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* Some small optimizations to gl2 engine.Gunnar Sletta2009-09-142-30/+11
* Fixed crash in gl when stroking with a Qt::NoBrush penGunnar Sletta2009-09-141-1/+3
* Performance: reduce TLS overhead of QGLContext::currentContext()Rhys Weatherley2009-09-148-64/+42
* qdoc: QGLWidget::colormap() returns a QGLColormap, not a QColormapRhys Weatherley2009-09-141-2/+2
* Use redF(), etc when setting GL colorsRhys Weatherley2009-09-141-5/+3
* qdoc: size of a QGLColormap is 256 on all platforms, not just WindowsRhys Weatherley2009-09-141-1/+1
* qdoc: QGLFormat documentation improvementsRhys Weatherley2009-09-141-5/+9
* qdoc: QGLWidgets -> QGLWidget, etc, for proper doc linking.Rhys Weatherley2009-09-132-12/+12
* qdoc: document default values for QGLFramebufferObject propertiesRhys Weatherley2009-09-131-9/+17
* QGLWidget::fontDisplayListBase() is not supported under OpenGL/ESRhys Weatherley2009-09-132-2/+10
* qdoc: qglColor() doesn't work under OpenGL/ES 2.0Rhys Weatherley2009-09-131-0/+4
* Make QGLWidget::renderText() desktop onlyRhys Weatherley2009-09-131-175/+72
* Merge branch '4.5' into 4.6Thiago Macieira2009-09-122-4/+57
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| * Make opengl fragment program generator output license header.Jason McDonald2009-09-102-4/+57
| * Update license headers again.Jason McDonald2009-09-0860-240/+240
* | Made GL window surface work better with native child widgets.Samuel Rødal2009-09-112-18/+64
* | Do not use FBO as backend for window surface in opengl engineEskil Abrahamsen Blomfeldt2009-09-111-1/+2
* | Fixed clipping bugs in GL2 graphics system with oxygen style.Samuel Rødal2009-09-111-1/+3
* | Make mipmaps work on OpenGL/ES 2.0Rhys Weatherley2009-09-111-0/+12
* | Dump texture formats in hex, not decimalRhys Weatherley2009-09-111-2/+2
* | Recognize the OES_packed_depth_stencil extensionRhys Weatherley2009-09-111-0/+4
* | Resolve GL buffer functions in a better wayRhys Weatherley2009-09-111-6/+6
* | Resolve ARB_framebuffer_object and OES_framebuffer_object extensionsRhys Weatherley2009-09-102-18/+75
* | Make an EGL context current when initializing GL extensionsRhys Weatherley2009-09-103-0/+37
* | Re-order begin() so everything needing a current context has oneTom Cooksey2009-09-102-18/+14
* | Fixed rendering of text with gradient pen in GL 2 engine.Samuel Rødal2009-09-101-5/+4
* | Upload texturedata in matching internal format..Gunnar Sletta2009-09-101-12/+26
* | Don't yinvert pixmaps on eglx11Gunnar Sletta2009-09-101-3/+0
* | Fix crash in gl2 paint engine on WindowsEskil Abrahamsen Blomfeldt2009-09-101-1/+3
* | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Rhys Weatherley2009-09-101-2/+7
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| * | Fixed crash on shutdown with GL when leaking QGLWidgetsGunnar Sletta2009-09-101-2/+7
* | | Return the correct QGLFormat to the OpenGL1 paint engine for FBO'sRhys Weatherley2009-09-103-4/+18
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* | Fix font glyph handling for QPF fonts in the OpenGL1 paint engine.Rhys Weatherley2009-09-101-1/+18
* | Compile fix for OpenGL/ES 1.1 CommonLite systemsRhys Weatherley2009-09-091-0/+4
* | Suppress warnings in QtOpenGL on OpenGL/ES 1.1 systemsRhys Weatherley2009-09-093-4/+10
* | Compile fix for OpenGL/ES 1.1 systemsRhys Weatherley2009-09-091-0/+1
* | Document why an FBO of 0 needs to be bound in QGLPaintBuffer sometimesRhys Weatherley2009-09-091-0/+6
* | Make QtOpenGL link against EGL for OpenGL ESTom Cooksey2009-09-091-1/+9
* | Fixed a bug in the GL1 engine when using a QBrush(Qt::NoBrush) as a pen.Trond Kjernåsen2009-09-091-1/+1
* | Fix OpenGL ES 1.x after QGLPaintDevice refactorTom Cooksey2009-09-091-0/+7
* | Made GL1 engine have proper y-rotation since qgldrawable refactorGunnar Sletta2009-09-092-10/+23
* | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Gunnar Sletta2009-09-0963-1074/+1566
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| * | Fix build breakage on Mac CarbonTom Cooksey2009-09-091-1/+1
| * | Remove duplicate setFBO calls introduced by QGLPaintDevice mergeTom Cooksey2009-09-091-2/+0
| * | Merge branch '4.6' of git@scm.dev.nokia.troll.no:qt/qt into 4.6Rhys Weatherley2009-09-0962-248/+248
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| | * | Update license headers again.Jason McDonald2009-09-0962-248/+248
| * | | Clean up shader programs properlyRhys Weatherley2009-09-094-191/+232
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| * | Clean up the gradient cache in the right contextRhys Weatherley2009-09-091-0/+1
| * | Cleanup of QGLPaintDevice before it goes inTom Cooksey2009-09-089-430/+38
| * | Make QGLPixmapData work with the new QGLPaintDevice APITom Cooksey2009-09-087-85/+152