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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

/****************************************************************************
** Please remember to update the corresponding INSTALL files.
****************************************************************************/

/*!
\group installation
\title Installation
\brief Installing Qt on supported platforms.

The installation procedure is different on each Qt platform.
Please follow the instructions for your platform from the following list.

\generatelist{related}
*/

/*! \page install-x11.html
\title Installing Qt on X11 Platforms
\ingroup installation
\brief How to install Qt on platforms with X11.
\previouspage Installation

\note Qt for X11 has some requirements that are given in more detail
in the \l{Qt for X11 Requirements} document.

\list 1
\o  If you have the commercial edition of Qt, install your license
    file as \c{$HOME/.qt-license}.

    For the open source version you do not need a license file.

\o  Unpack the archive if you have not done so already. For example,
    if you have the \c{qt-x11-opensource-desktop-%VERSION%.tar.gz}
    package, type the following commands at a command line prompt:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 0

    This creates the directory \c{/tmp/qt-x11-opensource-desktop-%VERSION%}
    containing the files from the archive. We only support the GNU version of
    the tar archiving utility. Note that on some systems it is called gtar.

\o  Building

    To configure the Qt library for your machine type, run the
    \c{./configure} script in the package directory.

    By default, Qt is configured for installation in the
    \c{/usr/local/Trolltech/Qt-%VERSION%} directory, but this can be
    changed by using the \c{-prefix} option.

\snippet doc/src/snippets/code/doc_src_installation.qdoc 1

    Type \c{./configure -help} to get a list of all available options.

    To create the library and compile all the demos, examples, tools,
    and tutorials, type:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 2

    If \c{-prefix} is outside the build directory, you need to install
    the library, demos, examples, tools, and tutorials in the appropriate
    place. To do this, type:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 3

    , as root if necessary.

    Note that on some systems the make utility is named differently,
    e.g. gmake. The configure script tells you which make utility to
    use.

    \bold{Note:} If you later need to reconfigure and rebuild Qt from the
    same location, ensure that all traces of the previous configuration are
    removed by entering the build directory and typing \c{make confclean}
    before running \c configure again.

\o  Environment variables

    In order to use Qt, some environment variables needs to be
    extended.

\snippet doc/src/snippets/code/doc_src_installation.qdoc 4

    This is done like this:

    In \c{.profile} (if your shell is bash, ksh, zsh or sh), add the
    following lines:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 5

    In \c{.login} (in case your shell is csh or tcsh), add the following line:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 6

    If you use a different shell, please modify your environment
    variables accordingly.

    For compilers that do not support rpath you must also extended the
    \c LD_LIBRARY_PATH environment variable to include
    \c{/usr/local/Trolltech/Qt-%VERSION%/lib}. On Linux with GCC this step
    is not needed.

\o  That's all. Qt is now installed.

    If you are new to Qt, we suggest that you take a look at the demos
    and examples to see Qt in action. Run the Qt Examples and Demos
    either by typing \c qtdemo on the command line or through the
    desktop's Main menu.

    You might also want to try the following links:

    \list
    \o \l{Configuring Qt}
    \o \l{How to Learn Qt}
    \o \l{Tutorials}
    \o \l{Developer Zone}
    \o \l{Deploying Qt Applications}
    \endlist
\endlist

    We hope you will enjoy using Qt. Good luck!

*/

/*!
\page install-win.html
\title Installing Qt on Windows
\ingroup installation
\brief How to install Qt on Windows.
\previouspage Installation

\note Qt for Windows has some requirements that are given in more detail
in the \l{Qt for Windows Requirements} document.

\table
\row \o \bold{Notes:}
\list
\o If you have obtained a binary package for this platform,
consult the installation instructions provided instead of the ones in
this document.
\o \l{Open Source Versions of Qt} is not officially supported for use with
any version of Visual Studio. Integration with Visual Studio is available
as part of the \l{Qt Commercial Editions}.

\endlist
\endtable

\list 1
\o  If you have the commercial edition of Qt, copy the license file
    from your account on dist.trolltech.com into your home directory
    (this may be known as the \c userprofile environment variable) and
    rename it to \c{.qt-license}. This renaming process must be done
    using a \e{command prompt} on Windows, \bold{not} with Windows Explorer.
    For example on Windows 2000, \c{%USERPROFILE%} should be something
    like \c{C:\Documents and Settings\username}

    For the open source version you do not need a license file.

\o  Uncompress the files into the directory you want Qt installed;
    e.g. \c{C:\Qt\%VERSION%}.

    \note The install path must not contain any spaces or Windows specific
    file system characters.

\o Environment variables

    In order to build and use Qt, the \c PATH environment variable needs to be
    extended:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 7

    This is done by adding \c{c:\Qt\%VERSION%\bin} to the \c PATH variable.

    For newer versions of Windows, \c PATH can be extended through
    the \menu{Control Panel|System|Advanced|Environment variables} menu.

    You may also need to ensure that the locations of your compiler and
    other build tools are listed in the \c PATH variable. This will depend
    on your choice of software development environment.

    \bold{Note}: If you don't use the configured shells, which is
    available in the application menu, in the \l{Open Source Versions of Qt},
    \c configure requires that \c sh.exe is not in the path
    or that it is run from \c msys. This also goes for mingw32-make.

\o Building

    To configure the Qt library for your machine, type the following command
    in a \bold{Visual Studio} command prompt:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 8

    Type \c{configure -help} to get a list of all available options.

    If you have multiple compilers installed, and want to build the Qt library
    using a specific compiler, you must specify a \c qmake specification.
    This is done by pasing \c{-platform <spec>} to configure; for example:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 9

    In some cases you need to set up the compilation environment before running
    configure in order to use the right compiler. For instance, you need to do this
    if you have Visual Studio 2005 installed and want to compile Qt using the x64
    compiler because the 32-bit and 64-bit compiler both use the same
    \c qmake specification file.
    This is usually done by selecting
    \menu{Microsoft Visual Studio 2005|Visual Studio Tools|<Command Prompt>}
    from the \gui Start menu.

    The actual commands needed to build Qt depends on your development
    system. For Microsoft Visual Studio to create the library and
    compile all the demos, examples, tools and tutorials type:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 10

    \note If you later need to reconfigure and rebuild Qt from the
    same location, ensure that all traces of the previous configuration are
    removed by entering the build directory and typing \c{nmake distclean}
    before running \c configure again.

\o  That's all. Qt is now installed.

    If you are new to Qt, we suggest that you take a look at the demos
    and examples to see Qt in action. Run the Qt Examples and Demos
    either by typing \c qtdemo on the command line or through the
    desktop's Start menu.

    You might also want to try the following links:

    \list
    \o \l{How to Learn Qt}
    \o \l{Tutorials}
    \o \l{Developer Zone}
    \o \l{Deploying Qt Applications}
    \endlist

\endlist

    We hope you will enjoy using Qt. Good luck!

*/

/*! \page install-mac.html
\title Installing Qt on Mac OS X
\ingroup installation
\brief How to install Qt on Mac OS X.
\previouspage Installation

\note Qt for Mac OS X has some requirements that are given in more detail
in the \l{Qt for Mac OS X Requirements} document.

\bold{Note for the binary package}: If you have the binary package, simply double-click on the Qt.mpkg
and follow the instructions to install Qt. You can later run the \c{uninstall-qt.py}
script to uninstall the binary package. The script is located in /Developer/Tools and
must be run as root.

The following instructions describe how to install Qt from the source package.

\list 1
\o  If you have the commercial edition of Qt, install your license
    file as \c{$HOME/.qt-license}.

    For the open source version you do not need a license file.

\o  Unpack the archive if you have not done so already. For example,
    if you have the \c{qt-mac-opensource-desktop-%VERSION%.tar.gz}
    package, type the following commands at a command line prompt:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 11

    This creates the directory \c{/tmp/qt-mac-opensource-desktop-%VERSION%}
    containing the files from the archive.

\o  Building

    To configure the Qt library for your machine type, run the
    \c{./configure} script in the package directory.

    By default, Qt is configured for installation in the
    \c{/usr/local/Trolltech/Qt-%VERSION%} directory, but this can be
    changed by using the \c{-prefix} option.

\snippet doc/src/snippets/code/doc_src_installation.qdoc 12

    Type \c{./configure -help} to get a list of all available options.

    Note that you will need to specify \c{-universal} if you want to
    build universal binaries, and also supply a path to the \c{-sdk}
    option if your development machine has a PowerPC CPU. By default,
    Qt is built as a framework, but you can built it as a set of
    dynamic libraries (dylibs) by specifying the \c{-no-framework}
    option.

    Qt can also be configured to be built with debugging symbols. This
    process is described in detail in the \l{Debugging Techniques}
    document.

    To create the library and compile all the demos, examples, tools,
    and tutorials, type:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 13

    If \c{-prefix} is outside the build directory, you need to install
    the library, demos, examples, tools, and tutorials in the appropriate
    place. To do this, type:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 14

    as root, if neccessary (note that this requires that you have administrator access
    to your machine).

    There is a potential race condition when running make install with multiple
    jobs. It is best to only run one make job (-j1) for the install.

    \bold{Note:} If you later need to reconfigure and rebuild Qt from the
    same location, ensure that all traces of the previous configuration are
    removed by entering the build directory and typing \c{make confclean}
    before running \c configure again.

\o  Environment variables

    In order to use Qt, some environment variables need to be
    extended.

\snippet doc/src/snippets/code/doc_src_installation.qdoc 15

    This is done like this:

    In \c{.profile} (if your shell is bash), add the following lines:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 16

    In \c{.login} (in case your shell is csh or tcsh), add the following line:

\snippet doc/src/snippets/code/doc_src_installation.qdoc 17

    If you use a different shell, please modify your environment
    variables accordingly.

\o  That's all. Qt is now installed.

    If you are new to Qt, we suggest that you take a look at the demos
    and examples to see Qt in action. Run the Qt Examples and Demos
    either by typing \c qtdemo on the command line or through the
    desktop's Start menu.

    You might also want to try the following links:

    \list
    \o \l{How to Learn Qt}
    \o \l{Tutorials}
    \o \l{Developer Zone}
    \o \l{Deploying Qt Applications}
    \endlist
\endlist

    We hope you will enjoy using Qt. Good luck!

*/

/*! \page install-wince.html
\title Installing Qt on Windows CE
\ingroup installation
\ingroup qtce
\brief How to install Qt on Windows CE.
\previouspage Installation

\note Qt for Windows CE has some requirements that are given in more detail
in the \l{Qt for Windows CE Requirements} document.

\list 1
    \o  Uncompress the files into the directory you want to install Qt into;
        e.g., \c{C:\Qt\%VERSION%}.

        \note The install path must not contain any spaces.

    \o  Environment variables

        In order to build and use Qt, the \c PATH environment variable needs
        to be extended:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 18

        This is done by adding \c{c:\Qt\%VERSION%\bin} to the \c PATH variable.

        For newer versions of Windows, \c PATH can be extended through
        "Control Panel->System->Advanced->Environment variables" and for
        older versions by editing \c{c:\autoexec.bat}.

        Make sure the enviroment variables for your compiler are set. 
        Visual Studio includes \c{vcvars32.bat} for that purpose - or simply
        use the "Visual Studio Command Prompt" from the Start menu.

    \o  Configuring Qt

        To configure Qt for Windows Mobile 5.0 for Pocket PC, type the
        following:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 19

        If you want to configure Qt for another platform or with other
        options, type \c{configure -help} to get a list of all available
        options. See the \c README file for the list of supported platforms.


    \o Building Qt

        Now, to build Qt you first have to update your \c PATH, \c INCLUDE
        and \c LIB paths to point to the correct resources for your target
        platforms. For a default installation of the Windows Mobile 5.0
        Pocket PC SDK, this is done with the following commands:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 20

        We provide a convenience script for this purpose, called \c{setcepaths}.
        Simply type:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 21

        Then to build Qt type:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 22

        \o  That's all. Qt is now installed.

        To get started with Qt, you can check out the examples found in the
        \c{examples} directory of your Qt installation. The documentation can
        be found in \c{doc\html}.

        \bold{Remember:} If you reconfigure Qt for a different platform,
        make sure you start with a new clean console to get rid of the
        platform dependent include directories.

        The links below provide further information for using Qt:
        \list
        \o \l{How to Learn Qt}
        \o \l{Tutorials}
        \o \l{Developer Zone}
        \o \l{Deploying Qt Applications}
        \endlist

        You might also want to try the following Windows CE specific links:
        \list
        \o \l{Windows CE - Introduction to using Qt}
        \o \l{Windows CE - Working with Custom SDKs}
        \o \l{Windows CE - Using shadow builds}
        \endlist

        Information on feature and performance tuning for embedded builds can
        be found on the following pages:
        \list
        \o \l{Fine-Tuning Features in Qt}
        \o \l{Qt Performance Tuning}
        \endlist
\endlist

    We hope you will enjoy using Qt. Good luck!
*/

/*! \page install-S60-installer.html

\title Installing Qt on S60 using binary package
\ingroup qts60
\brief How to install Qt on S60 using the binary package.

\note Qt for S60 has some requirements that are given in more detail
in the \l{Qt for S60 Requirements} document.

\list 1

    \o  Install Qt

        Run \c{qt-s60-%VERSION%.exe} and follow the instructions.

        \note Qt must be installed on the same drive as the S60 SDK you are
        using, and the install path must not contain any spaces.

    \o  Running Qt demos

        We've included a subset of the Qt demos in this package for you
        to try out. An excellent starting point is the "fluidlauncher"
        demo. To run the demo on a real device, you first have to install
        \c{qt_for_s60.sis} and \c{fluidlauncher.sis} found in the Qt installation
        directory. Begin by connecting your phone using the USB cable and
        selecting "PC Suite mode". In Windows Explorer right click on the
        \c{.sis} files and select "Install with Nokia Application Installer"
        and follow the instructions.

        To run the demos and examples on the emulator, you need to build them first.
        Open the "Qt for S60 Command Prompt" from the Start menu and type:
        
        \snippet doc/src/snippets/code/doc_src_installation.qdoc 25
        
        To run the demos on the emulator simply navigate to the directory of the demo 
        you want to see and run:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 27

        For more information about building and running Qt programs on S60,
        see \l{S60 - Introduction to using Qt}.

    We hope you will enjoy using Qt.

\endlist

*/
/*! \page install-S60.html

\title Installing Qt on S60
\ingroup installation
\ingroup qts60
\brief How to install Qt on S60

\note Qt for S60 has some requirements that are given in more detail
in the \l{Qt for S60 Requirements} document.

\note \bold {This document describes how to install and configure Qt for S60 from scratch. 
If you are using pre-built binaries, follow the instructions
\l{Installing Qt on S60 using binary package}{here}.}

\list 1

    \o  Install Qt

        Uncompress the package into the directory you want Qt installed,
        e.g. \c{C:\Qt\%VERSION%}.

        \note Qt must be installed on the same drive as the S60 SDK you are
        using, and the install path must not contain any spaces.

    \o  Environment variables

        In order to build and use Qt, the \c PATH environment variable needs
        to be extended:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 18

        This is done by adding \c{c:\Qt\%VERSION%\bin} to the \c PATH variable.

        On Windows the PATH can be extended by navigating to
        "Control Panel->System->Advanced->Environment variables".

        In addition, you must configure the environment for use with the S60
        emulator. This is done by locating the Carbide.c++ submenu on the Start
        menu, and choosing "Configure environment for WINSCW command line".

    \o  Configure Qt

        To configure Qt for S60, do:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 23

        For other options, type \c{configure -help} to get a list of all available
        options.

    \o  Build Qt

        To build Qt for the device, type:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 28
        
        To build Qt for the emulator, type:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 24

        Congratulations, Qt is now ready to use.

    \o  Running Qt demos

        We've included a subset of the Qt demos in this package for you
        to try out. An excellent starting point is the "fluidlauncher"
        demo. To run the demo on a real device, you first have to install
        the Qt libraries on the device:
        
        \snippet doc/src/snippets/code/doc_src_installation.qdoc 29

        \note You will need to supply certificate that allows installation 
        of binaries with "All -Tcb" capability to your device. 

        Similarly, install fluidlauncher to the device:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 30

        This will create a self-signed \c fluidlauncher_armv5_urel.sis and
        install it to your device.
        
        To run the demos on the emulator simply navigate to the directory of the demo 
        you want to see and run:

        \snippet doc/src/snippets/code/doc_src_installation.qdoc 27

        For more information about building and running Qt programs on S60,
        see \l{S60 - Introduction to using Qt}.

    We hope you will enjoy using Qt.

\endlist

*/
/*!
    \page requirements.html
    \title General Qt Requirements
    \ingroup installation
    \brief Outlines the general requirements and dependencies needed to install Qt.

    This page describes the specific requirements of libraries and components on which
    Qt depends. For information about installing Qt, see the \l{Installation} page.

    For information about the platforms that Qt supports, see the \l{Supported Platforms}
    page.

    \section1 OpenSSL (version 0.9.7 or later)

    Support for \l{SSL}{Secure Sockets Layer (SSL)} communication is provided by the
    \l{OpenSSL Toolkit}, which must be obtained separately. More information about
    enabling SSL support can be found in the \l{Secure Sockets Layer (SSL) Classes}
    document.

    \section1 Platform-Specific Requirements

    Each platform has its own specific set of dependencies. Please see the relevant
    page for more details about the components that are required to build and install
    Qt on your platform.

    \list
    \o \l{Qt for Embedded Linux Requirements}
    \o \l{Qt for Mac OS X Requirements}
    \o \l{Qt for S60 Requirements}
    \o \l{Qt for Windows CE Requirements}
    \o \l{Qt for Windows Requirements}
    \o \l{Qt for X11 Requirements}
    \endlist
*/

/*!
    \page requirements-win.html
    \title Qt for Windows Requirements
    \ingroup installation
    \brief Setting up the Windows environment for Qt.
    \previouspage General Qt Requirements

    If you are using a binary version of Qt with Visual Studio 2005, you must
    first install the Visual Studio Service Pack 1 available
    \l{http://www.microsoft.com/downloads/details.aspx?FamilyId=BB4A75AB-E2D4-4C96-B39D-37BAF6B5B1DC&amp;displaylang=en}{here}
    to avoid runtime conflicts.

    To build Qt with Phonon on Windows, you require:

    \list
        \o Microsoft's DirectX Software Development Kit which can be
        downloaded
        \l{http://msdn2.microsoft.com/en-us/directx/aa937788.aspx}{here}, and
        \o Microsoft's Windows Server 2003 R2 Platform SDK which is available
        \l{http://www.microsoft.com/downloads/details.aspx?FamilyID=0baf2b35-c656-4969-ace8-e4c0c0716adb&amp;DisplayLang=en}{here}.
    \endlist

    \sa {Known Issues in %VERSION%}
*/

/*!
    \page requirements-mac.html
    \title Qt for Mac OS X Requirements
    \ingroup installation
    \brief Setting up the Mac OS X environment for Qt.
    \previouspage General Qt Requirements

    \sa {Known Issues in %VERSION%}
*/

/*!
    \page requirements-x11.html
    \title Qt for X11 Requirements
    \ingroup installation
    \brief Setting up the X11 environment for Qt.
    \previouspage General Qt Requirements

    \tableofcontents

    \section1 QtGui Dependencies

    \image x11_dependencies.png Qt for X11 Dependencies

    \raw HTML
    <style type="text/css" id="colorstyles">
     #QtGuiColor { background-color: #98fd00; color: black }
     #QtCoreColor { background-color: #9c9cff; color: black }
     #DefaultColor { background-color: #f6f6dc; color: black }
     #FreetypeColor { background-color: #e6e6fa; color: black }
     #GLColor { background-color: #ffc0cb; color: black }
     #PthreadColor { background-color: #bdb76b; color: black }
     #OptionalColor { background-color: #cae1ff; color: black }
     #SMColor { background-color: #c2fafa; color: black }
     #MiscColor { background-color: #f0f9ff; color: black }
     #GlibColor { background-color: #b3b3b3; color: black }
    </style>
    \endraw

    The QtGui module and the QtCore module, which provides the non-GUI features required
    by QtGui, depend on the libraries described in the following table. To build
    Qt from its source code, you will also need to install the development
    packages for these libraries for your system.

    \table 90%
    \header \o Name \o Library \o Notes \o Configuration options \o Minimum working version
    \raw HTML
    <tr id="OptionalColor">
    <td> XRender </td><td> libXrender </td><td> X Rendering Extension; used for anti-aliasing</td>
    <td><tt>-xrender</tt> or auto-detected</td><td>0.9.0</td>
    </tr><tr id="OptionalColor">
    <td> Xrandr </td><td> libXrandr </td><td> X Resize and Rotate Extension</td>
    <td><tt>-xrandr</tt> or auto-detected</td><td>1.0.2</td>
    </tr><tr id="OptionalColor">
    <td> Xcursor </td><td> libXcursor </td><td> X Cursor Extension</td>
    <td><tt>-xcursor</tt> or auto-detected</td><td>1.1.4</td>
    </tr><tr id="OptionalColor">
    <td> Xfixes </td><td> libXfixes </td><td> X Fixes Extension</td>
    <td><tt>-xfixes</tt> or auto-detected</td><td>3.0.0</td>
    </tr><tr id="OptionalColor">
    <td> Xinerama </td><td> libXinerama </td><td> Multi-head support</td>
    <td><tt>-xinerama</tt> or auto-detected</td><td>1.1.0</td>

    </tr><tr id="OptionalColor">
    <td> Fontconfig </td><td> libfontconfig </td><td> Font customization and configuration</td>
    <td><tt>-fontconfig</tt> or auto-detected</td><td>2.1</td>
    </tr><tr id="OptionalColor">
    <td> FreeType </td><td> libfreetype </td><td> Font engine</td>
    <td></td><td>2.1.3</td>

    </tr><tr id="DefaultColor">
    <td> Xi </td><td> libXi </td><td> X11 Input Extensions</td>
    <td><tt>-xinput</tt> or auto-detected</td><td>1.3.0</td>
    </tr><tr id="DefaultColor">
    <td> Xt </td><td> libXt </td><td> Xt Intrinsics</td><td></td><td>0.99</td>
    </tr><tr id="DefaultColor">
    <td> Xext </td><td> libXext </td><td> X Extensions</td><td></td><td>6.4.3</td>
    </tr><tr id="DefaultColor">
    <td> X11 </td><td> libX11 </td><td> X11 Client-Side Library</td><td></td><td>6.2.1</td>

    </tr><tr id="SMColor">
    <td> SM </td><td> libSM </td><td> X Session Management</td>
    <td><tt>-sm</tt> or auto-detected</td><td>6.0.4</td>
    </tr><tr id="SMColor">
    <td> ICE </td><td> libICE </td><td> Inter-Client Exchange</td>
    <td><tt>-sm</tt> or auto-detected</td><td>6.3.5</td>

    </tr><tr id="GlibColor">
    <td> glib </td><td> libglib-2.0 </td><td> Common event loop handling</td>
    <td><tt>-glib</tt> or auto-detected</td><td>2.8.3</td>
    </tr><tr id="PthreadColor">
    <td> pthread </td><td> libpthread </td><td> Multithreading</td>
    <td></td><td>2.3.5</td>
    </tr>
    \endraw
    \endtable

    \note You must compile with XRender support to get alpha transparency
    support for pixmaps and images.

    Development packages for these libraries contain header files that are used
    when building Qt from its source code. On Debian-based GNU/Linux systems,
    for example, we recommend that you install the following development
    packages:
    
    \list
    \o libfontconfig1-dev
    \o libfreetype6-dev
    \o libx11-dev
    \o libxcursor-dev
    \o libxext-dev
    \o libxfixes-dev
    \o libxft-dev
    \o libxi-dev
    \o libxrandr-dev
    \o libxrender-dev
    \endlist

    Some of these packages depend on others in this list, so installing one
    may cause others to be automatically installed. Other distributions may
    provide system packages with similar names.

    \section1 OpenGL Dependencies

    The configure script will autodetect if OpenGL headers and libraries are
    installed on your system, and if so, it will include the QtOpenGL module
    in the Qt library.
    
    If your OpenGL headers or libraries are placed in a non-standard directory,
    you may need to change the \c QMAKE_INCDIR_OPENGL and/or
    \c QMAKE_LIBDIR_OPENGL in the config file for your system.

    The QGL documentation assumes that you are familiar with OpenGL
    programming. If you're new to the subject a good starting point is
    \l{http://www.opengl.org/}.

    \section1 Phonon Dependencies

    As described in the \l{Phonon Overview}, Phonon uses the GStreamer multimedia
    framework as the backend for audio and video playback on X11. The minimum required
    version of GStreamer is 0.10.

    To build Phonon, you need the GStreamer library, base plugins, and development
    files for your system. The package names for GStreamer vary between Linux
    distributions; try searching for \c gstreamer or \c libgstreamer in your
    distribution's package repository to find suitable packages.

    \sa {Known Issues in %VERSION%}
*/

/*!
    \page requirements-wince.html
    \title Qt for Windows CE Requirements
    \ingroup installation
    \brief Setting up the Windows CE environment for Qt.
    \previouspage General Qt Requirements

    Qt is known to work with Visual Studio 2005/2008 and the following SDKs for
    Windows CE development on Windows XP and Windows Vista:

    \list
        \o  Windows CE 5.0 Standard SDK for ARM, X86, and MIPS
        \o  Windows CE 6.0 SDKs for ARM generated using the defaults found in
            Platform Builder
        \o  Windows Mobile 5.0 (\e{Pocket PC}, \e{Smartphone} and
            \e{Pocket PC with Phone} editions)
        \o  Windows Mobile 6.0 (\e{Standard}, \e{Classic} and
            \e{Professional} editions)
    \endlist

    Below is a list of links to download the SDKs:

    \list
        \o \l{http://www.microsoft.com/downloads/details.aspx?familyid=fa1a3d66-3f61-4ddc-9510-ae450e2318c3&amp;displaylang=en}
            {Windows CE 5 Standard SDK}
        \o  \l{http://www.microsoft.com/downloads/details.aspx?familyid=83A52AF2-F524-4EC5-9155-717CBE5D25ED&amp;displaylang=en}
            {Windows Mobile 5 Pocket PC}
        \o  \l{http://www.microsoft.com/downloads/details.aspx?familyid=DC6C00CB-738A-4B97-8910-5CD29AB5F8D9&amp;displaylang=en}
            {Windows Mobile 5 Smartphone}
        \o  \l{http://www.microsoft.com/downloads/details.aspx?familyid=06111A3A-A651-4745-88EF-3D48091A390B&amp;displaylang=en }
            {Windows Mobile 6 Professional/Standard}
    \endlist

    \table
        \row \bold{Note:}
            \o
            \list 1
                \o Currently, there is only compile support for Windows CE 5.0
                   Standard SDK for SH-4.
                \o There is currently no "out of the box" support for the
                   Windows CE Automotive or Portable Media SDKs from Microsoft.
            \endlist
    \endtable


    Device manufacturers may prefer to make their own customized version of
    Windows CE using Platform Builder. In order for Qt for Windows CE to
    support a custom SDK, a build specification needs to be created. More
    information on Windows CE Customization can be found
    \l{Windows CE - Working with Custom SDKs}{here}.

    \sa {Known Issues in %VERSION%}
*/

/*!
    \page requirements-embedded-linux.html
    \title Qt for Embedded Linux Requirements
    \ingroup installation
    \brief Setting up the Embedded Linux environment for Qt.
    \previouspage General Qt Requirements

    \sa {Known Issues in %VERSION%}

    \section1 Building Qt for Embedded Linux with uclibc

    If you intend to include the QtWebKit module in your Qt build then you should
    use version \bold{uClibc 0.9.29 or greater} as that is the earliest version
    with sufficient pthread support.

    \section1 Memory Requirements

    The memory and storage requirements for Qt for Embedded Linux depend on a
    an variety of different factors, including the target architecture and the
    features enabled in the Qt build.

    The following table shows typical library sizes for the most common Qt
    libraries on different architectures, built in release mode with different
    feature profiles.

    \table
    \header \o{1,2} Architecture \o{1,2} Compiler  \o{2,1} QtCore       \o{2,1} QtGui        \o{2,1} QtNetwork    \o{2,1} QtWebKit
    \header                                        \o Minimal \o Normal \o Minimal \o Normal \o Minimal \o Normal \o Minimal \o Normal 
    \row    \o linux-x86-g++ \o GCC 4.2.4          \o 1.7M    \o 2.7M   \o 3.3M    \o 9.9M   \o 653K    \o 1.1M   \o N/A     \o 17M
    \row    \o linux-arm-g++ \o GCC 4.1.1          \o 1.9M    \o 3.2M   \o 4.1M    \o 11M    \o 507K    \o 1.0M   \o N/A     \o 17M
    \row    \o linux-mips-g++ (MIPS32)
                             \o GCC 4.2.4          \o 2.0M    \o 3.2M   \o 4.5M    \o 12M    \o 505K    \o 1003K  \o N/A     \o 21M
    \endtable

    Library sizes are given in the following units: K = 1024 bytes; M = 1024K.
    QtWebKit is excluded from the minimal configuration.

    The \l{Fine-Tuning Features in Qt} document covers the process of configuring
    Qt builds to avoid the inclusion of unnecessary features.

    \section1 Additional X11 Libraries for QVFb

    The Virtual Framebuffer (QVFb) application requires the \c libxtst library
    in addition to the libraries used to build Qt for X11. This library
    enables the use of the Record extension to the X protocol to be used in
    applications.
*/

/*!
    \page requirements-s60.html
    \title Qt for S60 Requirements
    \ingroup installation
    \brief Setting up the S60 environment for Qt.
    \previouspage General Qt Requirements

    Qt for S60 requires the following software installed on your development PC:
    \list
        \o \l{http://www.forum.nokia.com/main/resources/tools_and_sdks/carbide_cpp/}{Carbide.c++ v2.0.0 or higher}           
           \list
           \o \bold{Note:} It may be necessary to update the Carbide compiler.
              See \l{http://pepper.troll.no/s60prereleases/patches/}{here} for instructions how to check your
              compiler version and how to patch it, if needed.
           \endlist
        \o \l{http://www.forum.nokia.com/main/resources/tools_and_sdks/S60SDK/}{S60 Platform SDK 3rd Edition FP1 or higher}
        \o \l{http://www.forum.nokia.com/main/resources/technologies/openc_cpp/}{Open C/C++ v1.6.0 or higher}. 
           Install this to all S60 SDKs you plan to use Qt with.
        \o Building Qt libraries requires \l{http://www.arm.com/products/DevTools/RVCT.html}{RVCT} 2.2 [build 616] or later,
           which is not available free of charge. 
    \endlist

    Running Qt on real device requires the following packages to be installed on your device.
    The packages can be found in the S60 SDK where you installed Open C/C++:
    \list
        \o \c{nokia_plugin\openc\s60opencsis\pips_s60_<version>.sis}
        \o \c{nokia_plugin\openc\s60opencsis\openc_ssl_s60_<version>.sis}
        \o \c{nokia_plugin\opencpp\s60opencppsis\stdcpp_s60_<version>.sis}
    \endlist

    \note Users of \bold{S60 Platform SDK 3rd Edition FP1} also need special updates. The update can be found
    \l{http://pepper.troll.no/s60prereleases/patches/}{here}.

    \sa {Known Issues in %VERSION%}
*/