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-rw-r--r--tests/auto/qobjectrace/tst_qobjectrace.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/tests/auto/qobjectrace/tst_qobjectrace.cpp b/tests/auto/qobjectrace/tst_qobjectrace.cpp
index 0c88f29..fcfd528 100644
--- a/tests/auto/qobjectrace/tst_qobjectrace.cpp
+++ b/tests/auto/qobjectrace/tst_qobjectrace.cpp
@@ -50,6 +50,7 @@ class tst_QObjectRace: public QObject
Q_OBJECT
private slots:
void moveToThreadRace();
+ void destroyRace();
};
class RaceObject : public QObject
@@ -147,5 +148,93 @@ void tst_QObjectRace::moveToThreadRace()
delete object;
}
+
+class MyObject : public QObject
+{ Q_OBJECT
+ public slots:
+ void slot1() { emit signal1(); }
+ void slot2() { emit signal2(); }
+ void slot3() { emit signal3(); }
+ void slot4() { emit signal4(); }
+ void slot5() { emit signal5(); }
+ void slot6() { emit signal6(); }
+ void slot7() { emit signal7(); }
+ signals:
+ void signal1();
+ void signal2();
+ void signal3();
+ void signal4();
+ void signal5();
+ void signal6();
+ void signal7();
+};
+
+
+
+class DestroyThread : public QThread
+{
+ Q_OBJECT
+ QObject **objects;
+ int number;
+
+public:
+ void setObjects(QObject **o, int n)
+ {
+ objects = o;
+ number = n;
+ for(int i = 0; i < number; i++)
+ objects[i]->moveToThread(this);
+ }
+
+ void run() {
+ for(int i = 0; i < number; i++)
+ delete objects[i];
+ }
+};
+
+void tst_QObjectRace::destroyRace()
+{
+ enum { ThreadCount = 10, ObjectCountPerThread = 733,
+ ObjectCount = ThreadCount * ObjectCountPerThread };
+
+ const char *_slots[] = { SLOT(slot1()) , SLOT(slot2()) , SLOT(slot3()),
+ SLOT(slot4()) , SLOT(slot5()) , SLOT(slot6()),
+ SLOT(slot7()) };
+
+ const char *_signals[] = { SIGNAL(signal1()), SIGNAL(signal2()), SIGNAL(signal3()),
+ SIGNAL(signal4()), SIGNAL(signal5()), SIGNAL(signal6()),
+ SIGNAL(signal7()) };
+
+ QObject *objects[ObjectCount];
+ for (int i = 0; i < ObjectCount; ++i)
+ objects[i] = new MyObject;
+
+
+ for (int i = 0; i < ObjectCount * 11; ++i) {
+ connect(objects[(i*13) % ObjectCount], _signals[(2*i)%7],
+ objects[((i+2)*17) % ObjectCount], _slots[(3*i+2)%7] );
+ connect(objects[((i+6)*23) % ObjectCount], _signals[(5*i+4)%7],
+ objects[((i+8)*41) % ObjectCount], _slots[(i+6)%7] );
+ }
+
+ DestroyThread *threads[ThreadCount];
+ for (int i = 0; i < ThreadCount; ++i) {
+ threads[i] = new DestroyThread;
+ threads[i]->setObjects(objects + i*ObjectCountPerThread, ObjectCountPerThread);
+ }
+
+ for (int i = 0; i < ThreadCount; ++i)
+ threads[i]->start();
+
+ QVERIFY(threads[0]->wait(TwoMinutes));
+ // the other threads should finish pretty quickly now
+ for (int i = 1; i < ThreadCount; ++i)
+ QVERIFY(threads[i]->wait(3000));
+
+ for (int i = 0; i < ThreadCount; ++i)
+ delete threads[i];
+}
+
+
QTEST_MAIN(tst_QObjectRace)
#include "tst_qobjectrace.moc"