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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** Commercial Usage
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in a
** written agreement between you and Nokia.
**
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of this
** file.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\page qt4-intro.html
\title What's New in Qt 4
\startpage index.html Qt Reference Documentation
\nextpage The Tulip Container Classes
This document covers the most important differences between Qt 3
and Qt 4. Although it is not intended to be a comprehensive
porting guide, it tells you about the most important portability
issues that you may encounter. It also explains how to turn on Qt
3 compatibility support.
\section1 New Technologies in Qt 4
Qt 4 introduces the following core technologies:
\list
\o \l{The Tulip Container Classes}{Tulip}, a new set of template container classes.
\o \l{The Interview Framework}{Interview}, a model/view architecture for item views.
\o \l{The Arthur Paint System}{Arthur}, the Qt 4 painting framework.
\o \l{The Scribe Classes}{Scribe}, the Unicode text renderer with a public API
for performing low-level text layout.
\o \l{The Qt 4 Main Window Classes}{Mainwindow}, a modern action-based
mainwindow, toolbar, menu, and docking architecture.
\o The new \l{The New Qt Designer}{\QD} user interface design tool.
\endlist
\section1 Recent Additions to Qt 4
The following features have been added to Qt since the first release of Qt 4:
In Qt 4.5:
\list
\o The WebKit browser engine included with Qt has been
upgraded to the latest upstream (trunk) version of WebKit,
bringing the latest features and improvements to Qt applications.
\o Qt for Mac OS X has been substantially rewritten to use
Apple's Cocoa API, enabling Qt applications to be deployed on
64-bit Macintosh hardware.
\o The QtXmlPatterns module has been extended to cover XSLT, a
transformation language for XML documents.
\o Qt Script introduced its debugger,
providing error reporting for scripts, and to let users track down
bugs in their own scripts.
\o Qt 4.5 includes support for writing rich text documents as
OpenDocument files via the newly-introduced QTextDocumentWriter
class.
\o Qt Linguist can load and edit multiple translation
files simultaneously.
\o Support for ARGB top-level widgets (i.e., translucent
windows).
\endlist
In Qt 4.4:
\list
\o \l{Webkit in QT}{Qt WebKit integration}, making it possible for developers
to use a fully-featured Web browser to display documents and access online
services.
\o A multimedia API provided by the \l{Phonon Overview}{Phonon Multimedia Framework}.
\o \l{QtXmlPatterns Module}{XQuery and XPath} support, providing facilities for
XML processing beyond that supported by the QtXml module.
\o Support for embedded widgets in \l{Graphics View} scenes.
\o The \l{Thread Support in Qt}{QtConcurrent framework} for
concurrent programming using Qt paradigms and threading features.
\o An \l{QtHelp Module}{improved help system} that can be used in conjunction
with Qt Assistant or as an independent help resource manager.
\o Printing system improvements, including the QPrinterInfo, QPrintPreviewWidget
and QPrintPreviewDialog classes.
\o Support for \l{Windows CE - Introduction to using Qt}{Qt for Windows CE} as
a mainstream Qt platform.
\o Improvements in performance of Qt for Embedded Linux and extended support for
display hardware.
\endlist
In Qt 4.3:
\list
\o Support for different \l{The Qt 4 Main Window Classes}{main window paradigms and styles},
such as those found in Visual Studio or KDevelop.
\o The \l{QtScript} module, providing support for application scripting with ECMAScript.
\o Improved graphics features, including an experimental Direct3D paint engine
and improved provision for hardware accelerated rendering with OpenGL, and
support for OpenGL ES in Qt for Embedded Linux.
\o \l{QSvgGenerator}{Scalable Vector Graphics (SVG) export}, allowing SVG drawings to
be created using the standard QPainter API.
\o Support for arbitrary matrix transformations and set operations on painter paths.
\o Native look and feel on Windows Vista; improved look and feel on Mac OS X.
\o An improved \l{QMdiArea}{Multiple Document Interface (MDI)} implementation.
\o Continuous improvements to \QD, including support for
\l{Qt Designer's Widget Editing Mode#The Property Editor}{dynamic properties}.
\o Support for Secure Socket Layer (SSL) communications via the QSslSocket class.
\o Support for XML Localization Interchange File Format (XLIFF) files in \QL.
\o A new font subsystem for Qt for Embedded Linux.
\endlist
In Qt 4.2:
\list
\o The \l{Graphics View} framework for producing interactive graphics.
\o \l{Desktop Integration}{Desktop integration} facilities for applications.
\o \l{Qt Style Sheets} enable easy, yet powerful customization of
user interfaces.
\o Support for the \l{intro-to-dbus.html}{D-Bus} Inter-Process Communication (IPC) and Remote Procedure Calling (RPC) mechanism.
\o An \l{Undo Framework}{Undo framework} based on the
\l{Books about GUI Design#Design Patterns}{Command pattern}.
\o Support for model-based \l{QCompleter}{text completion} in standard and
custom widgets.
\o New widgets and GUI features, such as QCalendarWidget and
QGLFramebufferObject.
\o Classes to provide higher level application infrastructure, such as
QFileSystemWatcher and QDataWidgetMapper.
\endlist
In Qt 4.1:
\list
\o Integrated support for rendering
\l{The Arthur Paint System#SVG Rendering Support}{Scalable Vector Graphics}
(SVG) drawings and animations.
\o Support for
\l{QWidget#Transparency and Double Buffering}{child widget transparency}
on all platforms.
\o A Portable Document Format (PDF) backend for Qt's printing system.
\o A \l{QTestLib Manual}{unit testing framework} for Qt applications and
libraries.
\o Modules for \l{QtDesigner}{extending \QD} and
\l{QtUiTools}{dynamic user interface building}.
\o New \l{Proxy Models}{proxy models} to enable view-specific sorting and
filtering of data displayed using item views.
\o Support for \l{Installing Qt on Mac OS X}{universal binaries} on Mac OS X.
\o Additional features for developers using \l{QtOpenGL}{OpenGL}, such as
support for pixel and sample buffers.
\o A flexible \l{QSyntaxHighlighter}{syntax highlighting class} based on the
\l{Scribe} rich text framework.
\o Support for \l{QNetworkProxy}{network proxy} servers using the SOCKS5
protocol.
\o Support for OLE verbs and MIME data handling in \l{ActiveQt}.
\endlist
For more information about improvements in each Qt release, see
the \l{http://qt.nokia.com/developer/changes/}
{detailed lists of changes}.
\section1 Significant Improvements
The following modules have been significantly improved for Qt 4:
\list
\o A fully cross-platform \l{accessibility}
module, with support for the emerging SP-API Unix standard in
addition to Microsoft and Mac Accessibility.
\o The \l{qt4-sql.html}{SQL module}, which is now based on the
Interview model/view framework.
\o The \l{qt4-network.html}{network module}, with better support
for UDP and synchronous sockets.
\o The \l{qt4-styles.html}{style API}, which is now decoupled from
the widgets, meaning that you can draw any user interface element on
any device (widget, pixmap, etc.).
\o Enhanced \l{qt4-threads.html}{thread support}, with signal-slot
connections across threads and per-thread event loops.
\o A new \l{resource system} for embedding images
and other resource files into the application executable.
\endlist
\section1 Build System
Unlike previous Qt releases, Qt 4 is a collection of smaller
libraries:
\table
\header \o Library \o Description
\row \o \l{QtCore} \o Core non-GUI functionality
\row \o \l{QtGui} \o Core GUI functionality
\row \o \l{QtNetwork} \o Network module
\row \o \l{QtOpenGL} \o OpenGL module
\row \o \l{QtSql} \o SQL module
\row \o \l{QtSvg} \o SVG rendering classes
\row \o \l{QtXml} \o XML module
\row \o \l{Qt3Support} \o Qt 3 support classes
\row \o \l{QAxContainer} \o ActiveQt client extension
\row \o \l{QAxServer} \o ActiveQt server extension
\row \o \l{QtHelp} \o Classes for integrating online documentation
\row \o \l{QtDesigner} \o Classes for extending and embedding Qt Designer
\row \o \l{QtUiTools} \o Classes for dynamic GUI generation
\row \o \l{QtTest} \o Tool classes for unit testing
\endtable
QtCore contains tool classes like QString, QList, and QFile, as
well as kernel classes like QObject and QTimer. The QApplication
class has been refactored so that it can be used in non-GUI
applications. It is split into QCoreApplication (in \l QtCore)
and QApplication (in \l QtGui).
This split makes it possible to develop server applications using Qt
without linking in any unnecessary GUI-related code and without
requiring GUI-related system libraries to be present on the target
machine (e.g. Xlib on X11, Carbon on Mac OS X).
If you use qmake to generate your makefiles, qmake will by default
link your application against QtCore and QtGui. To remove the
dependency upon QtGui, add the line
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 0
to your .pro file. To enable the other libraries, add the line
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 1
Another change to the build system is that moc now understands
preprocessor directives. qmake automatically passes the defines set
for your project (using "DEFINES +=") on to moc, which has its own
built-in C++ preprocessor.
To compile code that uses UI files, you will also need this line in
the .pro file:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 2
\section1 Include Syntax
The syntax for including Qt class definitions has become
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 3
For example:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 4
This is guaranteed to work for any public Qt class. The old syntax,
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 5
still works, but we encourage you to switch to the new syntax.
If you attempt to include a header file from a library that isn't
linked against the application, this will result in a
compile-time warning (e.g., "QSqlQuery: No such file or
directory"). You can remedy to this problem either by removing
the offending include or by specifying the missing library in the
QT entry of your \c .pro file (see \l{Build System} above).
To include the definitions for all the classes in a library, simply
specify the name of that library. For example:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 6
\section1 Namespaces
Qt 2 introduced a class called Qt for global-like constants
(e.g., \c{Qt::yellow}). The C++ namespace construct was not used
because not all compilers understood it when it was released.
With Qt 4, the Qt class has become the Qt namespace. If you want
to access a constant that is part of the Qt namespace, prefix it
with \c Qt:: (e.g., \c{Qt::yellow}), or add the directive
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 7
at the top of your source files, after your \c #include
directives. If you use the \c{using namespace} syntax you don't
need the prefix (e.g., \c yellow is sufficient).
When porting Qt 3 applications, you may run into some source
compatibility problems with some of these symbols. For example,
in Qt 3, it was legal to write \c QWidget::yellow instead of \c
Qt::yellow, because QWidget inherited from Qt. This won't work in
Qt 4; you must write \c Qt::yellow or add the "using namespace"
directive and drop the \c Qt:: prefix.
The \l{qt3to4 - The Qt 3 to 4 Porting Tool}{qt3to4} porting tool
automates this conversion.
\section1 QObject/QWidget Constructors
In Qt 4 we have tried to simplify the constructors of QObject/QWidget
subclasses. This makes subclassing easier, at the same time as it
helps make the Qt library more efficient.
Constructors no longer take a "const char *name" parameter. If
you want to specify a name for a QObject, you must call
QObject::setObjectName() after construction. The object name is
now a QString. The reasons for this change are:
\list
\o Code that used it looked confusing, for example:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 8
\c label1 is a QLabel that displays the text "Hello"; \c
label2 is a QLabel with no text, with the object name
"Hello".
\o From surveys we did, most users didn't use the name, although
they blindly followed Qt's convention and provided a "const
char *name" in their subclasses's constructors. For example:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 9
\o The name parameter was in Qt since version 1, and it always
was documented as: "It is not very useful in the current
version of Qt, but it will become increasingly important in
the future." Ten years later, it still hasn't fulfilled its
promise.
\endlist
QWidget's \c WFlags data type has been split in two:
Qt::WindowFlags specifies low-level window flags (the type of
window and the frame style), whereas Qt::WidgetAttribute
specifies various higher-level attributes about the widget (e.g.,
WA_StaticContents). Widget attributes can be set at any time
using QWidget::setAttribute(); low-level window flags can be
passed to the QWidget constructor or set later using
QWidget::setParent(). As a consequence, the constructors of most
QWidget subclasses don't need to provide a \c WFlags parameter.
The \e parent parameter of all QObject classes in Qt defaults to
a 0 pointer, as it used to do in Qt 1. This enables a style of
programming where widgets are created without parents and then
inserted in a layout, at which point the layout automatically
reparents them.
\section1 Dynamic Casts
Qt 4 provides a qobject_cast<>() function that performs a dynamic cast
based on the meta-information generated by moc for QObject
subclasses. Unlike the standard C++ dynamic_cast<>() construct,
qobject_cast<>() works even when RTTI is disabled, and it works correctly
across DLL boundaries.
Here's the Qt 3 idiom to cast a type to a subtype:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 10
The Qt 4 idiom is both cleaner and safer, because typos will always
result in compiler errors:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 11
\section1 QPointer<T>
The QPointer<T> class provides a pointer to type T (where T inherits
from QObject) that is automatically set to 0 when the referenced
object is destroyed. Guarded pointers are useful whenever you want to
store a pointer to an object you do not own.
Example:
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 12
QPointer<T> is more or less the same as the old QGuardedPtr<T> class,
except that it is now implemented in a much more lightweight manner
than before. The cost of one QPointer<T> object is now approximately
the same as that of a signal--slot connection.
\section1 Paint Events
Qt 4 supports double buffering transparently on all platforms. This
feature can be turned off on a per-widget basis by calling
QWidget::setAttribute(Qt::WA_PaintOnScreen).
A consequence of this is that all painting must now be done from the
paintEvent() function. This is also required by the HIView API on Mac
OS X. In practice, this is seldom a problem, since you can call
update() from anywhere in your code to create a paint event, with the
region to update as the argument.
To help porting, QWidget supports a Qt::WA_PaintOutsidePaintEvent
attribute that can be set to make it possible to paint outside
\l{QWidget::paintEvent()}{paintEvent()} on Windows and X11.
\section1 Qt 3 Support Layer
Qt 4 provides an extension library that applications based on Qt 3,
called Qt3Support, that Qt applications can link against. This allows
for more compatibility than ever before, without bloating Qt.
\list
\o Classes that have been replaced by a different class with the
same name, such as QListView, and classes that no longer exist in Qt 4
are available with a \c 3 in their name (e.g., Q3ListView, Q3Accel).
\o Other classes provide compatibility functions. Most of these are
implemented inline, so that they don't bloat the Qt libraries.
\endlist
To enable the Qt 3 support classes and functions, add the line
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 13
to your \c .pro file.
On Visual C++ 7 and GCC 3.2+, using compatibility functions often results
in a compiler warning (e.g., "'find' is deprecated"). If you want to turn
off that warning, add the line
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 14
to your \c .pro file.
If you want to use compatibility functions but don't want to link
against the Qt3Support library, add the line
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 15
or
\snippet doc/src/snippets/code/doc_src_qt4-intro.qdoc 16
to your \c .pro file, depending on whether you want compatibility
function calls to generate compiler warnings or not.
*/
/*!
\page qt4-7-intro.html
\title What's New in Qt 4.7
Qt 4.7 provides many improvements and enhancements over the
previous releases in the Qt 4 series. This document covers the
most important features in this release, separated by category.
A list of other Qt 4 features can be found on the \bold{\l{What's
New in Qt 4}} page.
\section1 Declarative UI development with Qt Quick
\image quick_screens.png
Qt 4.7 introduces \l{Qt Quick}, the Qt UI Creation Kit. that enables
the creation of dynamic user interfaces, easier and more effective
than possible with existing UI technologies. This UI Creation Kit
consists of three technologies:
\list
\i QML is a declarative language oriented on JavaScript that utilizes
Qt's Meta-Object capabilities to enable designers and developers to
collaborate tightly and create animated and fluid user experiences,
using existing knowledge in script language and design.
\i QtDeclarative is a C++ library that provides the underlying engine,
which translates the declarative description of the UI in QML into
items on a QGraphicsScene. The library also provides APIs to bind
custom C++ types and elements to QML, and to connect the QML UI with
the underlying application logic written in C++.
\i Qt Creator has been improved to support interactive editing of
QML UIs through drag-and-drop. The text editor supports the QML
syntax and provides authoring assistance such as auto-completion,
error lookup, help lookup and easy preview of QML UI's. The Qt
Quick features in Qt Creator will be released with Qt Creator 2.1
\endlist
\section1 Network Bearer Management
Bearer Management controls the connectivity state of the system.
The new Bearer Management API in the QtNetwork module allows the
application to identify whether the system is online and how many
interfaces there are, as well as start and stop interfaces, or
roam transparently between access points.
QNetworkAccessManager uses this API for HTTP level roaming.
\section1 Multimedia - playback and declarative elements
The Multimedia API provides media playback and playlist support
for Qt Applications. Play music and movies through a single interface
with selectable output for movies to widgets or graphics view.
Multimedia support for Quick is also available with the new multimedia
declarative elements.
\section1 New Classes, Functions, Macros, etc.
Links to new classes, elements, functions, macros, and other items
introduced in Qt 4.7.
\sincelist 4.7
*/
/*!
\page qt4-6-intro.html
\title What's New in Qt 4.6
Qt 4.6 provides many improvements and enhancements over the
previous releases in the Qt 4 series. This document covers the
most important features in this release, separated by category.
\omit
A comprehensive list of changes between Qt 4.5 and Qt 4.6 is
included in the \c changes-4.6.0 file
\l{http://qt.nokia.com/developer/changes/changes-4.6.0}{available
online}. A \l{Known Issues in %VERSION%}{list of known issues}
for this release is also available.
Changes between this release and the previous release are provided
in the \c{changes-%VERSION%} file (also
\l{http://qt.nokia.com/developer/changes/changes-%VERSION%}{available online}).
\endomit
A list of other Qt 4 features can be found on the \bold{\l{What's
New in Qt 4}} page.
\section1 Support for Symbian
Qt 4.6 is the first release to include support for the Symbian
platform, with integration into the S60 framework. The port to
Symbian and S60 provides all functionality required to develop
rich end-user applications for devices running S60 3.1 and
later.
See the \l{The Symbian platform - Introduction to Qt} for more information.
\section1 Animation Framework
The animation framework helps build highly animated,
high-performance GUIs without the hassle of managing complex
structures, timers, and easing curves, not to mention the large
state graphs that all animated GUIs tend to be full of.
The framework makes it easy to animate \l{QObject}s, including
QWidgets, by allowing Qt properties to be animated. It also allows
creating custom animations and interpolation functions. Graphics
views are not left out; one can animate \l{QGraphicsWidget}s and
new \l{QGraphicsObject}s which inherit from QGraphicsItem
(and thereby enable properties).
Animations are controlled using easing curves and can be grouped
together. This enables animations of arbitrary complexity.
The API is easy to grasp with functions such as start(), stop(),
pause(), and currentTime(). Here is an image from one of the
examples that come with the framework:
\image whatsnewanimatedtiles.png
The animation framework also plugs into the new Qt Statemachine by
allowing an animation to be played when transitions are triggered.
The state machine framework is introduced in 4.6 and is described
below.
See \l{The Animation Framework} documentation for more information.
\section1 State Machine Framework
The state machine framework provides a robust state chart
implementation based on Harel statecharts and SCXML. Qt's API lets
you construct such state graphs and execute them. The key benefits
of a state machine are:
\list
\o Simplify complex application semantics.
\o Use of states to reduce code bloat.
\o Use states to improve maintainability.
\o Makes event-driven programming robust and more
reusable.
\endlist
It is especially the last item here that makes using a state
machine worthwhile. A key characteristic of event-driven systems
(such as Qt applications) is that behavior often depends not only
on the last or current event, but also the events that preceded
it. With statecharts, this information is easy to express.
The framework fits neatly into Qt by allowing transitions to
trigger on signals and \l{QEvent}s. By inserting animations into
the state machine, it is also easier to use the framework for
animating GUIs, for instance.
See \l{The State Machine Framework} documentation for more information.
\section1 Touch and Gestures
Support for touch input enables users to interact with many
parts of a user interface at the same time, and provides the basis
for gestures. Additional infrastructure for gesture recognition
allows a sequence of touch inputs to be combined to create gestures
that can be used to activate features and trigger actions in an
application.
\image gestures.png
This new functionality brings a number of benefits:
\list
\o Allows users to interact with applications in more natural ways.
\o Simplifies finger-based interaction with UI components.
\o Combines support for common basic gestures and touch gestures
in a single general framework.
\o Enables extensibility by design.
\endlist
See the QTouchEvent class documentation for more information on touch
input and QGestureEvent for gestures.
\section1 DOM access API
Web pages and XML both have very complex document object models.
The W3C selector API provides a very simple way to access and
manipulate such structures. This API makes it intuitive to access
DOM, helps reuse CSS selector knowledge, and gives little
maintenance or footprint overhead.
\snippet webkitsnippets/webelement/main.cpp FindAll
See the QWebElement class documentation for more information.
\section1 Performance Optimizations
As always, Qt continuously strive to optimize its performance.
For this release, we have:
\list
\o Rewritten the QGraphicsView rendering algorithm.
\o Made QPixmapCache support efficient Key datastructure.
\o Reduced overhead in QNetworkAccessManager.
\o Added the QContiguousCache class, which provides efficient caching of
contiguous data.
\o Added support for hardware-accelerated rendering through
\l{OpenVG Rendering in Qt}{OpenVG}
\o Removed Win9x support.
\endlist
\section1 Graphics Effects
Effects can be used to alter the appearance of UI elements such as
\l{QGraphicsItem}s and \l{QWidget}s. A couple of standard effects such
as blurring, colorizing and drop shadow are provided, and it is
possible to implement custom effects.
\table
\row
\o{2,1} \img graphicseffect-plain.png
\row
\o \img graphicseffect-blur.png
\o \img graphicseffect-colorize.png
\row
\o \img graphicseffect-opacity.png
\o \img graphicseffect-drop-shadow.png
\endtable
See the QGraphicsEffect class documentation for more information.
\section1 XML Schema Validation
The QtXmlPatterns module can now be used to validate schemas, either
through C++ APIs in the Qt application, or using the xmlpatternsvalidator
command line utility. The implementation of XML Schema Validation supports
the specification version 1.0 in large parts.
\img xml-schema.png
See the \l{XML Processing} and QXmlSchema class documentation for more
information.
\section1 Qt3D enablers
As more of Qt, and more of the applications built on Qt go 3D,
API's should be provided to simplify this. Mainly, the new API
aims to make it more easy to create 3D applications with OpenGL.
It will also unify the Qt OpenGL codebase, and enable
cross-platform 3D codebase.
The main features of the Qt3D enablers are currently: Math
primitives for matrix multiplication, vectors, quaternions
(client-side), and API for vertex and fragment shaders, GLSL/ES.
Future research will, among other things include stencils,
scissors, vertex buffers and arrays, texture manipulation, and
geometry shaders.
\section1 Multimedia Services
Qt 4.6 comes with new classes for handling audio. These classes
provide low-level access to the system's audio system. By
specifying the audio format (QAudioFormat) and supplying audio
data through a QIODevice, you get direct access to the
functionality of the sound device. The API also comes with
functions to query audio devices for which audio formats they
support.
See the \l{QtMultimedia Module} documentation for more information.
\section1 New Classes, Functions, Macros, etc.
Links to new classes, functions, macros, and other items
introduced in Qt 4.6.
\sincelist 4.6
*/
/*
\page qt4-5-intro.html
\title What's New in Qt 4.5
Qt 4.5 provides many improvements and enhancements over the previous releases
in the Qt 4 series. This document covers the most important features in this
release, separated by category.
A comprehensive list of changes between Qt 4.4 and Qt 4.5 is included
in the \c changes-4.5.0 file
\l{http://qt.nokia.com/developer/changes/changes-4.5.0}{available online}.
A \l{Known Issues in %VERSION%}{list of known issues} for this release is also
available.
Changes between this release and the previous release are provided
in the \c{changes-%VERSION%} file (also
\l{http://qt.nokia.com/developer/changes/changes-%VERSION%}{available online}).
A list of other Qt 4 features can be found on the
\bold{\l{What's New in Qt 4}} page.
\section1 Qt WebKit Integration
\image webkit-netscape-plugin.png
The WebKit browser engine included with Qt has been upgraded to the latest
upstream (trunk) version of WebKit, bringing the latest features and
improvements to Qt applications. These include:
\list
\o Support for full page zooming, with appropriate rescaling of images and fonts.
\o The CSS-based transformation and animation features provided by a WebKit
extension.
\o Performance improvements due to faster JavaScript engine and optimized
page loading.
\endlist
Standards compatibility improvements include provision for the Netscape plugin
API, allowing most Netscape plugins to be used in-process, support for HTML 5
audio and video elements using Qt's Phonon integration, and
\l{Web Application Support}{facilities for client-side storage of Web content}.
\section1 Performance Improvements
The introduction of the QtBenchLib performance benchmarking library enables
performance benchmarking and regression testing. Core parts of Qt itself have
undergone focused re-engineering for improved graphics performance, including
paint engine and text rendering improvements, Graphics View and style sheet
performance improvements.
The X11 paint engine now uses XSHM (the X shared memory extension), resulting
in reduced overhead for painting operations.
A new OpenGL ES 2.0-based paint engine complements the existing OpenGL paint
engine, but with a focus on embedded devices.
Qt now features a pluggable graphics system, making it possible for users
and developers to select raster, OpenGL or native graphics systems to take
into account the specific needs of their applications and get the best
performance out of them.
\section1 Mac OS X Cocoa Support
\image mac-cocoa.png
Qt for Mac OS X has been substantially rewritten to use Apple's Cocoa API,
enabling Qt applications to be deployed on 64-bit Macintosh hardware.
In addition, the new QMacCocoaViewContainer and QMacNativeWidget classes
provide integration with Cocoa's own features and controls.
For many applications, a simple recompilation is all that is required
to produce an executable for 64-bit systems. Applications that use
specific features may require a few changes first.
\section1 Windows CE Feature Parity
Qt for Windows CE has been updated to bring features of Qt 4.4 and Qt 4.5
to the Windows CE platform, including:
\list
\o Phonon Multimedia Framework, using a Direct-Show based backend for audio
and video playback and a Simple WaveOut backend for devices without DirectShow.
\o The inclusion of Qt WebKit integration features previously unavailable for
Qt 4.4 on Windows CE.
\endlist
Support on all Windows CE platforms; recommended for WinCE 6 and higher.
The inclusion of these features enables developers to easily integrate Web and
multimedia content into Qt applications on Windows CE Standard Edition while
retaining full cross-platform compatibility with other Qt platforms.
\section1 XML Transformations with XSLT
The QtXmlPatterns module has been extended to cover XSLT, a transformation language
for XML documents. A common application of this is the transformation of XML data
into human-readable formats for reporting purposes.
XSLT makes it simple to reformat XML content without changing data structures,
removes the need for an intermediate DOM layer for presentation, and enables
rapid solutions to be created; for example, creating reports as HTML or PDF.
\section1 Qt Script Debugger
\image qtscript-debugger-small.png
Developers using Qt Script in their applications can take advantage of
the new \l{Qt Script Debugger Manual}{Qt Script Debugger} to provide
error reporting for scripts, and to let users track down bugs in their
own scripts.
Many standard features of GUI debugging tools are present, allowing the
developer to step through running script code, inspect variables,
automatically catch exceptions, and set conditional breakpoints.
\section1 OpenDocument File Format Support
Qt 4.5 includes support for writing rich text documents as OpenDocument files via
the newly-introduced QTextDocumentWriter class. This provides an generic mechanism
for file export that can be used to introduce support for additional formats in
future releases.
\section1 Improved Network Proxy Support
Qt's networking classes have been updated with
\l{QtNetwork Module#Support for Network Proxies}{improved proxy support}.
This includes improved integration with system proxy settings and the added
ability to handle non-trivial proxy cases.
\section1 Qt Designer Improvements
\image designer-screenshot-small.png
Qt Designer 4.5 boasts some improvements on usability, for example:
\list
\o \bold{Icon Mode} for the widget box which substantially reduces
scrolling.
\o \bold{Morphing Widgets} which lets you morph similar widget types,
e.g., a QWidget to a QFrame, types via the context menu's
\e{Morph into} entry.
\o \bold{Filters} for the \gui{Property Editor} that lets you find
properties or widgets quickly.
\o \bold{Find option} for the \gui{Object Inspector} that performs an
incremental search on the form's widgets. Also, the objects' layout
state is displayed here with using an icon on the left. Broken
layouts are represented with the same icon used for the
\e{Break Layout} action.
\endlist
In addition, Qt Designer now features an \gui{Embedded Design} tab that can
be found in the \gui Preferences dialog. Within this tab, you can define
embedded device profiles. These profiles contains screen settings, e.g.,
display resolution, default font and default style. Qt Designer will use
these settings when you edit forms.
More information about these improvements can be found in the
\l{What's New in Qt Designer 4.5} overview.
\section1 Qt Linguist Improvements
Qt Linguist can now load and edit multiple translation files simultaneously.
Support for XML Localization Interchange File Format (XLIFF) files, previously added
to the \c lupdate tool in Qt 4.3, has been improved and extended to the rest of the
Qt Linguist toolchain. This enables files stored in Qt's TS translation format to
be exported for use with other tools.
The GNU Gettext PO format, which is commonly used in Open Source projects,
is now supported by Qt Linguist.
Support for a new way to annotate messages, using comments in the source code,
has been added to the toolchain. See the QObject::tr() documentation for a detailed
description and examples.
The new \c lconvert filter tool facilitates conversion between file formats and
can be used to perform other transformations on collections of translatable strings.
\section1 Graphics Enhancements
In addition to the performance improvements in this release, a number of graphics
enhancements extend support for existing features to more platforms and expand Qt's
core set of features with successful add-ons.
Widget style sheets can now be used on Mac OS X, making this approach to theming
and styling viable for truly cross-platform applications.
Support for ARGB top-level widgets, previously available as a separate solution,
is now provided as an integral part of Qt. This makes it possible to create windows
with translucent regions on systems with the appropriate support from the user's
window system. See the \l{QWidget#Creating Translucent Windows}{Creating Translucent
Windows} section of the QWidget documentation for details of this feature.
\image gtk-style-screenshot.png
Improved GTK+ integration provided by the QGtkStyle class improves the look and feel
of Qt applications in GNOME and other GTK-based environments. The screenshot above
illustrates this clearly.
*/
|