diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/corelib/tools/qcache.h | 3 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsanchorlayout.cpp | 23 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsanchorlayout_p.cpp | 7 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 57 | ||||
-rw-r--r-- | src/gui/itemviews/qabstractitemview.cpp | 4 | ||||
-rw-r--r-- | src/gui/itemviews/qtreeview.cpp | 1 | ||||
-rw-r--r-- | src/gui/painting/qpainter.cpp | 78 | ||||
-rw-r--r-- | src/gui/widgets/qlineedit.cpp | 10 |
8 files changed, 167 insertions, 16 deletions
diff --git a/src/corelib/tools/qcache.h b/src/corelib/tools/qcache.h index ee9523f..086a52f 100644 --- a/src/corelib/tools/qcache.h +++ b/src/corelib/tools/qcache.h @@ -70,8 +70,9 @@ class QCache if (l == &n) l = n.p; if (f == &n) f = n.n; total -= n.c; + T *object = n.t; hash.remove(*n.keyPtr); - delete n.t; + delete object; } inline T *relink(const Key &key) { typename QHash<Key, Node>::iterator i = hash.find(key); diff --git a/src/gui/graphicsview/qgraphicsanchorlayout.cpp b/src/gui/graphicsview/qgraphicsanchorlayout.cpp index 6718a28..f504c54 100644 --- a/src/gui/graphicsview/qgraphicsanchorlayout.cpp +++ b/src/gui/graphicsview/qgraphicsanchorlayout.cpp @@ -321,14 +321,14 @@ void QGraphicsAnchorLayout::addCornerAnchors(QGraphicsLayoutItem *firstItem, // Horizontal anchor Qt::AnchorPoint firstEdge = (firstCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft); Qt::AnchorPoint secondEdge = (secondCorner & 1 ? Qt::AnchorRight: Qt::AnchorLeft); - d->addAnchor(firstItem, firstEdge, secondItem, secondEdge); + if (d->addAnchor(firstItem, firstEdge, secondItem, secondEdge)) { + // Vertical anchor + firstEdge = (firstCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); + secondEdge = (secondCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); + d->addAnchor(firstItem, firstEdge, secondItem, secondEdge); - // Vertical anchor - firstEdge = (firstCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); - secondEdge = (secondCorner & 2 ? Qt::AnchorBottom: Qt::AnchorTop); - d->addAnchor(firstItem, firstEdge, secondItem, secondEdge); - - invalidate(); + invalidate(); + } } /*! @@ -351,11 +351,14 @@ void QGraphicsAnchorLayout::addAnchors(QGraphicsLayoutItem *firstItem, QGraphicsLayoutItem *secondItem, Qt::Orientations orientations) { + bool ok = true; if (orientations & Qt::Horizontal) { - addAnchor(secondItem, Qt::AnchorLeft, firstItem, Qt::AnchorLeft); - addAnchor(firstItem, Qt::AnchorRight, secondItem, Qt::AnchorRight); + // Currently, if the first is ok, then the rest of the calls should be ok + ok = addAnchor(secondItem, Qt::AnchorLeft, firstItem, Qt::AnchorLeft) != 0; + if (ok) + addAnchor(firstItem, Qt::AnchorRight, secondItem, Qt::AnchorRight); } - if (orientations & Qt::Vertical) { + if (orientations & Qt::Vertical && ok) { addAnchor(secondItem, Qt::AnchorTop, firstItem, Qt::AnchorTop); addAnchor(firstItem, Qt::AnchorBottom, secondItem, Qt::AnchorBottom); } diff --git a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp index 03ed63d..1dc6873 100644 --- a/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp +++ b/src/gui/graphicsview/qgraphicsanchorlayout_p.cpp @@ -1666,6 +1666,13 @@ QGraphicsAnchor *QGraphicsAnchorLayoutPrivate::addAnchor(QGraphicsLayoutItem *fi return 0; } + const QGraphicsLayoutItem *parentWidget = q->parentLayoutItem(); + if (firstItem == parentWidget || secondItem == parentWidget) { + qWarning("QGraphicsAnchorLayout::addAnchor(): " + "You cannot add the parent of the layout to the layout."); + return 0; + } + // In QGraphicsAnchorLayout, items are represented in its internal // graph as four anchors that connect: // - Left -> HCenter diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index 8bbe929..d955f16 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -10537,6 +10537,20 @@ void QGraphicsItemGroup::addToGroup(QGraphicsItem *item) if (!item->pos().isNull()) newItemTransform *= QTransform::fromTranslate(-item->x(), -item->y()); + // removing additional transformations properties applied with itemTransform() + QPointF origin = item->transformOriginPoint(); + QMatrix4x4 m; + QList<QGraphicsTransform*> transformList = item->transformations(); + for (int i = 0; i < transformList.size(); ++i) + transformList.at(i)->applyTo(&m); + newItemTransform *= m.toTransform().inverted(); + newItemTransform.translate(origin.x(), origin.y()); + newItemTransform.rotate(-item->rotation()); + newItemTransform.scale(1/item->scale(), 1/item->scale()); + newItemTransform.translate(-origin.x(), -origin.y()); + + // ### Expensive, we could maybe use dirtySceneTransform bit for optimization + item->setTransform(newItemTransform); item->d_func()->setIsMemberOfGroup(true); prepareGeometryChange(); @@ -10561,11 +10575,39 @@ void QGraphicsItemGroup::removeFromGroup(QGraphicsItem *item) } QGraphicsItem *newParent = d_ptr->parent; + + // COMBINE + bool ok; + QTransform itemTransform; + if (newParent) + itemTransform = item->itemTransform(newParent, &ok); + else + itemTransform = item->sceneTransform(); + QPointF oldPos = item->mapToItem(newParent, 0, 0); item->setParentItem(newParent); - // ### This function should remap the item's matrix to keep the item's - // transformation unchanged relative to the scene. item->setPos(oldPos); + + // removing position from translation component of the new transform + if (!item->pos().isNull()) + itemTransform *= QTransform::fromTranslate(-item->x(), -item->y()); + + // removing additional transformations properties applied + // with itemTransform() or sceneTransform() + QPointF origin = item->transformOriginPoint(); + QMatrix4x4 m; + QList<QGraphicsTransform*> transformList = item->transformations(); + for (int i = 0; i < transformList.size(); ++i) + transformList.at(i)->applyTo(&m); + itemTransform *= m.toTransform().inverted(); + itemTransform.translate(origin.x(), origin.y()); + itemTransform.rotate(-item->rotation()); + itemTransform.scale(1 / item->scale(), 1 / item->scale()); + itemTransform.translate(-origin.x(), -origin.y()); + + // ### Expensive, we could maybe use dirtySceneTransform bit for optimization + + item->setTransform(itemTransform); item->d_func()->setIsMemberOfGroup(item->group() != 0); // ### Quite expensive. But removeFromGroup() isn't called very often. @@ -10684,9 +10726,14 @@ QPixmap QGraphicsItemEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QP QRectF effectRectF; if (mode == QGraphicsEffect::PadToEffectiveBoundingRect) { - effectRectF = item->graphicsEffect()->boundingRectFor(boundingRect(Qt::DeviceCoordinates)); - if (system == Qt::LogicalCoordinates) - effectRectF = info->painter->worldTransform().inverted().mapRect(effectRectF); + if (info) { + effectRectF = item->graphicsEffect()->boundingRectFor(boundingRect(Qt::DeviceCoordinates)); + if (info && system == Qt::LogicalCoordinates) + effectRectF = info->painter->worldTransform().inverted().mapRect(effectRectF); + } else { + // no choice but to send a logical coordinate bounding rect to boundingRectFor + effectRectF = item->graphicsEffect()->boundingRectFor(sourceRect); + } } else if (mode == QGraphicsEffect::PadToTransparentBorder) { // adjust by 1.5 to account for cosmetic pens effectRectF = sourceRect.adjusted(-1.5, -1.5, 1.5, 1.5); diff --git a/src/gui/itemviews/qabstractitemview.cpp b/src/gui/itemviews/qabstractitemview.cpp index de6e6cb..4a450b7 100644 --- a/src/gui/itemviews/qabstractitemview.cpp +++ b/src/gui/itemviews/qabstractitemview.cpp @@ -2867,6 +2867,8 @@ int QAbstractItemView::sizeHintForRow(int row) const if (row < 0 || row >= d->model->rowCount() || !model()) return -1; + ensurePolished(); + QStyleOptionViewItemV4 option = d->viewOptionsV4(); int height = 0; int colCount = d->model->columnCount(d->root); @@ -2896,6 +2898,8 @@ int QAbstractItemView::sizeHintForColumn(int column) const if (column < 0 || column >= d->model->columnCount() || !model()) return -1; + ensurePolished(); + QStyleOptionViewItemV4 option = d->viewOptionsV4(); int width = 0; int rows = d->model->rowCount(d->root); diff --git a/src/gui/itemviews/qtreeview.cpp b/src/gui/itemviews/qtreeview.cpp index 3ad9fbb..bcf9cfb 100644 --- a/src/gui/itemviews/qtreeview.cpp +++ b/src/gui/itemviews/qtreeview.cpp @@ -2774,6 +2774,7 @@ int QTreeView::sizeHintForColumn(int column) const d->executePostedLayout(); if (d->viewItems.isEmpty()) return -1; + ensurePolished(); int w = 0; QStyleOptionViewItemV4 option = d->viewOptionsV4(); const QVector<QTreeViewItem> viewItems = d->viewItems; diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp index 66bf4f7..13d9a04 100644 --- a/src/gui/painting/qpainter.cpp +++ b/src/gui/painting/qpainter.cpp @@ -1317,6 +1317,84 @@ void QPainterPrivate::updateState(QPainterState *newState) Another workaround is to convert the paths to polygons first and then draw the polygons instead. + \section1 Performance + + QPainter is a rich framework that allows developers to do a great + variety of graphical operations, such as gradients, composition + modes and vector graphcis. And QPainter can do this across a + variety of different hardware and software stack. Naturally the + underlying combination of hardware and software has some + implications for performance, and ensuring that every single + operation is fast in combination with all the various combinations + of composition modes, brushes, clipping, transformation, etc, is + close to an impossible task because of the number of + permutations. As a compromise we have selected a subset of the + QPainter API and backends, were performance is guaranteed to be as + good as we can sensibly get it for the given combination of + hardware and software. + + The backends we focus on as high-performance engines are: + + \list + + \o Raster - This backend implements all rendering in pure software + and is always used to render into QImages. For optimal performance + only use the format types QImage::Format_ARGB32_Premultiplied, + QImage::Format_RGB32 or QImage::Format_RGB16. Any other format, + including QImage::Format_ARGB32, has significantly worse + performance. This engine is also used by default on Windows and on + QWS. It can be used as default graphics system on any + OS/hardware/software combination by passing \c {-graphcissystem + raster} on the command line + + \o OpenGL 2.0 (ES) - This backend is the primary backend for + hardware accellerated graphics. It can be run on desktop machines + and embedded devices supporting the OpenGL 2.0 or OpenGL/ES 2.0 + spesification. This includes most graphics chips produced in the + last couple of years. The engine can be enabled by using QPainter + onto a QGLWidget or by passing \c {-graphicssystem opengl} on the + command line when the underlying system supports it. + + \endlist + + These operations are: + + \list + + \o Simple transformations, meaning translation and scaling, pluss + 0, 90, 180, 270 degree rotations. + + \o \c drawPixmap() in combination with simple transformations and + opacity with non-smooth transformation mode + (\c QPainter::SmoothPixmapTransform not enabled as a render hint); + + \o Text drawing with regular font sizes with simple + transformations with solid colors using no or 8-bit antialiasing. + + \o Rectangle fills with solid color, two-color linear gradients + and simple transforms. + + \o Rectangular clipping with simple transformations and intersect + clip. + + \o Composition Modes \c QPainter::CompositionMode_Source and + QPainter::CompositionMode_SourceOver + + \o Rounded rectangle filling using solid color and two-color + linear gradients fills. + + \o 3x3 patched pixmaps, via qDrawBorderPixmap. + + \endlist + + This list gives an indication of which features to safely use in + an application where performance is critical. For certain setups, + other operations may be fast too, but before making extensive use + of them, it is recommended to benchmark and verify them on the + system where the software will run in the end. There are also + cases where expensive operations are ok to use, for instance when + the result is cached in a QPixmap. + \sa QPaintDevice, QPaintEngine, {QtSvg Module}, {Basic Drawing Example}, {Drawing Utility Functions} */ diff --git a/src/gui/widgets/qlineedit.cpp b/src/gui/widgets/qlineedit.cpp index 2c1acdb..15dcda2 100644 --- a/src/gui/widgets/qlineedit.cpp +++ b/src/gui/widgets/qlineedit.cpp @@ -1445,6 +1445,16 @@ bool QLineEdit::event(QEvent * e) d->control->processEvent(e); } else if (e->type() == QEvent::KeyRelease) { d->control->setCursorBlinkPeriod(QApplication::cursorFlashTime()); + } else if (e->type() == QEvent::Show) { + //In order to get the cursor blinking if QComboBox::setEditable is called when the combobox has focus + if (hasFocus()) { + d->control->setCursorBlinkPeriod(QApplication::cursorFlashTime()); + QStyleOptionFrameV2 opt; + initStyleOption(&opt); + if ((!hasSelectedText() && d->control->preeditAreaText().isEmpty()) + || style()->styleHint(QStyle::SH_BlinkCursorWhenTextSelected, &opt, this)) + d->setCursorVisible(true); + } } #ifdef QT_KEYPAD_NAVIGATION |