+ }
+ } else {
+ d->processEventsTimer.start();
+ }
+ }
+ }
+
+ // check breakpoints
+ {
+ QList<int> lst = d->resolvedBreakpoints.value(scriptId);
+ for (int i = 0; i < lst.size(); ++i) {
+ int id = lst.at(i);
+ QScriptBreakpointData &data = d->breakpoints[id];
+ if (!data.isEnabled())
+ continue;
+ if (data.lineNumber() != lineNumber)
+ continue;
+ if (!data.condition().isEmpty()) {
+ // ### careful, evaluate() can cause an exception
+ // ### disable callbacks in nested evaluate?
+ QScriptDebuggerAgentPrivate::State was = d->state;
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ QScriptValue ret = engine()->evaluate(
+ data.condition(),
+ QString::fromLatin1("Breakpoint %0 condition checker").arg(id));
+ if (!ret.isError())
+ d->state = was;
+ if (!ret.toBoolean())
+ continue;
+ }
+ if (!data.hit())
+ continue;
+ d->hitBreakpointId = id;
+ d->state = QScriptDebuggerAgentPrivate::BreakpointState;
+ }
+ }
+
+ switch (d->state) {
+ case QScriptDebuggerAgentPrivate::NoState:
+ case QScriptDebuggerAgentPrivate::SteppingOutState:
+ case QScriptDebuggerAgentPrivate::ReturningByForceState:
+ // Do nothing
+ break;
+
+ case QScriptDebuggerAgentPrivate::SteppingIntoState:
+ if (--d->stepCount == 0) {
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend)
+ d->backend->stepped(scriptId, lineNumber, columnNumber, QScriptValue());
+ }
+ break;
+
+ case QScriptDebuggerAgentPrivate::SteppingOverState:
+ if ((d->stepDepth > 0) || (--d->stepCount != 0))
+ break;
+ // fallthrough
+ case QScriptDebuggerAgentPrivate::SteppedOverState:
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend)
+ d->backend->stepped(scriptId, lineNumber, columnNumber, d->stepResult);
+ break;
+
+ case QScriptDebuggerAgentPrivate::SteppedOutState:
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend)
+ d->backend->stepped(scriptId, lineNumber, columnNumber, d->stepResult);
+ break;
+
+ case QScriptDebuggerAgentPrivate::RunningToLocationState:
+ if (((lineNumber == d->targetLineNumber) || (d->targetLineNumber == -1))
+ && (scriptId == d->targetScriptId)) {
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend)
+ d->backend->locationReached(scriptId, lineNumber, columnNumber);
+ }
+ break;
+
+ case QScriptDebuggerAgentPrivate::InterruptingState:
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend)
+ d->backend->interrupted(scriptId, lineNumber, columnNumber);
+ break;
+
+ case QScriptDebuggerAgentPrivate::BreakpointState:
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend)
+ d->backend->breakpoint(scriptId, lineNumber, columnNumber, d->hitBreakpointId);
+ if (d->breakpoints.value(d->hitBreakpointId).isSingleShot())
+ deleteBreakpoint(d->hitBreakpointId);
+ break;
+
+ case QScriptDebuggerAgentPrivate::ReturnedByForceState:
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend)
+ d->backend->forcedReturn(scriptId, lineNumber, columnNumber, d->returnValue);
+ break;
+
+ case QScriptDebuggerAgentPrivate::SteppedIntoState:
+ case QScriptDebuggerAgentPrivate::ReachedLocationState:
+ case QScriptDebuggerAgentPrivate::InterruptedState:
+// ### deal with the case when code is evaluated while we're already paused
+// Q_ASSERT(false);
+ break;
+ }
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::exceptionThrow(qint64 scriptId,
+ const QScriptValue &exception,
+ bool hasHandler)
+{
+ Q_D(QScriptDebuggerAgent);
+ if (d->state == QScriptDebuggerAgentPrivate::ReturningByForceState) {
+ // we threw this exception ourselves, so ignore it for now
+ // (see functionExit()).
+ return;
+ }
+ if (d->backend)
+ d->backend->exception(scriptId, exception, hasHandler);
+}
+
+/*!
+ \reimp
+*/
+void QScriptDebuggerAgent::exceptionCatch(qint64 scriptId,
+ const QScriptValue &exception)
+{
+ Q_UNUSED(scriptId);
+ Q_UNUSED(exception);
+}
+
+/*!
+ \reimp
+*/
+bool QScriptDebuggerAgent::supportsExtension(Extension extension) const
+{
+#if QT_VERSION >= 0x040500
+ return (extension == DebuggerInvocationRequest);
+#else
+ Q_UNUSED(extension);
+ return false;
+#endif
+}
+
+/*!
+ \reimp
+*/
+QVariant QScriptDebuggerAgent::extension(Extension extension,
+ const QVariant &argument)
+{
+ Q_UNUSED(extension);
+#if QT_VERSION >= 0x040500
+ Q_D(QScriptDebuggerAgent);
+ Q_ASSERT(extension == DebuggerInvocationRequest);
+ QVariantList lst = argument.toList();
+ qint64 scriptId = lst.at(0).toLongLong();
+ int lineNumber = lst.at(1).toInt();
+ int columnNumber = lst.at(2).toInt();
+ d->state = QScriptDebuggerAgentPrivate::NoState;
+ if (d->backend) {
+ d->backend->debuggerInvocationRequest(
+ scriptId, lineNumber, columnNumber);
+ }
+#else
+ Q_UNUSED(argument);
+#endif
+ return QVariant();
+}
+
+QT_END_NAMESPACE