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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
import Qt 4.7
Item {
id: container
property string label
signal clicked
signal labelChanged(string label)
width: textInput.width + 70 ; height: textInput.height + 18
BorderImage {
anchors { fill: container; leftMargin: -6; topMargin: -6; rightMargin: -8; bottomMargin: -8 }
source: 'images/box-shadow.png'; smooth: true
border.left: 10; border.top: 10; border.right: 10; border.bottom: 10
}
Image { anchors.fill: parent; source: "images/cardboard.png"; smooth: true }
TextInput {
id: textInput; text: label; font.pixelSize: 15; anchors.centerIn: parent; smooth: true
Keys.onReturnPressed: {
container.labelChanged(textInput.text)
container.focus = true
}
Keys.onEscapePressed: {
textInput.text = container.label
container.focus = true
}
}
Rectangle {
anchors.fill: container; border.color: "steelblue"; border.width: 4
color: "transparent"; visible: textInput.focus; smooth: true
}
MouseArea {
anchors { fill: parent; leftMargin: -20; topMargin: -20; rightMargin: -20; bottomMargin: -20 }
onClicked: textInput.forceFocus()
}
}
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