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import Qt 4.6
import Qt.labs.particles 1.0
Item {
property bool explode : false
Particles {
id: particles
width: 40
height: 40
lifeSpan: 1000
lifeSpanDeviation: 0
source: "pics/star.png"
count: 0
angle: 270
angleDeviation: 360
velocity: 100
velocityDeviation: 20
z: 100
opacity: 1
}
states: [ State { name: "exploding"; when: explode == true
StateChangeScript {script: particles.burst(200); }
}
]
}
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