| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
examples/opengl/samplebuffers/glwidget.cpp
src/corelib/io/qfsfileengine_unix.cpp
src/corelib/kernel/qobject.cpp
src/corelib/tools/qsharedpointer.cpp
src/gui/gui.pro
tests/auto/qhttp/tst_qhttp.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
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Reviewed-by: Trust Me
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The change mostly removes duplication and does minor touchups.
Reviewed-by: axis
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Conflicts:
src/corelib/kernel/qobject.cpp
src/corelib/tools/qsharedpointer_impl.h
src/gui/widgets/qdatetimeedit.cpp
src/gui/widgets/qlinecontrol.cpp
src/gui/widgets/qlineedit.cpp
tests/auto/qcssparser/qcssparser.pro
tests/auto/qicoimageformat/tst_qicoimageformat.cpp
tests/auto/qmultiscreen/qmultiscreen.pro
tests/auto/qresourceengine/qresourceengine.pro
tests/auto/qresourceengine/tst_qresourceengine.cpp
tests/auto/qscriptv8testsuite/tst_qscriptv8testsuite.cpp
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Before this patch gcc would fail with this message:
internal compiler error: in add_virtual_operand, at tree-ssa-operands.c:1317
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@nokia.com>
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Conflicts:
configure.exe
src/corelib/io/io.pri
src/corelib/io/qfilesystemwatcher.cpp
tests/auto/qfileinfo/tst_qfileinfo.cpp
tools/configure/configureapp.cpp
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Conflicts:
configure.exe
qmake/Makefile.unix
qmake/generators/makefile.cpp
src/corelib/global/qglobal.h
src/corelib/kernel/kernel.pri
src/corelib/kernel/qcoreevent.cpp
src/corelib/kernel/qsharedmemory_unix.cpp
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/kernel/qaction.cpp
src/gui/kernel/qaction.h
src/gui/kernel/qaction_p.h
src/gui/kernel/qapplication.cpp
src/gui/kernel/qapplication.h
src/gui/kernel/qwidget.cpp
src/gui/kernel/qwidget.h
src/gui/kernel/qwidget_mac.mm
src/gui/painting/qgraphicssystemfactory.cpp
src/gui/styles/qwindowsstyle.cpp
src/gui/text/qfontengine_qpf.cpp
src/gui/widgets/qabstractscrollarea_p.h
src/network/access/qnetworkaccessdebugpipebackend.cpp
src/network/socket/qlocalsocket_unix.cpp
src/network/socket/qnativesocketengine_p.h
src/network/socket/qnativesocketengine_unix.cpp
src/openvg/qpaintengine_vg.cpp
tests/auto/q3sqlcursor/tst_q3sqlcursor.cpp
tests/auto/qcssparser/qcssparser.pro
tests/auto/qdir/tst_qdir.cpp
tests/auto/qfile/tst_qfile.cpp
tests/auto/qobject/tst_qobject.cpp
tests/auto/qpathclipper/qpathclipper.pro
tests/auto/qprocess/tst_qprocess.cpp
tests/auto/qsettings/tst_qsettings.cpp
tests/auto/qsharedpointer/qsharedpointer.pro
tests/auto/qsqlquerymodel/qsqlquerymodel.pro
tests/auto/qsqlrelationaltablemodel/qsqlrelationaltablemodel.pro
tests/auto/qsqltablemodel/qsqltablemodel.pro
tests/auto/qsqlthread/qsqlthread.pro
tests/auto/qwidget/tst_qwidget.cpp
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Conflicts:
src/3rdparty/webkit/VERSION
src/3rdparty/webkit/WebCore/ChangeLog
src/3rdparty/webkit/WebCore/generated/JSDOMWindow.cpp
src/3rdparty/webkit/WebCore/page/DOMWindow.idl
src/corelib/io/qdiriterator.cpp
src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
src/plugins/gfxdrivers/directfb/qdirectfbpixmap.h
tests/auto/qxmlquery/tst_qxmlquery.cpp
tools/linguist/lconvert/main.cpp
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If you start a hand scrolling and during moving, you press another button
of the mouse than the left one, the scrolling suddently stop working.
In mouseReleaseEvent we just stop the hand scrolling if the button is
left.
Task:258356
Reviewed-by:janarve
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iteration before the views are updated.
A full scene update (scene.update()) already supported it because the
scene called update() on the views directly. However, partially scene
updates (scene.update(rect)) required two event-loop iterations
before the views were updated.
Auto-test included.
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QGraphicsScene::sceneRect() returns the growingItemsBoundingRect if not
a particular scene rect is set; otherwise the sceneRect is returned.
This cut-off aims to do less processing when the exposed region covers
the entire scene, but it won't get hit in case of a sceneRect because we
always check against the growingItemsBoundingRect.
Task-number: 257192
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
tests/auto/qgraphicsproxywidget/tst_qgraphicsproxywidget.cpp
tests/auto/qgraphicsview/tst_qgraphicsview.cpp
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This patch improves the graphics view support for input
methods in several ways:
* A new ItemAcceptsInputMethod flag is introduced to serve
the same purpose for graphics items as WA_InputMethodEnabled
does for widgets: Input method support can be controlled
individually for each item.
* The input method sensitivity of a view (i.e. the value of
the WA_InputMethodEnabled flag) is updated dynamically
whenever the input method support of the current focus
item may change.
* Input contexts are reset whenever an item that supports
input methods loses focus.
Reviewed-by: janarve
Task-number: 254492
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Rewritten the api almost from scratch, making it simplier and more
flexible at the same time.
The current implementation will not have complex gseturemanager class
inside Qt, but the QGesture base class, which represents both a
gesture recognizer and a gesture itself with a set of properties. A
set of common gestures that can use used in third-party applications
(and in Qt itself internally) is supposed to be found in
qstandardgestures.h, and a base class for user-defined gestures is in
qgesture.h
Gesture implementation for Pan on Windows7 has also been added as a
reference implementation for platform gestures.
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We can do QRect::intersects/contains/operator| faster than QRect
because we can assume the rects are normalized. Another
important factor is our knowledge about the viewport rect, which is
always QRect(0, 0, viewport->width(), viewport->height()).
Auto-tests included.
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Use the item's cached scene transform directly instead of always making a copy
of it. Moreover, we don't have to use the transform at all if the scene
transform is a "translate only" transform :-). QTransform already use
the same cut-offs, but it must update the type() before it can find out.
We don't have to check the type() because that is already stored (and we
usually don't call type() when we store the value either).
All auto-tests pass.
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Conflicts:
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsscene_p.h
src/gui/graphicsview/qgraphicsview.cpp
src/gui/graphicsview/qgraphicsview_p.h
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The change in processPendingUpdates was completely wrong and broke
several auto-tests.
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Conflicts:
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsscene_p.h
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qt-main/qgraphicssceneindex
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This change removes all code that handles ItemIgnoresTransformations
from QGraphicsView, and changes the APIs of the scene index intersectors.
Reviewed-by: Alexis
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qt-main/qgraphicssceneindex
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qt-main/qgraphicssceneindex
Conflicts:
src/gui/graphicsview/graphicsview.pri
src/gui/graphicsview/qgraphicsitem.cpp
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qt-main/qgraphicssceneindex
Painfull merge due to recent changes in QGV framework.
Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsscene.cpp
src/gui/graphicsview/qgraphicsscene.h
src/gui/graphicsview/qgraphicsscene_p.h
src/gui/graphicsview/qgraphicsview.cpp
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Now the QGraphicsScene has no idea how works the index. So we can
improve it separatly, add new ones and benchmarks existing ones.
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This basically move some logic from the scene to the index base class.
Lot of work need to be done in order to benefits from the device
transform. The sorting needs to be move in the BSP tree.
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Conflicts:
.gitignore
configure.exe
src/corelib/concurrent/qtconcurrentthreadengine.h
src/corelib/global/qnamespace.h
src/gui/graphicsview/qgraphicssceneevent.h
src/gui/kernel/qapplication.cpp
src/gui/kernel/qapplication.h
src/gui/kernel/qapplication_p.h
src/gui/kernel/qapplication_qws.cpp
src/gui/kernel/qwidget.h
src/gui/painting/qpaintengine_raster.cpp
src/gui/text/qfontdatabase.cpp
src/network/access/qnetworkaccesshttpbackend.cpp
tests/auto/network-settings.h
tests/auto/qscriptjstestsuite/qscriptjstestsuite.pro
tests/auto/qvariant/tst_qvariant.cpp
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Only do that if the original event delivered to the QGraphicsView was
also spontaneous.
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Conflicts:
doc/src/qnamespace.qdoc
src/corelib/global/qnamespace.h
src/gui/graphicsview/qgraphicsscene.cpp
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It's easier to read and maintain the code now. This version is also
faster than the old one and makes it easier to implement another
cut-off I'm working on.
All auto-tests still pass. Examples/demos run fine.
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Reviewed-by: Samuel
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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Broken after: 85f811b849f3b0e0b79e0f1b7bf41512d7f53414
QPainter::worldTransform returns a const reference(!) so we have to make
a copy.
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The view is usually untransformed, and in that case there's no need to
call QGraphicsView::viewportTransform() and QPainter::setWorldTransform().
Reviewed-by: Andreas
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The accelerate scrolling work-around is fixed by:
8ebe882b077fffedc3ff80fb80d2e181d5e56ab8
The other case was trying to avoid doing expensive QRegion calculations
when everything must be repainted anyways. However, it was not entirely
correct to assume all paintEvents are triggered by GV itself. Anyways,
we don't need it anymore :-)
Reviewed-by: Andreas
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Don't process invisible items or items with no contents. I've also added
cut-offs to QGraphicsViewPrivate::update(Region|Rect) to make sure
update areas outside the viewport are discarded immediately.
Reviewed-by: lars
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Conflicts:
src/gui/graphicsview/qgraphicsscene_p.h
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Reviewed-by: Trust Me
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Conflicts:
src/gui/graphicsview/qgraphicsitem_p.h
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interested in touch events
this is a continuation of 0218d8f8dc569db9a1290f595a814c3690c1b14b
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the API for these 2 classes is identical, the implementation is almost
identical, they share the same data structures, so bite the bullet and
merge them.
this means we go back to using screenPos() instead of globalPos()
again
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Conflicts:
src/gui/graphicsview/qgraphicsitem.cpp
src/gui/graphicsview/qgraphicsitem_p.h
src/gui/graphicsview/qgraphicsscene_p.h
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1. Don't have QGraphicsSceneTouchEvent::TouchPoint inherit from
QTouchEvent::TouchPoint. The only reason to do this is to support an
implementation trick, which can be done another way (see below). This
means we have to essentially duplicate the API in the GraphicsScene
variant.
2. Don't use a list of pointers to touch points in QTouchEvent and
QGraphicsSceneTouchEvent. This means we have to make the TouchPoint
classes implicitly shared (and the effect of the previous trick of
static_casting the widget touch point to a graphics-scene touch point
can be emulated by sharing the d-pointers between the classes).
3. QEvent::RawTouch isn't really an event type, it's a
backdoor. Remove it and export the bool
qt_translateRawTouchEvent(QList<QTouchEvent::TouchPoint>, QWidget *)
function instead.
4. Rename QTouchEvent::TouchPoint::area() to size() (which is more
clear as to what the function
returns). QGraphicsSceneTouchEvent::TouchPoint gains size(),
sceneSize(), and screenSize() functions (the actual translation from
screen to scene to item still needs to be implemented).
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