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import Qt 4.6
Item {
id: progressbar
width: 250; height: 23; clip: true
property int minimum: 0
property int maximum: 100
property int value: 0
property alias color: g1.color
property alias secondColor: g2.color
BorderImage {
source: "background.png"
width: parent.width; height: parent.height
border.left: 4; border.top: 4; border.right: 4; border.bottom: 4
}
Rectangle {
property int widthDest: ((progressbar.width * (value - minimum)) / (maximum - minimum) - 6)
id: highlight; radius: 1
anchors.left: parent.left; anchors.top: parent.top; anchors.bottom: parent.bottom
anchors.leftMargin: 3; anchors.topMargin: 3; anchors.bottomMargin: 3
width: highlight.widthDest
Behavior on width { SmoothedAnimation { velocity: 1200 } }
gradient: Gradient {
GradientStop { id: g1; position: 0.0 }
GradientStop { id: g2; position: 1.0 }
}
}
Text {
anchors.right: highlight.right; anchors.rightMargin: 6
color: "white"; font.bold: true
anchors.verticalCenter: parent.verticalCenter
text: Math.floor((value - minimum) / (maximum - minimum) * 100) + '%'
}
}
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