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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\page how-to-learn-qt.html
\title How to Learn Qt
\brief Links to guides and resources for learning Qt.
\nextpage Tutorials
\section1 Getting Started
We assume that you already know C++ and will be using it for Qt
development. See the \l{Qt website} for more information about
using other programming languages with Qt.
If you want to program purely in C++, designing your interfaces
in code without the aid of any design tools, take a look at the
\l{Tutorials}. These are designed to get you into Qt programming,
with an emphasis on working code rather than being a tour of features.
If you want to design your user interfaces using a design tool, then
read at least the first few chapters of the \l{Qt Designer manual}.
By now you'll have produced some small working applications and
have a broad feel for Qt programming. You could start work on your
own projects straight away, but we recommend reading a couple of
key overviews to deepen your understanding of Qt: The Qt \l{Object
Model} and \l{Signals and Slots}.
\beginfloatleft
\inlineimage qtdemo-small.png
\endfloat
\section1 Getting an Overview
At this point, we recommend looking at the
\l{All Overviews and HOWTOs}{overviews} and reading those that are
relevant to your projects. You may also find it useful to browse the
source code of the \l{Qt Examples}{examples} that have things in
common with your projects. You can also read Qt's source code since
this is supplied.
If you run the \l{Examples and Demos Launcher}, you'll see many of Qt's
widgets in action.
The \l{Qt Widget Gallery} also provides overviews of selected Qt
widgets in each of the styles used on various supported platforms.
\clearfloat
\section1 Books and Learning Materials
Qt comes with extensive documentation, with hypertext
cross-references throughout, so you can easily click your way to
whatever interests you. The part of the documentation that you'll
probably use the most is the \link index.html API
Reference\endlink. Each link provides a different way of
navigating the API Reference; try them all to see which work best
for you. You might also like to try \l{Qt Assistant}:
this tool is supplied with Qt and provides access to the entire
Qt API, and it provides a full text search facility.
There are also a growing number of books about Qt programming.
We recommend the official Qt book,
\l{http://www.amazon.com/gp/product/0132354160/ref=ase_trolltech/}{C++
GUI Programming with Qt 4, Second Edition} (ISBN 0-13-235416-0). This book
provides comprehensive coverage of Qt programming all the way
from "Hello Qt" to advanced features such as multithreading, 2D and
3D graphics, networking, item view classes, and XML. (The first edition,
which is based on Qt 4.1, is available
\l{http://www.qtrac.eu/C++-GUI-Programming-with-Qt-4-1st-ed.zip}{online}.)
See \l{Books about Qt Programming} for a complete list of Qt books,
including translations to various languages.
Another valuable source of example code and explanations of Qt
features is the archive of articles from \l{Qt Quarterly}, a quarterly newsletter for users of Qt.
For documentation on specific Qt modules and other guides, refer to
\l{All Overviews and HOWTOs}.
\section1 Further Reading
Qt has an active and helpful user community who communicate using
the \l{Qt Mailing Lists}{qt-interest} mailing list, the \l{Qt Centre}
Web site, and a number of other community Web sites and Weblogs.
In addition, many Qt developers are active members of the
\l{KDE}{KDE community}.
Good luck, and have fun!
*/
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