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import Qt 4.6
Item {
id: Clock
width: 200; height: 200
property var time
property var hours
property var minutes
property var seconds
onTimeChanged: {
var date = new Date;
hours = date.getHours();
minutes = date.getMinutes();
seconds = date.getSeconds();
}
Timer {
interval: 100; running: true; repeat: true; triggeredOnStart: true
onTriggered: Clock.time = new Date()
}
Image { source: "background.png" }
Image {
x: 95
y: 54
source: "hour.png"
smooth: true
transform: Rotation {
id: HourRotation
origin.x: 4; origin.y: 45
angle: 0
angle: SpringFollow {
spring: 2
damping: .2
source: Clock.hours * 50 * 3 + Clock.minutes / 2
}
}
}
Image {
x: 95
y: 30
source: "minute.png"
smooth: true
transform: Rotation {
id: MinuteRotation
origin.x: 4; origin.y: 70
angle: 0
angle: SpringFollow {
spring: 2
damping: .2
source: Clock.minutes * 6
}
}
}
Image {
x: 96
y: 40
source: "second.png"
smooth: true
transform: Rotation {
id: SecondRotation
origin.x: 2; origin.y: 60
angle: 0
angle: SpringFollow {
spring: 5
damping: .25
modulus: 360
source: Clock.seconds * 6
}
}
}
Rectangle {
x: 93
y: 94
width: 11
height: 11
radius: 5
color: "black"
}
}
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