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path: root/src/plugins/graphicssystems/meego/dithering.cpp
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* Update licenseheader text in source filesJyri Tahtela2011-05-131-17/+17
* RGBA32 -> RGB565 dithering in Meego Graphicssystem,Tero Tiittanen2011-02-171-95/+52
* Update copyright year to 2011.Jason McDonald2011-01-101-1/+1
* Use a different dither distribution matrix + a bit of rand.Michael Dominic K2010-12-081-4/+7
* Doc: Fixing typoSergio Ahumada2010-11-031-3/+3
* Use 32bit textures for alpha textures after all.Michael Dominic K2010-11-021-0/+18
* One more fix for dithering.Michael Dominic K2010-11-021-8/+8
* 32bit => 16bit conversion has 4byte-aligned output.Michael Dominic K2010-10-291-4/+15
* Use QVarLengthArray to store accumulator data.Michael Dominic K2010-10-281-2/+12
* Doc: Fixing typoSergio Ahumada2010-10-251-3/+3
* For meego graphics system, use floyd-steinberg dithering when converting to 1...Michael Dominic K2010-10-221-0/+267